PSA: Not using your display's native resolution can add major input lag
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Ah also, the important part of my original post is that Game Mode (which is recommended by the guide) might not appear if not outputting at 720p/1080p signal (which is not native for most 720p-only TVs). I myself was very confused initially why I couldn't activate it until I realised this "detail".
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@hhromic said in PSA: Not using your display's native resolution can add major input lag:
I would dare to say that almost every cheap 720p TV has 1368 x 768 panels, for almost every brand. They are very cheap to produce compared to a 1280 x 720 panel, hence why they use it for 720p-only cheap TVs. I can bet 99% of users with 720p-only TVs have these non-standard resolution panels :).
point taken, but this seems a little pedantic :) a TV marketed as 720p but is actually using a 1368x768 panel is presumably going to have a dedicated cost-free scaler to get the panel to display the marketed resolution, lest it became useless for gaming, or just about anything you'd want to use it for (or maybe they are just useless!).
when using a 'blank' video mode as is the default, and what my guide suggests, the pi is going to use the video mode that the TV instructs during the HDMI handshake. generally i would presume that the video mode instructed is the most performant.
Ah also, the important part of my original post is that Game Mode (which is recommended by the guide) might not appear if not outputting at 720p/1080p signal (which is not native for most 720p-only TVs). I myself was very confused initially why I couldn't activate it until I realised this "detail".
in your particular scenario i would want to use a slow motion camera to see if 720p 'game mode' was actually less laggy than 1368x768 + post processing effects manually turned off. i wonder...
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@dankcushions said in PSA: Not using your display's native resolution can add major input lag:
@hhromic said in PSA: Not using your display's native resolution can add major input lag:
I would dare to say that almost every cheap 720p TV has 1368 x 768 panels, for almost every brand. They are very cheap to produce compared to a 1280 x 720 panel, hence why they use it for 720p-only cheap TVs. I can bet 99% of users with 720p-only TVs have these non-standard resolution panels :).
point taken, but this seems a little pedantic :) a TV marketed as 720p but is actually using a 1368x768 panel is presumably going to have a dedicated cost-free scaler to get the panel to display the marketed resolution, lest it became useless for gaming, or just about anything you'd want to use it for (or maybe they are just useless!).
They probably have these scalers, yes. This 1366 x 768 cheaper panels thing is a very old trick (aka dick move) from manufacturers to be able to sell TVs as "HD-ready TVs", is a bit dissappointing but that is how it is for these to remain cheap to sell.
From: https://www.techradar.com/news/best-tv-us/2
HD TVs come in two resolutions. Sets with the HD ready are required to be able to display a minimum 720p picture, and generally has a screen resolution of 1366 x 768 pixels. Meanwhile, Full HD TVs have a higher resolution of 1920 x 1080 pixels. It's highly advisable that you don't go for anything less than full HD in this day and age.
The real recommendation here is "don't go for HD-ready TVs, but FullHD" :) However the HD-ready ones are cheaper so probably to be found with the average RetroPie user.
when using a 'blank' video mode as is the default, and what my guide suggests, the pi is going to use the video mode that the TV instructs during the HDMI handshake. generally i would presume that the video mode instructed is the most performant.
My TV reports back 1366 x 768 as the optimum resolution and the RPI uses that by default, yes. However the TV is not smart enough to realise that you want to use games there and offer a Game Mode-compatible mode instead, aka 720p. Real consoles typically send signals in 720p/1080p so they are covered automatically and the Game Mode is available out of the box.
I think the problem is mostly for cheap HD-ready TVs + 720p mode. Any 1080p FullHD TV should benefit directly from not forcing a resolution mode as you suggest. This said, I think the best advise to give in a guide would be "If you have an HD-ready TV, force CEA-4 mode, otherwise leave it blank for automatic mode". That probably will make most users happy out-of-the-box.
in your particular scenario i would want to use a slow motion camera to see if 720p 'game mode' was actually less laggy than 1368x768 + post processing effects manually turned off. i wonder...
I definitively wanted to do that test when I was testing my TV, unfortunately I don't have a slowmo shooting phone nor camera :(. However, without Game Mode the latency/lag is very noticeable in demanding cores such as
lr-snes9x
, that are much better with Game Mode. I do have a performant RPI 3B+. -
@hhromic it's a real shame that so many of those 720p TVs do that :( even if they mitigate the lag from the upscale operation, you're still going to have an ugly image with either blurring or other scaling artefacts when running at 1280x720 on a panel that is natively 1366x768 :/
this is actually the reason i added this section to the overscan guide - i noticed that by default my 1080p samsung TV was assuming there was overscan garbage being sent as part of the 1080p image, and cropping it slightly. this in combination with
disable_overscan=0
meant that i was getting some ugly scaling artefacts - very obvious when using a CRT shader as i was getting moire patterns. i immediately solved my issue with the tip in the linked section, but i guess it's a trickier decision for you if that kind of solution causes display lag :( -
@hhromic oh, interesting! someone on reddit has the opposite scenario to you! 720p TVs are weird...
https://www.reddit.com/r/RetroPie/comments/9ty2kk/retropie_vs_snes_classic/e9380li/i think my advice for 720p TV owners is: buy another TV :D
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@dankcushions said in PSA: Not using your display's native resolution can add major input lag:
i think my advice for 720p TV owners is: buy another TV :D
Whoops, too late. I already bought a new TV a few weeks ago.
This one, while 720p, is leaps and bounds better than my old one. My old one had no overscan or scaling settings. Most things just wouldn't work on that TV. Chromecast would be unusable due to not scaling properly.
The new one was on sale, $99.
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@dankcushions said in PSA: Not using your display's native resolution can add major input lag:
@hhromic oh, interesting! someone on reddit has the opposite scenario to you! 720p TVs are weird...
https://www.reddit.com/r/RetroPie/comments/9ty2kk/retropie_vs_snes_classic/e9380li/i think my advice for 720p TV owners is: buy another TV :D
+1000 , definitively if one has the budget... cheap 720p TVs are sometimes not worth the hassle
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@lilbud said in PSA: Not using your display's native resolution can add major input lag:
@dankcushions said in PSA: Not using your display's native resolution can add major input lag:
i think my advice for 720p TV owners is: buy another TV :D
Whoops, too late. I already bought a new TV a few weeks ago.
This one, while 720p, is leaps and bounds better than my old one. My old one had no overscan or scaling settings. Most things just wouldn't work on that TV. Chromecast would be unusable due to not scaling properly.
The new one was on sale, $99.
that sounds nice, what brand/model it is? is the panel 1280 x 720 or 1366 x 768 ?
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@hhromic The panel is 1366x768, but it is advertised as 720p
It really is a nice panel, has a full scan mode so nothing is cut off. I think it is also more than 60hz. Cause the black frame insertion setting on RA doesn't flicker. So I think it is 120hz, though I'm not sure.
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@lilbud yes they are always advertised as 720p "HD ready", the panel size is "implementation detail" ... your experience sounds great.. not every 1366 x 768 panel is made equal.. nor the controller boards.. so I guess you got a good value for your money :)
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