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    What is your favorite Shoot-em-up?

    Scheduled Pinned Locked Moved General Discussion and Gaming
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    • ClydeC
      Clyde @thelostsoul
      last edited by

      @thelostsoul I'm in the habit to look up things I don't know (and share them if others might be interested). In this case, you piqued my curiosity because I loved Silkworm and SWIV back then. :)

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      • UDb23U
        UDb23 @thelostsoul
        last edited by

        @thelostsoul said in What is your favorite Shoot-em-up?:

        The arcade version is not good as this one

        I loved the arcade version (but have to admit I never played the amiga one)

        thelostsoulT 1 Reply Last reply Reply Quote 0
        • thelostsoulT
          thelostsoul @UDb23
          last edited by

          @udb23 Its maybe part of nostalgia, because I played Silkworm on Amiga as a young one and so its the definitive edition to me. I was pretty disappointed about the sound effects on the Arcade. Thought it could be the emulator.

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          UDb23U ClydeC 2 Replies Last reply Reply Quote 1
          • UDb23U
            UDb23 @thelostsoul
            last edited by

            @thelostsoul Interesting comparison. The real arcade had better sound than that in the video.

            pjftP 1 Reply Last reply Reply Quote 0
            • pjftP
              pjft @UDb23
              last edited by

              @udb23 @thelostsoul The only version I played of Silkworm was the ZX Spectrum one, and I loved it quite a bit. In fact, I'm pretty sure that I set up P2 as the helicopter, playing with the joystick, and just left it on autofire. Then I played the jeep myself, and if I had it shooting aiming forward, but still pressed the button to aim further down I believe it shot at a higher speed rate (certainly a glitch, but who am I to complain?).

              My memory may be tricking me, but I think I made it fairly far in the game playing it that way - of course it was kind of cheating, and perhaps the conversion was a bit on the easy side, but yeah. That was fun.

              Never played SWIV but it was certainly marketed as related to Silkworm in the magazines at the time, which I found weird with it being top-down. :)

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              • ClydeC
                Clyde @thelostsoul
                last edited by

                @thelostsoul It's interesting that the only home version with in-game music like the arcade is the NES version. That said, the sound effects on Amiga were the best in that video. I can't judge the better arcade sound @UDb23 mentioned since I've never seen the arcade version myself, I played the game on Amiga back then.

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                • ultrakev9U
                  ultrakev9 @SP
                  last edited by ultrakev9

                  @sp I second this. Raiden DX is perfect in nearly every way.
                  No other game in this genre has ever allowed the player to do such catastrophic damage to the environment and no other schmup that I've ever played has allowed you to shoot down flying enemies and have them crash in to the ground and land on and destroy ground-based enemies. The attention to detail, design, sound, everything has never been matched, even by Raiden 3, 4 or 5.

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                  • EcksE
                    Ecks @ultrakev9
                    last edited by

                    @ultrakev9 said in What is your favorite Shoot-em-up?:

                    @sp I second this. Raiden DX is perfect in nearly every way.
                    No other game in this genre has ever allowed the player to do such catastrophic damage to the environment and no other schmup that I've ever played has allowed you to shoot down flying enemies and have them crash in to the ground and land on and destroy ground-based enemies. The attention to detail, design, sound, everything has never been matched, even by Raiden 3, 4 or 5.

                    You do know is all version of Raiden Fighters could be played on the Pi smoothly they would actually be better and while yes Raiden DX does have the iconic plane just feels a little boring after awhile using the same thing over and over again and one game which i honestly find cooler is Varth: Operation Thunderstorm.

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                    • I
                      inorite
                      last edited by

                      I'm a bit surprised with all the TG16/PC Engine titles listed, not a single one of you listed Blazing Lazers. Quite honestly, I still to this day think it's one of the best games on that system and that's saying something as it was a launch game.

                      I also really enjoy Raiden on the PC Engine as I felt that PCE soundchip was better at producing music than the FM chips used in arcades at that time.

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                      • ultrakev9U
                        ultrakev9
                        last edited by

                        @inorite - I'll never dispute that Blazing Lazers/Gunhed was a terrific shooter. Weird weapons, speech(!), good tunes and fast pace.

