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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • halfmanhalfcakeH
      halfmanhalfcake @fluffypillow
      last edited by

      @fluffypillow I guess it would be :)

      1 Reply Last reply Reply Quote 0
      • P
        praetorian55
        last edited by

        Excited for the Pegasus Frontend! I was using the instructions to use the repository in Ubuntu and during apt install, it threw the error below. Potentially the underscore in the version string?

        "dpkg: error processing archive /var/cache/apt/archives/pegasus-frontend_6ec6b57% 5fx11-static_amd64.deb (--unpack):
        parsing file '/var/lib/dpkg/tmp.ci/control' near line 2 package 'pegasus-fronte nd':
        error in 'Version' field string '6ec6b57_x11-static': invalid character in vers ion number
        Errors were encountered while processing:
        /var/cache/apt/archives/pegasus-frontend_6ec6b57%5fx11-static_amd64.deb
        E: Sub-process /usr/bin/dpkg returned an error code (1)"

        fluffypillowF 1 Reply Last reply Reply Quote 0
        • fluffypillowF
          fluffypillow @praetorian55
          last edited by fluffypillow

          @praetorian55 Ah, I've forgot to bump the version number yesterday. Should be fixed now, thanks!

          EDIT: It's still failing, let's see if I can remove the old package somehow...
          EDIT2: Ok, it's really fixed now.

          1 Reply Last reply Reply Quote 0
          • P
            praetorian55
            last edited by

            Definitely fixed! I'm taking it through its paces - looks good so fsr!

            1 Reply Last reply Reply Quote 0
            • ClydeC
              Clyde @fluffypillow
              last edited by

              @fluffypillow said in Announcing Pegasus Frontend:

              @Clyde you mean a hotkey for toggling the Favorites checkbox on-off in the filter panel? I think that's quite quick already. I could probably make the panel remember which row it was focused on instead.

              After further testing and some quiet contemplation, I agree that the filter menu is fast enough. :)

              As for the menu itself, an option to add custom filters via GUI or config file would be nice. Do you know the highly customisable filter function of the front-end Attract Mode? That would my dream, but I guess it requires a lot of programming effort behind the curtain.

              fluffypillowF 1 Reply Last reply Reply Quote 0
              • fluffypillowF
                fluffypillow @Clyde
                last edited by

                @clyde this custom filter thing actually sound really nice, it'd extend the current implementation nicely and isn't that hard to add. Will take a look on it.

                ClydeC 1 Reply Last reply Reply Quote 1
                • ClydeC
                  Clyde @fluffypillow
                  last edited by

                  @fluffypillow That would be great! Here are some examples from AM's author:

                  https://github.com/mickelson/attract/wiki/Example-filters

                  1 Reply Last reply Reply Quote 0
                  • fluffypillowF
                    fluffypillow
                    last edited by

                    So this week I wanted to improve and experiment with the Android, Windows and Mac releases a bit, but due to the horribly long build times and bugs in third party code this ended up taking the whole week. But in the end, I've managed to create a faster, single-exe release for Windows, and set up automatic Android builds too. Will set up releasing them in the next days.

                    Also I've fixed the the screenshots, they were indeed causing some slowness (@Darksavior).

                    1 Reply Last reply Reply Quote 3
                    • hooperreH
                      hooperre
                      last edited by hooperre

                      @fluffypillow said in Announcing Pegasus Frontend:

                      I've managed to create a faster, single-exe release for Windows

                      Is theme building pretty seamless between the linux versions and Windows version? If I built my theme on my Windows desktop, are the file pathways about the only thing that would need to be changed moving between the two?

                      I've been looking for an opening to really sink my teeth in without changing my whole build/re-imaging my SD often if I goof something up.

                      4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

                      fluffypillowF 1 Reply Last reply Reply Quote 0
                      • fluffypillowF
                        fluffypillow @hooperre
                        last edited by

                        @hooperre Yes, themes should work and look the same on all platform. You can also store them under [directory of Pegasus]/themes/, which is checked on all platforms too.

                        1 Reply Last reply Reply Quote 1
                        • DarksaviorD
                          Darksavior
                          last edited by Darksavior

                          @fluffypillow Builds have been unavailable since I tried to update yesterday via retropie-setup. Maybe @BuZz can add two builds to the pegasus section so we can fall back on: The latest alpha build and the bleeding edge "continuous build".

                          Error msg:
                          Available releases: https://github.com/mmatyas/pegasus-frontend/releases/download/continuous/pegasus-fe_alpha7-13-g082b64d-debug.apk https://github.com/mmatyas/pegasus-frontend/releases/download/continuous/pegasus-fe_alpha7-13-g082b64d_win-mingw-static.zip Package platform: rpi2 Looks like the latest Pegasus release is not yet available for this platform. This happens when the build is so fresh it's being uploaded right now, or when there's a technical problem on the download server. Either way, this is a temporary problem, so please try again in 1-2 minutes. If the problem persists, consider reporting it on the forum!

