New Hypseus and lr-Daphne to add on Retropie-Setup
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Aside for testing/feedback purposes, is lr-daphne (or what the the thread was originally about, hypseus) a viable alternative yet? My main interest is in the controller mapping - that's my main gripe with daphne is that if I switch controller to a different port, or change controllers, mapping is all messed up.
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Some news about the possibilty to put lr-daphne and hyperseus in experimental section? Someone with a github account, please publish the compilled code on pull request.
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Would love to be able to get Badlands working on RetroPie, and Astron Belt not buggy (it will often play infinitely until you're flying across banded colour test-cards). Good luck!
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Any updates on adding lr-daphne? https://github.com/libretro/daphne
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Last source update the 22 November ...
- I don't remember, but are all the games working fine like on the original Daphne emulator ? Same accurate emulation and speed.
- Thanks for your install script @cyperghost :) Will it be officially added to retropie-setup ?
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@darknior I didn't notice @cyperghost 's repo that adds it in. I'll try that now, thanks. I just want to play Road Blaster and Time Gal.
Update: None of my games load. Logs say nothing's wrong. Meh. -
@darknior @Darksavior (aka the dark ones ;) ) Care to share the link to that repo? I couldn't find it on the web …
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@Clyde https://github.com/crcerror/RetroPie-Shares
wget http://raw.githubusercontent.com/crcerror/RetroPie-Shares/master/daphne-dev.sh -O /home/pi/RetroPie-Setup/scriptmodules/ports/daphne-dev.sh
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@Darksavior said in Hypseus new Daphne fork to try on Retropie:
I just want to play Road Blaster and Time Gal.
These games use SINGE engine in Daphne, we don't have it on Retroarch :(
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I tried lr-daphne on my pc and figured out the directory structure to get that working. No audio and crashes too much to bother.
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can you tell me the directory structure as i couldnt figure it out before, i need to know where all roms and video/sound files need to be placed
thanks
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@Stuart2773 The wiki has a rough layout. Again, I got it working for pc and it wasn't a good experience. I'm not going to waste my time figuring out the directory structure on the pi. No audio and it crashes when I insert coins. It's not ready.
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@Stuart2773 There's a thread about the directory structure in the git repo : https://github.com/libretro/daphne/issues/35
@Darksavior (and maybe @cyperghost ) lr-daphne builds correctly on my Pi, but fails with these errors on my pc running Kubuntu 64 bit 18.04.1. Any ideas how to solve that?
/usr/bin/ld: cannot find -lbcm_host /usr/bin/ld: cannot find -lvchostif collect2: error: ld returned 1 exit status Makefile:187: recipe for target 'daphne_libretro.so' failed
@darknior If this strays too much from the thread's topic, please say so and I'll open a new thread about it.
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@Clyde said in New Hypseus and lr-Daphne to add on Retropie-Setup:
@darknior If this strays too much from the thread's topic, please say so and I'll open a new thread about it.
No problem, i have modify my title and first post.
But i don't have try it for the moment, i can't really understand and explain the "Directory structure" if you can explain it here in a few lines. Thanks
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@darknior As far as I derived from https://github.com/libretro/daphne and this comment from @grant2258 in the issue #35, the directory structure should be as follows, e.g. for Dragon's Lair:
../lr-daphne |-- framefile | |-- lair.commands | |-- lair.dat | |-- lair.m2v | |-- lair.ogg | `-- lair.txt `-- roms `-- lair.zip
The contents of
lair.txt
:. 151 lair.m2v
But as bslenul said, lr-daphne exits with an segmentation fault. My steps in detail:
- Install lr-daphne with @cyperghost's script.
- Create the directory
/RetroPie/roms/ports/lr-daphne
. - Put the game files in the directory structure as mentioned above.
- Create a script file
/RetroPie/roms/ports/lr-daphne.sh
and make it executable. - The content of
lr-daphne.sh
:
/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/ports/lr-daphne/daphne_libretro.so /home/pi/RetroPie/roms/ports/lr-daphne/
- Run
lr-daphne.sh
:
~/RetroPie/roms/ports $ ./lr-daphne.sh ./lr-daphne.sh: line 1: 12015 Segmentation fault /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/ports/lr-daphne/daphne_libretro.so /home/pi/RetroPie/roms/ports/lr-daphne/
For now, I'll let it rest until it will be included properly in RetroPie or someone comes up with another solution.
edit: two typos
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@Clyde Thanks a lot, i will try it and report if it works fine for me or not.
I have Retropie 4.3 and an other with 4.4, to make the tests. -
is the command file really needed? i have some games running fine without commands.. dont know what i can improve by adding it
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Has there been any updates on lr-daphne? I tried again, but couldn't get it to work. Has anyone have this running? I installed through cyperghost's script, but I am still completely lost on where the folder tree belongs.
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@BiZzAr721 I wouldn't bother waiting. I tried it a few months ago on pc via retroarch. Besides the ridiculous folder structure to even get it to load, most games wouldn't load and the ones that did I wouldn't get audio and then it'd crash. Hypseus seems dead too.
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@Darksavior I wasted a couple of hours trying to get it working - I was hopeful when I saw the install script! Thanks for that quick reply.
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