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    Arcade 16:9 Overlays (1920x1080)

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    • GreenHawk84G
      GreenHawk84
      last edited by

      @Stuart2773, it's okay, "game information" or "how to play" lol, it's your stuff (and it's good work) but I thought I would send one nitpick.

      Thanks for the nice bezels!

      1 Reply Last reply Reply Quote 1
      • johnodonJ
        johnodon
        last edited by

        @Stuart2773 @UDb23 It would be awesome if you guys could collaborate and have one big happy repo. :D

        1 Reply Last reply Reply Quote 1
        • JesseBlueJ
          JesseBlue
          last edited by JesseBlue

          @stuart2773 said in Arcade 16:9 Overlays (1920x1080):

          It doesn't work like that, its not the png screen part that needs to 50% its the actual game screen sprites that need to be 50%. The overlays actually sit behind the game play field, by reducing the game play field to around 50% this makes it semi transparent, so the overlay png behind it shows though.

          I don´t think that´s correct. The overlay (as the name suggests) sits above the gameplay. Libretro Documentation: Overlays

          This is your modified Space Invaders overlay with 35% opacity on the screen and 100% on the bezel :

          Retroarch Setting:

          video_scale_integer = "true"
          input_overlay_opacity = "1.000000"

          0_1534623169292_invaders_ovl.jpg

          The overlay png:

          0_1534630118866_invaders_ovl.png

          UDb23U Stuart2773S 3 Replies Last reply Reply Quote 1
          • UDb23U
            UDb23 @JesseBlue
            last edited by UDb23

            FYI
            Overlays are of course placed on top of the game graphics.
            As already said libretro cores do not support Backdrops and these would be needed for Space Invaders background. Probably Advancemame will correctly support these in the future.
            Concerning Libretro overlays, the setting for overlay opacity in the cfg file impacts the opacity (read : inverse of transparency) of the whole overlay image.
            PNG files can contain transparency information (JPG cannot) and therefore to "simulate" a backdrop you apply transparency % (by using a graphics/photo editor software) to the part of the overlay image that is supposed to be "below" game graphics.
            This makes the game graphics stand out even if the overlay is on top.

            1 Reply Last reply Reply Quote 0
            • Stuart2773S
              Stuart2773 @JesseBlue
              last edited by

              This post is deleted!
              1 Reply Last reply Reply Quote 0
              • Stuart2773S
                Stuart2773 @JesseBlue
                last edited by Stuart2773

                @jesseblue

                cheers :O, i really didn't think it was possible to get the same effect but you proved me wrong, thanks for pointing me in the right direction, im going to attempt and try to recreate what you done on some other overlays i did.

                thanks again for the heads up, much appreciated :)

                UPDATE: i tried but with no luck :(

                Space Invaders PT2, BootHill, Discs of Tron, in photoshop i set the screen image to 35% Opacity, the bezel sides were already set at 100%, saved the image, transferred to the pi, loaded the games, set the RA input_overlay_opacity = "1.000000"

                but no luck, i wasnt able to see the game, the overlay just obstructed everything,
                what am i doing wrong? its some silly oversight that im completely missing.

                alt text

                cheers.

                JesseBlueJ 1 Reply Last reply Reply Quote 0
                • JesseBlueJ
                  JesseBlue @Stuart2773
                  last edited by JesseBlue

                  @stuart2773: It doesn't work because that png has no transparency at all. ;)

                  I'm not sure what went wrong, but maybe you want to check out my psd file of the Space Invaders overlay: invaders.psd

                  It consists of two layers: The bezel at 100% opacity and the background at 35%.

                  1 Reply Last reply Reply Quote 0
                  • Stuart2773S
                    Stuart2773
                    last edited by Stuart2773

                    @JesseBlue

                    can you take a look at these? and see where im going wrong?

