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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    AdvMESS For Dummies - a basic guide

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    advmessmessbbcastrocadefairchild
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    • S
      spud11 @SpudsMcToole
      last edited by spud11

      @SpudsMcToole Also, it's possible to automate games loading without the keyboard using the script_play command. It doesn't work perfectly every time (sometimes you need to change the length of the delay between key presses), but it does work reasonably well.

      An example of the code that I have in my advmess.rc file is:

      bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_t,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_r,75); delay(75); simulate_key(key_u,75); delay(75); simulate_key(key_s,75); delay(75); simulate_key(key_t,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
      

      Just add the above to your .rc file and see if it works.

      When you invoke the advmess and the BBC emulation, when it gets to the BBC's terminal, it should type CHAIN "THRUST" and start the game Thrust automatically. Sometimes keys are skipped and so you need to change the delay from 75 to something higher eg 150.

      You can adapt the code above to any BBC Micro game.

      I use xboxdrv so my joystick mimics the keys for each game, meaning I don't really need to use the keyboard any longer.

      It will be great once there is an emulator or a libretro core for the BBC Micro which works automatically with joysticks. In the meantime, advmess does a serviceable job.

      The other thing that strikes me is that you might be able to use the script_play command to "press" the TAB key to enter the menu. See my reference to key_scrlock in the code above which should change the keyboard from full emulation to partial emulation and perhaps allow you to press the TAB key on your keyboard. Anyway, worth a try.

      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

      S 2 Replies Last reply Reply Quote 1
      • S
        SpudsMcToole Banned @A Former User
        last edited by

        @John_RM_70 said in AdvMESS For Dummies - a basic guide:

        I have just tried this right now, as I'm sat here, on the BBC emulator and the settings are not saved. When I go back into the same game, the settings are gone and back to stock.

        Can you post your RC file anyway so I can have a look?

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        • S
          SpudsMcToole Banned @spud11
          last edited by

          @spud11 said in AdvMESS For Dummies - a basic guide:

          When you invoke the advmess and the BBC emulation, when it gets to the BBC's terminal, it should type CHAIN "THRUST" and start the game Thrust automatically. Sometimes keys are skipped and so you need to change the delay from 75 to something higher eg 150.

          Oh, THAT'S what those lines are doing? Aha!

          How do you know what to put as the game name in the first bit? (ie this:)

          bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]
          

          What would that line be for a game file called "Chuckie Egg (1983) (A&F Software).ssd"?

          S 1 Reply Last reply Reply Quote 0
          • S
            SpudsMcToole Banned @spud11
            last edited by SpudsMcToole

            @spud11 said in AdvMESS For Dummies - a basic guide:

            The other thing that strikes me is that you might be able to use the script_play command to "press" the TAB key to enter the menu. See my reference to key_scrlock in the code above which should change the keyboard from full emulation to partial emulation and perhaps allow you to press the TAB key on your keyboard. Anyway, worth a try.

            Ah, I think you might be onto something here. I just noticed that the MESS splash screen that flashes up very briefly when the BBC boots says "UI: disabled" on it and tells me to toggle it with ScrollLock or NumLock, which of course I don't have.

            I'm not too sure how to use this information, though. When I add the line script_play delay(750); simulate_key(key_scrlock,75) to the RC file on its own (replacing the empty "script_play" line), MESS crashes with the error report:

            Error compiling the script: 'delay(750); simulate_key(key_scrlock,75)', syntax error, unexpected $end
            
            S 2 Replies Last reply Reply Quote 0
            • S
              spud11 @SpudsMcToole
              last edited by spud11

              @SpudsMcToole That's a good question. My Chuckie Egg rom is called Chuckie Egg. The equivalent code in advmess.rc is:

              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]
              

              You'll see that the home_pi_retropie_roms_bbcmicro_ is effectively the folder in which your roms appear for the BBC Micro.

              Also, even if you are stuck, once you've got one of the games starting, I'm pretty sure that the advmess.rc records the inputs for the game you played at the bottom of the file - at least I've got something like the below in my advmess.rc. It's been a while but I don't think I added this manually:

              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_1] joystick_button[0079_0006_3,7] or keyboard[0,1]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_enter] joystick_button[0079_0006,19] or keyboard[0,enter]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_a] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,a]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_s] joystick_button[0079_0006_3,7] or keyboard[0,s]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_z] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,z]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_space] joystick_button[0079_0006_3,2] or keyboard[0,space]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_comma] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,comma]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_period] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,period]
              

              I might be wrong, but I'm pretty sure I didn't add this manually. If I'm right and it was automatically added, then just by starting a game and then exiting and having a look at the advmess.rc should give you a bit of a better idea of how to construct the scripts. A bit of trial and error is useful in this case and having a look at the advmess.rc file.

              But ALWAYS make a backup of advmess.rc. It is a temperamental beast. Even 1 character out of place will stop it working.

              RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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              • S
                spud11 @SpudsMcToole
                last edited by spud11

                @SpudsMcToole Try this instead:

                bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/script_play delay(750); simulate_key(key_scrlock,75);
                

                The above assumes that you are starting Thrust.

                I haven't tried below but I suggest trying it anyway:

                bbcbp128/script_play delay(750); simulate_key(key_scrlock,75);
                

                I don't know whether the generic code (ie no reference to a game) will work. Possibly not.

                One other possible generic code to try:

                script_play delay(750); simulate_key(key_scrlock,75);
                

                The code immediately above I reckon is the most likely one to work in a generic fashion. The last one is likely to work across all systems ie not just BBC Micro.

                RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                S 1 Reply Last reply Reply Quote 1
                • S
                  spud11
                  last edited by

                  @SpudsMcToole While I'm about it, my entire advmess.rc file is below:

                  debug_crash no
                  debug_rawsound no
                  debug_speedmark no
                  
                  device_alsa_device default
                  device_alsa_mixer channel
                  device_color_bgr15 yes
                  device_color_bgr16 yes
                  device_color_bgr24 yes
                  device_color_bgr32 yes
                  device_color_bgr8 yes
                  device_color_palette8 no
                  device_color_yuy2 no
                  
                  device_joystick auto
                  device_keyboard sdl
                  device_mouse auto
                  
                  device_raw_firstkeyhack no
                  device_raw_mousedev[0] auto
                  device_raw_mousedev[1] auto
                  device_raw_mousedev[2] auto
                  device_raw_mousedev[3] auto
                  device_raw_mousetype[0] pnp
                  device_raw_mousetype[1] pnp
                  device_raw_mousetype[2] pnp
                  device_raw_mousetype[3] pnp
                  
                  device_sdl_samples 512
                  device_sound auto
                  
                  device_video sdl
                  device_video_cursor auto
                  device_video_doublescan yes
                  device_video_fastchange yes
                  device_video_interlace no
                  device_video_output overlay
                  device_video_overlaysize 0
                  device_video_singlescan no
                  device_video_clock 10 - 150 / 30.5 - 60 / 55 - 130
                  
                  dir_artwork /home/pi/.advance/artwork:/usr/local/share/advance/artwork:/opt/retropie/emulators/advmame/share/advance/artwork
                  dir_crc /home/pi/.advance/crc
                  dir_diff /home/pi/.advance/diff
                  dir_hi /home/pi/.advance/hi
                  dir_image /home/pi/.advance/image:/usr/local/share/advance/image:/opt/retropie/emulators/advmame/share/advance/image:/opt/retropie/configs/mame-advmame/image:/home/pi/RetroPie/roms/bbcmicro
                  dir_inp /home/pi/.advance/inp
                  dir_memcard /home/pi/.advance/memcard
                  dir_nvram /home/pi/.advance/nvram
                  dir_rom /home/pi/.advance/rom:/usr/local/share/advance/rom:/opt/retropie/emulators/advmame/share/advance/rom:/opt/retropie/configs/mame-advmame/rom
                  dir_sample /home/pi/.advance/sample:/usr/local/share/advance/sample:/opt/retropie/emulators/advmame/share/advance/sample
                  dir_snap /home/pi/.advance/snap
                  dir_sta /home/pi/.advance/sta
                  
                  display_adjust none
                  display_antialias no
                  display_artwork_backdrop no
                  display_artwork_bezel no
                  display_artwork_crop no
                  display_artwork_overlay no
                  display_beam 1
                  display_brightness 1
                  display_buffer no
                  display_color auto
                  
                  # Below widens the screen to 16:9
                  display_expand 1.35
                  
                  display_flicker 0
                  display_flipx no
                  display_flipy no
                  display_frameskip auto
                  display_gamma 1
                  display_intensity 1.5
                  display_interlaceeffect none
                  display_magnify auto
                  display_magnifysize 640
                  display_mode auto
                  display_pausebrightness 1
                  display_resize fractional
                  display_resizeeffect none
                  display_restore no
                  display_rgbeffect none
                  display_rol no
                  display_ror no
                  display_scanlines no
                  display_skipcolumns auto
                  display_skiplines auto
                  display_translucency no
                  display_vsync yes
                  
                  include 
                  input_hotkey yes
                  input_idleexit 0
                  input_map[event10] auto
                  input_map[event11] auto
                  input_map[event12] auto
                  input_map[event13] auto
                  input_map[event14] auto
                  input_map[event1] auto
                  input_map[event2] auto
                  input_map[event3] auto
                  input_map[event4] auto
                  input_map[event5] auto
                  input_map[event6] auto
                  input_map[event7] auto
                  input_map[event8] auto
                  input_map[event9] auto
                  
                  input_map[key_0] joystick_button[0,18] or keyboard[0,0]
                  input_map[key_1] joystick_button[0,8]  or keyboard[0,1]
                  input_map[key_2] joystick_button[0,9]  or keyboard[0,2]
                  input_map[key_3] joystick_button[0,10] or keyboard[0,3]
                  input_map[key_4] joystick_button[0,11] or keyboard[0,4]
                  input_map[key_5] joystick_button[0,12] or keyboard[0,5]
                  input_map[key_6] joystick_button[0,13] or keyboard[0,6]
                  input_map[key_7] joystick_button[0,14] or keyboard[0,7]
                  input_map[key_8] joystick_button[0,15] or keyboard[0,8]
                  input_map[key_9] joystick_button[0,16] or keyboard[0,9]
                  
