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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Loading Amiga Roms best practice?

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    • sirhenrythe5thS
      sirhenrythe5th @davidgrohl
      last edited by sirhenrythe5th

      @davidgrohl there is a lot of docs you can read given on the amiberry HP and their Installation-guides.
      But to be honest: you dont have to.
      All you need are the files in *.lha - just drop them in the "~/roms/amiga/"-folder and start them from the gamelist.
      As far as you have also the kickstart-files in the "~/bios/"-folder everything works right from the start.
      So you dont have to mess arround with WHDLoader at all - amiberry does that for you.

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        davidgrohl Banned @sirhenrythe5th
        last edited by

        @sirhenrythe5th said in Loading Amiga Roms best practice?:

        @davidgrohl there is a lot of docs you can read given on the amiberry HP and their Installation-guides.
        But to be honest: you dont have to.
        All you need are the files in *.lha - just drop them in the "~/roms/amiga/"-folder and start them from the gamelist.
        As far as you have also the kickstart-files in the "~/bios/"-folder everything works right from the start.
        So you dont have to mess arround with WHDLoader at all - amiberry does that for you.

        @sirhenrythe5th great to hear this. I thought I need to configure WHDLoader and many other things.
        What about controller configuration? Can I configure controls form retroach menu? Does it support libretro hotkey?
        Thanks for your help.

        sirhenrythe5thS 1 Reply Last reply Reply Quote 0
        • sirhenrythe5thS
          sirhenrythe5th @davidgrohl
          last edited by sirhenrythe5th

          @davidgrohl the Input mapping is taken over from your retroarch-settings, including the hotkey-combo to exit (start + select in most cases).
          The combo for the Retroarch-GUI brings up the amiberry-GUI.
          As mentioned above: the all-in-one-solution for playing amiga just like a console :)

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            davidgrohl Banned @sirhenrythe5th
            last edited by

            @sirhenrythe5th said in Loading Amiga Roms best practice?:

            @davidgrohl the Input mapping is taken over from your retroarch-settings, including the hotkey-combo to exit (start + select in most cases).
            As mentioned above: the all-in-one-solution for playing amiga just like a console :)

            Great. I'll give it a try tonight. I let you know asap.
            Thanks a lot for halp.

            sirhenrythe5thS 1 Reply Last reply Reply Quote 0
            • sirhenrythe5thS
              sirhenrythe5th @davidgrohl
              last edited by

              @davidgrohl you are welcome!
              I also waited for a long time to tinker with amiga emulation on the Pi.
              But it was worth waiting - the newer versions 3.x.x are state of the art.
              So much fun to reacitvate all the games that i had 30 years ago (sic! :D).

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              ExarKunIvE 1 Reply Last reply Reply Quote 1
              • ExarKunIvE
                ExarKunIv @sirhenrythe5th
                last edited by

                @sirhenrythe5th also thanks. i have been putting amiga off for a long time. thought there was too much involved
                i will now have to give it a shot

                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                Maintainer of RetroPie-Extra .

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                • D
                  davidgrohl Banned
                  last edited by

                  @sirhenrythe5th I installed amiberry and I found a WHD games collection. The problem is that most games are in zip format and only few in lha. The lha ones work fine.
                  Do you have any suggestion?

                  sirhenrythe5thS 1 Reply Last reply Reply Quote 0
                  • sirhenrythe5thS
                    sirhenrythe5th @davidgrohl
                    last edited by

                    @davidgrohl very simple solution: just unzip the files to get the contained lha-files 😉

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                      davidgrohl Banned @sirhenrythe5th
                      last edited by

                      @sirhenrythe5th said in Loading Amiga Roms best practice?:

                      @davidgrohl very simple solution: just unzip the files to get the contained lha-files 😉

                      The .zip doesn't contain .lha file. It contains a folder and a .info file. Inside the folder there are some files: generally there is a .info, a .slave and some others.

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                      • T
                        tuki_cat @davidgrohl
                        last edited by tuki_cat

                        @davidgrohl

                        If you have access to a Windows PC, then you can use IZArc to create a .lha using the files you have unzipped.

