Goodbye fbalpha, welcome fbneo
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@Darksavior said in Goodbye fbalpha, welcome fbneo:
@GreenHawk84 With what pi?
I use a Pi3B+ stock. Retroarch settings are also stock, nothing fancy. I try to run the vanilla hardware/performance settings just like a console out of the box. When I mounted the SD with Retropie I did nothing but configure controls and install roms, basic things.
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@GreenHawk84 It doesn't seem normal, it could originate from hardware (overheating, bad psu, ...).
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
@Darksavior said in Goodbye fbalpha, welcome fbneo:
It's not a solid 60fps
Afaik, that's normal, the refresh rate is 59.59Hz, so while RA will render at 60Hz, it will still do frame duping to lower framerate to 59.59 (except if you got a setup with freesync/gsync). Furthermore RA's fps counter has always been inaccurate, afaik it's jumpy on every devices, even when you have the power to emulate the content at 10x speed. So having this fps counter going between 59.3 & 60 for cps3 games seems legit to me.
Ra doesnt dupe at all it just runs things faster including audio its runs at 60fps regardless unless you change the audio skew settings or are using freesync/gsync
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@grant2258 said in Goodbye fbalpha, welcome fbneo:
Ra doesnt dupe at all it just runs things faster including audio its runs at 60fps regardless
No, you are wrong, my pi3+ run a game like rtype (55Hz) or tapper (30Hz) at exactly the same pace than my desktop (with freesync enabled), the only difference is the frame duping. Setting the refresh rate is working properly on pi3+.
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@barbudreadmon I switched out a no-name PSU for the official Raspberry Pi PSU. I bought another 3B+ after it was suggested my original 3B+ was faulty. Same exact issues. I really don't think my setup is the issue.
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@barbudreadmon One thing's for sure, you need to oc the pi3b+ to get rid of the fps drops when doing supers. Audio starts to crackle when that happens and the ~58fps confirms it.
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@GreenHawk84 to diagnose we really need your full set of configs.
ie
/boot/config.txt
/opt/retropie/configs/all/retroarch.cfg
/opt/retropie/configs/fbn/retroarch.cfg
/opt/retropie/configs/arcade/retroarch.cfg (if you run it via the arcade folder)and also run the game with verbose logging turned on and show us /dev/shm/runcommand.log
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
No, you are wrong, my pi3+ run a game like rtype (55Hz) or tapper (30Hz) at exactly the same pace than my desktop (with freesync enabled), the only difference is the frame duping. Setting the refresh rate is working properly on pi3+.
anything between 57 and 59 will not dupe you know this 30 and 50 are outside the audio skew so i would say im not worng
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@grant2258 said in Goodbye fbalpha, welcome fbneo:
anything between 57 and 59 will not dupe you know this
No, i don't know any of this. I tried
tagteam
(57Hz), it was running at the proper speed on both my desktop & pi3+, as far as i can tell you probably just have some bad setting.Edit : apparently, it's working as you said if you leave default settings, however i've those settings in both my setups, they make refresh rate working properly for me :
vrr_runloop_enable = "true" video_adaptive_vsync = "true"
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yea you can do that or change the audio skew it will fix it as well requires a restart though its a design choice by ra. I thought you where aware of this after the journey topic. Iy is fixable but users will need guidance if they want it working properly it isint an obvious setting
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Please review my files as you requested:
https://1drv.ms/u/s!AluYjzvuXNufjUqJRHVSrdq9wANF?e=4qUecg
Let me know if you can access these properly. I appreciate your effort to see if my setup is faulty.
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
vrr_runloop_enable = "true" video_adaptive_vsync = "true"
Are these recommended settings? And if so, should I set them in the Fbneo folder, or in the Retroarch one?
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@WeirdH said in Goodbye fbalpha, welcome fbneo:
Are these recommended settings? And if so, should I set them in the Fbneo folder, or in the Retroarch one?
These settings would be useful if you have a Variable refresh rate (VRR) monitor:
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@GreenHawk84 said in Goodbye fbalpha, welcome fbneo:
Please review my files as you requested:
https://1drv.ms/u/s!AluYjzvuXNufjUqJRHVSrdq9wANF?e=4qUecg
Let me know if you can access these properly. I appreciate your effort to see if my setup is faulty.
thanks!
well, here's one curio:
[INFO] [Overrides] core-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/FinalBurn Neo.cfg. [INFO] [Overrides] game-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/sfiii3.cfg.
so it looks like you have both a core and a game override in play. can you please upload those, also? the locations are listed above.
EDIT: and also
/opt/retropie/configs/all/retroarch-core-options.cfg
the rest of the configs look good to me.
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@mitu said in Goodbye fbalpha, welcome fbneo:
These settings would be useful if you have a Variable refresh rate (VRR) monitor
A gsync/freesync monitor isn't required,
tagteam
is showing 57fps whether i connect it to a freesync monitor or a normal monitor. In the first place i doubt freesync/gsync monitors would do something about VRR without a compatible gpu, and i doubt the VC4/VC6 are such gpus.My guess would be that this setting enable the real VRR thing when hardware is compatible, and will do the duping thing otherwise.
Anyway yeah, it might make sense if fbneo had those 2 settings turned on by default in retropie.
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@dankcushions said in Goodbye fbalpha, welcome fbneo:
@GreenHawk84 said in Goodbye fbalpha, welcome fbneo:
Please review my files as you requested:
https://1drv.ms/u/s!AluYjzvuXNufjUqJRHVSrdq9wANF?e=4qUecg
Let me know if you can access these properly. I appreciate your effort to see if my setup is faulty.
thanks!
well, here's one curio:
[INFO] [Overrides] core-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/FinalBurn Neo.cfg. [INFO] [Overrides] game-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/sfiii3.cfg.
so it looks like you have both a core and a game override in play. can you please upload those, also? the locations are listed above.
@dankcushions I uploaded the additional files. https://1drv.ms/u/s!AluYjzvuXNufjUqJRHVSrdq9wANF?e=IodYJo
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None of these settings apply to the Pi right? They would be more PC based? You would need a adaptive sync/VRR monitor and a video card that with display port 1.2a or HDMI 2.1. I think the Pi 3 is HDMI 1.3 not sure on the Pi 4. That alone is a show stopper unless it's some type of software implementation in Libretro?
vrr_runloop_enable = "true" video_adaptive_vsync = "true"
gsync is Nvidia's implementation of adaptive sync and freesync is AMD's. Both are adaptive sync implemented differently. Gsync requires both monitor and GPU proprietary hardware. Even though freesync is "free" in many monitors now I think the needed drivers are closed source. I can't remember exactly but I remember reading some dispute on whether AMD's freesync is actually a VESA standard open source implementation. Regardless it seems none of the settings apply to RetroPie on a Pi?
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@Riverstorm As i said those settings work with my pi3 on a normal monitor, i guess it's using frame duping to emulate VRR, it's still better than nothing to get proper game speed.
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