                          fluffypillowF 1 Reply Last reply Reply Quote 0
                          • fluffypillowF
                            fluffypillow @Darksavior
                            last edited by

                            @darksavior Ah, looks like last night's build failed to upload. Should be fixed now, thanks.
                            Yeah, I should really set up a fallback build (or stable/latest channels eventually). The alpha release might be a bit too far back, I'll see if I can make a "last successful build" kind of thing.

                            1 Reply Last reply Reply Quote 0
                            • Y
                              Yabuato @fluffypillow
                              last edited by

                              @fluffypillow I just registered to tell you I'm so excited about the Android port,please keep this great work up!

                              fluffypillowF 1 Reply Last reply Reply Quote 0
                              • fluffypillowF
                                fluffypillow @Yabuato
                                last edited by

                                @yabuato Thanks! :)

                                1 Reply Last reply Reply Quote 0
                                • cosmo0C
                                  cosmo0
                                  last edited by

                                  Hi !

                                  I took a look at this project a while ago, and it has grown so much since then, it doesn't even look like the same project. It's very promising, and I hope it will soon enter a state advanced enough to replace EmulationStation with all its problems.

                                  How can I help ? Test, code, whatever ?

                                  fluffypillowF 1 Reply Last reply Reply Quote 1
                                  • fluffypillowF
                                    fluffypillow @cosmo0
                                    last edited by

                                    @cosmo0 Thanks :) Yeah, testing would be good, especially on multiple platforms (eg. Windows 8/10, Mac, Android) or trying different devices (gamepads often seem to have troubles). If you speak in a few languages, you could help with adding new translations. You could also try creating new themes - it's a bit complex and involves some programming, so having more examples and tutorials wouldn't hurt.

                                    cosmo0C 1 Reply Last reply Reply Quote 0
                                    • fluffypillowF
                                      fluffypillow
                                      last edited by

                                      As for this week's progress,

                                      • Continuing from last week, better Windows builds (named win-mingw-static) and experimental Android builds are now available
                                        • the Android version doesn't support finger gestures yet, but in theory it may work using a connected USB mouse or gamepad
                                        • fixed the Android version having incorrect icon, name and permissions
                                      • Portable mode
                                        • there's a new--portable option; if you launch Pegasus with that, it will use [program dir]/config as a config directory and will not read or write any config files (general settings, themes, scripts) from/to the system (eg. from under ~/.config/)
                                        • this only affects config files, game detection is unchanged
                                        • note that cache files may still appear on the system
                                        • a known issue is that the gamepad mapping config may still be stored on the system; this will get fixed later
                                      • Fixed Steam metadata download failing due to some recent changes on Steam's side
                                      1 Reply Last reply Reply Quote 0
                                      • cosmo0C
                                        cosmo0 @fluffypillow
                                        last edited by

                                        @fluffypillow said in Announcing Pegasus Frontend:

                                        @cosmo0 Thanks :) Yeah, testing would be good, especially on multiple platforms (eg. Windows 8/10, Mac, Android) or trying different devices (gamepads often seem to have troubles). If you speak in a few languages, you could help with adding new translations. You could also try creating new themes - it's a bit complex and involves some programming, so having more examples and tutorials wouldn't hurt.

                                        Ok, I'll note these somewhere. I will try to build the frontend on my Mac. I'm French, so I can translate in that language. And I can try to port the ES themes I use.

                                        Not in the next days, maybe a bit later :)

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                                        • cosmo0C
                                          cosmo0
                                          last edited by

                                          Hey @fluffypillow !

                                          I tried to launch the app on my Mac tonight. I did the qmake make dance (not make install), and I got an app that tells me I have no game.
                                          So I opened the docs (great docs by the way, you must have put a LOT of work into it), and in "game collections and metadata files" it tells me to put collection files in the config directory... which is... ?
                                          The directory is no specified in the log, and I don't know enough C++ to find out where it searches.
                                          Can you help me ? :)

                                          I'm not sure whether you prefer that I open an issue on Github or ask my questions here, as long as it's not really a bug or something?

                                          fluffypillowF 1 Reply Last reply Reply Quote 0
                                          • H
                                            honorio96
                                            last edited by

                                            What are the video formats supported by Pegasus? Because the videos in mp4 do not work, there is only one black screen. I'm using the default theme and the latest build for windows.

                                            1 Reply Last reply Reply Quote 0
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