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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    mame
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    • G
      grant2258 Banned
      last edited by

      I will also be able to give advise to people with drangonwise encoders 6 or 8 button layouts that will work in mame and other cores.

      robertvb83R 1 Reply Last reply Reply Quote 1
      • robertvb83R
        robertvb83 @grant2258
        last edited by robertvb83

        @markwkidd @grant2258 this is an amazing work i will try to do some testing later.

        is there any controller subtype doing this numbering with my 6 button fighting stick?

        i have retropad configured like this
        YXL
        BAR

        for most games including all neogeo i want
        345
        126
        and i understand that this will be achieved by the 6-button layout subtype

        but for fighting games like sf2 i like to have
        123
        456
        what should i configure there?

        maybe in the end i will end up using
        345
        123
        as my standard so for 3button games i still use only bottom row and for 4 button i will change to snes type yxab
        i would be totally fine setting this manually i just want to hear your advice

        My full size arcade cabinet Robotron vs. Octolyzer

        G 1 Reply Last reply Reply Quote 0
        • G
          grant2258 Banned @robertvb83
          last edited by grant2258

          @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

          @markwkidd @grant2258 this is an amazing work i will try to do some testing later.

          is there any controller subtype doing this numbering with my 6 button fighting stick?

          i have retropad configured like this
          YXL
          BAR

          for most games including all neogeo i want
          345
          126
          and i understand that this will be achieved by the 6-button layout subtype

          but for fighting games like sf2 i like to have
          123
          456
          what should i configure there?

          maybe in the end i will end up using
          345
          123
          as my standard so for 3button games i still use only bottom row and for 4 button i will change to snes type yxab
          i would be totally fine setting this manually i just want to hear your advice

          on a 6 button layout you will achieve
          123
          456
          on an arcade panel

          you dont need to map an arcade panel like a controller if you want different layouts like that for some reason youll need to map per game .

          problem is some games need the order like double dragon 2
          1 < hit this direction
          2 jump
          3 > hit this direction

          the
          123
          456

          is a general setting that woks for most games if want so many configurations there is no choice but map them

          markwkiddM 2 Replies Last reply Reply Quote 0
          • markwkiddM
            markwkidd @grant2258
            last edited by

            This post is deleted!
            1 Reply Last reply Reply Quote 0
            • markwkiddM
              markwkidd @grant2258
              last edited by

              @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

              @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

              @markwkidd @grant2258 this is an amazing work i will try to do some testing later.

              is there any controller subtype doing this numbering with my 6 button fighting stick?

              i have retropad configured like this
              YXL
              BAR

              for most games including all neogeo i want
              345
              126
              and i understand that this will be achieved by the 6-button layout subtype

              but for fighting games like sf2 i like to have
              123
              456
              what should i configure there?

              maybe in the end i will end up using
              345
              123
              as my standard so for 3button games i still use only bottom row and for 4 button i will change to snes type yxab
              i would be totally fine setting this manually i just want to hear your advice

              on a 6 button layout you will achieve
              123
              456
              on an arcade panel

              you dont need to map an arcade panel like a controller if you want different layouts like that for some reason youll need to map per game .

              problem is some games need the order like double dragon 2
              1 < hit this direction
              2 jump
              3 > hit this direction

              the
              123
              456

              is a general setting that woks for most games if want so many configurations there is no choice but map them

              Grant maybe to restate the obvious, are you suggesting that robertvb83 use 6-Button as the starting point, with per-game overrides for exceptions?

              G 1 Reply Last reply Reply Quote 0
              • G
                grant2258 Banned @markwkidd
                last edited by grant2258

                @markwkidd

                well he wants controller setups on his panel he will have to most people want arcade panel type behavior

                arcade buttons not all but typical generic are

                1

                12

                123

                1234

                1    2 
                  3 
                4    5
                

                123
                456

                cover all accept the 4 in a row a 5 like mk

                we could just do a classic map for the arcade panel if he wants it mapped like a controller though.

                markwkiddM 2 Replies Last reply Reply Quote 1
                • markwkiddM
                  markwkidd @grant2258
                  last edited by markwkidd

                  This post is deleted!
                  1 Reply Last reply Reply Quote 0
                  • markwkiddM
                    markwkidd @grant2258
                    last edited by markwkidd

                    @grant2258 said

                    cover all accept the 4 in a row a 5 like mk

                    we could just do a classic map for the arcade panel if he wants it mapped like a controller though

                    Ah so is what robert needs, in fact The "Classic" map that I hid from the options?

