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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Single .pbp being ignored.

    Scheduled Pinned Locked Moved Help and Support
    psxromlr-pcsx-rearmed
    23 Posts 7 Posters 4.5k Views
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    • Solidgear4S
      Solidgear4 @mitu
      last edited by

      @mitu I followed your lead and made my own mostly empty file myself and got the same results as you, scraping worked. The only thing I can think of is that maybe retropie/lr-pcsx isn't recognizing it because of it's size. But I've never heard of there being a limit on rom size.

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @Solidgear4
        last edited by

        @solidgear4 If the problem is with running the ROM, then you should enable verbose logging in the Runcommand launch menu and post the log on pastebin again (/dev/shm/runcommand.log), maybe there is an explicit error from lr-pscx-rearmed there.

        1 Reply Last reply Reply Quote 0
        • C
          corpvs
          last edited by

          I am having this exact same issue. And it's only this one game; the rest I scraped work just fine. Fhat the Wuck?

          1 Reply Last reply Reply Quote 0
          • N
            Nightfire
            last edited by

            I have a Final Fantasy VIII (USA).PBP (2,160,718KB) and it is recognized and played fine (the last time I booted it up anyway, like 8-9 months ago). Have you tried redownloading source rom to recreate the PBP? or adding your current bin/cue and seeing if it shows up?

            1 Reply Last reply Reply Quote 0
            • G
              genzi0401
              last edited by genzi0401

              It's 5 months ago issue and it seems nobody is fixing this.

              It seems the emulationstation is having some limitation in detecting any bigger size file. My guess is file which exceeds 2GB, for instance, the single PBP of Final Fantasy VIII (2160718KB, around 2.06GB). The game can be launched and working fine. It's just the emulationstation frontend that unable to detect it.

              I am facing the same problem too and made such conclusion. Final Fantasy IX is around 1.75GB and emulationstation detects it but not Final Fantasy VIII.

              es_log.txt just showed this:
              lvl1: File "/home/pi/RetroPie/roms/psx/Final Fantasy VIII.PBP" does not exist! Ignoring.

              So need somebody to fix this.

              dankcushionsD 1 Reply Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator @genzi0401
                last edited by

                @genzi0401 good news:
                https://github.com/RetroPie/EmulationStation/commit/84b1038c3fd5848befc0a137d09228c7d7600245

                i assume this is the same issue. please update emulationstation from source and it hopefully is fixed.

                G 1 Reply Last reply Reply Quote 2
                • G
                  genzi0401 @dankcushions
                  last edited by

                  @dankcushions So I updated emulationstation. I am not sure if I done it nicely or not but.. it still do not work. Maybe my problem?

                  1 Reply Last reply Reply Quote 0
                  • H
                    hhromic
                    last edited by

                    You should update from source using the emulationstation-dev package instead of the normal one. This because the former pulls using the master branch and the latter uses the stable branch.

                    Go to the RetroPie setup menu, then Manage Packages and then go to the experimental section to install emulationstation-dev from source.
                    If you update packages probably you will have to re-do this again. Not sure.

                    dankcushionsD 1 Reply Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator @hhromic
                      last edited by

                      @hhromic looking at the commit I linked to, it looks like it has been applied to the master branch, so I don't think dev is needed? but yes, you will need to update via source.

                      H 1 Reply Last reply Reply Quote 0
                      • H
                        hhromic @dankcushions
                        last edited by

                        @dankcushions yes, the commit you linked applies to master. I understand the scriptmodules work like this:

                        • emulationstation uses the stable branch
                        • emulationstation-dev uses the master branch

                        Hence why I think the latter should be used for the very latest changes in master like that commit.

                        dankcushionsD 1 Reply Last reply Reply Quote 2
                        • dankcushionsD
                          dankcushions Global Moderator @hhromic
                          last edited by

                          @hhromic oh, weird! ok - then yes, please follow @hhromic 's advice :)

                          1 Reply Last reply Reply Quote 1
                          • H
                            hhromic
                            last edited by

                            @genzi0401 let us know if that solves it for you.

                            Looks like this commit is quite fundamental for nowadays' rom sizes. Perhaps @BuZz can merge it into the stable branch so there is no need to go to the dev branch?

                            mituM 1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator @hhromic
                              last edited by

                              @hhromic The problem was reported only for Windows, on Linux I tested ES before this patch and there was no problem.

                              1 Reply Last reply Reply Quote 0
                              • H
                                hhromic
                                last edited by hhromic

                                Mmm, I was under the impression @genzi0401 is running on an RPI.

                                es_log.txt just showed this:
                                lvl1: File "/home/pi/RetroPie/roms/psx/Final Fantasy VIII.PBP" does not exist! Ignoring.

                                Also the relevant source code in the commit seems to be outside of a defined(_WIN32)context.
                                But if you tested before that fix then maybe he is having another problem in there. Let's wait for input from @genzi0401 .

                                Edit: Actually, the commit's message mentions an approach for the Pi:

                                Fixes for roms larger than 2GB
                                pi: #define _FILE_OFFSET_BITS 64
                                windows: Switch to use stat64 where needed

                                mituM 1 Reply Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator @hhromic
                                  last edited by

                                  @hhromic said in Single .pbp being ignored.:

                                  Mmm, I was under the impression @genzi0401 is running on an RPI.

                                  From the log file, it sure looks like it's on a Pi. But since there was no additional information, we can only guess.

                                  1 Reply Last reply Reply Quote 0
                                  • H
                                    hhromic
                                    last edited by

                                    I can confirm that using latest RetroPie in latest Raspbian Stretch with stable EmulationStation it does recognise files >2GB as @mitu stated:

                                    Created a test "rom":

                                    $ dd if=/dev/zero of=$HOME/RetroPie/roms/psx/test.pbp bs=1M count=3072
                                    

                                    Then restarted ES, the rom appears and ES tries to launch it normally. Of course the emulator returns immediately, but it IS recognised by ES:

                                    lvl2:   EmulationStation - v2.7.6rp, built Jul 11 2018 - 17:57:30
                                    ...
                                    lvl2:   Attempting to launch game...
                                    lvl2:           /opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ psx /home/pi/RetroPie/roms/psx/test.pbp
                                    
                                    1 Reply Last reply Reply Quote 1
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