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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    RPI4 freezes at boot after update

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    issueboot crashrpi4update
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    • V
      VictimRLSH
      last edited by

      Different users have different needs. I lean towards portable builds so having less heat and power usage to deal with is preferable to a slight performance increase, especially considering the pi 4 is such a huge performance increase over the 3B+. I am sure a high performance fork would have a demand as well.

      System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

      1 Reply Last reply Reply Quote 0
      • roslofR
        roslof @pamput
        last edited by

        @pamput said in RPI4 freezes at boot after update:

        @roslof said in RPI4 freezes at boot after update:

        RetroArch/ Settings/ Audio/ Output / Audio
        Are you using alsa, alsathread, tinyalsa or sdl2?

        Alsa

        RetroArch/ Settings/ Audio/ Resampler/ Audio Resampler
        Are you using sinc, CC or nearest?

        sinc

        Also, are the N64, Neo, etc. emulators you are using libretro (lr_) based?

        Mostly lr-*, I definitely had problems with lr-fbneo, lr-mupen64-next and lr-pcsx-rearmed. I also tested it with all not lr-* N64 emulators, and had the same problem. In general it felt like every emulator using CD like tracks was having issues. I did try nes and snes and didn't have any issue (both lr).

        Are you on rpi4 also?

        Yes, I am. Also set for "alsa" and "sinc" like you. Would you give an example of a ROM or CD that is having the issue? So far, everything is fine with me on the "safe" version. Hoping I can help figure out what's happening.

        1 Reply Last reply Reply Quote 0
        • quicksilverQ
          quicksilver
          last edited by quicksilver

          https://github.com/raspberrypi/firmware/issues/1290

          Looks like they are working to get at least partial GPU overclocking restored. With the test firmware listed at the bottom of the page I linked you can try it out. Core_freq is still locked but you can set v3d frequency higher than 600mhz now. I am not convinced that v3d is really a bottleneck but glad to see they are working on it.

          WODAKW 1 Reply Last reply Reply Quote 0
          • WODAKW
            WODAK @quicksilver
            last edited by

            @quicksilver said in RPI4 freezes at boot after update:

            https://github.com/raspberrypi/firmware/issues/1290

            Looks like they are working to get at least partial GPU overclocking restored. With the test firmware listed at the bottom of the page I linked you can try it out. Core_freq is still locked but you can set v3d frequency higher than 600mhz now. I am not convinced that v3d is really a bottleneck but glad to see they are working on it.

            great news m8!

            Just tryed to overclock gpu to 750...

            over_voltage=6
            arm_freq=2100
            gpu_freq=750
            
            

            Now I've got

            pi@retropie:~ $ vcgencmd measure_clock arm
            frequency(48)=2100515584
            
            pi@retropie:~ $ vcgencmd measure_clock core
            frequency(1)=500000992
            
            pi@retropie:~ $ vcgencmd measure_clock v3d
            frequency(46)=750001472
            
            

            Looks like they got rid of some of the limitations :)

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            • roslofR
              roslof
              last edited by roslof

              Seems to work well. Interestingly enough, performance may be slightly worse with the test kernel, than the pre-DVFS kernel.

              Example: For the Dreamcast Soul Calibur full intro, I was getting steady 60fps with the old kernel, and with the same OC boot.txt settings, getting 57-60fps with the new test kernel. Not at all a complaint, just an observation. The performance is definitely there, compared to stock.

              Great stuff!

              quicksilverQ 2 Replies Last reply Reply Quote 0
              • quicksilverQ
                quicksilver @roslof
                last edited by

                @roslof core frequency is locked at 500mhz with the new firmware whereas it was possible to set it as high as 600mhz with the old firmware. This is the only difference.

                WODAKW 1 Reply Last reply Reply Quote 0
                • WODAKW
                  WODAK @quicksilver
                  last edited by

                  @quicksilver Not to forget what popcornmix said:

                  quoted:

                  " Note: you can get core_freq=550MHz with hdmi_enable_4kp60=1 (on a Pi4).
                  Use "vcgencmd measure_clock v3d" to be sure the v3d is clocked as requested"

                  Didn't try that yet :)

                  quicksilverQ 1 Reply Last reply Reply Quote 0
                  • quicksilverQ
                    quicksilver @WODAK
                    last edited by

                    @WODAK I suspect that that the performance hit for running at 4k will offset any gains given by the small 50mhz bump to core frequency. But report back once you've tested it out :)

                    dankcushionsD WODAKW 2 Replies Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator @quicksilver
                      last edited by

                      @quicksilver i think it just means 4k60 modes are enabled (by default only 4k30 modes are), rather than forcing one on. with a bit of luck the associated core overclock will apply regardless of whether you're in 4k or not!

                      quicksilverQ 1 Reply Last reply Reply Quote 0
                      • quicksilverQ
                        quicksilver @dankcushions
                        last edited by

                        @dankcushions nice I will have to test this then

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                        • quicksilverQ
                          quicksilver @roslof
                          last edited by

                          @roslof I tested the soul Caliber intro with v3d frequency set to 750mhz and with v3d set to default of 500mhz. The frame rates were pretty much identical. Near 58-60fps for most of the intro with a few dips into the 50-55fps range. I'm not seeing where overclocking v3d is providing any benefit...

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                          • WODAKW
                            WODAK @quicksilver
                            last edited by

                            @quicksilver hdmi_enable_4kp60=1 works fine :)

                            pi@retropie:~ $ ./checkPi.sh
                            OVERCLOCK:
                            core:
                            frequency(1)=549993152
                            v3d:
                            frequency(46)=750001472
                            arm:
                            frequency(48)=2100515584
                            
                            
                            FIRMWARE VERSION
                            Feb  4 2020 12:06:47
                            Copyright (c) 2012 Broadcom
                            version 53597a93bd1906c9358277b08bff097299216004 (clean) (release) (start)
                            
                            
                            OS VERSION
                            Linux retropie 4.19.93-v7l+ #1290 SMP Fri Jan 10 16:45:11 GMT 2020 armv7l GNU/Linux
                            
                            

                            l8r I'll check some performence ...btw if ur having a good cooling system force your games to run at governer mode.

                            quoted by buzz
                            "If you want to set the performance governor when running games, that is already supported
                            https://github.com/RetroPie/RetroPie-setup/wiki/runcommand
                            (It sets it on game start, and restores previous setting on game exit)"

                            1 Reply Last reply Reply Quote 0
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