[Theme] gameOS for Pegasus
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@PlayingKarrde awesome update! That performance improvement is great. Nice fixes.
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Theme looks great but I'm really searching for alternate themes that's working on a 320x240 screen.
Is there any hope this cool theme would come as a "small screen edition" with say 3 by 3 boxart images on the grid view and with a lot larger text font? :)
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@AndersHP Yeah I'd say there's a possibility of that. I've been meaning to put together an arcadeOS (basically this but meant for arcade CRTs running at 240p) so that would fit your criteria.
I'm not sure when I will have time though as it will technically be a new theme.
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@PlayingKarrde
Just thinking out loud here; would a variant of the built-in Pegasus theme (with bigger icons, bigger text, bigger covers and no lefthandside description) be less of a work? -
Not really no.
I wouldn't say it's a ton of work exactly. In fact making a variation of this theme for smaller screens may not be a huge time commitment, it's just I had slightly different plans.
Let me think on it for a while as I might be able to do something going fairly easily.
Saying that though, having to maintain two themes is far from ideal so maybe I could simply add a toggle for small screens that enlarges everything (and sets the column count to 2 or 3 or whatever).
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Just uploaded 0.6.7.1 which is just a few bug fixes mainly, but the big one being it doesn't crash on Android anymore.
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I've been playing with this theme for a bit on my windows build, and it's pretty great, well done. You mentioned you get your assets from skraper, I've managed to successfully do that, but does skraper have a way of automating the launch command as well?
e.g. this is what I've manually used for pegasus (i'm running a portable build):
launch: ..\..\systems\retroarch\retroarch.exe -L ..\..\systems\retroarch\cores\snes9x_libretro.dll {file.path}
is the launch path something you've manually had to add to each system's metadata.txt or do you have a different mechanism for that?
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@herb_fargus I previously used skraper and when I did I had to manually add each launch command yes.
However, ive since switched to LaunchBox and simply using that for all my setup and scraping and just enabled the LaunchBox integration in the data sources.
I plan on doing a tutorial at some point although if you're familiar with LaunchBox it's very easy to get going.
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@PlayingKarrde I figured that would probably be the case. I've never used launchbox though I hear it's pretty popular, I'll probably give it a go one of these days. I like starting from scratch just so I understand the process.
For my current workflow, I use skraper to generate assets, then run the dat through fluffypillow's conversion tool and then manually add the launch code and just toggle the skraper source in pegasus and it seems to work, I tried doing two metadata.txt files - one in the config folder with the launch parameters and one in the game folder with all the rest of the game info but looks like pegasus will only read one metadata.txt file which makes sense.
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@herb_fargus I think it used to read a collections.txt file from the config folder if you want to keep all that info together. I'm not sure if that is still working tho (@fluffypillow would be able to say better than I).
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@PlayingKarrde looks like it will still be something under metadata now as collections were merged into the metadata.txt but in any case this is more pegasus specific stuff that I'll just carry over at discord and leave this thread to your theme, thanks for the info.
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@PlayingKarrde said in [Theme] gameOS for Pegasus:
maybe I could simply add a toggle for small screens that enlarges everything (and sets the column count to 2 or 3 or whatever).
That sounds great!
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@herb_fargus I think this kind of setup should work too, yes, but feel free to open an issue in case Pegasus acts weird :)
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I've seen this question mentioned before in a few threads but I still cannot figure out a solution. I cannot get the Pegasus frontend to recognize any themes that I place in the themes folder.
I'm running the Pegasus frontend installed from RetroPie on a Raspberry Pi 3B+. I've downloaded the theme GameOS from Github and placed it into the ~/.config/pegasus-frontend/themes/ directory. I've also renamed the folder to GameOS from GameOS-master, as per the instructions, but still no luck. I've also tried this with a slightly altered version of the Pegasus grid theme as well. Any advice on how to get Pegasus to recognize themes on a Raspberry Pi would be greatly appreciated.
Thanks,
Ryan -
I think per the instructions here you should be putting it int pegasus-frontend/config/themes perhaps?
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@PlayingKarrde Thank you for such a quick response! Unfortunately, I have also tried putting themes into ~/.config/pegasus-frontend/config/themes/ but they still do not show up in the menu theme selection option. Is there another location other than ~/.config and /root where pegasus is located?
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@anothersong42 Unfortunately I don't have a retropie setup that I can test right now but I don't recall it being tricky when I did set one up. @fluffypillow maybe you can weigh in on this one?
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@anothersong42 said in [Theme] gameOS for Pegasus:
@PlayingKarrde Thank you for such a quick response! Unfortunately, I have also tried putting themes into ~/.config/pegasus-frontend/config/themes/ but they still do not show up in the menu theme selection option. Is there another location other than ~/.config and /root where pegasus is located?
Try:
/opt/retropie/configs/all/pegasus-fe/themes
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@hooperre & @PlayingKarrde Thank you for the quick replies and suggestions. I got the themes to be recognized by creating a few folders (/config/themes) at this location: /opt/retropie/supplementary/pegasus-fe/config/themes/.
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Hm yes, the default theme directory should be
~/.config/pegasus-frontend/themes/
on Raspberries too. If installed through RetroPie~/.config/pegasus-frontend/
is a symlink to some internal directory, but that shouldn't cause problems. If it still doesn't work, here you can find the list of all supported config directory locations.
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