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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-atari800, 5200, artifacting, BASIC, and other guidance

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    lr-atari800atari5200atari 8-bitatari 800artifacts
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    • rkosterR
      rkoster
      last edited by rkoster

      PS, in theory, we could also detect [OSb] or [OSa] and launch with the appropriate machine. There are a few disk images out there that only work with OSb or OSa. It's late though, and I have to stop for today. But it would work the same way, only you need to switch machines to 400/800.

      Also -- the above script can be hacked to work with atari800 as well. You need to remove all the sed lines that affect the core options file, retaining only those that affect atari800.cfg. Probably need to change the path to ~/.atari.cfg, IIRC. And of course, change the emulator name from lr-atari800 to just atari800.

      Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

      1 Reply Last reply Reply Quote 1
      • rkosterR
        rkoster
        last edited by

        I know I'm the only one adding to this thread pretty much, but I just edited a bunch of the preceding, and included new sections explaining OS revisions, the multiplicity of confusing file formats, and a bunch of other things.

        This is far too much to go on the Wiki, but maybe a link to here would be appropriate?

        Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

        pjftP 1 Reply Last reply Reply Quote 3
        • pjftP
          pjft @rkoster
          last edited by

          @rkoster are you sure this wouldn't deserve its own section in the documentation? It's as detailed as it gets and comparable in depth to things like the xboxdrv mapping guide that @mediamogul wrote at one point, for instance.

          Certainly a link would be good, but your call, really.

          rkosterR 1 Reply Last reply Reply Quote 3
          • rkosterR
            rkoster @pjft
            last edited by

            @pjft Oh, I’m fine with it being in the wiki. Don’t know what the process is for that though!

            Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

            pjftP 1 Reply Last reply Reply Quote 0
            • pjftP
              pjft @rkoster
              last edited by

              @rkoster I believe it's all on GitHub, but I imagine someone who's actually documented their own RetroPie contributions (shame on me) would be able to advise better :)

              https://github.com/RetroPie/RetroPie-Setup/wiki/Atari-2600

              rkosterR 1 Reply Last reply Reply Quote 0
              • rkosterR
                rkoster @pjft
                last edited by

                @pjft Well, I added a pile of stuff to the Wiki, including stuff that isn't in the thread (BIOS info mostly).

                Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                1 Reply Last reply Reply Quote 1
                • rkosterR
                  rkoster
                  last edited by rkoster

                  The script has been updated to handle automatically providing the correct settings for OSa games [edit: and OSb games]. This involves setting both the system to Rev. A 400/800, and setting the BASIC revision to A. You will need to find the BASIC Rev. A rom file and place it in the BIOS folder for that part to work correctly; the instructions above have been amended to walk you through that and provide the correct md5 hash for that version of BASIC.

                  If you installed the usual recommended ATARIOSB.ROM, you don't need to install anything for the OSb games.

                  It's also now on github at https://github.com/raphkoster/lr-atari800-runcommand-onstart

                  Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                  rkosterR 1 Reply Last reply Reply Quote 0
                  • rkosterR
                    rkoster @rkoster
                    last edited by

                    I fixed a bug (typo, really) with the handling of OSb games. Updated script is on github.

                    Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                    P 1 Reply Last reply Reply Quote 0
                    • P
                      PCKid @rkoster
                      last edited by

                      @rkoster wow this is great. Thanks. Haven’t read it through completely yet as I’m away on business. But what about games like, one of my favourites, Spelunker that require some keyboard commands like space bar for phantom blaster and keys to launch flares and dynamite. Can that be set on say my shanwan ps3 controller to use it? Basically all others work fine as Atari Joystick. I do have a Logitech wireless keyboard with mouse pad so I could use that in front of me as well for extra commands. But would be fiddly if could all be done with the controller.

                      1 Reply Last reply Reply Quote 0
                      • rkosterR
                        rkoster
                        last edited by rkoster

                        @PCKid Well, it's a big ask to get a computer to work fully with a controller, of course. There's no way to cover every possible mapping. The most common keys that you tend to run into include the number keys (ex: setting difficulty in Jumpman), space bar (Spelunker, as you mention), and Enter, but something like Star Raiders of course demands that you play with the keyboard, never mind all the text adventures or even just games that require that you type your name.

                        The mappings in lr-atari800 are:

                        L3 NA
                        R3 NA
                        L2 KEY SPACE
                        R2 KEY ESCAPE
                        L CONSOL_OPTION
                        R TOGGLE UI
                        SEL CONSOL_SELECT
                        STR CONSOL_START
                        A FIRE1/KEY RETURN IN GUI
                        B KEY RETURN
                        X FIRE2/KEY ESCAPE IN GUI
                        Y VKBD ON/OFF

                        So you do in theory have two keys free where you could put a couple more mappings without stomping something else. I haven't tried this, but you could go to the RGUI (Select-X) and mapping L3 and R3 to the extra keys you need, and then saving a Game Remap file (not a Core Remap, as that will map those keys for all games). But I haven't tried this to see if it works with the lr-atari800 core.

                        You're almost certainly still going to need a keyboard attached for a lot of games.

