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Vertical screen non-shoot 'em ups.

Scheduled Pinned Locked Moved General Discussion and Gaming
vertical gamesplatformspinnertrackball
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  • D
    DougA @markwkidd
    last edited by 3 May 2018, 14:39

    @markwkidd Thanks. I will have a look, but I am no expert.

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    • A
      AndersHP
      last edited by 3 May 2018, 17:49

      @caver01 I think your input to this thread could be helpful, since I think you must have been setting up your fair share of upright 4:3 games in your build?

      My "Bubble Bobble" Themed Bartop Arcade
      My Gameboy

      C 1 Reply Last reply 3 May 2018, 22:17 Reply Quote 0
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        caver01 @AndersHP
        last edited by caver01 5 Mar 2018, 23:36 3 May 2018, 22:17

        @andershp No doubt. My cabinet is very similar to a vertical design, except that it is a 4-player cocktail. Horizontal games play from the long side, and vertical games play from controls on the ends. For the latter games, it is effectively a vertical setup since I am basically running them in manual 'tate' mode with the video rotated to fill the whole screen.

        As for the games themselves, we are talking about many/most of the early, 4-way joystick arcade classics.

        Tempest is vertical, requires a spinner
        Centipede --trackball
        Popeye
        Punch out
        APB - All Points Bulletin
        Journey
        Tetris (I always use the cocktail version for inverted head to head play)
        Commando

        Somewhere, there is a MAME list of just the vertical games. That might be worth finding. I can never remember all of my favorites.

        My 4-player cocktail style cabinet built as a custom "roadcase"

        C D 2 Replies Last reply 3 May 2018, 22:38 Reply Quote 1
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          caver01 @caver01
          last edited by 3 May 2018, 22:38

          @caver01 Somebody needs to mention Time Pilot. There. I did.

          My 4-player cocktail style cabinet built as a custom "roadcase"

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          • M
            markwkidd @Clyde
            last edited by 4 May 2018, 04:50

            @clyde I just tried spyhunt.zip in mame2003-plus and I don't see the problem. :confused:

            M 1 Reply Last reply 4 May 2018, 05:04 Reply Quote 0
            • M
              mediamogul Global Moderator @markwkidd
              last edited by 4 May 2018, 05:04

              @markwkidd said in Vertical screen non-shoot 'em ups.:

              I just tried spyhunt.zip in mame2003-plus and I don't see the problem.

              I haven't tested it myself, but the work done recently concerning the MCR Midway titles is likely to have fixed this.

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

              1 Reply Last reply Reply Quote 1
              • C
                Clyde @markwkidd
                last edited by 4 May 2018, 14:26

                @markwkidd Alas, I can't test it on mame2003-plus because it fails to build in Retropie at the moment. :( I didn't have the time to try the workarounds suggested in the issue's comments, yet. I may do so this weekend.

                @caver01: I didn't mention Time Pilot because the TO explicitly asked for non-shooters. It's one of my all time favorites, although I only played it on the C64 back in the old days. I recently played the arcade version and was surprised how good at it I still was, being now in my late forties. ;)

                C C 2 Replies Last reply 4 May 2018, 15:39 Reply Quote 0
                • C
                  caver01 @Clyde
                  last edited by 4 May 2018, 15:39

                  @clyde said in Vertical screen non-shoot 'em ups.:

                  I didn't mention Time Pilot because the TO explicitly asked for non-shooters

                  I wondered about that. For some reason, I don't think of TP the same way as other shoot em ups. Maybe because you can fly in any direction it feels somehow different. To me it is more of a dogfight game.

                  My 4-player cocktail style cabinet built as a custom "roadcase"

                  C 1 Reply Last reply 4 May 2018, 20:53 Reply Quote 0
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                    DougA @caver01
                    last edited by 4 May 2018, 17:57

                    @caver01 I cannot believe i missed Tetris! Thanks. for al lof these.

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                    • C
                      Clyde @caver01
                      last edited by Clyde 5 Apr 2018, 22:09 4 May 2018, 20:53

                      @caver01 I see your point. Still, you shoot things the whole time in the game. :) But since @DougA didn't say what games fall under the term, I think it's okay if we mention some shaky candidates, as long as the thread isn't drowned in them.

                      The dogfight feeling of TP really sets it apart from the majority of other shooters; it's the main reason for its special place in my retro gamer's heart …

                      C D 2 Replies Last reply 4 May 2018, 20:56 Reply Quote 1
                      • C
                        caver01 @Clyde
                        last edited by 4 May 2018, 20:56

                        @clyde Agreed. If you follow my link above, you will see how @AndersHP and I went back and forth with high scores! I am curious about yours.