                  input_map[key_a] auto
                  input_map[key_again] auto
                  input_map[key_alt] auto
                  input_map[key_asterisk] auto
                  input_map[key_b] auto
                  input_map[key_back] auto
                  input_map[key_backquote] auto
                  input_map[key_backslash] auto
                  input_map[key_backspace] auto
                  input_map[key_break] auto
                  input_map[key_c] auto
                  input_map[key_capslock] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,capslock]
                  input_map[key_closebrace] auto
                  input_map[key_colon] auto
                  input_map[key_comma] auto
                  input_map[key_copy] auto
                  input_map[key_ctrl] auto
                  input_map[key_cut] auto
                  input_map[key_d] auto
                  input_map[key_del] joystick_button[0,17] or keyboard[0,del] or keyboard[0,backspace]
                  input_map[key_diesis] auto
                  input_map[key_doublequote] auto
                  input_map[key_down] auto
                  input_map[key_e] auto
                  input_map[key_edit] auto
                  input_map[key_end] auto
                  input_map[key_enter] joystick_button[0,19] or keyboard[0,enter]
                  input_map[key_equals] auto
                  input_map[key_esc] auto
                  input_map[key_f10] auto
                  input_map[key_f11] auto
                  input_map[key_f12] auto
                  input_map[key_f13] auto
                  input_map[key_f14] auto
                  input_map[key_f15] auto
                  input_map[key_f16] auto
                  input_map[key_f17] auto
                  input_map[key_f18] auto
                  input_map[key_f19] auto
                  input_map[key_f1] auto
                  input_map[key_f20] auto
                  input_map[key_f21] auto
                  input_map[key_f22] auto
                  input_map[key_f23] auto
                  input_map[key_f24] auto
                  input_map[key_f2] auto
                  input_map[key_f3] auto
                  input_map[key_f4] auto
                  input_map[key_f5] auto
                  input_map[key_f6] auto
                  input_map[key_f7] auto
                  input_map[key_f8] auto
                  input_map[key_f9] auto
                  input_map[key_f] auto
                  input_map[key_fctn] auto
                  input_map[key_find] auto
                  input_map[key_forward] auto
                  input_map[key_g] auto
                  input_map[key_graph] auto
                  input_map[key_h] auto
                  input_map[key_help] auto
                  input_map[key_hold] auto
                  input_map[key_home] auto
                  input_map[key_i] auto
                  input_map[key_ins] auto
                  input_map[key_j] auto
                  input_map[key_k] auto
                  input_map[key_l] auto
                  input_map[key_lalt] auto
                  input_map[key_lctrl] auto
                  input_map[key_left] auto
                  input_map[key_less] auto
                  input_map[key_lshift] keyboard[0,lshift] or joystick_button[0079_0006_3,2]
                  input_map[key_m] auto
                  input_map[key_menu] auto
                  input_map[key_minus] auto
                  input_map[key_move] auto
                  input_map[key_n] auto
                  input_map[key_numlock] auto
                  input_map[key_o] auto
                  input_map[key_open] auto
                  input_map[key_openbrace] auto
                  input_map[key_p] auto
                  input_map[key_pad_0] auto
                  input_map[key_pad_1] auto
                  input_map[key_pad_2] auto
                  input_map[key_pad_3] auto
                  input_map[key_pad_4] auto
                  input_map[key_pad_5] auto
                  input_map[key_pad_6] auto
                  input_map[key_pad_7] auto
                  input_map[key_pad_8] auto
                  input_map[key_pad_9] auto
                  input_map[key_pad_asterisk] auto
                  input_map[key_pad_colon] auto
                  input_map[key_pad_diesis] auto
                  input_map[key_pad_enter] auto
                  input_map[key_pad_minus] auto
                  input_map[key_pad_plus] auto
                  input_map[key_pad_slash] auto
                  input_map[key_paste] auto
                  input_map[key_pause] auto
                  input_map[key_period] auto
                  input_map[key_pgdn] auto
                  input_map[key_pgup] auto
                  input_map[key_play] auto
                  input_map[key_plus] auto
                  input_map[key_pound] auto
                  input_map[key_print] auto
                  input_map[key_q] auto
                  input_map[key_quickload] auto
                  input_map[key_quote] auto
                  input_map[key_r] auto
                  input_map[key_ralt] auto
                  input_map[key_rctrl] auto
                  input_map[key_record] auto
                  input_map[key_restore] auto
                  input_map[key_rew] auto
                  input_map[key_right] auto
                  input_map[key_rshift] keyboard[0,rshift]
                  input_map[key_s] auto
                  input_map[key_scrlock] auto
                  input_map[key_semicolon] auto
                  input_map[key_shift] auto
                  input_map[key_slash] auto
                  input_map[key_space] auto
                  input_map[key_stop] auto
                  input_map[key_store] auto
                  input_map[key_t] auto
                  input_map[key_tab] auto
                  input_map[key_u] auto
                  input_map[key_undo] auto
                  input_map[key_up] auto
                  input_map[key_v] auto
                  input_map[key_w] auto
                  input_map[key_x] auto
                  input_map[key_y] auto
                  input_map[key_z] auto
                  input_map[p1_dialx] auto
                  input_map[p1_dialy] auto
                  input_map[p1_lightgunx] auto
                  input_map[p1_lightguny] auto
                  input_map[p1_mousex] auto
                  input_map[p1_mousey] auto
                  input_map[p1_paddlex] auto
                  input_map[p1_paddley] auto
                  input_map[p1_pedalbrake] auto
                  input_map[p1_pedalgas] auto
                  input_map[p1_pedalother] auto
                  input_map[p1_stickx] auto
                  input_map[p1_sticky] auto
                  input_map[p1_stickz] auto
                  input_map[p1_trackballx] auto
                  input_map[p1_trackbally] auto
                  input_map[p2_dialx] auto
                  input_map[p2_dialy] auto
                  input_map[p2_lightgunx] auto
                  input_map[p2_lightguny] auto
                  input_map[p2_mousex] auto
                  input_map[p2_mousey] auto
                  input_map[p2_paddlex] auto
                  input_map[p2_paddley] auto
                  input_map[p2_pedalbrake] auto
                  input_map[p2_pedalgas] auto
                  input_map[p2_pedalother] auto
                  input_map[p2_stickx] auto
                  input_map[p2_sticky] auto
                  input_map[p2_stickz] auto
                  input_map[p2_trackballx] auto
                  input_map[p2_trackbally] auto
                  input_map[p3_dialx] auto
                  input_map[p3_dialy] auto
                  input_map[p3_lightgunx] auto
                  input_map[p3_lightguny] auto
                  input_map[p3_mahjong_a] auto
                  input_map[p3_mahjong_b] auto
                  input_map[p3_mahjong_bet] auto
                  input_map[p3_mahjong_c] auto
                  input_map[p3_mahjong_chance] auto
                  input_map[p3_mahjong_chi] auto
                  input_map[p3_mahjong_d] auto
                  input_map[p3_mahjong_double_up] auto
                  input_map[p3_mahjong_e] auto
                  input_map[p3_mahjong_f] auto
                  input_map[p3_mahjong_flip_flop] auto
                  input_map[p3_mahjong_g] auto
                  input_map[p3_mahjong_h] auto
                  input_map[p3_mahjong_i] auto
                  input_map[p3_mahjong_j] auto
                  input_map[p3_mahjong_k] auto
                  input_map[p3_mahjong_kan] auto
                  input_map[p3_mahjong_l] auto
                  input_map[p3_mahjong_m] auto
                  input_map[p3_mahjong_n] auto
                  input_map[p3_mahjong_pon] auto
                  input_map[p3_mahjong_reach] auto
                  input_map[p3_mahjong_ron] auto
                  input_map[p3_mahjong_score] auto
                  input_map[p3_mousex] auto
                  input_map[p3_mousey] auto
                  input_map[p3_paddlex] auto
                  input_map[p3_paddley] auto
                  input_map[p3_pedalbrake] auto
                  input_map[p3_pedalgas] auto
                  input_map[p3_pedalother] auto
                  input_map[p3_stickx] auto
                  input_map[p3_sticky] auto
                  input_map[p3_stickz] auto
                  input_map[p3_trackballx] auto
                  input_map[p3_trackbally] auto
                  input_map[p4_dialx] auto
                  input_map[p4_dialy] auto
                  input_map[p4_lightgunx] auto
                  input_map[p4_lightguny] auto
                  input_map[p4_mahjong_a] auto
                  input_map[p4_mahjong_b] auto
                  input_map[p4_mahjong_bet] auto
                  input_map[p4_mahjong_c] auto
                  input_map[p4_mahjong_chance] auto
                  input_map[p4_mahjong_chi] auto
                  input_map[p4_mahjong_d] auto
                  input_map[p4_mahjong_double_up] auto
                  input_map[p4_mahjong_e] auto
                  input_map[p4_mahjong_f] auto
                  input_map[p4_mahjong_flip_flop] auto
                  input_map[p4_mahjong_g] auto
                  input_map[p4_mahjong_h] auto
                  input_map[p4_mahjong_i] auto
                  input_map[p4_mahjong_j] auto
                  input_map[p4_mahjong_k] auto
                  input_map[p4_mahjong_kan] auto
                  input_map[p4_mahjong_l] auto
                  input_map[p4_mahjong_m] auto
                  input_map[p4_mahjong_n] auto
                  input_map[p4_mahjong_pon] auto
                  input_map[p4_mahjong_reach] auto
                  input_map[p4_mahjong_ron] auto
                  input_map[p4_mahjong_score] auto
                  input_map[p4_mousex] auto
                  input_map[p4_mousey] auto
                  input_map[p4_paddlex] auto
                  input_map[p4_paddley] auto
                  input_map[p4_pedalbrake] auto
                  input_map[p4_pedalgas] auto
                  input_map[p4_pedalother] auto
                  input_map[p4_stickx] auto
                  input_map[p4_sticky] auto
                  input_map[p4_stickz] auto
                  input_map[p4_trackballx] auto
                  input_map[p4_trackbally] auto
                  input_map[safequit] auto
                  input_map[service_coin5] auto
                  input_map[service_coin6] auto
                  input_map[service_coin7] auto
                  input_map[service_coin8] auto
                  input_map[ui_cancel] joystick_button[0079_0006_3,8] joystick_button[0079_0006_3,10] or keyboard[0,f7]
                  input_map[ui_mode_next] keyboard[0,f24]
                  input_map[ui_mode_pred] keyboard[0,f24]
                  input_map[ui_reset_machine] joystick_button[0079_0006,4] or joystick_button[0079_0006_2,4] or keyboard[0,f9]
                  input_map[ui_toggle_debug] keyboard[0,f24]
                  
