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    shellshell scriptprogramming
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    • meleuM
      meleu @hiulit
      last edited by meleu

      @hiulit there's no "dialog inside a dialog". You execute a dialog and when you choose the "OK" or "Cancel" button the dialog finishes.

      What causes that impression of a "dialog inside a dialog" is usually a dialog being called one right after another, each one inside its own while loop structure.

      The example I have to show is one of my codes that I am least proud of when it comes to well-written code, but well, let's try...

      Check the rpie-art code here: https://github.com/meleu/rpie-art/blob/master/rpie-art.sh

      This while loop in main_menu() contains the first dialog. Depending on the option, the script calls another function which has another dialog. Let's follow the uninstall_art_menu() flow.

      When the user choose X on the main_menu(), the script calls the uninstall_art_menu() function which has another dialog where you can:

      1. Choose Cancel: the logic flow returns to main_menu() and that loop calls the main_menu()'s dialog again.
      2. Choose a valid option. Which calls another function which has another dialog and the chain-of-dialogs goes on...

      Eh... I'm not sure if I explained well. 😅

      Read, check the code and reread. If you still don't understand feel free to ask. ;-)

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      hiulitH 1 Reply Last reply Reply Quote 1
      • hiulitH
        hiulit @meleu
        last edited by

        @meleu Thanks! That's what I thought. I'll create some functions then, as you did ;)

        My little contributions to the RetroPie project:

        • Shell-Script-Boilerplate
        • Fun-Facts-Splashscreens
        • Limit-Last-Played-Games
        1 Reply Last reply Reply Quote 0
        • hiulitH
          hiulit
          last edited by

          Hi there!
          Can somebody help me figure this out?

          I have an argument passed to a shell script fun-facts-splashscreens.sh --create-fun-fact that can have:

          • no options
          • 1 option [system]
          • 2 options [system rom]

          How can I write a help message? --create -fun-fact [] [system] [system rom]?

          Thanks!

          My little contributions to the RetroPie project:

          • Shell-Script-Boilerplate
          • Fun-Facts-Splashscreens
          • Limit-Last-Played-Games
          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @hiulit
            last edited by

            @hiulit Add a -h option and display the help when this option is passed to the script.

            hiulitH 1 Reply Last reply Reply Quote 0
            • hiulitH
              hiulit @mitu
              last edited by

              @mitu I'm sorry, I didn't explain myself clearly enough.

              I already have a -h option that shows all the options available. What I meant is, how should I tell the user that the option --create-fun-fact can have:

              • no options
              • 1 option [system]
              • 2 options [system rom]

              That's what I've come up with: --create-fun-fact [] [system] [system rom]
              Is that correct?

              Did I explain myself better this time? :P

              My little contributions to the RetroPie project:

              • Shell-Script-Boilerplate
              • Fun-Facts-Splashscreens
              • Limit-Last-Played-Games
              mituM meleuM 2 Replies Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @hiulit
                last edited by

                @hiulit said in shell scripting topic:

                --create-fun-fact [] [system] [system rom]

                Ah, ok. I think the correct syntax would be

                --create-fun-fact [SYSTEM] [ROM]
                

                Usually an argument in brackets ([arg]) means the argument is optional.

                hiulitH 1 Reply Last reply Reply Quote 0
                • hiulitH
                  hiulit @mitu
                  last edited by

                  @mitu I see! And if an argument is NOT optional? I have some of those around :P

                  My little contributions to the RetroPie project:

                  • Shell-Script-Boilerplate
                  • Fun-Facts-Splashscreens
                  • Limit-Last-Played-Games
                  mituM 1 Reply Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @hiulit
                    last edited by

                    @hiulit If it's not optional, just remove the brackets.

                    --create-fun-fact system [rom]
                    
                    1 Reply Last reply Reply Quote 0
                    • meleuM
                      meleu @hiulit
                      last edited by meleu

                      @hiulit can you explain the use case and provide some examples?

                      I'm sure we can find ways to make an option have zero, one or two options, but from a user point of view I think it's a bit confusing.

                      EDIT:
                      I can't see what would be the use for --create-fun-fact system rom, but if it's intended to be used on RetroPie, you can detect the system by looking the directory where the rom is located.