                        This is a zip program that supports the .lha format

                        sirhenrythe5thS 1 Reply Last reply Reply Quote 0
                        • sirhenrythe5thS
                          sirhenrythe5th @tuki_cat
                          last edited by sirhenrythe5th

                          I also had zipped files, but there were only lha inside, so i did not have that issue.
                          But i found one of the most common sites offering whdloader files - ready to go in lha.
                          Of course i cannot post a link, but you should find it easily.

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                            davidgrohl Banned @sirhenrythe5th
                            last edited by

                            This post is deleted!
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                            • sirhenrythe5thS
                              sirhenrythe5th
                              last edited by sirhenrythe5th

                              Might be helpflul concerning input mapping and i did not find this in the tutorials, F.A.Q. or installation guides:

                              If you want to change the input mapping it wont help if you use the overrides in "/opt/retropie/configs/amiberry/@retroarch.cfg"

                              But if you map your inputs in "/opt/retropie/emulators/amiberry/controls/[nameofyourinputdevice].cfg" it works like a charm.

                              Had to do this myself because the A+B-Buttons of my 8BitDo-Pad were swapped to my regular RA-mapping ;)

                              -- Retro-Achievements Username: SirALX --
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                              Site Rank: 4382/93743 ranked users (TOP 4.76%)
                              Last seen in [The Legend of Zelda: Lost in Time (HACK) [N64], exploring Hyrule at Night]

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                                davidgrohl Banned @sirhenrythe5th
                                last edited by

                                @sirhenrythe5th said in Loading Amiga Roms best practice?:

                                Might be helpflul concerning input mapping and i did not find this in the tutorials, F.A.Q. or installation guides:

                                If you want to change the input mapping it wont help if you use the overrides in "/opt/retropie/configs/amiberry/@retroarch.cfg"

                                But if you map your inputs in "/opt/retropie/emulators/amiberry/controls/[nameofyourinputdevice].cfg" it works like a charm.

                                Had to do this myself because the A+B-Buttons of my 8BitDo-Pad were swapped to my regular RA-mapping ;)

                                I tryied to edit that file but nothing changes when launch games.
                                Btw lots of games start but they need to press some keyboard buttons to start the to play.

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                                • sirhenrythe5thS
                                  sirhenrythe5th
                                  last edited by sirhenrythe5th

                                  Thats weird :/, on my setup, using a 8BitDoSF30Pro, it worked by editing the inputs for "button a" & "button b" in the relating file "8BitDoSF30Pro.cfg".
                                  I have no idea why it is not working for you :/

                                  Concerning the keys: i had an Amiga2000 from 1988-1991 and can confirm: that was quite common for these days. The joysticks had only one button, so it was not possible to start a 2-player game by pressing a joystick button.
                                  There are some smarter ways as Giana Sisters did it (Joystick left=1 Player / Joystick right=2Player) but most of the games required a key pressed to start.

                                  Two possible solutions: use mapping tools like "key2joy" to map Keyboard functions to a joypad or concentrate on CD32 and CDTV-Images. They are also supported by AmiBerry.

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                                  • D
                                    davidgrohl Banned @sirhenrythe5th
                                    last edited by

                                    @sirhenrythe5th said in Loading Amiga Roms best practice?:

                                    Thats weird :/, on my setup, using a 8BitDoSF30Pro, it worked by editing the inputs for "button a" & "button b" in the relating file "8BitDoSF30Pro.cfg".
                                    I have no idea why it is not working for you :/

                                    Concerning the keys: i had an Amiga2000 from 1988-1991 and can confirm: that was quite common for these days. The joysticks had only one button, so it was not possible to start a 2-player game by pressing a joystick button.
                                    There are some smarter ways as Giana Sisters did it (Joystick left=1 Player / Joystick right=2Player) but most of the games required a key pressed to start.

                                    Two possible solutions: use mapping tools like "key2joy" to map Keyboard functions to a joypad or concentrate on CD32 and CDTV-Images. They are also supported by AmiBerry.

                                    Ok, thanks. I'll give it a try tonight.

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                                    • ballboffB
                                      ballboff @sirhenrythe5th
                                      last edited by

                                      @sirhenrythe5th yeah just bear in mind if you're going the CD32 route, that you'll need a lot more storage as they were stored on CD. The games will go from being a few meg in size, to a few hundred meg per game. Not all games were released on CD32 (about 175 in total i believe), but you have that guarantee that you have a console compatible system doing it that way, and you're gonna have more buttons than a zipstick say.

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