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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Unresponsive Buttons in Game

    Scheduled Pinned Locked Moved Help and Support
    button problembuttonsretropie 4.4joystick error
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    • M
      mystdota
      last edited by

      I have no idea, I've even done 2 fresh installs and it's still unresponsive.

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @mystdota
        last edited by

        @mystdota Are you able to configure them in Emulationstation ? Are they detected by RetroPie ?

        M 1 Reply Last reply Reply Quote 0
        • M
          mystdota @mitu
          last edited by

          @mitu Yes, they are all mapped correctly. Navigating emulationstation isn't an issue at all.

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @mystdota
            last edited by

            @mystdota Can you run a game with verbose logging enabled from the Runcommand lauch menu and add the resulting log file (/dev/shm/runcommand.log) to pastebin.com so we can take a look ?

            M 1 Reply Last reply Reply Quote 0
            • M
              mystdota @mitu
              last edited by

              @mitu Hey, sorry to sound clueless. I'm not sure how to get the log file, I can't find anything in the boot drive of the Retropie SD card, and the other drive is unreadable by my PC.

              mituM ClydeC 2 Replies Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @mystdota
                last edited by

                @mystdota Enable SSH on your PI, and then you can use WinSCP from your PC to access the files on your PI - this was you'll be able to get the log file.

                1 Reply Last reply Reply Quote 0
                • ClydeC
                  Clyde @mystdota
                  last edited by

                  @mystdota You also could copy the file to the boot partition of the sd card. After running a game with verbose logging, press F4 in Emulation Station to go to the command console and enter this command:

                  sudo cp /dev/shm/runcommand.log /boot
                  

                  You can exit the console back to ES by entering exit.

                  Mind that /dev/shm is a RAM disk that will be wiped with each system shutdown or reboot. And remember to delete the file from /boot afterwards to save space.

                  1 Reply Last reply Reply Quote 0
                  • M
                    mystdota
                    last edited by

                    Hello guys.

                    Sorry for the late replies, I've been really busy at work.

                    I was about to hook up a keyboard to get the logs when I discovered some new developments. I added a new rom, and managed to play it the first time, albeit on the 2nd player set of buttons, though left was right and up and down wasn't working and such. I restarted, remapped all the controls and went into the game again, just to have the same problem at square one, which is I'm assuming the Start button got remapped somewhere else.

                    I then remapped again and navigated through Retropie's options. Upon entering an option screen, I was unable to select the quit button, so the A button had been remapped somewhere else. I then spammed every button until I could leave, which ended up being Player 1 Left Shoulder button. After returning to the options screen, my joystick had inverted and only the player 2 A button worked.

                    Very strange, and very confusing!

                    1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator
                      last edited by mitu

                      When using a 2 player combination with the same gamepad remember that

                      • you have to wire the buttons for both players in the same position, so they produce identical results for the same button (A for P1 should be wired similar to A for P2, etc.)
                      • you only need to map the buttons for 1 player (P1 or P2), since the mapping will automatically apply to the other player. That's why it's important to have the gamepads wired identically.
                      1 Reply Last reply Reply Quote 0
                      • ClydeC
                        Clyde
                        last edited by Clyde

                        As @mitu said. The reason behind it is that the mappings are stored under the name of the controller in the directory /opt/retropie/configs/all/retroarch/autoconfig/. Thus, if you have identical controllers, only one mapping will be stored for both of them, and if their wiring is different, their common mapping won't fit one of them.

                        edit: "will be" -> "are" + "doesn't" -> "won't" 😉

                        1 Reply Last reply Reply Quote 1
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