                    G 1 Reply Last reply Reply Quote 1
                    • G
                      grant2258 Banned @markwkidd
                      last edited by grant2258

                      @markwkidd

                      well i dont know if it maps exactly like that would probably be best doing in in panel format anyway they arent binded the same as controllers you would need separate ones fro 8 and 6 panel as well. ive never see people wanting arcade panel controls converted to joypads on a arcade panel before though.

                      @robertvb83 you can set retropad per controler now you dont have to worry about your controls pads not mapping right if you choose

                      123
                      456

                      for the arcade sticks like before

                      6 button is the old snes just renamed. I did know this would cause some confusion

                      here is a picture of a negeo panel http://farm4.static.flickr.com/3069/2832457721_de79766d20_b.jpg

                      If you do feel strongly you want a gamepad map added give us the one format you want for the 6 panel. I think everyone should be able to choose a setup we just cant add a million if you know what i mean

                      @robertvb83 for me im using a 8 panel stick my mapping is like this i set it up myself.

                      4 5 6
                      1 2 3 4

                      here is a very quick hackish tip. you can add the button as normal or just wire it up to the button 4 there already and still use the 6 button setup

                      UDb23U robertvb83R 2 Replies Last reply Reply Quote 2
                      • UDb23U
                        UDb23 @grant2258
                        last edited by

                        @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                        here is a picture of a negeo panel

                        Exactly the layout I used as reference for my custom 2 player CP (based on ipac2 - keyboard mode)
                        :-)

                        G 1 Reply Last reply Reply Quote 0
                        • G
                          grant2258 Banned @UDb23
                          last edited by grant2258

                          @udb23 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                          @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                          here is a picture of a negeo panel

                          Exactly the layout I used as reference for my custom 2 player CP (based on ipac2 - keyboard mode)
                          :-)

                          I found this to be the best all round solution to be honest its just teh cps games that throw it off there has been forum posts in mame asking them to change the button mapping in sf2 to match panel mapped like this. Sf2 is only a few games i really do find it easier to just map them few games. I was going to make this the default option but me and @dankcushions didnt see eye to eye on the subject so i left it at a 6 panel for now rather than offend anyone. dont tell the big guy i kinda like him but he is just as impossible as me at times :)

                          here is my setup
                          https://drive.google.com/file/d/1d94KrKLUkotGj9GJVjYDBwdoiazzLFtL/view

                          G 1 Reply Last reply Reply Quote 0
                          • G
                            grant2258 Banned @grant2258
                            last edited by

                            some other mame2003+ our main man arcadez fixed m92 and m107e irem games sound the sample where very much the wrong pitch on these games. The things that guy does for the project never ceases to amaze me :)

                            1 Reply Last reply Reply Quote 0
                            • CapemanC
                              Capeman
                              last edited by

                              OMG OMG OMG! RAD MOBILE is on the gamelist! I'm trying this out tonight! That is my holy grail of unemulatable games on the pi!

                              A good game to tackle would be to get a more modern driver for Ninja Baseball Bat Man, that runs slow as yuck on the pi!

                              Amazing work! Cant wait to try it out!

