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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread

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    amiberryamigaawesomewhdload
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    • N
      nemo93
      last edited by nemo93

      All! hope you're doing well. I've been working on bringing back to life the whdload_db.xml file which Amiberry parses to automatically setup the games using best available settings. I've cloned @HoraceAndSpider's repo and updated the file (it's done automatically every 2-3 days now). I even added parameters for "screen centering" yet it's not implemented fully so won't be picked up by Amiberry as we speak.

      It would be very nice if you could give it a try. Feel free to share any feedback and to contribute as this file is truly useful to ease Amiga emulation.

      All credits must go to @HoraceAndSpider & @midwan for their amazing work and support!

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      • S
        Stuffu @nemo93
        last edited by

        @nemo93 thats absolutely correct. Wasted dreams was actually one of the games I had in mind. I realize that there are some games that are “fairly large” in size...

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        • S
          Stuffu @nemo93
          last edited by

          @nemo93 Really nice that you are looking at the whdload_db.xml. Not sure how it should be implemented but there is one thing that is rather annoying. For instance Barbarian ultimate warrior (From mind so might be named slightly different) won’t start with the current db settings. But at github for whdload dB there is a workaround.

          However, if you do a custom config based on that, it will be overwritten when you update the whdload db. It’s hard to keep track of the changes you make so maybe somehow the custom configuration can override the whdload, until the change is implemented at least.

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          • S
            Stuffu
            last edited by

            I also want to give a @HoraceAndSpider and @midwan a big thanks for the effort. Also if someone has missed it, there is also the possibility to become a backer.

            https://github.com/midwan/amiberry/blob/master/.github/CONTRIBUTING.md

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            • N
              nemo93
              last edited by nemo93

              hello @Stuffu! Ah Barbarian... it's a tough one :-) This one gave me a lot of headache. My proposed fix should work indeed yet as always @HoraceAndSpider is right. The simple straightforward fix is as follows:

              1. Use your current whdload_db.xml or an updated version
              2. Launch Barbarian_v1.1_Palace_1784 with Amiberry (I take it's the one you were talking about in which you could chop your opponent's head :)).
              3. At this point it's likely you'll get straight to Amiberry GUI
              4. Go to the ROM section
              5. Set ROM to Kickstart v2.05 r37.350 (1992)(Commodore)(A600HD)[!].rom (3.1 (A500,A600,A2000) rev 40.63 should also work or any similar to Kickstart v3.1 rev 40.63 (1993)(Commodore)(A500-A600-A2000)[!].rom. Check doc for details about this exact KS.)
              6. Hit the Restart button

              You should be good to go! Now if you don't want to do that each time:

              1. Go back to GUI once again
              2. Get to the Configurations section
              3. Git the Save button directly. A new .uae file with the same name (eg. Barbarian_v1.1_Palace_1784.uae) will be created in /opt/retropie/configs/amiga/amiberry/conf dir. If you close Amiberry and launch the game again, emulator will pick up the uae you just saved instead of XML. It will do so every time from now on.

              If you'd like to use the updated whdload_db.xml it's quite easy too. Just download it (right click the link and Save as) and place it into the /opt/retropie/configs/amiga/amiberry/whdboot/game-data/ folder. That's all. If there's no uae found for a game then Amiberry will look for the XML.
              => Do BACKUP your existing whdload_db.xml first :-)

              I'll check the CD games and report back. It's something I was looking after too!

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              • N
                nemo93
                last edited by nemo93

                @Stuffu ok here's my feedback about CD and CD32 games with Amiberry.

                • CD
                  Amiga CD support is not implemented yet. I don't know if there's any plan to add it at some point. I just got this ticket as reference. There's still a way though to get Amiga CD game to run on Pi via Amiberry. Some nice fellows did manage to pack those games within HDF files. You have to google a bit but if you get your hands on some then try the following.

