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    • hiulitH
      hiulit @meleu
      last edited by

      @meleu I'll try to explain myself even better than the last time :P Here we go!

      This all comes from the fun-facts-splashscreens-runcommand-onend.sh that has these lines:

      SYSTEM="$1"
      ROM_PATH="$3"
      sudo "$SCRIPT_DIR/fun-facts-splashscreens.sh" --create-fun-fact "$SYSTEM" "ROM_PATH"
      

      This is what creates the launching images when stoping the game. This is something the user doesn't need to care about. But then I already had --create-fun-fact in the help message so I wanted to let the user use it, like this:

      • --create-fun-fact with no options passed creates a boot splashscreen.
      • --create-fun-fact [SYSTEM] (SYSTEM can be all or any RetroPie system) creates launching images for all the systems, or the given system with the system's logo (and console if it exists).
      • --create-fun-fact [SYSTEM] [ROM] (ROM can be an absolute path or just the ROM's name + ext, and then it takes the given system to look for the path) creates a launching image for the game.

      Examples:

      • --create-fun-fact
      • --create-fun-fact all
      • --create-fun-fact megadrive
      • --create-fun-fact megadrive "/home/RetroPie/megadrive/Sonic the Hedgehog.zip"
      • --create-fun-fact megadrive "Sonic the Hedgehog.zip"

      I can see that from the user's perspective it could be a little confusing... Maybe it's better to split --create-fun-fact into two separate functions --create-fun-fact-boot-splashscreen and --create-fun-fact-launching-images.

      Maybe I should remove this option from the help message? Just have it for myself to test?
      That's something that can be done via the GUI, btw:

      0_1522918743191_2018-04-03-181738_727x465_scrot.png

      1_1522918743201_2018-04-03-181800_727x465_scrot.png

      My little contributions to the RetroPie project:

      • Shell-Script-Boilerplate
      • Fun-Facts-Splashscreens
      • Limit-Last-Played-Games
      meleuM 1 Reply Last reply Reply Quote 0
      • meleuM
        meleu @hiulit
        last edited by

        @hiulit You wouldn't want to create a launching image for Sonic using a NES splashscreen, would you? Well, my suggestion below does not have this kind of flexibility, but here it go:

        help message

        --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
                                                     system = create a launching image for system
                                                     ROM = create a launching image for a ROM
        

        If you wanna use this approach, please write a better help message for this option! ;)

        code

        #!/bin/bash
        
        user="$SUDO_USER"
        [[ -z "$user" ]] && user="$(id -un)"
        home="$(eval echo ~$user)"
        
        readonly RP_DIR="$home/RetroPie"
        readonly RP_ROMS_DIR="$RP_DIR/roms"
        readonly RP_CONFIG_DIR="/opt/retropie/configs"
        
        function get_options() {
        
            case "$1" in
        
        #H --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
        #H                                              system = create a launching image for system
        #H                                              ROM = create a launching image for a ROM
                --create-fun-fact)
                    if [[ -z "$2" ]]; then
                        # NOTE: for this usecase the --create-fun-fact MUST be the
                        #       last parameter used in the command line.
                        echo "Let's create a boot splashscreen with a fun fact!"
        
                    elif [[ -f "$2" ]]; then
                        # NOTE: if it's a regular file, let's check if it's a ROM and
                        #       create a splashscreen for this game.
                        local rom_full_path="$(realpath "$2")"
        
                        if [[ "$rom_full_path" != "$RP_ROMS_DIR"* ]]; then
                            echo "ERROR: \"$2\" is not on a valid ROM directory" >&2
                            exit 1
                        fi
        
                        # Reference for the tricks used to get the system's name below:
                        # http://www.tldp.org/LDP/abs/html/parameter-substitution.html#PSOREX2
                        system="${rom_full_path#$RP_ROMS_DIR/}"
                        system="${system%/*}"
        
                        echo "Let's create a launching image for \"$2\" using the ${system}'s one!"
        
                    elif [[ -d "$RP_CONFIG_DIR/$2" ]]; then
                        echo "Let's create a launching image for \"$2\" system!"
        
                    else
                        echo "ERROR: \"$2\": invalid argument." >&2
                        exit 1
                    fi
                    ;;
        
        #H --help                                       Print the help message and exit.
                --help|-h)
                    sed '/^#H /!d; s/^#H //' "$0"
                    echo
                    exit 0
                    ;;
            esac
        }
        
        get_options "$@"
        

        testing

        $ ./cff.sh --create-fun-fact
        Let's create a boot splashscreen with a fun fact!
        
