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    • hiulitH
      hiulit
      last edited by

      When you have a dialog inside a dialog inside a dialog (and so on...), can the "Cancel" button act as a "Back" button? I know the label can be changed, but when you click it it goes back to the first dialog :(

      My little contributions to the RetroPie project:

      • Shell-Script-Boilerplate
      • Fun-Facts-Splashscreens
      • Limit-Last-Played-Games
      meleuM 1 Reply Last reply Reply Quote 0
      • meleuM
        meleu @hiulit
        last edited by meleu

        @hiulit there's no "dialog inside a dialog". You execute a dialog and when you choose the "OK" or "Cancel" button the dialog finishes.

        What causes that impression of a "dialog inside a dialog" is usually a dialog being called one right after another, each one inside its own while loop structure.

        The example I have to show is one of my codes that I am least proud of when it comes to well-written code, but well, let's try...

        Check the rpie-art code here: https://github.com/meleu/rpie-art/blob/master/rpie-art.sh

        This while loop in main_menu() contains the first dialog. Depending on the option, the script calls another function which has another dialog. Let's follow the uninstall_art_menu() flow.

        When the user choose X on the main_menu(), the script calls the uninstall_art_menu() function which has another dialog where you can:

        1. Choose Cancel: the logic flow returns to main_menu() and that loop calls the main_menu()'s dialog again.
        2. Choose a valid option. Which calls another function which has another dialog and the chain-of-dialogs goes on...

        Eh... I'm not sure if I explained well. 😅

        Read, check the code and reread. If you still don't understand feel free to ask. ;-)

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        hiulitH 1 Reply Last reply Reply Quote 1
        • hiulitH
          hiulit @meleu
          last edited by

          @meleu Thanks! That's what I thought. I'll create some functions then, as you did ;)

          My little contributions to the RetroPie project:

          • Shell-Script-Boilerplate
          • Fun-Facts-Splashscreens
          • Limit-Last-Played-Games
          1 Reply Last reply Reply Quote 0
          • hiulitH
            hiulit
            last edited by

            Hi there!
            Can somebody help me figure this out?

            I have an argument passed to a shell script fun-facts-splashscreens.sh --create-fun-fact that can have:

            • no options
            • 1 option [system]
            • 2 options [system rom]

            How can I write a help message? --create -fun-fact [] [system] [system rom]?

            Thanks!

            My little contributions to the RetroPie project:

            • Shell-Script-Boilerplate
            • Fun-Facts-Splashscreens
            • Limit-Last-Played-Games
            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @hiulit
              last edited by

              @hiulit Add a -h option and display the help when this option is passed to the script.

              hiulitH 1 Reply Last reply Reply Quote 0
              • hiulitH
                hiulit @mitu
                last edited by

                @mitu I'm sorry, I didn't explain myself clearly enough.

                I already have a -h option that shows all the options available. What I meant is, how should I tell the user that the option --create-fun-fact can have:

                • no options
                • 1 option [system]
                • 2 options [system rom]

                That's what I've come up with: --create-fun-fact [] [system] [system rom]
                Is that correct?

                Did I explain myself better this time? :P

                My little contributions to the RetroPie project:

                • Shell-Script-Boilerplate
                • Fun-Facts-Splashscreens
                • Limit-Last-Played-Games
                mituM meleuM 2 Replies Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @hiulit
                  last edited by

                  @hiulit said in shell scripting topic:

                  --create-fun-fact [] [system] [system rom]

                  Ah, ok. I think the correct syntax would be

                  --create-fun-fact [SYSTEM] [ROM]
                  

                  Usually an argument in brackets ([arg]) means the argument is optional.

                  hiulitH 1 Reply Last reply Reply Quote 0
                  • hiulitH
                    hiulit @mitu
                    last edited by

                    @mitu I see! And if an argument is NOT optional? I have some of those around :P

                    My little contributions to the RetroPie project:

                    • Shell-Script-Boilerplate
                    • Fun-Facts-Splashscreens
                    • Limit-Last-Played-Games
                    mituM 1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator @hiulit
                      last edited by

                      @hiulit If it's not optional, just remove the brackets.

                      --create-fun-fact system [rom]
                      
                      1 Reply Last reply Reply Quote 0
                      • meleuM
                        meleu @hiulit
                        last edited by meleu

                        @hiulit can you explain the use case and provide some examples?

