lr-atari800 issues are almost always challenges with quirks of the original hardware, especially the fact that there are many versions. This is where all the things like cart autodetect for 5200, dealing with alternate versions of the OS, dealing with BASIC or not, etc, all come from. You actually run into many of these on the actual original hardware too (the infamous "Translator disk" for example).
Basic stuff like controls is now pretty sorted, as of last year, except for the 5200's analog stick in a small handful of games.
This isn't to say that there aren't some emu issues -- there definitely are, especially with the slightly older version of the mu that Retroarch uses.
Things like Atari 5200 cart autodetect don't work reliably because the person who coded it originally tied the autodetect table to filename, for example. But given that there are many alternate dumps of ROMs with and without headers, even a checksoum solution would need to be pretty extensive.
I strongly suggest people who are interested in Atari 8 bit emulation take a look at the guides in my signature, and in particular use the script I wrote. It makes most everything pretty seamless on the computers, and walks you through building a 5200 library that just loads without fiddling with anything.
thank you so much for your patience and kind support. I really admire guys (of course people in general) who help others and care about things without any material or commercial background. I'll try to to my best to behave like this in the physical world (but I suppose you, too ;-))
I'll stick to your website and your posts and hope that we will hear from each other once in a while. I will keep reading about linux, the Atari Emulator scene and feel really good about what is happening these days with this bunch of possiblities I always dreamed of and which really came to life. I'm so thankful for this. At the end of the month I will visit old friends and we're having a Midimaze party (Midi Network Game for the Atari ST) like in the old days, I will present my MISTer unit and the GPI case and will tell people about your Atari graphics post for the Retropie Project.
I'll be in the country over the weekend here in Brandenburg and hope that you and your familiy will have a great weekend, too!
@bkumanchik The k is because you have loaded a "k-file," which is a specially optimized variant disk format for faster loading. It's generally noted in the game filename, like
It's a bit odd that you are in BASIC and see it, usually it goes away once you are in the game and it tends to be on games that are machine language. For those sorts of games, you want to disable BASIC.
If your goal is to do some BASIC programming, I suggest finding a DOS 2.5 system disk, and booting to that with BASIC enabled.
If your goal is to load a game and you are getting dumped to BASIC, I suggest disabling BASIC in the RGUI menu (Select-X, Options, set BASIC to disabled).
And it occurs to me that having separate core configs per content folder won't solve the Atari 8 bit problems, because this script modifies both the core options and the core's own config file in order to get to all the settings. hmm.
I was struggling with the config file saving using lr-atari800. I uninstalled it and installed the regular atari800 emulator. Now the config file works. I also had to set the display to something I could see first. There are presets for the display that work fine.