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    Vertical screen non-shoot 'em ups.

    Scheduled Pinned Locked Moved General Discussion and Gaming
    vertical gamesplatformspinnertrackball
    52 Posts 16 Posters 11.2k Views
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    • ClydeC
      Clyde @UDb23
      last edited by

      @udb23 You mean that I'm not as important as I think? 😭

      1 Reply Last reply Reply Quote 0
      • quicksilverQ
        quicksilver @DougA
        last edited by

        @douga Mappy is one that comes to my mind

        1 Reply Last reply Reply Quote 0
        • B
          BennyProfane
          last edited by

          One under-appreciated vertical game is Gain Ground on the Sega consoles. Can take some time to get into but can be fun in multiplayer.

          pjftP 1 Reply Last reply Reply Quote 0
          • pjftP
            pjft @BennyProfane
            last edited by

            @bennyprofane I didn't recall that one being vertical, but you may certainly be right. Runs great on AdvMame.

            I believe Bomb Jack and Spy Hunter would also be good additions there.

            UDb23U ClydeC 2 Replies Last reply Reply Quote 1
            • UDb23U
              UDb23 @pjft
              last edited by

              @pjft said in Vertical screen non-shoot 'em ups.:

              Bomb Jack

              Yes, great game.

              btw: Gain ground is vertical according to progettoemma.

              1 Reply Last reply Reply Quote 1
              • ClydeC
                Clyde @pjft
                last edited by

                @pjft I second you on Spy Hunter, but it may require some work to make it playable. It has issues at least on vanilla Mame 2003 (it spawns a non-removable Mame menu over the game) and it was originally controlled by a steering wheel and pedals that have to be mapped to analog or digital controllers without a wheel. Did you make it work on Retropie? If so, how exactly?

                @DougA If you're interested in this great game, see this forum thread about its issues and some potential solutions: Spy Hunter

                markwkiddM 1 Reply Last reply Reply Quote 0
                • W
                  wstanek
                  last edited by

                  Zookeeper, Rally X, Qix, Pooyan.

                  Oops Pooyan is a shmup.

                  Latest Build: https://retropie.org.uk/forum/topic/23649/mad-planets-cabinet-build-finished?_=1578928113680

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                  • markwkiddM
                    markwkidd @Clyde
                    last edited by

                    @clyde is there a github issue filed yet for Spy Hunter?

                    ClydeC 1 Reply Last reply Reply Quote 0
                    • ClydeC
                      Clyde @markwkidd
                      last edited by

                      @markwkidd Alas, I don't know. I searched https://github.com/libretro/mame2003-libretro/issues and https://github.com/libretro/mame2003-plus-libretro/issues. I found the following issues, but I lack the expertise to say if they're relevant for the popping up of the mame menu.

                      • https://github.com/libretro/mame2003-libretro/issues/121
                      • https://github.com/libretro/mame2003-plus-libretro/issues/34
                      markwkiddM 2 Replies Last reply Reply Quote 0
                      • markwkiddM
                        markwkidd @Clyde
                        last edited by

                        @clyde said in Vertical screen non-shoot 'em ups.:

                        @markwkidd Alas, I don't know. I searched https://github.com/libretro/mame2003-libretro/issues and https://github.com/libretro/mame2003-plus-libretro/issues. I found the following issues, but I lack the expertise to say if they're relevant for the popping up of the mame menu.

                        • https://github.com/libretro/mame2003-libretro/issues/121
                        • https://github.com/libretro/mame2003-plus-libretro/issues/34

                        Thank you for taking the time to look through those github repositories.Based on your experience, I think this is a distinct bug from those two issues. If you're willing, I'd like to suggest you create a new github issue in mame2003-plus just for your Spy Hunter problem.

                        I would be glad to take a look at it in a few days and there are some other developers active in mame2003-plus who might also have ideas.

                        DougAD ClydeC 2 Replies Last reply Reply Quote 0
                        • DougAD
                          DougA @markwkidd
                          last edited by

                          @markwkidd Thanks. I will have a look, but I am no expert.