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                      • hiulitH
                        hiulit @meleu
                        last edited by

                        @meleu I'll try to explain myself even better than the last time :P Here we go!

                        This all comes from the fun-facts-splashscreens-runcommand-onend.sh that has these lines:

                        SYSTEM="$1"
                        ROM_PATH="$3"
                        sudo "$SCRIPT_DIR/fun-facts-splashscreens.sh" --create-fun-fact "$SYSTEM" "ROM_PATH"
                        

                        This is what creates the launching images when stoping the game. This is something the user doesn't need to care about. But then I already had --create-fun-fact in the help message so I wanted to let the user use it, like this:

                        • --create-fun-fact with no options passed creates a boot splashscreen.
                        • --create-fun-fact [SYSTEM] (SYSTEM can be all or any RetroPie system) creates launching images for all the systems, or the given system with the system's logo (and console if it exists).
                        • --create-fun-fact [SYSTEM] [ROM] (ROM can be an absolute path or just the ROM's name + ext, and then it takes the given system to look for the path) creates a launching image for the game.

                        Examples:

                        • --create-fun-fact
                        • --create-fun-fact all
                        • --create-fun-fact megadrive
                        • --create-fun-fact megadrive "/home/RetroPie/megadrive/Sonic the Hedgehog.zip"
                        • --create-fun-fact megadrive "Sonic the Hedgehog.zip"

                        I can see that from the user's perspective it could be a little confusing... Maybe it's better to split --create-fun-fact into two separate functions --create-fun-fact-boot-splashscreen and --create-fun-fact-launching-images.

                        Maybe I should remove this option from the help message? Just have it for myself to test?
                        That's something that can be done via the GUI, btw:

                        0_1522918743191_2018-04-03-181738_727x465_scrot.png

                        1_1522918743201_2018-04-03-181800_727x465_scrot.png

                        My little contributions to the RetroPie project:

                        • Shell-Script-Boilerplate
                        • Fun-Facts-Splashscreens
                        • Limit-Last-Played-Games
                        meleuM 1 Reply Last reply Reply Quote 0
                        • meleuM
                          meleu @hiulit
                          last edited by

                          @hiulit You wouldn't want to create a launching image for Sonic using a NES splashscreen, would you? Well, my suggestion below does not have this kind of flexibility, but here it go:

                          help message

                          --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
                                                                       system = create a launching image for system
                                                                       ROM = create a launching image for a ROM
                          

                          If you wanna use this approach, please write a better help message for this option! ;)

                          code

                          #!/bin/bash
                          
                          user="$SUDO_USER"
                          [[ -z "$user" ]] && user="$(id -un)"
                          home="$(eval echo ~$user)"
                          
                          readonly RP_DIR="$home/RetroPie"
                          readonly RP_ROMS_DIR="$RP_DIR/roms"
                          readonly RP_CONFIG_DIR="/opt/retropie/configs"
                          
                          function get_options() {
                          
                              case "$1" in
                          
                          #H --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
                          #H                                              system = create a launching image for system
                          #H                                              ROM = create a launching image for a ROM
                                  --create-fun-fact)
                                      if [[ -z "$2" ]]; then
                                          # NOTE: for this usecase the --create-fun-fact MUST be the
                                          #       last parameter used in the command line.
                                          echo "Let's create a boot splashscreen with a fun fact!"
                          
                                      elif [[ -f "$2" ]]; then
                                          # NOTE: if it's a regular file, let's check if it's a ROM and
                                          #       create a splashscreen for this game.
                                          local rom_full_path="$(realpath "$2")"
                          
                                          if [[ "$rom_full_path" != "$RP_ROMS_DIR"* ]]; then
                                              echo "ERROR: \"$2\" is not on a valid ROM directory" >&2
                                              exit 1
                                          fi
                          
                                          # Reference for the tricks used to get the system's name below:
                                          # http://www.tldp.org/LDP/abs/html/parameter-substitution.html#PSOREX2
                                          system="${rom_full_path#$RP_ROMS_DIR/}"
                                          system="${system%/*}"
                          
                                          echo "Let's create a launching image for \"$2\" using the ${system}'s one!"
                          
