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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    FBAlpha Became Slow?

    Scheduled Pinned Locked Moved Help and Support
    fbalphaperformancefbalpha 2012
    19 Posts 8 Posters 3.2k Views
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    • GreenHawk84G
      GreenHawk84
      last edited by

      Well, before I got into the 3B+ route, I decided to overclock my Pi3 B. It was pretty easy, and Street Fighter 3 runs like it did on FBAlpha.

      B 1 Reply Last reply Reply Quote 1
      • B
        barbudreadmon @GreenHawk84
        last edited by

        @GreenHawk84 said in FBAlpha Became Slow?:

        Well, before I got into the 3B+ route, I decided to overclock my Pi3 B. It was pretty easy, and Street Fighter 3 runs like it did on FBAlpha.

        It might not be sufficient for SF3-2 though.

        FBNeo developer - github - forum

        1 Reply Last reply Reply Quote 0
        • RedBatmanR
          RedBatman
          last edited by

          I made a topic about this months ago, just use fba2012 for CPS3 games. Its much less hassle.

          1 Reply Last reply Reply Quote 1
          • lostlessL
            lostless @GreenHawk84
            last edited by

            @GreenHawk84 using a pi3+, I notice no slowdowns on cps3 games using standard fba. The + models slight speed increase may be just enogh. Just FYI.

            1 Reply Last reply Reply Quote 1
            • MrJordaaanyM
              MrJordaaany
              last edited by MrJordaaany

              Bumping this old topic. Is this still an issue in the new versions of lr-fba?

              Is it best just to update and use lr-fba-2012?

              I have a mate i set up a new retropie for with the 4.4 image. Mine own personal one is a bit older, and everything works fine. The only different is the version of lr-fba. On his the street fighter 3 games run slower, on mine they are fine. I also notice the "Psikyo/kaneki SH2 mode" option is gone. On my version it makes all the difference with these games.

              Will updating and using lr-fba-2012 solve the issue?

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @MrJordaaany
                last edited by

                @MrJordaaany lr-fbalpha-2012 is hardly updated anymore. If you encounter slowdowns with these games, you have a Frameskip option in the core options that you can use to reduce the slowdowns. Note that FBAlpha has been renamed to FBNeo - see https://www.libretro.com/index.php/goodbye-fbalpha-welcome-fbneo/.

                MrJordaaanyM 1 Reply Last reply Reply Quote 1
                • MrJordaaanyM
                  MrJordaaany @mitu
                  last edited by

                  @mitu Thanks, will have a play around with some settings when home.

                  Will the rom set used also be affecting this? I think im running FBA v029740 rom set. I think...

                  mituM 1 Reply Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @MrJordaaany
                    last edited by mitu

                    @MrJordaaany You'll need the ROMSet for the latest version - 0.2.97.44. The .dat file you can use to validate the ROMset are in the project's repository - https://github.com/libretro/FBNeo/tree/master/dats.

                    B 1 Reply Last reply Reply Quote 1
                    • B
                      barbudreadmon @mitu
                      last edited by

                      @mitu @MrJordaaany full instructions for speed related issues : https://github.com/libretro/FBNeo/tree/master/src/burner/libretro#game-xxx-runs-slowly-why-

                      FBNeo developer - github - forum

                      MrJordaaanyM 1 Reply Last reply Reply Quote 2
                      • MrJordaaanyM
                        MrJordaaany @barbudreadmon
                        last edited by

                        @barbudreadmon Thank you, just saw your post now. Will try these options suggested.

                        1 Reply Last reply Reply Quote 0
                        • MrJordaaanyM
                          MrJordaaany
                          last edited by

                          Found the issue:

                          "Your hardware is probably too slow to run the game with normal settings. Try the following :

                          Check if there is a speedhack dipswitch in the core options, set it to "yes".
                          Try setting a value for frameskip in core options.
                          Try disabling rewind, runahead, and anything related to the savestates system in retroarch.
                          Try lowering audio settings in the core options.
                          If it is not enough, upgrade or overclock your hardware.
                          

                          "

                          The issue here is there's another rewind option in the quick menu, separate from the rewind option under the settings menu. Why exactly? I have it disabled for arcade games, but its enabled in the quick menu, over writing my option for the settings menu.

                          Disabling it got street fight 3 roms back to full speed.

                          Goddam. Glad I got to the bottom of it.

                          But why? So many little changes in the retroarch menu.

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @MrJordaaany
                            last edited by

                            @MrJordaaany Retropie disables by default rewind on Pi devices, but if you reset the default config, via save configuration or reset from the Retroarch menu, it might get re-enabled.

                            1 Reply Last reply Reply Quote 1
                            • G
                              GalaxyGhoul
                              last edited by

                              So, I know this is quite old, but I actually found a very quick solution for this.

                              If you go into the Retroarch settings and navigate to Settings > Video > Turn Hard GPU Sync to ON.

                              I was playing Double Dragon, and the framerate kicked up immediately. The game runs flawless now.

                              1 Reply Last reply Reply Quote 0
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