                              Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

                              CapemanC S 2 Replies Last reply Reply Quote 1
                              • robertvb83R
                                robertvb83 @grant2258
                                last edited by robertvb83

                                @grant2258 @markwkidd in fact i always used the abandoned classic layout :-)

                                I really dont think that my usecase is so special! see after all we are talking about emulation of real arcade machines. Of course it is great to be able to use whatever controller you wish but it should also be basic to control this stuff like it was meant to be. With an arcade control panel
                                arcade panel

                                of course if you chose an arcade layout like original neogeo you are perfect to go with neo geo and all games up to 4 buttons but you are limited to 4 button games. When i decided to build my arcade machine i wanted it to be suitable for most games, including neogeo and consoles but also 6 Button fighting games. So i ended up with my 6 Button fighting stick. I dont have space to place one dedicated cabinet for each game type in my flat :-)

                                So i think many people will chose the same layout actually (in fact i know that because i reseached so many projects before i start building this). So i would say this is a pretty standard layout

                                And i NEVER came to the idea to use the top button row as 123 because these are the buttons for 99% of the arcade games! and i strongly want to use the bottom row primarily because it is way more comfortable if you can rest your hand on the pad. I dont know of anybody that actually uses a cabinet gampad other than sf2 with
                                123
                                456
                                this would only make sense for 6 Buttton games

                                most would use
                                345
                                126
                                or
                                345
                                123

                                Today i would decide to use an 8 Button layout to use the BOTTOM row as 1234 for 4-button game

                                btw. if i chose 6-Button subtype for my original SNES controler it feels also not right to have it mapped, nobody uses a SNES gamepad like this, or am i missing something? Who really uses L Button as Button 3 on a SNES PAD?

                                123
                                YXL
                                BAR
                                456

                                My full size arcade cabinet Robotron vs. Octolyzer

                                1 Reply Last reply Reply Quote 0
                                • G
                                  grant2258 Banned
                                  last edited by grant2258

                                  123
                                  YXL
                                  BAR
                                  456
                                  is an arcade panel layout

                                  snes pads have a different physical layout they dont have 3 buttons in a row when you bind in retroach 6 pannel look like this on a snes pad

                                  3         6
                                  l          R
                                     1 2 
                                     y x
                                     b a
                                     4 5
                                  
                                  
                                  this is what i mean you want to emulate your snes pad instead of an arcade panel
                                  robertvb83R 2 Replies Last reply Reply Quote 0
                                  • robertvb83R
                                    robertvb83 @grant2258
                                    last edited by

                                    @grant2258 are you saying it is the meant-to-be control to use
                                    1234
                                    YXLB on a SNES PAD for Metal Slug?

                                    My full size arcade cabinet Robotron vs. Octolyzer

                                    G 1 Reply Last reply Reply Quote 0
                                    • G
                                      grant2258 Banned @robertvb83
                                      last edited by grant2258

                                      @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                      D for

                                      we are talkin about arcade panels here not control pads they are both different. you talking about control pads or arcade panels robert?

                                      robertvb83R 2 Replies Last reply Reply Quote 0
                                      • robertvb83R
                                        robertvb83 @grant2258
                                        last edited by

                                        @grant2258 ok i get that, so all subtypes are only meant to be used for arcade panels?

                                        do you get my point that i want my pad as
                                        345
                                        126

                                        My full size arcade cabinet Robotron vs. Octolyzer

                                        1 Reply Last reply Reply Quote 0
                                        • robertvb83R
                                          robertvb83 @grant2258
                                          last edited by robertvb83

                                          @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                          @robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                          D for

                                          we are talkin about arcade panels here not control pads they are both different. you talking about control pads or arcade panels robert?

                                          ideally both :-D because i have two arcade panels for players 1 and 2 plus two SNES controllers for players 3 and 4

                                          My full size arcade cabinet Robotron vs. Octolyzer

                                          G 1 Reply Last reply Reply Quote 0
                                          • G
                                            grant2258 Banned @robertvb83
                                            last edited by grant2258

                                            @robertvb83

                                            well snes pads will be mapped like i showed above when you pick 6 panel for snes physical controler

                                            and the arcade is mapped to
                                            123
                                            456
                                            with a 6 panel

                                            arcade panels have the buttons in a row so they can do the 123 a snes pad cant.

                                            look in the options menu you pick retropad type per controller now

                                            @robertvb83 i told mark to name snes to snes/6panel in snes pad it maps like it aalways did in arcade mapping it maps to
                                            123
                                            456

                                            robertvb83R 1 Reply Last reply Reply Quote 0
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