                                      elif [[ -d "$RP_CONFIG_DIR/$2" ]]; then
                                          echo "Let's create a launching image for \"$2\" system!"
                          
                                      else
                                          echo "ERROR: \"$2\": invalid argument." >&2
                                          exit 1
                                      fi
                                      ;;
                          
                          #H --help                                       Print the help message and exit.
                                  --help|-h)
                                      sed '/^#H /!d; s/^#H //' "$0"
                                      echo
                                      exit 0
                                      ;;
                              esac
                          }
                          
                          get_options "$@"
                          

                          testing

                          $ ./cff.sh --create-fun-fact
                          Let's create a boot splashscreen with a fun fact!
                          
                          $ ./cff.sh --create-fun-fact abcd
                          ERROR: "abcd": invalid argument.
                          
                          $ ./cff.sh --create-fun-fact nes
                          Let's create a launching image for "nes" system!
                          
                          $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes
                          ERROR: "/home/meleu/RetroPie/roms/nes": invalid argument.
                          
                          $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes/Contra\ \(USA\).zip 
                          Let's create a launching image for "/home/meleu/RetroPie/roms/nes/Contra (USA).zip" using the nes's one!
                          
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                          hiulitH 1 Reply Last reply Reply Quote 0
                          • hiulitH
                            hiulit @meleu
                            last edited by hiulit

                            @meleu Thanks for your reply! And no, I wouldn't want that

                            launching image for Sonic using a NES splashscreen
                            But my script prevents from doing that.

                            I'll try to paste every piece of code that I have, because it's very similar to what you have:

                            -cff|--create-fun-fact)
                                is_fun_facts_empty
                                if [[ -z "$2" ]]; then
                                    create_fun_fact
                                else
                                    shift
                                    create_fun_fact "$@"
                                    shift
                                fi
                                ;;
                            

                            If no arguments are passed called create_fun_fact without arguments, if there are any arguments, pass them all.

                            function create_fun_fact() {
                                if [[ -z "$1" ]]; then
                                    create_fun_fact_boot
                                else
                                    create_fun_fact_launching "$@"
                                fi
                            }
                            

                            There's more things going one here, but it basically calls one function or another depending on if there are arguments.
                            create_fun_fact_boot is self explanatory.
                            create_funfact_launching takes all the arguments and then:

                            function create_fun_fact_launching() {
                                local system="$1"
                                local rom_path="$2"
                            
                                if [[ "$system" == "all" ]]; then
                                    // Loop all systems and call create_fun_fact_launching "$system"
                                else
                                    if [[ -n "$rom_path" ]]; then
                                        // Check if $system it's the same in "rom_path"
                                        if true
                                            // Create launching image for the game
                                        else
                                            // Create launching image for the system
                                    else
                                        // Create launching image for the system
                                    fi
                                fi
                            }
                            

                            More or less that what I do. I think it's similar of what you wrote.

                            But then again, I think maybe it's better to to have 2 separate options:

                            • --create-fun-facts-boot-splashscreen(doesn't accept any argument)
                            • --create-fun-facts-launching-images (accepts system and rom)

                            EDIT:
                            You can take a look for youself https://github.com/hiulit/RetroPie-Fun-Facts-Splashscreens/blob/new-gui-menu/fun-facts-splashscreens.sh ;)

                            My little contributions to the RetroPie project:

                            • Shell-Script-Boilerplate
                            • Fun-Facts-Splashscreens
                            • Limit-Last-Played-Games
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                            • meleuM
                              meleu
                              last edited by

                              I've just found this and decided to share here:

                              Pure Bash Bible

                              The goal of this book is to document known and unknown methods of doing various tasks using only built-in bash features. Using the snippets from this bible can help remove unneeded dependencies from scripts and in most cases make them faster.

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                              • cyperghostC
                                cyperghost @meleu
                                last edited by cyperghost

                                @meleu Wow this is really helpfull ;) Cool snippets for bash coders. Thank you so much.

