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    Bartop Arcade "Retronator" on Raspberry Pi 3 model B

    Scheduled Pinned Locked Moved Projects and Themes
    arcade cabinetbartop arcadearcadebartopraspberry pi 3
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    • ByteThisB
      ByteThis @Kopfsturm
      last edited by ByteThis

      @Kopfsturm Nice feature ! But just wondering why that choice instead of using a dedicated one switch-all power on/off as using a switch socket connecting a power strip on the inside of the cab ? Just curious.

      KopfsturmK 1 Reply Last reply Reply Quote 0
      • DorkVonWaterfallD
        DorkVonWaterfall
        last edited by

        nice one...but the 2 buttons beneath the joysticks? don`t they get pressed if you rest your wrist on the CP?

        01001110 01101111 01100010 01101111 01100100 01111001 00100000 01101011 01101110 01101111 01110111 01110011 00100000 01101001 01100000 01101101 00100000 01100001 00100000 01101100 01100101 01110011 01100010 01101001 01100001 01101110 00100001

        KopfsturmK 1 Reply Last reply Reply Quote 0
        • tpo1990T
          tpo1990
          last edited by

          Wow i must say.

          Very nice theme for a bartop arcade. I like it.

          What size is the screen/monitor and is it big enough for 2 player games?

          Greetings from Denmark. :-)

          Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

          KopfsturmK 1 Reply Last reply Reply Quote 0
          • KopfsturmK
            Kopfsturm @ByteThis
            last edited by

            @ByteThis In my case, I can quickly and conveniently turn off the lights or sound separately when they are not needed.

            And in general it’s just a pleasant feeling when you turn the toggle switches from left to right, the device starts to come to life, you feel like in an airplane cabin!))

            1 Reply Last reply Reply Quote 1
            • KopfsturmK
              Kopfsturm @DorkVonWaterfall
              last edited by

              @DorkVonWaterfall I first made them, and then I wondered if it would be convenient)
              I was afraid of that too.
              But in fact, the buttons do not interfere and are not pressed accidentally, it is quite convenient.
              But in the next project I will place them in another place, perhaps...
              CP-001.jpg

              1 Reply Last reply Reply Quote 0
              • KopfsturmK
                Kopfsturm @tpo1990
                last edited by

                @tpo1990 I used a 43 cm / 17.2 inch display, 4:3 aspect ratio.
                Since the old games were designed for such a ratio, and some games from arcade machines are designed for a vertical display in general, it makes no sense to use 16:9.
                I was afraid that such a size would be too small, but it turned out to be quite enough, as the players stand close to the screen and play together.
                But in the next project, I most likely use 20 inches... Bigger is always better))

                tpo1990T 1 Reply Last reply Reply Quote 0
                • tpo1990T
                  tpo1990 @Kopfsturm
                  last edited by

                  @Kopfsturm Thank you. it certainly is important to keep the 4:3 aspect ratio as it would provide a better experience of reliving the good old times of arcade machines.

                  Greetings from Denmark. :-)

                  Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                  1 Reply Last reply Reply Quote 0
                  • RedFarmerR
                    RedFarmer
                    last edited by RedFarmer

                    Great work! I also love retrowave and actually had some thoughts for a theme like that on my bartop, but in the end i decided differently.

                    I went for a 19" 5:4 screen (but 4:3 would be just as great) which i think is extra nice for vertical games. Didn't want a 16:9 screen for the purposes you mention. The only thing i didn't think of that i miss a little bit is the massive amount of game bezels/overlays that was created for 16:9 perspective. You can't really use them on 5:4 / 4:3. However, there are some great ones to be found here:

                    https://retropie.org.uk/forum/topic/15998/some-1280x1024-overlays

                    5:4 is extra good for vertical games when using the screen in normal orientation.

                    KopfsturmK 1 Reply Last reply Reply Quote 0
                    • KopfsturmK
                      Kopfsturm @RedFarmer
                      last edited by

                      @RedFarmer About side overlays - at first I wanted to leave the spaces on the sides of the display just black. But then it seemed to me boring and I used leftovers of the big side stickers)

                      IMG_20181203_210623-01.jpeg

                      About aspect ratio - It seems to me that most games are still horizontal, so I didn’t want to initially make the screen vertical. Someone can use 16:9 immediately for vertical, but he needs to be very fan of vertical games)

                      IMG_20181204_171742-01.jpeg

                      1 Reply Last reply Reply Quote 0
                      • Y
                        yeahman0_2
                        last edited by

                        Hello, i'm in love with the design, can you send me it ? If you have condition, please tell me

                        1 Reply Last reply Reply Quote 0
                        • WeirdHW
                          WeirdH @Kopfsturm
                          last edited by

                          @Kopfsturm Dude, this thing is awesome! What a beast!

                          1 Reply Last reply Reply Quote 0
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