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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    PSX games having Vertical line noise on animated sprites

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    psxissuevideoproblemhelp
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    • BuZzB
      BuZz administrators @Werewolf
      last edited by

      @Werewolf have you updated since installing? Try updating lr-pxsx-rearmed from binary if not, as there was a fix that could be related.

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

      WerewolfW 1 Reply Last reply Reply Quote 0
      • WerewolfW
        Werewolf @BuZz
        last edited by

        @BuZz Thanks for the reply. I'll give that a shot. It was working fine yesterday though. Very puzzling.

        BuZzB 1 Reply Last reply Reply Quote 0
        • BuZzB
          BuZz administrators @Werewolf
          last edited by

          @Werewolf did you change any settings?

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

          WerewolfW 1 Reply Last reply Reply Quote 0
          • WerewolfW
            Werewolf @BuZz
            last edited by

            @BuZz last night the last thing I was doing was trying to get the analog out to work with the config file. But I put everything back to default.

            1 Reply Last reply Reply Quote 0
            • WerewolfW
              Werewolf
              last edited by Werewolf

              Ok good news, did lots of messing around and turned on a shader and found that the issue went away with a shader on. I then turned the shader back off and the issue is now gone. Very odd. But I guess good to document. Thanks

              C 1 Reply Last reply Reply Quote 0
              • C
                chinjw @Werewolf
                last edited by

                @werewolf
                Hi , Mind to show me the step that you solve the problem, i having the same problem.
                I already try to set the shader = false at "Configuration Editor" but seem no luck..

                1 Reply Last reply Reply Quote 0
                • SlanganatorS
                  Slanganator
                  last edited by

                  I would also greatly appreciate a reason or fix for this issue.

                  What I thought at first to be just an issue with Mortal Kombat Trilogy (character on the right has one of these lines at all times) is now happening with moving 2D sprites in other games like Valkyrie Chronicles and Blazing Dragons. I'm almost afraid to load up any more roms to find the same graphical glitches.

                  I also tried switching shaders on/off as stated above but nothing helped.

                  Only thing I have ever changed with my setup is the psx graphics enhancements and bilinear smoothing.

                  Thank you in advance for anybody that can shed some light on this.

                  1 Reply Last reply Reply Quote 0
                  • D
                    darky2003
                    last edited by

                    sorry to bump this up but did anyone already find a solution for this?
                    Also having the same issue!

                    1 Reply Last reply Reply Quote 0
                    • V
                      Vlad
                      last edited by

                      I'm sorry too, but is there really any solution to improve this glitch since 2016 ? I got it on many 2d games with lr-pcsx-rearmed :/ I use pi 3B/retropie 4.5 (pcsx-rearmed updated, shader and filter disabled, many resolution tested, problem still here).

                      glitch rearmed.png

                      1 Reply Last reply Reply Quote 0
                      • V
                        Vlad
                        last edited by Vlad

                        OKAY , resolve like this :
                        Retroarch options -> "Enhanced Resolution (slow) " , put at DISABLED

                        RionR 1 Reply Last reply Reply Quote 0
                        • RionR
                          Rion @Vlad
                          last edited by

                          @Vlad Yes Enhanced Resolution shouldn't be used for 2D sprite games.

                          FBNeo rom filtering
                          Mame2003 Arcade Bezels
                          Fba Arcade Bezels
                          Fba NeoGeo Bezels

                          1 Reply Last reply Reply Quote 1
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