                        Have you tried the sequel TP84? I know I have dropped a few quarters into it in my youth, but I have not played it in emulation.

                        My 4-player cocktail style cabinet built as a custom "roadcase"

                        C 1 Reply Last reply 4 May 2018, 21:17 Reply Quote 0
                        • C
                          Clyde @caver01
                          last edited by 4 May 2018, 21:17

                          @caver01 My highscore is a mere 98300, even though reached in only a handful of games after many decades. If I get near the scores of you both, I'll post them in your thread.

                          I didn't try TP84 yet, but I already marked it as a favourite for the near future. :)

                          1 Reply Last reply Reply Quote 1
                          • D
                            DougA @Clyde
                            last edited by 4 May 2018, 21:29

                            @that’s fine by me. Anything with a bit of variation is good :-) I was really trying to find suggestions for things that aren’t just remakes of Space Invaders.

                            1 Reply Last reply Reply Quote 0
                            • C
                              Clyde @Clyde
                              last edited by 5 May 2018, 13:25

                              @clyde said in Vertical screen non-shoot 'em ups.:

                              @markwkidd Alas, I can't test it on mame2003-plus because it fails to build in Retropie at the moment. :( I didn't have the time to try the workarounds suggested in the issue's comments, yet. I may do so this weekend.

                              I did today. This hotfix (comment #385853797 from grant2258) let me build mame2003-plus on Retropie 4.4. Since it includes overwriting the original ~/Retropie-Setup/scriptmodules/libretrocores/lr-mame2003-plus.sh, you may want to make a backup of this file first:

                              cp ~/Retropie-Setup/scriptmodules/libretrocores/lr-mame2003-plus.sh ~/Retropie-Setup/scriptmodules/libretrocores/lr-mame2003-plus.sh.backup
                              

                              As for Spy Hunter, it works in mame2003-plus as well as in AdvanceMAME3 (I didn't test AdvanceMAME's other versions). So it remains the task to map SH's analog wheel controls to my digital joystick in a playable manner.

                              1 Reply Last reply Reply Quote 0
                              • G
                                grant2258 Banned
                                last edited by grant2258 5 May 2018, 16:20 5 May 2018, 15:11

                                @clyde said in Vertical screen non-shoot 'em ups.:

                                003-plu

                                spyhunter should be working in mame2003 as well the bally fixes where ported over there as well the vector games will work on mame2003 + and mame2003 if there is still issues with spy hunter on mame2003 let me know the input issues should be gone on both cores though. Well the gui displaying things when it shouldnt be

                                C 1 Reply Last reply 5 May 2018, 16:51 Reply Quote 2
                                • C
                                  Clyde @grant2258
                                  last edited by 5 May 2018, 16:51

                                  @grant2258 I updated mame2003 from source and the problem is gone. The only strange thing was that the dip switch for Service Mode was on from the start, but I could disable it via Mame's gui. Maybe the older version of mame2003 messed up the dip settings? Anyway, thanks for pointing me in the right direction!

                                  G 1 Reply Last reply 5 May 2018, 23:31 Reply Quote 1
                                  • G
                                    grant2258 Banned @Clyde
                                    last edited by 5 May 2018, 23:31

                                    @clyde said in Vertical screen non-shoot 'em ups.:

                                    messed

                                    yes the old version problems messed them settings up would probably be best to clear the directory in all honesty

                                    C 1 Reply Last reply 6 May 2018, 07:09 Reply Quote 0
                                    • C
                                      Clyde @grant2258
                                      last edited by 6 May 2018, 07:09

                                      @grant2258 Which directory?

                                      G 1 Reply Last reply 6 May 2018, 07:17 Reply Quote 0
                                      • G
                                        grant2258 Banned @Clyde
                                        last edited by grant2258 5 Jun 2018, 08:17 6 May 2018, 07:17

                                        @clyde your cfg director delete everything accept default.cfg that where the dip settings ect are stored

                                        C 1 Reply Last reply 6 May 2018, 07:44 Reply Quote 0
                                        • C
                                          Clyde @grant2258
                                          last edited by 6 May 2018, 07:44

                                          @grant2258 That would delete all configs I've saved so far. Since that struck me as a bit overkill, I checked the configs manually for noticeable problems. Only spyhunt.cfg has any settings other than some button assignments (which I recognized as mine in the other configs), so I'll only delete that one for now. But I know now where to look if any other game has messed-up settings, thanks!

                                          G 1 Reply Last reply 6 May 2018, 08:33 Reply Quote 0
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