                  input_steadykey no
                  
                  lcd_server none
                  lcd_speed 4
                  lcd_timeout 500
                  
                  misc_bios default
                  misc_cheat no
                  misc_cheatfile cheat.dat
                  misc_difficulty none
                  misc_eventdebug no
                  misc_eventfile event.dat
                  misc_freeplay no
                  misc_hiscorefile hiscore.dat
                  misc_lang none
                  misc_languagefile english.lng
                  misc_mutedemo no
                  misc_quiet yes
                  misc_ramsize auto
                  misc_safequit no
                  misc_smp no
                  misc_timetorun 0
                  
                  record_sound no
                  record_sound_time 15
                  record_video no
                  record_video_interleave 2
                  record_video_time 15
                  
                  script_coin1 
                  script_coin2 
                  script_coin3 
                  script_coin4 
                  script_emulation 
                  script_event1 
                  script_event10 
                  script_event11 
                  script_event12 
                  script_event13 
                  script_event14 
                  script_event2 
                  script_event3 
                  script_event4 
                  script_event5 
                  script_event6 
                  script_event7 
                  script_event8 
                  script_event9 
                  script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
                  script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
                  script_led3 
                  script_play 
                  script_safequit 
                  script_start1 
                  script_start2 
                  script_start3 
                  script_start4 
                  script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
                  script_video wait(!event()); set(kdb, 0);
                  
                  sound_adjust auto
                  sound_equalizer_highvolume 0
                  sound_equalizer_lowvolume 0
                  sound_equalizer_midvolume 0
                  sound_latency 0.05
                  sound_mode auto
                  sound_normalize yes
                  sound_samplerate 44100
                  sound_samples yes
                  sound_volume 0
                  
                  sync_fps auto
                  sync_resample auto
                  sync_speed 1
                  sync_startuptime auto
                  sync_turbospeed 3
                  
                  ui_color[help_other] 000000 808080
                  ui_color[help_p1] 000000 ffff00
                  ui_color[help_p2] 000000 00ff00
                  ui_color[help_p3] 000000 ff0000
                  ui_color[help_p4] 000000 00ffff
                  ui_color[interface] 000000 ffffff
                  ui_color[select] 000000 afffff
                  ui_color[tag] 247ef0 ffffff
                  ui_font auto
                  ui_fontsize auto
                  ui_helpimage auto
                  ui_translucency 0.8
                  