                        I still think from the level of detail that Raiden DX is superior. It's an upgrade over Raiden 2 and improved everything it could without screwing up what was already pretty perfect.

                        I still don't think there exits a schmup game that has shown the sheer density of particles and flying debris that Raiden DX pulled off. The death of the final crystal boss is a perfect example. Must be a thousand pieces of crap flying all at once with practically no slowdown or flicker. For the year it came out it was and still is spectacular.

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                        • meleuM
                          meleu @quicksilver
                          last edited by

                          My top fave is River Raid (atari2600). But sometimes, when I'm with masochistic feelings, I try to beat @lilbud's score on Phoenix (arcade).

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                          • lilbudL
                            lilbud @meleu
                            last edited by lilbud

                            @meleu
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                            • ultrakev9U
                              ultrakev9
                              last edited by

                              Raiden is just a greatly enhanced River Raid without the bridges and fuel tanks.

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                              • mediamogulM
                                mediamogul Global Moderator
                                last edited by mediamogul

                                I love 'River Raid'. it's not only one of the greatest shooters of all time, it's also one of the most remarkable programming feats to be found on the 2600. It was developed by Carol Shaw, who four years earlier became the first woman to ever design and program a video game. In a time when most games might have up to three or four levels that would then repeat at a harder difficulty, 'River Raid' delivers an infinite amount of progressively harder levels that are all uniquely arranged. What's more, it delivers those infinite levels using only four kilobytes of space. Carol Shaw had the idea to use pseudo-random generation to achieve this. The difference between random generation and pseudo-random generation is that the latter allows for predictable level generation in that, while always being generated on the fly, level two will be constructed the same way every time the game is played. This of course also means that level one million, four hundred and twenty seven will always be constructed the same way if you're good enough to get there. Apart from the technical side of things, it's just a lot of fun and consistently shows up on top ten 2600 game lists, usually cracking the top five.

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                                • thelostsoulT
                                  thelostsoul
                                  last edited by thelostsoul

                                  Sidenote, River Raid for the Atari 2600 was banned in Germany in year 1984 and it was the first videogame ever to get a ban (in Germany). If I am correct, the ban was canceled 2002.

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                                  • mediamogulM
                                    mediamogul Global Moderator @thelostsoul
                                    last edited by mediamogul

                                    @thelostsoul

                                    Despite being isolated to Germany, I wonder if that makes 'River Raid' the first singular video game to be banned in an official capacity. It's strange to think of it in the same company as 'Wolfenstein', 'Carmageddon' and 'Mortal Kombat'.

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                                    • thelostsoulT
                                      thelostsoul @mediamogul
                                      last edited by thelostsoul

                                      @mediamogul There was at least one game I heard of, an arcade racer game or somewhat. Let me Google...
                                      https://www.shortlist.com/tech/gaming/a-brief-history-of-banned-video-games/5785
                                      Death Race (1976), Banned in: Various arcade halls across the US, Why: "Gross" violence

                                      The ban for River Raid was raised because of the World War history and sensitivity for the subject in Germany.

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                                      • mediamogulM
                                        mediamogul Global Moderator @thelostsoul
                                        last edited by

                                        @thelostsoul

                                        Ahh, 'Death Race'. I should've guessed. Talk about longevity, that unlikely property is still seeing action, with 'Death Race 4' just being released a few months ago.

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                                        • lilbudL
                                          lilbud
                                          last edited by

                                          Wasn't Night Trap banned in the US during the Senate hearings on violent video games?

                                          Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

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                                          • mediamogulM
                                            mediamogul Global Moderator @lilbud
                                            last edited by mediamogul

                                            @lilbud

                                            It was considered and Sega announced at the time that a censored version was planned. However, even after a re-release, the game remained for sale intact, albeit with a newly minted 'M for mature' ESRB rating, which has since been downgraded to 'T for teen' in subsequent releases. Anyone who would have actually been tasked with sitting down and reviewing the content for an official judgement would have seen right away that it was much ado about nothing. In a somewhat candid exchange between senator Joe Lieberman and the game's designer, Rob Fulop, Lieberman even admitted that he had never actually seen the game.

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