n64 texture packs .htc
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@Evert - I did a few quick and dirty tests with no luck either.
It looks like you have the correct core name which I find the "clumsy" part of the whole process of setting up high res textures.
I've never used the .htc files for Glide only Rice which is basically a bunch of png files in folders.
The only high res texture pack I found for
F-Zero X
required a patched ROM to fix issues and optimize performance with the texture pack.I don't know if this link will help but this guy did successfully unpack an .htc file and converted the .bmp's to .png's. Based on his comments it will work with both Linux and Windows but he felt it's easier with Linux. His example used Zelda: OOT but maybe it will work with
F-Zero X
too. -
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@shavecat so your saying that you've got .htc files to work? The video is for the normal packs that you unzip and put in the folder. I tried .htc files in the same folder with no luck. Is it working for you?
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@Evert
yes it is,
its copying your folder high texture for every game and made it too htc file.
check it with mupen64plus-GLideN64
and u will see , after that u can delete the high texter folder just check if it made a *.htc file and your cache folder.
Good luck :) -
Can you give more info?
Im trying to get highres packs to work on mupen64plus-next for a while now.
Ive tried following every guide Ive found but theyre all for just mupen64plus.
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@mikeydoom
didnot work on mupen64plus-next
only mupen64plus-GLideN64 or mupen64plus-GLideN64-higher . -
Has anyone tried these .htc texture files with a libretro N64 core? I'm wondering in which folder I should place the file.
Thanks -
Thanks @shavecat
I tried F Zero, but unfortunately the video quality is very poor on my system with GLide. GLes2N64 runs that game heaps better. Even with the texture pack for GLide.I'll give a few others a go as well next week to see how they perform.
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@Evert
I guess the best one is Mario64 runs pretty smooth .
Or when we will have a Pi 4 Update the will all work perfect . -
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