                  1. Launch Amiberry.
                  2. Pick a A1200 config in Quickstart section
                  3. Go to Hard drives / CD. Add a harddrive file and point to where you've stored the hdf containing your game.
                  4. Hit Reset

                If all goes well you should go straight to the Workbench with a mounted directory named after your game. Double-click on that and on the icon to launch the game. I do confirm I was able to run and play Wasted Dreams. The FMV intro plays absolutely smooth and so the game!

                If the above works, enter Amiberry GUI once again, go to Configurations and ensure to save it. That way you could launch the game straight from ES/Pegasus next time by pointing to the .uae instead!

                • CD32
                  It's supported no problem. I've tried with Kid Chaos which comes with CD-DA tracks and it works absolutely fine. Ensure to select "CD32" in Quickstart section and point to your cue/iso. As simple as that.

                What's left is to run a cue/hdf straight from ES/Pegasus. I'm testing that right now.

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                • S
                  Stuffu @nemo93
                  last edited by

                  @nemo93 Maybe I just tried some bad HDF files before then. Gave up on that after a few tries but will give it a go again!

                  WHDLoad support won’t be coming I guess. Reached out to the team but it seemed unlikely that anything would happen with CD games. But a workaround is better than nothing :)

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                  • N
                    nemo93
                    last edited by nemo93

                    I do confirm CD games via HDF are working flawlessly. If it doesn't work try with other HDFs. I then launch these via a .uae. If you ask me to I could share such uae. Also to confirm Wasted Dreams and onEscapee are pure gems.

                    For CD32 there's a trick. There's the -autoload= parameter of Amiberry for running those games. Just ensure to rename your .cue file to the CD32 name found inside the whdload_db.xml.

                    E.g. let's assume I want to run Chaos Engine CD32:
                    1. Put all cue/bin files inside my "roms" folder.
                    2. Then double-check inside the .cue to be sure it points to the corresponding .bin file(s).
                    3. Take a peek inside the the whdload_db.xml to see what name to chose. This one looks a fine candidate => ChaosEngine_v2.1_CD32.
                    4. Simply rename the .cue with that name and run Amiberry with it.

                    $ amiberry -autoload=ChaosEngine_v2.1_CD32.cue -G
                    

                    Amiberry will launch with CD32 settings already applied. You could check that by entering the GUI. If you're willing to launch straight from ES/Pegasus, simply ensure the .cue extension is added to the systems list.

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                    • S
                      Stuffu @nemo93
                      last edited by

                      @nemo93 I would be happy if you shared the .uae :) the CD32 games are WHDloads and works just fine...

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                      • M
                        McCarthy
                        last edited by

                        Help needed. With my setup no configuration file per game is saved. Every time I want to specify game specific configurations it doesn't give me the option for saving it, it always uses the default configuration file. With previous versions it saved a config file for each game, that doesn't seem to work anymore.

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                        • N
                          nemo93
                          last edited by nemo93

                          hey @Stuffu! sure thing. Here you go => Wasted Dreams uae. Nothing fancy as you'll see.

                          to all @midwan kindly updated Amiberry's parameters to make it easier to launch CD32 games. Please check this ticket here. In short there are now -model=CD32 and -cdimage=<something>.cue/iso supported. Way easier than my process above! The below should work:

                          $ amiberry -model=CD32 -cdimage=ChaosEngine_CD32.cue -G
                          
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                          • N
                            nemo93
                            last edited by nemo93

                            hello @McCarthy ! Let's see how and if we could be of assistance here :-) Would you be kind enough to elaborate on the steps you've been through? I'm using configurations a lot recently and it goes well on that front so far. Usually after running the game I'm entering the GUI, head up to Configurations and hit the Save button. Given the emulator already relies on the name of the game file as the uae name that's really all I have to do to save my uae config.

                            Don't forget to share your exact setup also please.

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                            • M
                              McCarthy
                              last edited by

                              I have a rpi3 b+ with the latest RetroPie. When I load adf files it doesn't save a unique config file for the game, but when I use Whdload games it works.