                        Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                        1 Reply Last reply Reply Quote 0
                        • roslofR
                          roslof
                          last edited by

                          Excited about this, but confused about one section.

                          I downloaded the runcommand-onstart.sh script and placed it in the folder as described, but this is a new file that never existed previously, so nothing is calling/referencing this file.
                          So if I launch lr-atari800 or any of the new emulator options, there is nothing (I don't believe) referencing the script.

                          Is there a missing step somewhere?

                          I do have runcommand.cfg and runcommand-launch-dialog.cfg in the "all" folder. Not sure how this script is actually called.

                          Best!
                          -Ros

                          roslofR 1 Reply Last reply Reply Quote 0
                          • roslofR
                            roslof @roslof
                            last edited by roslof

                            I see now that runcommand is supposed to automatically launch runcommand-onstart.sh if it exists. I added a line to the script to output a text string to /dev/shm/runcommand.log, but it doesn't appear. I don't think runcommand-onstart.sh is actually running.

                            I'm running the unsupported Buster version of Retropie, so maybe I stumbled on something funky. Will keep playing with this.

                            EDIT: I didn't change anything, but the script is suddenly working and I can see my custom string in runcommand.log. Excellent. Will tinker with my ROM filenames and see if I could get this to work.

                            rkosterR 1 Reply Last reply Reply Quote 0
                            • rkosterR
                              rkoster @roslof
                              last edited by

                              @roslof Hope you got it working! Apologies, I have been busy and not visiting the forum.

                              Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                              roslofR jamrom2J 2 Replies Last reply Reply Quote 0
                              • roslofR
                                roslof @rkoster
                                last edited by roslof

                                @rkoster I did, yes. Thank you!

                                There were three gotchas:

                                1. I had a retroarch-core-options.cfg in my atari800 config directory. The script was altering the one in configs/all. So I just tweaked the script to point to the configuration directory.

                                2. I had already overrode a bunch of individual files, which of course would override any changes made by the script. I nuked the manual game overrides and viola! Everything worked perfectly.

                                3. I figured out that your script actually calls BASIC-Rom B, which I wasn't expecting, and the Crash, Crumble and Chomp game wouldn't load. So... I took care of that.

                                Great stuff here!

                                rkosterR 1 Reply Last reply Reply Quote 0
                                • rkosterR
                                  rkoster @roslof
                                  last edited by

                                  @roslof IIRC Crush Crumble and Chomp is a Basic Rev A game, along with OSa. The vast majority of games with fine with Basic B, which is the default recommended install everywhere, but there are a small handful of games that don’t work...

                                  Do you mean the script was loading the wrong one for that game?

                                  Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                                  roslofR TPRT 2 Replies Last reply Reply Quote 0
                                  • roslofR
                                    roslof @rkoster
                                    last edited by roslof

                                    @rkoster I don't think anything was wrong. I didn't have a ROM for BASIC-B, per RetroPie guidance.

                                    For me, I believe OSb is calling BASIC B with this line:

                                    sed -i 's/BASIC\_VERSION=.*/BASIC\_VERSION=B/g' /opt/retropie/configs/atari800/atari800.cfg
                                    

                                    The ATR filename I have is named like this:

                                    Crush Crumble and Chomp (1981)(Epyx)(US)[a][req OSb][BASIC].atr
                                    
                                    1 Reply Last reply Reply Quote 0
                                    • TPRT
                                      TPR @rkoster
                                      last edited by

                                      @rkoster Is there any way to disable the "x" key to not bring up the virtual keyboard? I know I can hit scroll lock to turn on game focus mode, but I'd like to just completely disable that or change it to another key. I can't figure how where this mapping exists so I can change it.

                                      Thank you.

                                      rkosterR 1 Reply Last reply Reply Quote 0
                                      • rkosterR
                                        rkoster @TPR
                                        last edited by

                                        @tpr I think it's hardcoded.

                                        Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                                        1 Reply Last reply Reply Quote 0
                                        • jamrom2J
                                          jamrom2 @rkoster
                                          last edited by

                                          @rkoster Sorry to bump and old thread, but your hard work and dedication warrants it. After spending the better part of the Covid year reworking my entire build, I finally got around to sorting out the Atari 800 side.

                                          Thank you so much for making this as easy as adding an extra BIOS file, editing 1 file and making sure the roms are named what they need to be. Wow... what a difference you made to A800 gaming. It's great to see Ultima in the correct color scheme as well as resolution as I remember playing it at a friends house back in 1984 everyday after school.

                                          The only thing I am hoping for is a better way to swap disks... unless you've figured that out as well. LOL.

                                          Thanks again!

                                          rkosterR 1 Reply Last reply Reply Quote 1
                                          • rkosterR
                                            rkoster @jamrom2
                                            last edited by

                                            @jamrom2 Aw, thanks for the kind words. I did put in a lot of time, so it is always nice to get positive feedback!

                                            Alas, there is not yet an easy way to swap disks. The built-in multidisk system in Retropie doesn't work on the Atari 8 bits yet.

                                            Github/helper scripts * Creativision/Arcadia/Astrocade guide * Amiga guide * Atari 8bit guide

                                            jamrom2J 1 Reply Last reply Reply Quote 0
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