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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Mame2003 Vector_width & Vector_height ?

    Scheduled Pinned Locked Moved Help and Support
    mame2003 vector
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    • M
      mha
      last edited by

      Can You recomend settings for Tempest in AdvMAme then?

      UDb23U 1 Reply Last reply Reply Quote 0
      • UDb23U
        UDb23 @mha
        last edited by

        @mha Sure :-))
        Check these tips provided by @caver01.

        1 Reply Last reply Reply Quote 0
        • dankcushionsD
          dankcushions Global Moderator @mha
          last edited by

          @mha in the core options file, but not in the format you have listed. the file is

          /opt/retropie/configs/all/retroarch-core-options.cfg

          search for vector-resolution-multiplier.

          however i think the settings you have are the default. there was a time when higher settings would cause crashes, but there was some work done on this some months ago. experiment!

          1 Reply Last reply Reply Quote 0
          • RiverstormR
            Riverstorm
            last edited by

            @mha - This link may help. A while back I was doing a comparison between mame2003-plus and AdvMAME with settings and screenshots using Tempest. I used official MAME 0.78 for a "baseline".

            AdvMAME has the better support, followed by mame2003-plus. I also tested the official MAME 0.78 source on Windows and it falls somewhere between AdvMAME and Plus. I think official MAME 0.78 is acceptable but AdvMAME's lines are narrower and smoother for sure.

            If one thing could be changed from looking at it running for a while I would say beam width. It's value is a float but it states 1 or higher. It would help significantly to get that beam narrower.

            The bounty was recently raised to $250 for correcting vector games in mame2003.

            M 1 Reply Last reply Reply Quote 1
            • M
              mha @Riverstorm
              last edited by

              @riverstorm
              Got finally everything showing reasonable right in AdvMame. Thanks a lot!
              Now I see it impossible to find Gravitar rom which starts properly in AdvMame :(

              RiverstormR 1 Reply Last reply Reply Quote 0
              • RiverstormR
                Riverstorm @mha
                last edited by

                @mha said in Mame2003 Vector_width & Vector_height ?:

                Now I see it impossible to find Gravitar rom which starts properly in AdvMame :(

                It does work well in AdvMAME. If it helps here's a list of required ROMs with hash.

                <rom name="136010.210" size="2048" crc="debcb243" sha1="2c50cd38d60739c126f1d0d8e7fbd46a0bde6e1c"/>
                <rom name="136010.207" size="4096" crc="4135629a" sha1="301ddb7a34b38140a1fdffc060cb08ff57f10cf1"/>
                <rom name="136010.208" size="4096" crc="358f25d9" sha1="9c2920cf2b73a93ac2808be654b08505037f53b1"/>
                <rom name="136010.309" size="4096" crc="4ac78df4" sha1="5164f2a54244ce1e863d1ec0dd29bc9da7103a85"/>
                <rom name="136010.301" size="4096" crc="a2a55013" sha1="800b52ead9f56a3e372797fbc698c8fc791398da"/>
                <rom name="136010.302" size="4096" crc="d3700b3c" sha1="b9e846db14fa23f8d2def97030d8b072b2bbc0be"/>
                <rom name="136010.303" size="4096" crc="8e12e3e0" sha1="e09f58f6f36de6bf6724a1ab14ab35acbb0b3876"/>
                <rom name="136010.304" size="4096" crc="467ad5da" sha1="822b06be6f2d6298b2b10161fbabbb2caa74b2ef"/>
                <rom name="136010.305" size="4096" crc="840603af" sha1="4a7124f91d3ee940686c51374a861efe6cb5d282"/>
                <rom name="136010.306" size="4096" crc="3f3805ad" sha1="baf080deaa8eea43af2f3be71dacc63e4666c453"/>
                

                0_1537303214066_gravitar.png

                M 1 Reply Last reply Reply Quote 0
                • M
                  mha @Riverstorm
                  last edited by

                  @riverstorm said in Mame2003 Vector_width & Vector_height ?:

                  <rom name="136010.301" size="4096" crc="a2a55013" sha1="800b52ead9f56a3e372797fbc698c8fc791398da"/>
                  <rom name="136010.302" size="4096" crc="d3700b3c" sha1="b9e846db14fa23f8d2def97030d8b072b2bbc0be"/>
                  <rom name="136010.303" size="4096" crc="8e12e3e0" sha1="e09f58f6f36de6bf6724a1ab14ab35acbb0b3876"/>

                  I did check my zip-file.
                  All those roms was included. There was also file 136002-125.n4 inside the zip.
                  Should I remove that?

                  1 Reply Last reply Reply Quote 0
                  • RiverstormR
                    Riverstorm
                    last edited by Riverstorm

                    @mha said in Mame2003 Vector_width & Vector_height ?:

                    All those roms was included. There was also file 136002-125.n4 inside the zip.
                    Should I remove that?

                    It may be removed but it won't hurt anything either. It's not part of this set. It looks like you're using ROMs from a later version of MAME. Also it should be named gravitar.zip unless you prefer a clone. What program are you using to check your hash values?

                    M 1 Reply Last reply Reply Quote 0
                    • M
                      mha @Riverstorm
                      last edited by

                      @riverstorm
                      I just checked rom names manually inside the zip...
                      Removed that extra file and it did boot properly :)

                      So now it´s fine.
                      Thanks!

                      RiverstormR 1 Reply Last reply Reply Quote 0
                      • RiverstormR
                        Riverstorm @mha
                        last edited by

                        @mha said in Mame2003 Vector_width & Vector_height ?:

                        I just checked rom names manually inside the zip...
                        Removed that extra file and it did boot properly :)

                        Good deal, I can't explain it but glad it's working. Correctly named ROMs are mostly irrelevant. You could rename the 10 needed gravitar ROMs similar to below and it would still run fine. If there's an extraneous ROM in the zip archive it's ignored. I am not quite sure why removing it made a difference.

                        gravitar.zip ROMs:

                        1
                        2
                        3
                        4
                        5
                        6
                        7
                        8
                        9
                        10
                        

                        It's this same concept that allows you to combine all the neogeo.zip BIOS ROMs from say mame2003, mame2003-plus and FBA into a single archive. Basically it allows you to run any game from those cores using a single neogeo.zip.

                        1 Reply Last reply Reply Quote 0
                        • M
                          mha
                          last edited by mha

                          Removed...

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @mha
                            last edited by

                            @mha That has nothing to do with the emulator itself. Open a new topic for your problem and make sure you add the info requested in https://retropie.org.uk/forum/topic/3/read-this-first.

                            1 Reply Last reply Reply Quote 0
                            • RiverstormR
                              Riverstorm
                              last edited by

                              @mitu - I see your posts everywhere and have read several useful tips and information. Thanks.

                              1 Reply Last reply Reply Quote 0
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