@barbudreadmon said in Asura Buster Game freezing?:
@arcadez2003 Thanks for pointing out it was an issue with m68k intf, i had looked into the game driver and couldn't find the fix.
I did a PR at https://github.com/libretro/fbalpha2012/pull/99, but i believe such change will have a performance cost, even on classic m68k games (additional condition on every cycle, and the code for 68ec020 looks like it'll be slower).
The emu gods giveth and they taketh away :)