                        I'm sure we can find ways to make an option have zero, one or two options, but from a user point of view I think it's a bit confusing.

                        EDIT:
                        I can't see what would be the use for --create-fun-fact system rom, but if it's intended to be used on RetroPie, you can detect the system by looking the directory where the rom is located.

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                        hiulitH 1 Reply Last reply Reply Quote 0
                        • hiulitH
                          hiulit @meleu
                          last edited by

                          @meleu I'll try to explain myself even better than the last time :P Here we go!

                          This all comes from the fun-facts-splashscreens-runcommand-onend.sh that has these lines:

                          SYSTEM="$1"
                          ROM_PATH="$3"
                          sudo "$SCRIPT_DIR/fun-facts-splashscreens.sh" --create-fun-fact "$SYSTEM" "ROM_PATH"
                          

                          This is what creates the launching images when stoping the game. This is something the user doesn't need to care about. But then I already had --create-fun-fact in the help message so I wanted to let the user use it, like this:

                          • --create-fun-fact with no options passed creates a boot splashscreen.
                          • --create-fun-fact [SYSTEM] (SYSTEM can be all or any RetroPie system) creates launching images for all the systems, or the given system with the system's logo (and console if it exists).
                          • --create-fun-fact [SYSTEM] [ROM] (ROM can be an absolute path or just the ROM's name + ext, and then it takes the given system to look for the path) creates a launching image for the game.

                          Examples:

                          • --create-fun-fact
                          • --create-fun-fact all
                          • --create-fun-fact megadrive
                          • --create-fun-fact megadrive "/home/RetroPie/megadrive/Sonic the Hedgehog.zip"
                          • --create-fun-fact megadrive "Sonic the Hedgehog.zip"

                          I can see that from the user's perspective it could be a little confusing... Maybe it's better to split --create-fun-fact into two separate functions --create-fun-fact-boot-splashscreen and --create-fun-fact-launching-images.

                          Maybe I should remove this option from the help message? Just have it for myself to test?
                          That's something that can be done via the GUI, btw:

                          0_1522918743191_2018-04-03-181738_727x465_scrot.png

                          1_1522918743201_2018-04-03-181800_727x465_scrot.png

                          My little contributions to the RetroPie project:

                          • Shell-Script-Boilerplate
                          • Fun-Facts-Splashscreens
                          • Limit-Last-Played-Games
                          meleuM 1 Reply Last reply Reply Quote 0
                          • meleuM
                            meleu @hiulit
                            last edited by

                            @hiulit You wouldn't want to create a launching image for Sonic using a NES splashscreen, would you? Well, my suggestion below does not have this kind of flexibility, but here it go:

                            help message

                            --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
                                                                         system = create a launching image for system
                                                                         ROM = create a launching image for a ROM
                            

                            If you wanna use this approach, please write a better help message for this option! ;)

                            code

                            #!/bin/bash
                            
                            user="$SUDO_USER"
                            [[ -z "$user" ]] && user="$(id -un)"
                            home="$(eval echo ~$user)"
                            
                            readonly RP_DIR="$home/RetroPie"
                            readonly RP_ROMS_DIR="$RP_DIR/roms"
                            readonly RP_CONFIG_DIR="/opt/retropie/configs"
                            
                            function get_options() {
                            
                                case "$1" in
                            
                            #H --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
                            #H                                              system = create a launching image for system
                            #H                                              ROM = create a launching image for a ROM
                                    --create-fun-fact)
                                        if [[ -z "$2" ]]; then
                                            # NOTE: for this usecase the --create-fun-fact MUST be the
                                            #       last parameter used in the command line.
                                            echo "Let's create a boot splashscreen with a fun fact!"
                            
                                        elif [[ -f "$2" ]]; then
                                            # NOTE: if it's a regular file, let's check if it's a ROM and
                                            #       create a splashscreen for this game.
                                            local rom_full_path="$(realpath "$2")"
                            
                                            if [[ "$rom_full_path" != "$RP_ROMS_DIR"* ]]; then
                                                echo "ERROR: \"$2\" is not on a valid ROM directory" >&2
                                                exit 1
                                            fi
                            
                                            # Reference for the tricks used to get the system's name below:
                                            # http://www.tldp.org/LDP/abs/html/parameter-substitution.html#PSOREX2
                                            system="${rom_full_path#$RP_ROMS_DIR/}"
                                            system="${system%/*}"
                            
                                            echo "Let's create a launching image for \"$2\" using the ${system}'s one!"
                            