        $ ./cff.sh --create-fun-fact abcd
        ERROR: "abcd": invalid argument.
        
        $ ./cff.sh --create-fun-fact nes
        Let's create a launching image for "nes" system!
        
        $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes
        ERROR: "/home/meleu/RetroPie/roms/nes": invalid argument.
        
        $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes/Contra\ \(USA\).zip 
        Let's create a launching image for "/home/meleu/RetroPie/roms/nes/Contra (USA).zip" using the nes's one!
        
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        hiulitH 1 Reply Last reply Reply Quote 0
        • hiulitH
          hiulit @meleu
          last edited by hiulit

          @meleu Thanks for your reply! And no, I wouldn't want that

          launching image for Sonic using a NES splashscreen
          But my script prevents from doing that.

          I'll try to paste every piece of code that I have, because it's very similar to what you have:

          -cff|--create-fun-fact)
              is_fun_facts_empty
              if [[ -z "$2" ]]; then
                  create_fun_fact
              else
                  shift
                  create_fun_fact "$@"
                  shift
              fi
              ;;
          

          If no arguments are passed called create_fun_fact without arguments, if there are any arguments, pass them all.

          function create_fun_fact() {
              if [[ -z "$1" ]]; then
                  create_fun_fact_boot
              else
                  create_fun_fact_launching "$@"
              fi
          }
          

          There's more things going one here, but it basically calls one function or another depending on if there are arguments.
          create_fun_fact_boot is self explanatory.
          create_funfact_launching takes all the arguments and then:

          function create_fun_fact_launching() {
              local system="$1"
              local rom_path="$2"
          
              if [[ "$system" == "all" ]]; then
                  // Loop all systems and call create_fun_fact_launching "$system"
              else
                  if [[ -n "$rom_path" ]]; then
                      // Check if $system it's the same in "rom_path"
                      if true
                          // Create launching image for the game
                      else
                          // Create launching image for the system
                  else
                      // Create launching image for the system
                  fi
              fi
          }
          

          More or less that what I do. I think it's similar of what you wrote.

          But then again, I think maybe it's better to to have 2 separate options:

          • --create-fun-facts-boot-splashscreen(doesn't accept any argument)
          • --create-fun-facts-launching-images (accepts system and rom)

          EDIT:
          You can take a look for youself https://github.com/hiulit/RetroPie-Fun-Facts-Splashscreens/blob/new-gui-menu/fun-facts-splashscreens.sh ;)

          My little contributions to the RetroPie project:

          • Shell-Script-Boilerplate
          • Fun-Facts-Splashscreens
          • Limit-Last-Played-Games
          1 Reply Last reply Reply Quote 0
          • meleuM
            meleu
            last edited by

            I've just found this and decided to share here:

            Pure Bash Bible

            The goal of this book is to document known and unknown methods of doing various tasks using only built-in bash features. Using the snippets from this bible can help remove unneeded dependencies from scripts and in most cases make them faster.

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            cyperghostC 1 Reply Last reply Reply Quote 2
            • cyperghostC
              cyperghost @meleu
              last edited by cyperghost

              @meleu Wow this is really helpfull ;) Cool snippets for bash coders. Thank you so much.

              For ex:
              Reverse array I did

              for ((z=${#array[*]}-1; z>-1; z--)); do
                     echo "${array[z]}"
              done
              

              Reverse array with the bash-bible

              ## Reverse an array
              
              # ```sh
              reverse_array() {
                  # Usage: reverse_array "array"
                  shopt -s extdebug
                  f()(printf '%s\n' "${BASH_ARGV[@]}"); f "$@"
                  shopt -u extdebug
              }
              # ```
              

              Up to now my version seems a bit less complex. Maybe it's due my limited coding skills. I'm still learning ....