                  a5200/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
                  a5200/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
                  a5200/input_map[p1_button1] joystick_button[0,0]
                  a5200/input_map[p1_button2] joystick_button[0,1]
                  a5200/input_map[key_s] joystick_button[0,2]
                  a5200/input_map[key_r] joystick_button[0,5]
                  a5200/input_map[key_b] joystick_button[0,4]
                  a5200[star_raiders]/input_map[key_s] joystick_button[0,2] or joystick_button[1,2]
                  a5200[star_raiders]/input_map[key_1] joystick_button[0,8] or joystick_button[1,8]
                  a5200[star_raiders]/input_map[key_2] joystick_button[0,9] or joystick_button[1,9]
                  a5200[star_raiders]/input_map[key_3] joystick_button[0,10] or joystick_button[1,10]
                  a5200[star_raiders]/input_map[key_4] joystick_button[0,11] or joystick_button[1,11]
                  a5200[star_raiders]/input_map[key_5] joystick_button[0,12] or joystick_button[1,12]
                  a5200[star_raiders]/input_map[key_6] joystick_button[0,13] or joystick_button[1,13]
                  a5200[star_raiders]/input_map[key_7] joystick_button[0,14] or joystick_button[1,14]
                  a5200[star_raiders]/input_map[key_8] joystick_button[0,15] or joystick_button[1,15]
                  a5200[star_raiders]/input_map[key_9] joystick_button[0,16] or joystick_button[1,16]
                  a5200[star_raiders]/input_map[key_del] joystick_button[0,17] or joystick_button[1,17]
                  a5200[star_raiders]/input_map[key_0] joystick_button[0,18] or joystick_button[1,18]
                  a5200[star_raiders]/input_map[key_enter] joystick_button[0,19] or joystick_button[1,19]
                  a5200[star_raiders]/input_map[p1_button1] joystick_button[0,0] or joystick_button[1,0]
                  a5200[star_raiders]/input_map[p1_button2] joystick_button[0,1] or joystick_button[1,1]
                  
                  adam/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
                  adam/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
                  adam/input_map[p1_trackball_left] keyboard[0,f24]
                  adam/input_map[p1_trackball_right] keyboard[0,f24]
                  adam/input_map[p2_button1] joystick_button[1,0]
                  adam/input_map[p2_button2] joystick_button[1,1]
                  adam/input_map[p2_button3] joystick_button[1,2]
                  adam/input_map[p2_button4] joystick_button[1,4]
                  adam/input_map[p2_down] joystick_digital[1,0,1,0]
                  adam/input_map[p2_left] joystick_digital[1,0,0,1]
                  adam/input_map[p2_right] joystick_digital[1,0,0,0]
                  adam/input_map[p2_trackball_down] keyboard[0,f24]
                  adam/input_map[p2_trackball_up] keyboard[0,f24]
                  adam/input_map[p2_up] joystick_digital[1,0,1,1]
                  adam/input_dipswitch[controllers] super_action_controllers
                  
                  channelf/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
                  channelf/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
                  channelf/input_map[p1_start] joystick_button[0,8] or keyboard[0,1]
                  channelf/input_map[p1_button5] joystick_button[0,9] or keyboard[0,5]
                  channelf/input_map[p1_button6] joystick_button[0,10] or keyboard[0,6]
                  channelf/input_map[p1_button7] joystick_button[0,11] or keyboard[0,7]
                  channelf/input_map[p1_button4] joystick_button[0,17] or keyboard[0,3]
                  channelf/input_map[p1_button3] joystick_button[0,18] or keyboard[0,4]
                  channelf/input_map[p1_button2] joystick_button[0,0] or keyboard[0,z]
                  channelf/input_map[p1_button1] joystick_button[0,1] or keyboard[0,x]
                  channelf/input_map[p2_button5] joystick_button[1,9]
                  channelf/input_map[p2_button6] joystick_button[1,10]
                  channelf/input_map[p2_button7] joystick_button[1,11]
                  channelf/input_map[p2_button4] joystick_button[1,17]
                  channelf/input_map[p2_button3] joystick_button[1,18]
                  channelf/input_map[p2_button2] joystick_button[1,0]
                  channelf/input_map[p2_button1] joystick_button[1,1]
                  
                  coleco/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
                  coleco/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
                  coleco/input_map[key_q] joystick_button[1,8]
                  coleco/input_map[key_w] joystick_button[1,9]
                  coleco/input_map[key_e] joystick_button[1,10]
                  coleco/input_map[key_r] joystick_button[1,11]
                  coleco/input_map[key_t] joystick_button[1,12]
                  coleco/input_map[key_y] joystick_button[1,13]
                  coleco/input_map[key_u] joystick_button[1,14]
                  coleco/input_map[key_i] joystick_button[1,15]
                  coleco/input_map[key_o] joystick_button[1,16]
                  coleco/input_map[key_p] joystick_button[1,17]
                  coleco/input_map[key_k] joystick_button[1,18]
                  coleco/input_map[key_l] joystick_button[1,19]
                  coleco/input_map[p2_button1] joystick_button[1,0]
                  coleco/input_map[p2_button2] joystick_button[1,1]
                  coleco/input_map[p2_button3] joystick_button[1,2]
                  coleco/input_map[p2_button4] joystick_button[1,3]
                  coleco/input_map[p2_down] joystick_digital[1,0,1,0]
                  coleco/input_map[p2_left] joystick_digital[1,0,0,1]
                  coleco/input_map[p2_right] joystick_digital[1,0,0,0]
                  coleco/input_map[p2_up] joystick_digital[1,0,1,1]
                  coleco/input_dipswitch[extra_controllers] super_action_controllers
                  
                  intv/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
                  intv/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
                  intv/input_map[key_q] joystick_button[1,8]
                  intv/input_map[key_w] joystick_button[1,9]
                  intv/input_map[key_e] joystick_button[1,10]
                  intv/input_map[key_r] joystick_button[1,11]
                  intv/input_map[key_t] joystick_button[1,12]
                  intv/input_map[key_y] joystick_button[1,13]
                  intv/input_map[key_u] joystick_button[1,14]
                  intv/input_map[key_i] joystick_button[1,15]
                  intv/input_map[key_o] joystick_button[1,16]
                  intv/input_map[key_p] joystick_button[1,17]
                  intv/input_map[key_k] joystick_button[1,18]
                  intv/input_map[key_l] joystick_button[1,19]
                  intv/input_map[p2_button1] joystick_button[1,0]
                  intv/input_map[p2_button2] joystick_button[1,1]
                  intv/input_map[p2_button3] joystick_button[1,2]
                  intv/input_map[p2_left] joystick_digital[1,0,0,1]
                  intv/input_map[p2_down] joystick_digital[1,0,1,0]
                  intv/input_map[p2_right] joystick_digital[1,0,0,0]
                  intv/input_map[p2_up] joystick_digital[1,0,1,1]
                  