                    1 Reply Last reply Reply Quote 0
                    • JesseBlueJ
                      JesseBlue
                      last edited by JesseBlue

                      boothill: No opacity set for the background layer. The default Photoshop background layer (the one with the little lock icon) should not be activated.

                      dotron: Same as boothill.

                      frogs: The four background layers should be grouped into a folder. This new folder should be set to 35% (or whatever you prefer) opacity.

                      invaders: No opacity set for the background layer.

                      invadpt2: The default Photoshop background layer should not be activated.

                      triplhnt: This one is a bit messed up. ;) You don't have the foreground and background properly separated. Unfortunately, there is no easy fix aside from starting from scratch. This is how it might look: www.atarimuseum.com/orubin/Witch-Hunt.jpg

                      Here are the corrected files: bezels_fixed.zip

                      I hope this helps. I really appreciate your work! :)

                      Stuart2773S 1 Reply Last reply Reply Quote 2
                      • johnodonJ
                        johnodon
                        last edited by

                        This is awesome! I hope this all works as hoped because those 3d'ish bezel look fantastic!

                        1 Reply Last reply Reply Quote 0
                        • Stuart2773S
                          Stuart2773 @JesseBlue
                          last edited by Stuart2773

                          @jesseblue

                          thanks for those, i understand how its working now, but for some strange reason even with the fixed versions you provided im unable to get any of the transparency to work, its driving me crazy, i keep getting the same files everytime. my photoshop must be f***ed up

                          i even created a new bezel from scratch using your method and i get exacly the same non working bezel with no transparency :@ agghhhhhhhhhhh

                          i dont have any problem whatsoever with the transparency with normal bezels i created, just these "projected ones"

                          JesseBlueJ UDb23U 2 Replies Last reply Reply Quote 0
                          • JesseBlueJ
                            JesseBlue @Stuart2773
                            last edited by JesseBlue

                            @stuart2773

                            That's odd. How do you save your png files within Photoshop?

                            FYI
                            I've managed to recreate the Triple Hunt / Witch Hunt overlay. :)

                            0_1534701071965_triplhnt.jpg

                            0_1534713842859_triplhnt.png

                            1 Reply Last reply Reply Quote 1
                            • UDb23U
                              UDb23 @Stuart2773
                              last edited by

                              @stuart2773 said in Arcade 16:9 Overlays (1920x1080):

                              i even created a new bezel from scratch using your method and i get exacly the same non working bezel with no transparency :@ agghhhhhhhhhhh

                              Do you flatten the image before saving the image ? That destroys transparency.
                              Usually I use "merge visible" layers before saving to PNG and it keeps transparencies.

                              Stuart2773S 1 Reply Last reply Reply Quote 0
                              • Stuart2773S
                                Stuart2773 @UDb23
                                last edited by Stuart2773

                                @udb23 @JesseBlue

                                yeah ive been flattening them rather than merging, i will have another attempt at them

                                @JesseBlue love what you did with the Triple Hunt :P

                                1 Reply Last reply Reply Quote 0
                                • Stuart2773S
                                  Stuart2773
                                  last edited by Stuart2773

                                  @JesseBlue @UDb23

                                  FINALLY !!!! :) i got it working

                                  will upload the new bezels soon just making a few tweaks

                                  thanks for all your help guys - much appreciated

                                  1 Reply Last reply Reply Quote 2
                                  • Stuart2773S
                                    Stuart2773
                                    last edited by

                                    New Fixed Projected Bezels

                                    alt text

                                    alt text

                                    alt text

                                    alt text

                                    alt text

                                    1 Reply Last reply Reply Quote 2
                                    • Stuart2773S
                                      Stuart2773
                                      last edited by

                                      Lunar Rescue:-

                                      0_1534775252409_lrescue-ovl.png

                                      1 Reply Last reply Reply Quote 2
                                      • Stuart2773S
                                        Stuart2773
                                        last edited by

                                        New projected bezel Omega Race

                                        alt text

                                        1 Reply Last reply Reply Quote 2
                                        • Stuart2773S
                                          Stuart2773
                                          last edited by

                                          New projected bezel Asteroids

                                          alt text

                                          1 Reply Last reply Reply Quote 3
                                          • Stuart2773S
                                            Stuart2773
                                            last edited by

                                            New projected bezel Asteroids Deluxe

                                            alt text

                                            1 Reply Last reply Reply Quote 2
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