              1 Reply Last reply Reply Quote 0
              • cyperghostC
                cyperghost
                last edited by cyperghost

                @meleu I think that's just a note to me ... BashPitfalls

                function1(){
                    local status=$(false)
                    echo $?
                }
                

                Will return 0 which is obviously wrong
                So the return code 0 just indicates the correct setting of a local setted value, which was correctly done ;)

                So to get out of this make following

                function1(){
                    local status
                    status=$(false)
                    echo $?
                }
                

                This will put out correct value for "error" 1

                That's all folks

                meleuM 1 Reply Last reply Reply Quote 1
                • meleuM
                  meleu @cyperghost
                  last edited by

                  @cyperghost yeah, that's a thing to be careful. I learned it while reading the RetroPie's Shell Style Guide: https://retropie.org.uk/docs/Shell-Style-Guide/#use-local-variables

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                  • meleuM
                    meleu
                    last edited by

                    I would like to share a little trick I learned today and also ask for some help...

                    First the short story

                    I was needing to check if the current hour is after 18h, then I tried this:

                    hour=$(date +%H)
                    if [[ $hour -gt 18 ]]; then
                        echo "do something..."
                    fi
                    

                    And then I got this error (please, forgive the non-english):

                    -bash: [[: 08: valor muito grande para esta base de numeraΓ§Γ£o (token de erro Γ© "08")
                    

                    As you can see, the problem is that date +%H returns 08, and when I try to compare it, bash doesn't see 08 as a decimal number.

                    The solution is obviously getting rid of that leading zero. I decided that using sed would be overkill for such a simple task, then I've found a pure bash solution using a feature of $(( )).

                    hour=$(date +%H)
                    hour=$(( 10#$hour ))  # could also be an oneliner: $(( 10#$(date +%H) ))
                    if [[ $hour -gt 18 ]]; then
                        echo "do something..."
                    fi
                    

                    And now my script is working perfectly!

                    Now the help I mentioned earlier on the beginning of this post...

                    On that stackoverflow answer I see this:

                    The $(( )) sets up an arithmetic context and the 10# converts the number from base 10 to base 10 causing any leading zeros to be dropped.

                    Alright, but I like to see stuff on the official documentation in a hope to learn more tricks. The $(( )) is a bash builtin feature, but in the official documentation there's no mention to the 10# operand.

                    Any thoughts on where to get info about it?

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                    SanoS 1 Reply Last reply Reply Quote 0
                    • SanoS
                      Sano @meleu
                      last edited by

                      @meleu That I can answer !
                      Actually it's in the very doc you mention :
                      https://www.gnu.org/software/bash/manual/bash.html#Shell-Arithmetic

                      Constants with a leading 0 are interpreted as octal numbers. A leading β€˜0x’ or β€˜0X’ denotes hexadecimal. Otherwise, numbers take the form [base#]n, where the optional base is a decimal number between 2 and 64 representing the arithmetic base, and n is a number in that base. If base# is omitted, then base 10 is used. When specifying n, the digits greater than 9 are represented by the lowercase letters, the uppercase letters, β€˜@’, and β€˜_’, in that order. If base is less than or equal to 36, lowercase and uppercase letters may be used interchangeably to represent numbers between 10 and 35.

                      meleuM 1 Reply Last reply Reply Quote 1
                      • meleuM
                        meleu @Sano
                        last edited by

                        @sano whoops! Didn't catch those little words πŸ˜…

                        Thanks Sano-san. And yeah, I learned more tricks!

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                        SanoS 1 Reply Last reply Reply Quote 1
                        • SanoS
                          Sano @meleu
                          last edited by

                          @meleu Just FYI, you could just have used date +%-H ;)
                          Glad to see you here again BTW !

                          meleuM 1 Reply Last reply Reply Quote 1
                          • meleuM
                            meleu @Sano
                            last edited by

                            @sano ouch! Looks like I need RTFM some more...

                            From the date man page:

                                   By default, date  pads  numeric  fields  with  zeroes.   The  following
                                   optional flags may follow '%':
                            
                                   -      (hyphen) do not pad the field
                            

                            Thanks again, Sanso-sensei!