                  280x210/display_resize fractional
                  320x192/display_mode sdl_1824x984
                  320x192/display_resize fractional
                  320x192x59/display_mode sdl_1824x984
                  320x192x59/display_resize fractional
                  336x225/display_mode sdl_416x288
                  336x225/display_resize fractional
                  320x204/display_mode sdl_1920x1080
                  320x204/display_resize fractional
                  800x300x50/display_mode generate-double
                  
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(200); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_u,75); delay(75); simulate_key(key_c,75); delay(75); simulate_key(key_k,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_e,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_e,75); delay(75); simulate_key(key_g,75); delay(75); simulate_key(key_g,75); delay(75); simulate_key(key_2,50); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
                  
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(200); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_l,75); delay(75); simulate_key(key_o,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_d,75); delay(75); simulate_key(key_2,50); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
                  
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_l,75); delay(75); simulate_key(key_o,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_d,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
                  
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_t,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_r,75); delay(75); simulate_key(key_u,75); delay(75); simulate_key(key_s,75); delay(75); simulate_key(key_t,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
                  
                  input_map[p1_up] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,up]
                  input_map[p1_down] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,down]
                  input_map[p1_left] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,left]
                  input_map[p1_right] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,right]
                  input_map[p1_start] joystick_button[0079_0006_3,7] or keyboard[0,1]
                  input_map[p1_select] joystick_button[0079_0006_3,7] or keyboard[0,5]
                  input_map[p2_up] joystick_digital[0079_0006,0,0,0] or keyboard[0,r]
                  input_map[p2_down] joystick_digital[0079_0006,0,0,1] or keyboard[0,f]
                  input_map[p2_left] joystick_digital[0079_0006,0,1,1] or keyboard[0,d]
                  input_map[p2_right] joystick_digital[0079_0006,0,1,0] or keyboard[0,g]
                  input_map[p2_button1] joystick_button[0079_0006,1] or keyboard[0,a]
                  input_map[p2_button2] joystick_button[0079_0006,3] or keyboard[0,s]
                  input_map[p2_button3] joystick_button[0079_0006,5] or keyboard[0,q]
                  input_map[p2_button4] joystick_button[0079_0006,0] or keyboard[0,w]
                  input_map[p2_button5] joystick_button[0079_0006,2]
                  input_map[p2_button6] 
                  input_map[p2_button7] 
                  input_map[p2_button8] 
                  input_map[p2_button9] 
                  input_map[p2_button10] 
                  input_map[p2_start] joystick_button[0079_0006,4] or joystick_button[0079_0006_3,10] or keyboard[0,2]
                  input_map[p2_select] joystick_button[0079_0006,4] or joystick_button[0079_0006_3,10] or keyboard[0,6]
                  input_map[ui_up] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,up]
                  input_map[ui_down] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,down]
                  input_map[ui_left] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,left]
                  input_map[ui_right] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,right]
                  input_map[ui_select] joystick_button[0079_0006_3,2] or keyboard[0,enter]
                  input_map[ui_record_start] 
                  input_map[ui_record_stop] 
                  
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_1] joystick_button[0079_0006_3,7] or keyboard[0,1]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_enter] joystick_button[0079_0006,19] or keyboard[0,enter]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_a] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,a]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_s] joystick_button[0079_0006_3,7] or keyboard[0,s]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_z] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,z]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_space] joystick_button[0079_0006_3,2] or keyboard[0,space]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_comma] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,comma]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_period] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,period]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_1] joystick_button[0079_0006,8] or keyboard[0,1]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_ctrl] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,lcontrol]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_space] joystick_button[0079_0006_3,7] or joystick_button[0079_0006_3,5] or keyboard[0,space]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_enter] joystick_button[0079_0006_3,0] or keyboard[0,enter]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[p1_button1] 
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[p1_button2] 
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_1] joystick_button[0079_0006,8] or keyboard[0,1]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_tab] joystick_button[0079_0006_3,1] or keyboard[0,tab]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_a] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,a]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_z] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,z]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_space] joystick_button[0079_0006_3,5] or keyboard[0,space]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_h] joystick_button[0079_0006_3,4] or keyboard[0,h]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_enter] joystick_button[0079_0006_3,0] or keyboard[0,enter]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_1] joystick_button[0079_0006,8] or keyboard[0,1]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_enter] joystick_button[0079_0006,19] or keyboard[0,enter]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_lshift] joystick_button[0079_0006_3,2] or keyboard[0,lshift]
                  bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_rshift] joystick_button[0079_0006_3,2] or keyboard[0,lshift]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_1] joystick_button[0079_0006,8] or keyboard[0,1]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_enter] joystick_button[0079_0006,19] or keyboard[0,enter]
                  bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
                  

                  RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                  • S
                    spud11 @SpudsMcToole
                    last edited by spud11

                    @SpudsMcToole Lastly, I've got a complete list of the symbols and naming convention for simulating events etc:

