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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Mupen64plus_GlideN64 hide FPS

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    mupen64
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    • W
      Wouter
      last edited by

      @dankcushions thanks for your input. I've added the following code:

      #Display On-screen FPS
      ShowFPS = True

      as described on github

      But no difference. To make my description clear, i've added a picture:
      0_1499194212811_mariofps.jpg

      As you can see, the fps are 'burned' into the graphics. Could it be this is a setting of the gfx plugin?

      thanks for your help

      kr,
      wouter

      dankcushionsD 1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @Wouter
        last edited by

        @Wouter said in Mupen64plus_GlideN64 hide FPS:

        ShowFPS = True

        it should be False :) but also, you shouldn't add it. the setting is already in the file - you need to find and change it. it is near the end I think.

        1 Reply Last reply Reply Quote 0
        • W
          Wouter
          last edited by

          @dankcushions
          Silly me, i copied the entry from github but did forget to change it to false :-)

          Anyway, i've now changed the entries (2, one under [Video-GLideN64] and the other in [Video-Rice]) to:

          ShowFPS = False

          But no change whatsoever. So: in Mupen64pluse with Glide64 video plugin it still shows FPS. For your information, here is my mupen64plus.cfg file

          1 Reply Last reply Reply Quote 0
          • gizmo98G
            gizmo98 Global Moderator
            last edited by gizmo98

            Keep it enabled and try font size 0-1. mupen64plus.cfg setting will be overwritten unless you edit mupen64plus startup script or disable mupen64plus_compatibility (/opt/retropie/configs/all/autoconf.cfg).

            1 Reply Last reply Reply Quote 2
            • W
              Wouter
              last edited by

              @gizmo98
              Thanks for your input. I've re-enabled the 'ShowFPS' tag and set the font to '=1' but no change neither.
              I think I'll leave it like that, seems impossible to disable.

              1 Reply Last reply Reply Quote 0
              • edmaul69E
                edmaul69
                last edited by

                Still having this issue with the fps displaying on retropie 4.4.1. It rewrites everything in the config when you boot a game. Why would they force you to have to see the fps???

                dankcushionsD 1 Reply Last reply Reply Quote 0
                • dankcushionsD
                  dankcushions Global Moderator @edmaul69
                  last edited by

                  @edmaul69 see https://retropie.org.uk/forum/post/90008

                  edmaul69E 1 Reply Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @dankcushions
                    last edited by

                    @dankcushions yes i saw that. But no matter what, the settings are always rewritten on game boot. And im not sure how displaying the fps can fix a bug??

                    dankcushionsD quicksilverQ 2 Replies Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator @edmaul69
                      last edited by

                      @edmaul69 said in Mupen64plus_GlideN64 hide FPS:

                      @dankcushions yes i saw that. But no matter what, the settings are always rewritten on game boot.

                      yes, the script makes sure these crucial settings are set every time.

                      And im not sure how displaying the fps can fix a bug??

                      it's strange, but it's been proven by the developers. gl is complex.

                      1 Reply Last reply Reply Quote 0
                      • quicksilverQ
                        quicksilver @edmaul69
                        last edited by quicksilver

                        @edmaul69 the fps counter only partially fixes the issue with gliden64. Games will still crash after 10-20 minutes if framebuffer emulation is enabled. Have you looked to see if the fps counter can be disabled in the mupen64plus.sh file? Although as dankcushions stated removing will cause more problems.

                        edmaul69E 1 Reply Last reply Reply Quote 0
                        • edmaul69E
                          edmaul69 @quicksilver
                          last edited by

                          @quicksilver if you change show fps to false and save as soon as you start a game it changes back

                          1 Reply Last reply Reply Quote 0
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