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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

I need help with Atomic Bomberman sprite ripping

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spritesatomicbomberman
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  • N
    Naps
    last edited by Naps 4 Sept 2020, 10:07 9 Apr 2020, 09:04

    Hello there,i came here to contact Herb Fargus about some program he made a documentation about several years ago for this particular game,according to what people have told me he is quite hard to find and so far i haven't seen any methods of contacting him privately so here i am.

    Recently i have been struggling with mmatyas's sprite ripping tool...according to what Herb Fargus' documentation was about,i assume the tool was meant for Linux,so i ran Linux on a virtual machine,i had a bit of knowledge of how bash works but the thing is i still have less experience with Bash

    I compiled the tool itself but,in the documentation is says that i should run the tool by typing "./ab_aniex FILENAME.ANI",which is kinda confusing,when i type that into bash,it just tells me that "it's a directory",was i supposed to have an executable by the name of ab_aniex or am i missing something?

    M 1 Reply Last reply 9 Apr 2020, 09:19 Reply Quote 0
    • M
      mitu Global Moderator @Naps
      last edited by 9 Apr 2020, 09:19

      @Naps Some reference links to what tool you're referring might help, since this is not a general/understood topic here in the forums.

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      • N
        Naps
        last edited by 9 Apr 2020, 09:25

        the tool that i have been discussing is present here:
        https://github.com/mmatyas/ab_aniex

        along with the documentation:
        https://github.com/HerbFargus/Atomic-Bomberman/wiki/Sprites

        1 Reply Last reply Reply Quote 0
        • M
          mitu Global Moderator
          last edited by 9 Apr 2020, 09:54

          FILENAME.ANI is a generic name, you need to find the .ANI files from an Atomic Bomberman installation and run it against those files - with their real name.

          First get the original .ani files from Atomic Bomberman and place them in a folder somewhere.

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          • N
            Naps
            last edited by Naps 4 Sept 2020, 11:22 9 Apr 2020, 10:14

            That's something i understood, i tried to run a sprite by the name of "ALIENS1.ANI"
            "./ab_aniex ALIENS1.ANI" in the location of where the ab_aniex folder is but
            it keeps telling me that it is a directory and it won't run
            a9552e75-d672-41bc-b82c-b54a032baf6f-image.png

            which i don't doubt it's a directory,the main problem is that,i do not know what am i supposed to run the sprites with

            M 1 Reply Last reply 9 Apr 2020, 10:27 Reply Quote 0
            • M
              mitu Global Moderator @Naps
              last edited by mitu 4 Sept 2020, 11:27 9 Apr 2020, 10:27

              @Naps Have you compiled the project from https://github.com/mmatyas/ab_aniex ? It should produce a program in the src sub-folder, which you can execute with the command from the documentation.

              1 Reply Last reply Reply Quote 1
              • N
                Naps
                last edited by 9 Apr 2020, 10:49

                i did complied it but i did not realise there was an ab_aniex in ab_aniex/build/src/
                i ran it and then it worked,so now i feel stupid..xD , thank you very much for helping !

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