                                        elif [[ -d "$RP_CONFIG_DIR/$2" ]]; then
                                            echo "Let's create a launching image for \"$2\" system!"
                            
                                        else
                                            echo "ERROR: \"$2\": invalid argument." >&2
                                            exit 1
                                        fi
                                        ;;
                            
                            #H --help                                       Print the help message and exit.
                                    --help|-h)
                                        sed '/^#H /!d; s/^#H //' "$0"
                                        echo
                                        exit 0
                                        ;;
                                esac
                            }
                            
                            get_options "$@"
                            

                            testing

                            $ ./cff.sh --create-fun-fact
                            Let's create a boot splashscreen with a fun fact!
                            
                            $ ./cff.sh --create-fun-fact abcd
                            ERROR: "abcd": invalid argument.
                            
                            $ ./cff.sh --create-fun-fact nes
                            Let's create a launching image for "nes" system!
                            
                            $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes
                            ERROR: "/home/meleu/RetroPie/roms/nes": invalid argument.
                            
                            $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes/Contra\ \(USA\).zip 
                            Let's create a launching image for "/home/meleu/RetroPie/roms/nes/Contra (USA).zip" using the nes's one!
                            
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                            hiulitH 1 Reply Last reply Reply Quote 0
                            • hiulitH
                              hiulit @meleu
                              last edited by hiulit

                              @meleu Thanks for your reply! And no, I wouldn't want that

                              launching image for Sonic using a NES splashscreen
                              But my script prevents from doing that.

                              I'll try to paste every piece of code that I have, because it's very similar to what you have:

                              -cff|--create-fun-fact)
                                  is_fun_facts_empty
                                  if [[ -z "$2" ]]; then
                                      create_fun_fact
                                  else
                                      shift
                                      create_fun_fact "$@"
                                      shift
                                  fi
                                  ;;
                              

                              If no arguments are passed called create_fun_fact without arguments, if there are any arguments, pass them all.

                              function create_fun_fact() {
                                  if [[ -z "$1" ]]; then
                                      create_fun_fact_boot
                                  else
                                      create_fun_fact_launching "$@"
                                  fi
                              }
                              

                              There's more things going one here, but it basically calls one function or another depending on if there are arguments.
                              create_fun_fact_boot is self explanatory.
                              create_funfact_launching takes all the arguments and then:

                              function create_fun_fact_launching() {
                                  local system="$1"
                                  local rom_path="$2"
                              
                                  if [[ "$system" == "all" ]]; then
                                      // Loop all systems and call create_fun_fact_launching "$system"
                                  else
                                      if [[ -n "$rom_path" ]]; then
                                          // Check if $system it's the same in "rom_path"
                                          if true
                                              // Create launching image for the game
                                          else
                                              // Create launching image for the system
                                      else
                                          // Create launching image for the system
                                      fi
                                  fi
                              }
                              

                              More or less that what I do. I think it's similar of what you wrote.

                              But then again, I think maybe it's better to to have 2 separate options:

                              • --create-fun-facts-boot-splashscreen(doesn't accept any argument)
                              • --create-fun-facts-launching-images (accepts system and rom)

                              EDIT:
                              You can take a look for youself https://github.com/hiulit/RetroPie-Fun-Facts-Splashscreens/blob/new-gui-menu/fun-facts-splashscreens.sh ;)

                              My little contributions to the RetroPie project:

                              • Shell-Script-Boilerplate
                              • Fun-Facts-Splashscreens
                              • Limit-Last-Played-Games
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                              • meleuM
                                meleu
                                last edited by

                                I've just found this and decided to share here:

                                Pure Bash Bible

                                The goal of this book is to document known and unknown methods of doing various tasks using only built-in bash features. Using the snippets from this bible can help remove unneeded dependencies from scripts and in most cases make them faster.

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                                cyperghostC 1 Reply Last reply Reply Quote 2
                                • cyperghostC
                                  cyperghost @meleu
                                  last edited by cyperghost

                                  @meleu Wow this is really helpfull ;) Cool snippets for bash coders. Thank you so much.