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                              • S
                                Stuffu @nemo93
                                last edited by

                                @nemo93 said in [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread:

                                hey @Stuffu! sure thing. Here you go => Wasted Dreams uae. Nothing fancy as you'll see.

                                to all @midwan kindly updated Amiberry's parameters to make it easier to launch CD32 games. Please check this ticket here. In short there are now -model=CD32 and -cdimage=<something>.cue/iso supported. Way easier than my process above! The below should work:

                                $ amiberry -model=CD32 -cdimage=ChaosEngine_CD32.cue -G
                                

                                Worked fine with the uae, thanks again. Didn’t get the controller to work though, think we have different setup with joystick/mouse. But it’s a start and I just have to hook up a mouse I guess. There are some fine pieces I’m going to try out :)

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                                • N
                                  nemo93
                                  last edited by

                                  excellent @Stuffu glad it works. I'm sure you'll figure the controller(s) out. It works here (mouse/keyboard/joy) no issue.

                                  @McCarthy it's not a very good answer to you but any reason(s) you want to stick to ADF instead of WHD packages? I can only recommend packages as it will ease a lot the emulation. If you really needs it you'll have to raise a ticket on Amiberry's Github to seek for a solution (unless someone's else does have the answer!).

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                                  • B
                                    baldrick
                                    last edited by

                                    Hey there all, new member first time poster
                                    Trying to install Amiberry from Source on Pi4
                                    Getting the following:
                                    Error running 'git clone --recursive --depth 1 --branch master https://github/midwan/amiberry
                                    /home/pi/RetroPie-Setup/tmp/build/amiberry' - returned 128

                                    Any ideas?!

                                    mituM 1 Reply Last reply Reply Quote 0
                                    • mituM
                                      mitu Global Moderator @baldrick
                                      last edited by

                                      @baldrick Please open a new topic and add the info requested in https://retropie.org.uk/forum/topic/3/read-this-first.

                                      1 Reply Last reply Reply Quote 0
                                      • S
                                        Stuffu @nemo93
                                        last edited by

                                        @nemo93 said in [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread:

                                        hello @Stuffu! Ah Barbarian... it's a tough one :-) This one gave me a lot of headache. My proposed fix should work indeed yet as always @HoraceAndSpider is right. The simple straightforward fix is as follows:

                                        1. Use your current whdload_db.xml or an updated version
                                        2. Launch Barbarian_v1.1_Palace_1784 with Amiberry (I take it's the one you were talking about in which you could chop your opponent's head :)).
                                        3. At this point it's likely you'll get straight to Amiberry GUI
                                        4. Go to the ROM section
                                        5. Set ROM to Kickstart v2.05 r37.350 (1992)(Commodore)(A600HD)[!].rom (3.1 (A500,A600,A2000) rev 40.63 should also work or any similar to Kickstart v3.1 rev 40.63 (1993)(Commodore)(A500-A600-A2000)[!].rom. Check doc for details about this exact KS.)
                                        6. Hit the Restart button

                                        An easier fix is just adding the 2.05 kickstart, that works as well. I’m pretty sure it was added quite recently in the wiki, but might be wrong. I didn’t have it before and adding it fixed it, Barbarian (palace) launches as expected with doing anything else.

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                                        • G
                                          g0nz0uk
                                          last edited by

                                          Hi,

                                          Is there a why to add a bezel to fill the blank blank sides in at all like some of the other emulators?

                                          Cheers

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                                          • G
                                            g0nz0uk
                                            last edited by

                                            Hello,

                                            I've been playing a great football game called Goal in Amiberry and back in the 1990s a friend and I would play this all the time. We use to edit all the teams and players names and save them to separate disk if I remember.

                                            How can I do this with Amiberry?

                                            I want to update the teams and then give to my friend who is also playing Amiberry on the Pi.

                                            Thanks

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