Caesar III - Julius source port
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@tpo1990 You-Are-The-Man!!!
I lost myself and got to stage 4 before i could report the awesomeness of this. Tested and it runs wonderfully on the Pi3b+, x86 in a Debian VM, as well as Kubuntu 19.04 on my laptop.
The only thing is the wget command (i said script earlier - fail) will send the file to the wrong place if your user currently is not pi.Keep up the great work and i really appreciate you!
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@tpo1990 said in Caesar III - Julius source port:
but im not sure if zerojay would want me to take over his project.
He took off support so this great project is going to get lost.
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Now I want to go home and get this on pi. Thanks for this. You are awesome at this. Can't wait to see what else you post for us.
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@Parabolaralus Much appreciated feedback. Thanks for testing it on additional platforms as well. It could be useful to other users here.
I just tested your idea about changing the wget command to the variable: "$HOME/RetroPie-Setup/scriptmodules/ports/" and i can confirm that it works on my Raspberry Pi. I will make the change immediately for all my topics here on the source ports that i have shared with the community.
@cyperghost I was not aware of that. I could probably ask him to take over, but i think it's best to wait and see what happens after the release of the next big update of RetroPie (4.5), mainly because of my pull requests waiting to be merged.
@ExarKunIv Then you have something to enjoy when you get home. Thanks, i'm already working on the next source port which will be a big surprise. :-)
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Hello,
I installed this, and I put the data files present on the install cd into the specified folder but it fails to launch. The log file shows an error that it cannot find c3.eng. This file is not present on the install CD that I have. Any suggestions?
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@StigNasty Hi. Can you tell me what Raspberry Pi model you have and what OS version you are running?
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@tpo1990 sure. I am running raspberry pi 4b with the latest version of Raspbian Buster (I frequently update)
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@StigNasty Thanks for sharing your input. Caesar 3 has not been tested on a Raspberry Pi 4B with Raspbian Buster. I cannot say if it works or not. Are you using the development version of RetroPie on the Raspberry Pi 4B?
I might be able to test it out, since I already have bought a Raspberry Pi 4B last year.
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@tpo1990 I’m not using the development version. I’m using the regular standard release.
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@StigNasty there is no standard release of retropie on the pi 4 yet. It's still in development.
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@quicksilver not true. They merged the rpi4 version with the standard a few months ago. There is no official image, but the latest standard version works pretty much flawlessly on rpi4 at this point. You just have to do your own install.
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@StigNasty I think we are referring to the same thing and our discrepancy is a matter of semantics.
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@quicksilver I got into it after the rpi4 came out, so I suppose I don't even think about the pre-made images. Went with a self-install as my first install. I wouldn't be surprised if the official is pretty close, as it's been working quite well (I haven't tried the newer dev builds, so not sure what has changed since the last official update).
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@StigNasty Well even though you are referring to RetroPie on a Pi 4, it is not guaranteed to work. I have heard from others on my Return to Castle Wolfenstein topic that it is not working due to missing GLES library on Raspbian Buster.
It is only guranteed to work on the latest official release of RetroPie on other Raspberry Pi versions. Ex. Pi 3B+
@quicksilver Since it has come to my attention that more people are reporting that the ports are not working on their Raspberry Pi 4 or Raspbian Buster, I think it is a good idea to mention that it is only working on official releases of RetroPie here on the main page of the ports.
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@tpo1990 i see. thanks for sharing. are there plans to bring rpi4b suport in the future? thanks.
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@StigNasty Yes it will come to the RPI4B in the future once we have an official stable release of RetroPie and Buster. Right now the platform needs to mature. At the moment if you want the port to work you will need to make some workaround with making sure that all the dependencies libraries that the port require are available on your RPI4B, otherwise the installation will fail.
According to my experience that will not be an easy task to accomplish, hence it is better to wait for it to be solved..
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Just letting you know I did get it working. Where I went wrong is I thought the data files alone on the install disk would have been enough. I am on mac so no longer had the ability to install directly (my old windows box is long gone). I ended up installing it into a wineskin wrapper, then dragging the game folder out of that and into the ports/caesar3 folder, updating to the patched version and it loads right up. Sweet! I am on an RP4b running buster and the latest normal (non dev) release of retropie, so it does actually work.
One question that I have: is this port compatible with mods, like say the 1080p mod or widescreen mod?
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@StigNasty Hi. Thanks for letting me know that it works. I haven't tested mods in the game and it is uncertain to say if mods support has been enabled or not. This is the original git repository. https://github.com/bvschaik/julius
You could try replacing the assets from a mod into the caesar3 folder and see if it works or not.
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@StigNasty hey I know it's been over 2 years since you posted this but how did you make the wineskin to make it work? I have a Pi 4, followed the instructions, put the 2 asset folders (installed via the offline installer GOG version of the purchased game) into the /retropie/roms/Ports/Caesar 3 directory like the instructions said---Retropie kicks me right back out to the menu when I try to load it, don't know my way around Retropie well enough yet to know how to find an error message for more specific troubleshooting---any help appreciated:)
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One bit of advice getting this to work on a Pi 4: make sure your asset files are in the
/home/pi/RetroPie/roms/ports/caesar3
directory, not a sub-directory, for the app to work, it looks for the files in this directory and the gog.com version of the game installed them into a sub called /app --- moving the files out to the parent directory did the trick
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