@lochnagar I know the music on Tomba II is glitchy and plays the wrong track on the default (and only emulator if on a pi) psx emulator. It’s old and buggy and hasn’t really been updated with any significance in a long time. But it runs very smoothly on low end hardware and runs most games just fine. There is no fix unless someone updates the emulator to fix said bugs.
Great, glad it's working.
I removed the vc4 workaround stuff since it's not needed, and changed the init_delay to use seconds rather than milliseconds, since it's totally more useful with seconds (if people use video splashscreens).
The installer script was also updated to have a brand new file/directory selector for the initial song and music directory options, making them actually usable without having to pull out the keyboard.
Change Music Dir
Also fixed an issue with spaces in file paths and fixed some smaller niggling things (stopping used to spit out "Terminated blah blah...").
The only thing I'm planning at the moment is to maybe dynamically come up with some nice volume step values based off of fade_duration and max_volume to make just that little more "user-friendly" and remove that config option.
I'm fairly certain that most of the Disney tie-in games had chiptune versions of the music. I don't really have time to look up which songs charted right now but there's a lot of games that fall into that category.
@hooperre dont know if it works with ports, my retropie version is latest 4.5.1 latest setup-script and runs on linux Xubuntu 18.04LTS.
btw, this is exact how it worked on my linux pc
its exact what i did to get music in the menus,
maybe do not forget to install mpg123 from synaptic package manager
Protocultor for President :D
Thank you very much, it works. Now the only thing left I need to know is, can you change the deadzone amount of the left analog stick somewhere? I know you can change it in the option for ingame movements but it doesen't apply for the menu navigation and when I move up and down it often register a left or right movement and messing up my settings.
UPDATE: Nevermind I found the settings in the config folder inside zdoom.ini
@PJ7 Not really possible at the moment, because the music is not part of Emulationstation. In the future, it might be possible by adding a script for the 'sleep' /'screensaver-start' event in Emulationstation that would stop the music.