                    Symbols:
                    This is the complete list of all the predefined symbols available.
                    These are the event symbols available for the simulate_event(EVENT, TIME) and event(EVENT) commands :

                    p1_up, p1_down, p1_left, p1_right, p2_up, p2_down, p2_left, p2_right, p1_button1, p1_button2, p1_button3, p1_button4, p1_button5, p1_button6, p1_button7, p1_button8, p1_button9, p1_button10, p2_button1, p2_button2, p2_button3, p2_button4, p2_button5, p2_button6, p2_button7, p2_button8, p2_button9, p2_button10, start1, start2, start3, start4, coin1, coin2, coin3, coin4, service_coin1, service_coin2, service_coin3, service_coin4, service, tilt
                    

                    And:

                    ui_mode_next, ui_mode_pred, ui_record_start, ui_record_stop, ui_turbo, ui_cocktail, ui_configure, ui_on_screen_display, ui_pause, ui_reset_machine, ui_show_gfx, ui_frameskip_dec, ui_frameskip_inc, ui_throttle, ui_show_fps, ui_snapshot, ui_toggle_cheat, ui_up, ui_down, ui_left, ui_right, ui_select, ui_cancel, ui_pan_up, ui_pan_down, ui_pan_left, ui_pan_right, ui_show_profiler, ui_show_colors, ui_toggle_ui, ui_toggle_debug, ui_save_state, ui_load_state, ui_add_cheat, ui_delete_cheat, ui_save_cheat, ui_watch_value
                    

                    These are the keyboard symbols available for the simulate_key(EVENT, TIME) (for example, the script_play) command:

                    key_a, key_b, key_c, key_d, key_e, key_f, key_g, key_h, key_i, key_j, key_k, key_l, key_m, key_n, key_o, key_p, key_q, key_r, key_s, key_t, key_u, key_v, key_w, key_x, key_y, key_z, key_0, key_1, key_2, key_3, key_4, key_5, key_6, key_7, key_8, key_9, key_0_pad, key_1_pad, key_2_pad, key_3_pad, key_4_pad, key_5_pad, key_6_pad, key_7_pad, key_8_pad, key_9_pad, key_f1, key_f2, key_f3, key_f4, key_f5, key_f6, key_f7, key_f8, key_f9, key_f10, key_f11, key_f12, key_esc, key_backquote, key_minus, key_equals, key_backspace, key_tab, key_openbrace, key_closebrace, key_enter, key_semicolon, key_quote, key_backslash, key_less, key_comma, key_period, key_slash, key_space, key_insert, key_del, key_home, key_end, key_pgup, key_pgdn, key_left, key_right, key_up, key_down, key_slash_pad, key_asterisk_pad, key_minus_pad, key_plus_pad, key_period_pad, key_enter_pad, key_prtscr, key_pause, key_lshift, key_rshift, key_lcontrol, key_rcontrol, key_lalt, key_ralt, key_scrlock, key_numlock, key_capslock, key_lwin, key_rwin, key_menu
                    

                    RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                    • S
                      SpudsMcToole Banned @spud11
                      last edited by

                      @spud11 said in AdvMESS For Dummies - a basic guide:

                      bbcbp128/script_play delay(750); simulate_key(key_scrlock,75);

                      Fantastic! That one solved it - left Alt and Tab now brings up the menu. Cheers :)

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                      • S
                        SpudsMcToole Banned
                        last edited by

                        Okay, so this seems to be how to get everything working and customisable on BBC, so I'll also add it to the OP.

                        Firstly, add this line on its own somewhere in the .RC file:

                        bbcbp128/script_play delay(750); simulate_key(key_scrlock,75);
                        

                        That enables the MESS menu to be brought up.

                        When you start a game, press left-Alt and Tab to bring the menu up. Go to "Input (this system)" and map the controls for that game. Despite the name, this actually appears to be a per-game mapping, not system-wide, which is handy.

                        When you're done, quit out. Now your bbcmicro.rc file will have a bunch of lines like this in it:

                        bbcbp128[home_pi_retropie_roms_bbcmicro_killer]/input_map[key_z] keyboard[0,z] or joystick_digital[0079_0011,0,0,1]
                        bbcbp128[home_pi_retropie_roms_bbcmicro_killer]/input_map[key_x] keyboard[0,x] or joystick_digital[0079_0011,0,0,0]
                        

                        The important thing about these is that they tell you what MESS uses as its internal name for the game - this is Killer Gorilla, and MESS has titled it "killer".

                        If you don't mind manually typing CHAIN "KILLER" every time you want to boot the game up, you're already done. The control keys have been mapped to your joystick and saved, so you only have to set them once for each game in your library.

                        If, however, you also want to automate the boot process, you'll need one of two lines.

                        For games which boot with CHAIN "GAMENAME", add this line to the .RC file before the control-map lines above:

                        bbcbp128[home_pi_retropie_roms_bbcmicro_GAMENAME]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_g,100); delay(75); simulate_key(key_a,75); delay(100); simulate_key(key_m,75); delay(100); simulate_key(key_e,75); delay(100); simulate_key(key_n,75); delay(100); simulate_key(key_a,75); delay(100); simulate_key(key_m,75); delay(100); simulate_key(key_e,75); delay(100); simulate_key(key_2,75); delay(100); simulate_key(key_capslock,75); delay(100); simulate_key(key_enter,75); delay(100);
                        

                        Replace "GAMENAME" with whatever MESS has told you is its internal name for the game - eg "killer" in our example above - and change the letters g-a-m-e-n-a-m-e in the script for the letters of whatever that title is. (Obviously you might need to add or delete a couple.)

