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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Mupen64plus_GlideN64 hide FPS

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mupen64
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  • W
    Wouter
    last edited by 3 Jul 2017, 19:10

    Hi,
    Since i've updated last night i've found out that mupen64pluse_gliden64 shows FPS in bottom left corner. It's as if it's hard coded in the video instead of an screen overlay.
    How can i switch it off? In retroarch FPS is surely switched off so that could not be the case. In other N64 emulators (fi mupen64plus) there is no FPS

    Kr
    wouter

    D 1 Reply Last reply 3 Jul 2017, 20:42 Reply Quote 0
    • D
      dankcushions Global Moderator @Wouter
      last edited by 3 Jul 2017, 20:42

      @Wouter the fps counter being enabled fixes some bugs. if you want to disable it you need to edit /opt/retropie/configs/n64/mupen64plus.cfg (the setting is ShowFPS), but be wary it may stop stuff working :)

      1 Reply Last reply Reply Quote 0
      • W
        Wouter
        last edited by 4 Jul 2017, 18:51

        @dankcushions thanks for your input. I've added the following code:

        #Display On-screen FPS
        ShowFPS = True

        as described on github

        But no difference. To make my description clear, i've added a picture:
        0_1499194212811_mariofps.jpg

        As you can see, the fps are 'burned' into the graphics. Could it be this is a setting of the gfx plugin?

        thanks for your help

        kr,
        wouter

        D 1 Reply Last reply 4 Jul 2017, 20:25 Reply Quote 0
        • D
          dankcushions Global Moderator @Wouter
          last edited by 4 Jul 2017, 20:25

          @Wouter said in Mupen64plus_GlideN64 hide FPS:

          ShowFPS = True

          it should be False :) but also, you shouldn't add it. the setting is already in the file - you need to find and change it. it is near the end I think.

          1 Reply Last reply Reply Quote 0
          • W
            Wouter
            last edited by 5 Jul 2017, 18:14

            @dankcushions
            Silly me, i copied the entry from github but did forget to change it to false :-)

            Anyway, i've now changed the entries (2, one under [Video-GLideN64] and the other in [Video-Rice]) to:

            ShowFPS = False

            But no change whatsoever. So: in Mupen64pluse with Glide64 video plugin it still shows FPS. For your information, here is my mupen64plus.cfg file

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            • G
              gizmo98 Global Moderator
              last edited by gizmo98 7 May 2017, 20:05 5 Jul 2017, 19:03

              Keep it enabled and try font size 0-1. mupen64plus.cfg setting will be overwritten unless you edit mupen64plus startup script or disable mupen64plus_compatibility (/opt/retropie/configs/all/autoconf.cfg).

              1 Reply Last reply Reply Quote 2
              • W
                Wouter
                last edited by 6 Jul 2017, 19:20

                @gizmo98
                Thanks for your input. I've re-enabled the 'ShowFPS' tag and set the font to '=1' but no change neither.
                I think I'll leave it like that, seems impossible to disable.

                1 Reply Last reply Reply Quote 0
                • E
                  edmaul69
                  last edited by 18 Jun 2018, 13:08

                  Still having this issue with the fps displaying on retropie 4.4.1. It rewrites everything in the config when you boot a game. Why would they force you to have to see the fps???

                  D 1 Reply Last reply 18 Jun 2018, 13:18 Reply Quote 0
                  • D
                    dankcushions Global Moderator @edmaul69
                    last edited by 18 Jun 2018, 13:18

                    @edmaul69 see https://retropie.org.uk/forum/post/90008

                    E 1 Reply Last reply 18 Jun 2018, 13:21 Reply Quote 0
                    • E
                      edmaul69 @dankcushions
                      last edited by 18 Jun 2018, 13:21

                      @dankcushions yes i saw that. But no matter what, the settings are always rewritten on game boot. And im not sure how displaying the fps can fix a bug??

                      D Q 2 Replies Last reply 18 Jun 2018, 15:03 Reply Quote 0
                      • D
                        dankcushions Global Moderator @edmaul69
                        last edited by 18 Jun 2018, 15:03

                        @edmaul69 said in Mupen64plus_GlideN64 hide FPS:

                        @dankcushions yes i saw that. But no matter what, the settings are always rewritten on game boot.

                        yes, the script makes sure these crucial settings are set every time.

                        And im not sure how displaying the fps can fix a bug??

                        it's strange, but it's been proven by the developers. gl is complex.

                        1 Reply Last reply Reply Quote 0
                        • Q
                          quicksilver @edmaul69
                          last edited by quicksilver 18 Jun 2018, 15:59

                          @edmaul69 the fps counter only partially fixes the issue with gliden64. Games will still crash after 10-20 minutes if framebuffer emulation is enabled. Have you looked to see if the fps counter can be disabled in the mupen64plus.sh file? Although as dankcushions stated removing will cause more problems.

                          E 1 Reply Last reply 18 Jun 2018, 16:45 Reply Quote 0
                          • E
                            edmaul69 @quicksilver
                            last edited by 18 Jun 2018, 16:45

                            @quicksilver if you change show fps to false and save as soon as you start a game it changes back

                            1 Reply Last reply Reply Quote 0
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