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    Vertical screen non-shoot 'em ups.

    Scheduled Pinned Locked Moved General Discussion and Gaming
    vertical gamesplatformspinnertrackball
    52 Posts 16 Posters 11.2k Views
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    • DougAD
      DougA @Clyde
      last edited by

      @that’s fine by me. Anything with a bit of variation is good :-) I was really trying to find suggestions for things that aren’t just remakes of Space Invaders.

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      • ClydeC
        Clyde @Clyde
        last edited by

        @clyde said in Vertical screen non-shoot 'em ups.:

        @markwkidd Alas, I can't test it on mame2003-plus because it fails to build in Retropie at the moment. :( I didn't have the time to try the workarounds suggested in the issue's comments, yet. I may do so this weekend.

        I did today. This hotfix (comment #385853797 from grant2258) let me build mame2003-plus on Retropie 4.4. Since it includes overwriting the original ~/Retropie-Setup/scriptmodules/libretrocores/lr-mame2003-plus.sh, you may want to make a backup of this file first:

        cp ~/Retropie-Setup/scriptmodules/libretrocores/lr-mame2003-plus.sh ~/Retropie-Setup/scriptmodules/libretrocores/lr-mame2003-plus.sh.backup
        

        As for Spy Hunter, it works in mame2003-plus as well as in AdvanceMAME3 (I didn't test AdvanceMAME's other versions). So it remains the task to map SH's analog wheel controls to my digital joystick in a playable manner.

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        • G
          grant2258 Banned
          last edited by grant2258

          @clyde said in Vertical screen non-shoot 'em ups.:

          003-plu

          spyhunter should be working in mame2003 as well the bally fixes where ported over there as well the vector games will work on mame2003 + and mame2003 if there is still issues with spy hunter on mame2003 let me know the input issues should be gone on both cores though. Well the gui displaying things when it shouldnt be

          ClydeC 1 Reply Last reply Reply Quote 2
          • ClydeC
            Clyde @grant2258
            last edited by

            @grant2258 I updated mame2003 from source and the problem is gone. The only strange thing was that the dip switch for Service Mode was on from the start, but I could disable it via Mame's gui. Maybe the older version of mame2003 messed up the dip settings? Anyway, thanks for pointing me in the right direction!

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            • G
              grant2258 Banned @Clyde
              last edited by

              @clyde said in Vertical screen non-shoot 'em ups.:

              messed

              yes the old version problems messed them settings up would probably be best to clear the directory in all honesty

              ClydeC 1 Reply Last reply Reply Quote 0
              • ClydeC
                Clyde @grant2258
                last edited by

                @grant2258 Which directory?

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                • G
                  grant2258 Banned @Clyde
                  last edited by grant2258

                  @clyde your cfg director delete everything accept default.cfg that where the dip settings ect are stored

                  ClydeC 1 Reply Last reply Reply Quote 0
                  • ClydeC
                    Clyde @grant2258
                    last edited by

                    @grant2258 That would delete all configs I've saved so far. Since that struck me as a bit overkill, I checked the configs manually for noticeable problems. Only spyhunt.cfg has any settings other than some button assignments (which I recognized as mine in the other configs), so I'll only delete that one for now. But I know now where to look if any other game has messed-up settings, thanks!

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                    • G
                      grant2258 Banned @Clyde
                      last edited by

                      @clyde said in Vertical screen non-shoot 'em ups.:

                      e that struck me as a bit overkill, I checked the configs manually for noticeable problems. Only spyhunt.cfg has any settings other than some button assignments (which I recognized as

                      They all spawn from default.cfg unless you have mapping done mapping for separate games you will be ok. Again its a personal thing we are doing some input changes to mame2003 plus at the moment its still very much a wip but @markwkidd and @dankcushions have made significant progress in going forward

                      ClydeC 1 Reply Last reply Reply Quote 0
                      • ClydeC
                        Clyde @grant2258
                        last edited by

                        @grant2258 Yes, I do have some custom mappings, that's why I wouldn't want to delete the whole directory without reason. <:)

                        Thanks for all your good work, fellas.

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                        • DeadStretchD
                          DeadStretch
                          last edited by DeadStretch

                          Oh wow this is a recent thread. Oddly enough I am doing the exact same thing. Building a dedicated vertical setup.

                          I came across a wonderful masterlist of all Vertical [edit] Classic Arcade games.

                          https://arcadecart.com/wp-content/uploads/2014/11/412-Vertical-Game-List1.pdf

                          [Edit2] What theme and/or Frontend are you using?

                          DougAD chizzerC 2 Replies Last reply Reply Quote 0
                          • DougAD
                            DougA @DeadStretch
                            last edited by

                            @deadstretch I don't have a final theme yet. I am just using the default, which doesn't fit properly, until I get the build finished in a month or so (hopefully). Then I am going to modify something to fit the 3:4 aspect ratio properly. I would like a splash screen that fits properly too. I am not that keen on some of the scraped images I have ended up with, so I wanted to look for some better images too. Preferably a consistent type, eg always flyers, or always screenshots of game in progress, and with a consistent aspect ration and size. I wanted to limit myself to a relatively small number of games, ie under 50, so manually customizing the metadata won't be too painful. I have too much scraped information in the vein of "this is a 36 year old arcade game...", which was already 2 years out of data on the day I scraped it that I want to change to something that doesn't get out of date, such as "This arcade game, released in 1982..."

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                            • DipkidD
                              Dipkid
                              last edited by

                              Maybe its been mentioned but (although I guess its a shoot em up) Gun.Smoke!

                              RetroPC: https://retropie.org.uk/forum/topic/13048/the-1976-retropc-diy-retro-gaming-computer-build
                              Wallcab: https://retropie.org.uk/forum/topic/28324/wall-mounted-cab-2-0
                              Candy Cab: https://retropie.org.uk/forum/topic/34290/diy-candy-cab-arcade

                              DougAD 1 Reply Last reply Reply Quote 0
                              • DougAD
                                DougA @Dipkid
                                last edited by

                                @dipkid No, it wasn't mentioned. Thanks for the suggestion.

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                                • chizzerC
                                  chizzer @DeadStretch
                                  last edited by

                                  @deadstretch Vertipi is excellent for a vertical mame setup

                                  caver01C DeadStretchD 2 Replies Last reply Reply Quote 0
                                  • DougAD
                                    DougA
                                    last edited by

                                    @chizzer Yes, I had read that, but as I am not an expert, I wanted to get my bearings on retropie, especially because of the advice and support I can get on this forum. Once I get more familiar with Linux, python etc I will branch out

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                                    • caver01C
                                      caver01 @chizzer
                                      last edited by caver01

                                      @chizzer @DeadStretch just know that Vertipie appears to be a third party image which is unsupported territory. It will be difficult/impossible to troubleshoot anything using that image (you would have to ask Freddy, its creator for help).

                                      It would be better to look into the Attract Mode theme used and learn that configuration in the process.

                                      My 4-player cocktail style cabinet built as a custom "roadcase"

                                      DougAD 1 Reply Last reply Reply Quote 0
                                      • DougAD
                                        DougA @caver01
                                        last edited by

                                        @caver01 sounds like a good idea. Baby steps...

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                                        • DeadStretchD
                                          DeadStretch @chizzer
                                          last edited by

                                          @chizzer Sorry. I don't use 3rd party RetroPie Images.

                                          As for the topic in the thread, I've found out that Attract Mode has a few vertical themes/layouts.

                                          Also the Pegesus frontend (found on these forums) looks like it will work great in vertical as well.

                                          So that's what I'm going to be testing and messing around with the next few days.

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