                        For games which boot with *RUN "GAMENAME", do the exact same but use this template:

                        bbcbp128[home_pi_retropie_roms_bbcmicro_GAMENAME]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_capslock,75); delay(75); simulate_key(key_quote,75); delay(75); simulate_key(key_r,75); delay(100); simulate_key(key_u,100); delay(100); simulate_key(key_n,100); delay(100); simulate_key(key_space,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_g,100); delay(75); simulate_key(key_a,75); delay(100); simulate_key(key_m,75); delay(100); simulate_key(key_e,75); delay(100); simulate_key(key_n,75); delay(100); simulate_key(key_a,75); delay(100);  simulate_key(key_m,75); delay(100); simulate_key(key_e,75); delay(100); simulate_key(key_2,75); delay(100); simulate_key(key_capslock,75); delay(100); simulate_key(key_enter,75); delay(100);
                        

                        AFAIK every game on the BBC runs with either CHAIN or *RUN, so those two templates should cover you for everything. You now have fully-automated BBC games loading, booting and running with custom control mappings.

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                        • OneSwitchO
                          OneSwitch
                          last edited by

                          Great work. Section 6 didn't work for me. I needed this:

                          advmess = "/opt/retropie/emulators/advmame/bin/advmess bbcb -floppy %ROM%"
                          default = "advmess"

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                          • S
                            spud11 @OneSwitch
                            last edited by

                            @OneSwitch Might be because you haven't manually set up a separate .rc file for the BBC Micro called bbcmicro.rc. I'm assuming you're using the standard advmess.rc configuration file?

                            RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                            • OneSwitchO
                              OneSwitch @spud11
                              last edited by

                              @spud11 Maybe linked to having previously set-up the Channel F using the advmess.rc file. I did set up the separate file as described. Don't want to break the Channel F so happy it's working a bit.

                              I'm finding I can't SHIFT+BREAK at the minute, but just having the BBC 32K window is big progress for me, thanks.

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                              • OneSwitchO
                                OneSwitch
                                last edited by

                                I'm finding as soon as I press "." it's swapping resolutions up until a crash point. Makes loading games impossible. I'd better read the rest of the above first, but if it's not explained, any thoughts?

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                                • OneSwitchO
                                  OneSwitch @OneSwitch
                                  last edited by

                                  @OneSwitch Lots of remapping is the answer...

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                                  • OneSwitchO
                                    OneSwitch @SpudsMcToole
                                    last edited by

                                    Thanks so much for doing all of this. I found that auto-start didn't work for me though. I've had to do this...

                                    bbcbp128[home_pi_retropie_roms_bbcmicro_lottery]/script_play delay(750); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_lalt,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_m,100); delay(75); simulate_key(key_e,75); delay(100); simulate_key(key_n,75); delay(100); simulate_key(key_u,75); delay(100); simulate_key(key_2,75); delay(100); simulate_key(key_enter,75); delay(100); 
                                    

                                    Where I'm using the BBC Master emulator (bbcp128), and needed to CHAIN"MENU" [return] to get the game running. I found that the " " part wasn't working for me. Hope this helps a bit further.

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                                    • S
                                      spud11 @OneSwitch
                                      last edited by

                                      @OneSwitch It looks like you didn't need to "type" the scroll lock or the capslock keys in your script. Would that be right?

                                      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                                      • OneSwitchO
                                        OneSwitch @spud11
                                        last edited by

                                        @spud11 - Yes that's right. I'm not sure why the slight differences. I'm also finding (after some tweaking) that every game seems to store its own unique joystick settings. Which is very handy, albeit laborious.

                                        Love the auto-boot script. Thanks for that.

                                        Wondering now.... Is it possible to have two separate BBC Micro areas. One for 32K Model B and one for BBC Master 128K, as they both have lots of incompatibility issues I find, between one another.

                                        Cheers again for all this.

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                                        • ?
                                          A Former User
                                          last edited by A Former User

                                          The Master can be made more compatible using older Model B os, I do this on a real master using a switchable multi-os. I found os 1.20 to be the most compatible. Whether this can be done in emulation, I don't yet know.

                                          One thing I can't seem to get working is saving per-game settings like you all seem to be doing, my settings aren't saved when I exit.
                                          I would like to get a specific video mode working, higher horizontal res + multiplier x2 - which gives a picture far closer to the real thing.

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                                          • S
                                            spud11 @OneSwitch
                                            last edited by spud11

                                            @OneSwitch No worries - my contribution to the betterment of humanity!

                                            I just had a look at my emulators.cfg for BBC Micro which is:

                                            beebem = "/usr/local/bin/beebem %ROM%"
                                            default = "advmess"
                                            beebem2 = "%ROM%"
                                            advmess = "/opt/retropie/emulators/advmame/bin/advmess bbcbp128 -floppy %ROM%"
                                            b-em = "/opt/retropie/emulators/b-em/b-em %ROM%" -m10
                                            beebem3 = "/opt/retropie/emulators/beebem2/beebem2 %ROM%"
                                            

                                            I have a feeling if you wanted to replicate the 32K Model B as well as the 128, you'd just need to add another configuration manually to this file. When you start a game, you'd need to bring up the blue menu to pick the new 32K configuration for that particular game.

                                            As that can be a bit of a pain (ie destroys immersion), what I often do with my systems is create a new configs folder and a new roms folder - one for the BBC 128 and another for the BBC 32K. I then combine the 2 romlists into a new combined Attract Mode romlist. That way I don't need to bring up the blue menu when I start a game - the game automatically has the right configuration.

                                            I would also create a new emulator in the Attract Mode emulators folder which would look something like this:

                                            # Generated by Attract-Mode v2.2.1
                                            #
                                            executable           /opt/retropie/supplementary/runcommand/runcommand.sh
                                            args                 0 _SYS_ bbcmicro32k "[romfilename]"
                                            rompath              /home/pi/RetroPie/roms/bbcmicro32k
                                            romext               .ssd;.SSD
                                            system               BBC Micro
                                            info_source          thegamesdb.net
                                            artwork    flyer           /home/pi/RetroPie/roms/bbcmicro/flyer
                                            artwork    marquee         /home/pi/RetroPie/roms/bbcmicro/marquee
                                            artwork    snap            /home/pi/RetroPie/roms/bbcmicro/snap
                                            artwork    wheel           /home/pi/RetroPie/roms/bbcmicro/wheel
                                            

                                            RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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