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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    is that really "enhanced resolution"?

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    • ?
      A Former User
      last edited by

      Tekken 3 had a weird resolution of 384x480, so doubling a already low resolution only gets you 768x960. So, if your are running a 1080p res, then 768x960 will still look blocky.
      Personally, I prefer the Playstation's original resolution, but then I am using my Pi on a CRT.

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      • dankcushionsD
        dankcushions Global Moderator
        last edited by dankcushions

        i think tekken 3 might be a weird case because it was interlaced. the option might not even do anything. almost any other 3d game should look quite noticeably better. you don't have to restart to see the effect.

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        • N
          naddel81
          last edited by

          ok, will try in another game. so tekken 3 is out of bounds here?

          dankcushionsD 1 Reply Last reply Reply Quote 0
          • dankcushionsD
            dankcushions Global Moderator @naddel81
            last edited by

            @naddel81 that's what i said...

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            • N
              naddel81
              last edited by

              it works fine on tomb raider, so it is really game dependant.
              can we even bump the resolution further? "enhanced" doubles it, I guess. to can we triple it? or will the pi3 b+ max out then?

              dankcushionsD 1 Reply Last reply Reply Quote 0
              • George SpiggottG
                George Spiggott
                last edited by

                I find that some game are enhanced more than others. I remember Tekken 3 having fewer 'jaggs' than Tekken 2 back on the PlayStation 1 and I also noticed that Tekken 3 didn't look that much better enhanced. Soul Reaver, Panzer Front and Crash Team Racing are much improved. Some games like Shadow Man or Soul Calibre are improved but no better for it because of other graphical issues. Medieval and Future Cop are others game that do not seem to be improved much by enhanced resolution.

                I assume that the doubling could be enhanced further subject only to maintaining the aspect ratio and the power of the Pi. Maybe something to look forward to in the Pi 4.

                What are the typical screen resolutions of PlayStation 1 games?

                Currently running:
                Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

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                • dankcushionsD
                  dankcushions Global Moderator @naddel81
                  last edited by

                  @naddel81 i checked the code and it's just 'high resolution games' that the enhanced resolution doesn't touch. so things like tekken 3, bloody roar 2 i think, etc.

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                  • N
                    naddel81
                    last edited by

                    I assume it does not touch those because it would hit a GPU bottleneck then?

                    dankcushionsD 1 Reply Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator @naddel81
                      last edited by

                      @naddel81 pcsx_rearmed does not use the GPU as such. it has a CPU renderer. i don't know why it doesn't affect them but the whole thing is a hack in an otherwise accurate emulator, and it already has side effects in some games, so maybe it's just too difficult to implement on games using the PSX's higher resolution modes

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                      • N
                        naddel81
                        last edited by

                        ok, good to know! might it be possible to get the anty polygon wobble in? on PC it is pgxp, I guess.

                        dankcushionsD 1 Reply Last reply Reply Quote 0
                        • dankcushionsD
                          dankcushions Global Moderator @naddel81
                          last edited by

                          @naddel81 not with the neon renderer we use - it's in lr-beetle-playstation-hw, but that needs better hardware

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                          • N
                            naddel81
                            last edited by

                            ok, then we wait eagerly for the next pi iteration.

                            1 Reply Last reply Reply Quote 0
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