                                  For ex:
                                  Reverse array I did

                                  for ((z=${#array[*]}-1; z>-1; z--)); do
                                         echo "${array[z]}"
                                  done
                                  

                                  Reverse array with the bash-bible

                                  ## Reverse an array
                                  
                                  # ```sh
                                  reverse_array() {
                                      # Usage: reverse_array "array"
                                      shopt -s extdebug
                                      f()(printf '%s\n' "${BASH_ARGV[@]}"); f "$@"
                                      shopt -u extdebug
                                  }
                                  # ```
                                  

                                  Up to now my version seems a bit less complex. Maybe it's due my limited coding skills. I'm still learning ....

                                  1 Reply Last reply Reply Quote 0
                                  • cyperghostC
                                    cyperghost
                                    last edited by cyperghost

                                    @meleu I think that's just a note to me ... BashPitfalls

                                    function1(){
                                        local status=$(false)
                                        echo $?
                                    }
                                    

                                    Will return 0 which is obviously wrong
                                    So the return code 0 just indicates the correct setting of a local setted value, which was correctly done ;)

                                    So to get out of this make following

                                    function1(){
                                        local status
                                        status=$(false)
                                        echo $?
                                    }
                                    

                                    This will put out correct value for "error" 1

                                    That's all folks

                                    meleuM 1 Reply Last reply Reply Quote 1
                                    • meleuM
                                      meleu @cyperghost
                                      last edited by

                                      @cyperghost yeah, that's a thing to be careful. I learned it while reading the RetroPie's Shell Style Guide: https://retropie.org.uk/docs/Shell-Style-Guide/#use-local-variables

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                                      • meleuM
                                        meleu
                                        last edited by

                                        I would like to share a little trick I learned today and also ask for some help...

                                        First the short story

                                        I was needing to check if the current hour is after 18h, then I tried this:

                                        hour=$(date +%H)
                                        if [[ $hour -gt 18 ]]; then
                                            echo "do something..."
                                        fi
                                        

                                        And then I got this error (please, forgive the non-english):

                                        -bash: [[: 08: valor muito grande para esta base de numeração (token de erro é "08")
                                        

                                        As you can see, the problem is that date +%H returns 08, and when I try to compare it, bash doesn't see 08 as a decimal number.

                                        The solution is obviously getting rid of that leading zero. I decided that using sed would be overkill for such a simple task, then I've found a pure bash solution using a feature of $(( )).

                                        hour=$(date +%H)
                                        hour=$(( 10#$hour ))  # could also be an oneliner: $(( 10#$(date +%H) ))
                                        if [[ $hour -gt 18 ]]; then
                                            echo "do something..."
                                        fi
                                        

                                        And now my script is working perfectly!

                                        Now the help I mentioned earlier on the beginning of this post...

                                        On that stackoverflow answer I see this:

                                        The $(( )) sets up an arithmetic context and the 10# converts the number from base 10 to base 10 causing any leading zeros to be dropped.

                                        Alright, but I like to see stuff on the official documentation in a hope to learn more tricks. The $(( )) is a bash builtin feature, but in the official documentation there's no mention to the 10# operand.

                                        Any thoughts on where to get info about it?

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                                        SanoS 1 Reply Last reply Reply Quote 0
                                        • SanoS
                                          Sano @meleu
                                          last edited by

                                          @meleu That I can answer !
                                          Actually it's in the very doc you mention :
                                          https://www.gnu.org/software/bash/manual/bash.html#Shell-Arithmetic

                                          Constants with a leading 0 are interpreted as octal numbers. A leading ‘0x’ or ‘0X’ denotes hexadecimal. Otherwise, numbers take the form [base#]n, where the optional base is a decimal number between 2 and 64 representing the arithmetic base, and n is a number in that base. If base# is omitted, then base 10 is used. When specifying n, the digits greater than 9 are represented by the lowercase letters, the uppercase letters, ‘@’, and ‘_’, in that order. If base is less than or equal to 36, lowercase and uppercase letters may be used interchangeably to represent numbers between 10 and 35.

                                          meleuM 1 Reply Last reply Reply Quote 1
                                          • meleuM
                                            meleu @Sano
                                            last edited by

                                            @sano whoops! Didn't catch those little words 😅

                                            Thanks Sano-san. And yeah, I learned more tricks!

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