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                            • SanoS
                              Sano @meleu
                              last edited by

                              @meleu I really deserve no special credit for this, I just remembered something like this existed, probably had to use it in the past, too :)

                              1 Reply Last reply Reply Quote 0
                              • cyperghostC
                                cyperghost
                                last edited by cyperghost

                                A common mistake is often made by using grep.
                                It is often told that grep finds a total of all search strings within a text file due the -c switch. That is total nonsense .... -c just counts lines

                                So we miss

                                hello hello hello hello
                                hello
                                
                                grep -c hello
                                2
                                

                                We use a small hack ;)
                                Better is to use the -o option is will show occourences of search string listed in newline and now we pipe to wc -l ... and count lines again - now we catched them all ;)

                                hello hello hello hello
                                hello
                                
                                grep -o hello | wc -l
                                5
                                
                                1 Reply Last reply Reply Quote 0
                                • cyperghostC
                                  cyperghost
                                  last edited by cyperghost

                                  @meleu

                                  EDIT BEGIN
                                  I think I found a good solution with pure bash
                                  But maybe some knows a better one ;)

                                  val=${#Unix[@]}
                                  for ((i=0; i<$val; i+=1)); do
                                  

                                  EDIT END


                                  Is there something that can be made easier (more efficient) than this script?
                                  I want to merge two arrys
                                  A1=(1 2 3)
                                  A2=(one two there)
                                  the result should be A3
                                  A3=(1 one 2 two 3 three)

                                  It works with this script.
                                  But first... I want to avoid any counters (if possible)
                                  Do you know a nice trick to count up values {0..6} works only with fixed characters not as variable. So {0..6} is fine {0..$arraysize} not

                                  #!/bin/bash
                                  # A small script to show how to merge two arrays
                                  # with alternating values (exp. for creating arrays for dialogs)
                                  
                                  # Example Array
                                  Unix=("Debian" "Red hat" "Ubuntu" "Suse" "Fedora" "UTS" "OpenLinux")
                                  Shell=("bash" "csh" "jsh" "rsh" "ksh" "rc" "tcsh")
                                  
                                  # Check if both arrays got some size
                                  [[ ${#Unix[@]} -eq ${#Shell[@]} ]] || exit 1
                                  echo "Both arrays got same size -- Proceed"
                                  
                                  val=$((${#Unix[@]}-1))
                                  echo $val
                                  for i in $(seq 0 $val); do
                                      echo "Merging ${Unix[$i]} and ${Shell[$i]}"
                                      UnixShell+=("${Unix[$i]}" "${Shell[$i]}")
                                  done
                                  
                                  echo "${UnixShell[@]}"
                                  
                                  meleuM 1 Reply Last reply Reply Quote 0
                                  • meleuM
                                    meleu @cyperghost
                                    last edited by

                                    @cyperghost both methods are perfectly valid (using a for to iterate through all items).

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                                    • cyperghostC
                                      cyperghost @meleu
                                      last edited by

                                      @meleu thanks for the feedback -- I appreciate it ;)
                                      Come on ... take a look in the MAME RoW now - if you have time ;)

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                                      • hiulitH
                                        hiulit
                                        last edited by

                                        FYI, I'll release a new version of RetroPie Shell Script Boilerplate soon-ish.

                                        This is a template for building shell scripts for RetroPie, with some helper functions, dialogs, etc.

                                        My little contributions to the RetroPie project:

                                        • Shell-Script-Boilerplate
                                        • Fun-Facts-Splashscreens
                                        • Limit-Last-Played-Games
                                        1 Reply Last reply Reply Quote 3
                                        • hiulitH
                                          hiulit
                                          last edited by

                                          Well, here it is! A new version of RetroPie Shell Script Boilerplate.

                                          This is a template for building shell scripts for RetroPie.

                                          I've added examples of the following dialog boxes:

                                          • --infobox
                                          • --yesno
                                          • --msgbox
                                          • --menu

                                          All the dialogs can be found at utils/dialogs.sh

                                          I've also moved some functions to utils/base.sh.

                                          My little contributions to the RetroPie project:

                                          • Shell-Script-Boilerplate
                                          • Fun-Facts-Splashscreens
                                          • Limit-Last-Played-Games
                                          1 Reply Last reply Reply Quote 1
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