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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Controls not saving in RGUI menu

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    rguicontrollersarcade buttons
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    • L
      Lugzyboy82 @mitu
      last edited by

      @mitu hey mitu. Not spoke to you in a while. I hope you are well. When you refer to "gamepad", does this apply to aracade buttons and joysticks? I will have a read from through the documents and see what happens. Im pretty certain that I have tried this and gave me an error message regarding the saving. I will retry using the steps in the documents and see what happens.

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        Lugzyboy82 @mitu
        last edited by

        @mitu another thing I have noticed is that on the document above they asked to follow doesn't work for me, as in the controls section, it is difficult to set up the controls for player 2 as the options required are not listed. But, if I go to the input section of the RGUI menu, this allows me to set up the controls for both player 1 and player 2 along with the ability to change the hotkeys. Same again though, once I exit the ROM, all settings are wiped even after saving the changes. Im slightly confused.

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        • mituM
          mitu Global Moderator
          last edited by mitu

          Hotkeys and gamepad mapping are saved differently:

          • gamepad mapping can be saved with the core input remapping - this should be persistent if you're starting the same core (emulator). You can do it once per Core (emulated system).
          • hotkeys are set in a different file - I indicated the filename in my previous post.

          How are you saving your modifications ?

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            Lugzyboy82 @mitu
            last edited by Lugzyboy82

            @mitu I save the input remapping in the RGUI menu. I think the option is save core changes or worded similarly. They don't seem to save though.

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            • mituM
              mitu Global Moderator @Lugzyboy82
              last edited by mitu

              @Lugzyboy82 Do you get a 'Remap saved' message when you save ?
              Can you show me a screenshot of the menu you're using to save ?

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                Lugzyboy82 @mitu
                last edited by

                @mitu ok

                I enter the RGUI menu by pressing select and x on a USB controller connected to the pi unit
                As soon as I am in the menu, I remove the USB controller as this throws up various errors whilst programming my buttons.
                I then go to settings, input and the change the keys using the binds option
                I then exit this and then click on save core overrides
                I get a confirmation message saying overrides save successful

                I can then play the game with no issues on with the controls or buttons what so ever.

                But, when I exit the ROM, and start the game again, all of my changes are lost and I lose my player 1 start button so I cant physically start a game.

                Hope this makes sense

                mituM 1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @Lugzyboy82
                  last edited by mitu

                  @Lugzyboy82 said in Controls not saving in RGUI menu:

                  I then go to settings, input and the change the keys using the binds option
                  I then exit this and then click on save core overrides

                  That's not how it's explained in the page I indicated. You need to go to Controls from the Quick menu that opens when you press Hotkey + X, not to Settings -> Input.

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                  • L
                    Lugzyboy82 @mitu
                    last edited by

                    @mitu you are correct. But in the instructions in the document provided the up, down, left right etc are not correct for player 2 for some reason. Up, down, left and right are already assigned to player 1 joystick. Remember I am using an IPAC. So my player 2 up, down, left and right should be assigned to r, f, d and g buttons.

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                    • mituM
                      mitu Global Moderator @Lugzyboy82
                      last edited by

                      @Lugzyboy82 The Controls section of the menu has entries for all Players - P1, P2, P3, etc. Doesn't it work to re-assign those from the RGUI ?

                      Maybe it's easier to follow @caver's instructions for an IPAC - https://retropie.org.uk/docs/Keyboard-Controllers/#ipac-features.

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                      • L
                        Lugzyboy82 @mitu
                        last edited by

                        @mitu I will have a read and give it a try. Thank you as always.

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                        • L
                          Lugzyboy82 @mitu
                          last edited by

                          @mitu hey there. I have used the guide with no joy. Something must be wrong with my .config file. I have just been browsing through to see if I can make any sense of it and I have noticed that in the controls section there are no # before the entry.

                          For example, my config file shows:

                          input_player1_a = "x"

                          Should it read as:

                          input_player1_a = "x"

                          I have attached an image of my config file so you can see what I mean. Screenshot 2020-01-01 20.24.37.png

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @Lugzyboy82
                            last edited by

                            @Lugzyboy82 said in Controls not saving in RGUI menu:

                            input_player1_a = "x"
                            Should it read as:

                            # input_player1_a = "x"
                            

                            The # is a comment sign, any line that has it at the beginning will be ignored. So looking at your config, the A button on the RetroPad is assigned to the x key on your keyboard and so on.

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                              Lugzyboy82 @mitu
                              last edited by

                              @mitu correct. Bu its still not working. This is so frustrating. I looked through retroarch last night and it seems that the RGUI menu still thinks my controls are a retropad. I went to the joypad config file and the only thing there is USB controller config. Im really confused with this now.

                              mituM 1 Reply Last reply Reply Quote 0
                              • mituM
                                mitu Global Moderator @Lugzyboy82
                                last edited by

                                The keyboard input is automatically added by RetroArch by default. Can you check if you have menu_unified_controls = true in your retroarch.cfg ?

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                                • L
                                  Lugzyboy82 @mitu
                                  last edited by

                                  @mitu I can confirm that it is there, yes.

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                                  • L
                                    Lugzyboy82 @mitu
                                    last edited by

                                    @mitu as mentioned earlier in the thread, I can set the buttons up perfectly for both players including the hotkeys in the input section of the RGUI menu. After exiting the ROM and re entering, all the controls I previously set up disappear.

                                    Im not sure if this is due to having the USB gamepad plugged in at the same time so that I can access the RGUI menu. As soon as the RGUI menu appears I unplug the USB gamepad and use the joystick and buttons to create the binds in the input section.

                                    mituM 1 Reply Last reply Reply Quote 0
                                    • mituM
                                      mitu Global Moderator @Lugzyboy82
                                      last edited by mitu

                                      @Lugzyboy82 said in Controls not saving in RGUI menu:

                                      as mentioned earlier in the thread, I can set the buttons up perfectly for both players including the hotkeys in the input section of the RGUI menu.

                                      This is the same as editing the .cfg file. I just tested a 2P game and the bindings added to retroarch.cfg are the same as the ones in the Input menu.

                                      After exiting the ROM and re entering, all the controls I previously set up disappear.

                                      These mappings are not saved, you need to save the configuration - but I advise you to do so without any game started, by starting RetroArch from the RetroPie system in EmulationStation - this way the input mappings are available in any system/game.

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                                        Lugzyboy82 @mitu
                                        last edited by

                                        @mitu ok hopefully this will work. I will try it this evening. You say start retroarch from the retropie system in emulationstation. How would I do this? I want to do this correctly first time so any guidance or steps would be much appreciated.

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                                        • mituM
                                          mitu Global Moderator
                                          last edited by

                                          @Lugzyboy82 said in Controls not saving in RGUI menu:

                                          You say start retroarch from the retropie system in emulationstation.

                                          In EmulationStation, you enter the RetroPie system and there's a RetroArch menu entry which starts RetroArch. I don't think I can put it simpler than that.

                                          d65ed100-3609-49fd-a7f9-47c007402d89-image.png

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                                            Lugzyboy82 @mitu
                                            last edited by

                                            @mitu hahaha. I thought it was going to be something other than that. I will give it a go. I will keep you informed.

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