Beginner Question About PSX Files...
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Hello everyone! I'm fairly new to the RetroPie scene, and am in the process of building my own with a RasbPi 3 B+, amassing all the roms and games I want in my setup. So far I have no issues, but I did have a question that I don't think is adequately addressed in the docs for the topic:
I am currently working on converting PSX ISOs that I want into EBOOT files, to facilitate the play of multiple-disc games into one file. My concern comes in with the resulting .pbp file being named simply EBOOT.
My question is, would renaming the file to the title of the game render the file unreadable to the emulator, and if so, is the system able to parse out the game title from the file itself? I would hate to have a list of multiple "EBOOT" games and have to play a game of chance to get the game I want loaded the first time, you know? lol
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@closet-gaming you can absolutely rename the file :) as long as you don't touch the extension (.pbp).
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dont worry about renaming the eboot when generating a eboot for this instance dino crisis as an example psx2psp or whatever software you use will generate the following file usually in a folder named with the games slus/sles id with the file itself being named EBOOT,pbp as you mentioned changing this file to dino crisis.pbp would have no effect on it loading in the emulator i have about 20 odd pbps renamed on my system with no issues the other alternative you can also use is an m3u playlist for multi disc games which doesnt involve reformatting the isos with software though you do have to rename the cue files and it doesnt support redump/multi-bin format game dumps
the m3u guide can be found on this pade if it intrigues you
https://github.com/RetroPie/RetroPie-Setup/wiki/Playstation-1if your sticking with pbp a quick tip is dont use comrpession as it can incur a performance loss as the system has to also decompress it whilst running in my case it ussually results in a black screen whilst the pbp file initially loads
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@blackshadow Interesting. From everything I read on pbp files it only costs a bit of load time because of the format. I didn't consider that the compression would affect it as well, considering the fact that I'm always playing SNES and GBA games still zipped and have never had an issue.
That said, I do plan on sticking with pbp files for multi-disc games since the 30% compression I get from it will help save space on my SD card for more games in the future
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