                                For ex:
                                Reverse array I did

                                for ((z=${#array[*]}-1; z>-1; z--)); do
                                       echo "${array[z]}"
                                done
                                

                                Reverse array with the bash-bible

                                ## Reverse an array
                                
                                # ```sh
                                reverse_array() {
                                    # Usage: reverse_array "array"
                                    shopt -s extdebug
                                    f()(printf '%s\n' "${BASH_ARGV[@]}"); f "$@"
                                    shopt -u extdebug
                                }
                                # ```
                                

                                Up to now my version seems a bit less complex. Maybe it's due my limited coding skills. I'm still learning ....

                                1 Reply Last reply Reply Quote 0
                                • cyperghostC
                                  cyperghost
                                  last edited by cyperghost

                                  @meleu I think that's just a note to me ... BashPitfalls

                                  function1(){
                                      local status=$(false)
                                      echo $?
                                  }
                                  

                                  Will return 0 which is obviously wrong
                                  So the return code 0 just indicates the correct setting of a local setted value, which was correctly done ;)

                                  So to get out of this make following

                                  function1(){
                                      local status
                                      status=$(false)
                                      echo $?
                                  }
                                  

                                  This will put out correct value for "error" 1

                                  That's all folks

                                  meleuM 1 Reply Last reply Reply Quote 1
                                  • meleuM
                                    meleu @cyperghost
                                    last edited by

                                    @cyperghost yeah, that's a thing to be careful. I learned it while reading the RetroPie's Shell Style Guide: https://retropie.org.uk/docs/Shell-Style-Guide/#use-local-variables

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                                    • meleuM
                                      meleu
                                      last edited by

                                      I would like to share a little trick I learned today and also ask for some help...

                                      First the short story

                                      I was needing to check if the current hour is after 18h, then I tried this:

                                      hour=$(date +%H)
                                      if [[ $hour -gt 18 ]]; then
                                          echo "do something..."
                                      fi
                                      

                                      And then I got this error (please, forgive the non-english):

                                      -bash: [[: 08: valor muito grande para esta base de numeração (token de erro é "08")
                                      

                                      As you can see, the problem is that date +%H returns 08, and when I try to compare it, bash doesn't see 08 as a decimal number.

                                      The solution is obviously getting rid of that leading zero. I decided that using sed would be overkill for such a simple task, then I've found a pure bash solution using a feature of $(( )).

                                      hour=$(date +%H)
                                      hour=$(( 10#$hour ))  # could also be an oneliner: $(( 10#$(date +%H) ))
                                      if [[ $hour -gt 18 ]]; then
                                          echo "do something..."
                                      fi
                                      

                                      And now my script is working perfectly!

                                      Now the help I mentioned earlier on the beginning of this post...

                                      On that stackoverflow answer I see this:

                                      The $(( )) sets up an arithmetic context and the 10# converts the number from base 10 to base 10 causing any leading zeros to be dropped.

                                      Alright, but I like to see stuff on the official documentation in a hope to learn more tricks. The $(( )) is a bash builtin feature, but in the official documentation there's no mention to the 10# operand.

                                      Any thoughts on where to get info about it?

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                                      • SanoS
                                        Sano @meleu
                                        last edited by

                                        @meleu That I can answer !
                                        Actually it's in the very doc you mention :
                                        https://www.gnu.org/software/bash/manual/bash.html#Shell-Arithmetic

                                        Constants with a leading 0 are interpreted as octal numbers. A leading ‘0x’ or ‘0X’ denotes hexadecimal. Otherwise, numbers take the form [base#]n, where the optional base is a decimal number between 2 and 64 representing the arithmetic base, and n is a number in that base. If base# is omitted, then base 10 is used. When specifying n, the digits greater than 9 are represented by the lowercase letters, the uppercase letters, ‘@’, and ‘_’, in that order. If base is less than or equal to 36, lowercase and uppercase letters may be used interchangeably to represent numbers between 10 and 35.

                                        meleuM 1 Reply Last reply Reply Quote 1
                                        • meleuM
                                          meleu @Sano
                                          last edited by

                                          @sano whoops! Didn't catch those little words 😅

                                          Thanks Sano-san. And yeah, I learned more tricks!

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                                          • SanoS
                                            Sano @meleu
                                            last edited by

                                            @meleu Just FYI, you could just have used date +%-H ;)
                                            Glad to see you here again BTW !

                                            meleuM 1 Reply Last reply Reply Quote 1
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