                          1 Reply Last reply Reply Quote 0
                          • AndersHPA
                            AndersHP
                            last edited by

                            @caver01 I think your input to this thread could be helpful, since I think you must have been setting up your fair share of upright 4:3 games in your build?

                            My "Bubble Bobble" Themed Bartop Arcade
                            My Gameboy

                            caver01C 1 Reply Last reply Reply Quote 0
                            • caver01C
                              caver01 @AndersHP
                              last edited by caver01

                              @andershp No doubt. My cabinet is very similar to a vertical design, except that it is a 4-player cocktail. Horizontal games play from the long side, and vertical games play from controls on the ends. For the latter games, it is effectively a vertical setup since I am basically running them in manual 'tate' mode with the video rotated to fill the whole screen.

                              As for the games themselves, we are talking about many/most of the early, 4-way joystick arcade classics.

                              Tempest is vertical, requires a spinner
                              Centipede --trackball
                              Popeye
                              Punch out
                              APB - All Points Bulletin
                              Journey
                              Tetris (I always use the cocktail version for inverted head to head play)
                              Commando

                              Somewhere, there is a MAME list of just the vertical games. That might be worth finding. I can never remember all of my favorites.

                              My 4-player cocktail style cabinet built as a custom "roadcase"

                              caver01C DougAD 2 Replies Last reply Reply Quote 1
                              • caver01C
                                caver01 @caver01
                                last edited by

                                @caver01 Somebody needs to mention Time Pilot. There. I did.

                                My 4-player cocktail style cabinet built as a custom "roadcase"

                                1 Reply Last reply Reply Quote 1
                                • markwkiddM
                                  markwkidd @Clyde
                                  last edited by

                                  @clyde I just tried spyhunt.zip in mame2003-plus and I don't see the problem. :confused:

                                  mediamogulM 1 Reply Last reply Reply Quote 0
                                  • mediamogulM
                                    mediamogul Global Moderator @markwkidd
                                    last edited by

                                    @markwkidd said in Vertical screen non-shoot 'em ups.:

                                    I just tried spyhunt.zip in mame2003-plus and I don't see the problem.

                                    I haven't tested it myself, but the work done recently concerning the MCR Midway titles is likely to have fixed this.

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                    1 Reply Last reply Reply Quote 1
                                    • ClydeC
                                      Clyde @markwkidd
                                      last edited by

                                      @markwkidd Alas, I can't test it on mame2003-plus because it fails to build in Retropie at the moment. :( I didn't have the time to try the workarounds suggested in the issue's comments, yet. I may do so this weekend.

                                      @caver01: I didn't mention Time Pilot because the TO explicitly asked for non-shooters. It's one of my all time favorites, although I only played it on the C64 back in the old days. I recently played the arcade version and was surprised how good at it I still was, being now in my late forties. ;)

                                      caver01C ClydeC 2 Replies Last reply Reply Quote 0
                                      • caver01C
                                        caver01 @Clyde
                                        last edited by

                                        @clyde said in Vertical screen non-shoot 'em ups.:

                                        I didn't mention Time Pilot because the TO explicitly asked for non-shooters

                                        I wondered about that. For some reason, I don't think of TP the same way as other shoot em ups. Maybe because you can fly in any direction it feels somehow different. To me it is more of a dogfight game.

                                        My 4-player cocktail style cabinet built as a custom "roadcase"

                                        ClydeC 1 Reply Last reply Reply Quote 0
                                        • DougAD
                                          DougA @caver01
                                          last edited by

                                          @caver01 I cannot believe i missed Tetris! Thanks. for al lof these.

                                          1 Reply Last reply Reply Quote 0
                                          • ClydeC
                                            Clyde @caver01
                                            last edited by Clyde

                                            @caver01 I see your point. Still, you shoot things the whole time in the game. :) But since @DougA didn't say what games fall under the term, I think it's okay if we mention some shaky candidates, as long as the thread isn't drowned in them.

                                            The dogfight feeling of TP really sets it apart from the majority of other shooters; it's the main reason for its special place in my retro gamer's heart …

                                            caver01C DougAD 2 Replies Last reply Reply Quote 1
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