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    OpenBOR 6xxx OpenBeta Testphase

    Scheduled Pinned Locked Moved Ideas and Development
    betaopenbor
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    • A Bored NinjaA
      A Bored Ninja @cyperghost
      last edited by

      @cyperghost Thanks for all your hard work on this!

      Since this thread is a few years old now, would it be possible for you to post a quick breakdown of current steps needed to get this to run on a Raspberry Pi 3b+ on Retropie 4.5?

      Or really just the most up to date current instructions to run on a Pi 3 at all? I think a lot of folks would greatly appreciate it.

      Thanks again, fantastic work!

      cyperghostC 1 Reply Last reply Reply Quote 0
      • cyperghostC
        cyperghost @A Bored Ninja
        last edited by cyperghost

        @A-Bored-Ninja I would recommend the SCRIPT-MODULE-INSTALL. This works on RPi2/3 devices. It's the openbor-6xxx installer module

        A Bored NinjaA 1 Reply Last reply Reply Quote 0
        • A Bored NinjaA
          A Bored Ninja @cyperghost
          last edited by

          @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

          @A-Bored-Ninja I would recommend the SCRIPT-MODULE-INSTALL. This works on RPi2/3 devices. It's the openbor-6xxx installer module

          Fantastic! That's what I was hoping.

          Can you please also link back to the best method to get your games working?

          Sorry to ask, but I'm just trying to get a full set of clear and current directions.

          I greatly appreciate it.

          cyperghostC 1 Reply Last reply Reply Quote 0
          • cyperghostC
            cyperghost @A Bored Ninja
            last edited by

            @A-Bored-Ninja said in OpenBOR 6xxx OpenBeta Testphase:

            method to get your games working?

            Which games? Sorry didn't get it.

            A Bored NinjaA 1 Reply Last reply Reply Quote 0
            • A Bored NinjaA
              A Bored Ninja @cyperghost
              last edited by

              @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

              @A-Bored-Ninja said in OpenBOR 6xxx OpenBeta Testphase:

              method to get your games working?

              Which games? Sorry didn't get it.

              Sorry, I didn't communicate my question well.

              Basically, what are the next steps after I've installed OpenBOR?

              Meaning, do I still put my pak files into a folder then run a script to extract them? Or does OpenBOR 6xxx have that built in?

              Sorry for the million questions.

              cyperghostC 1 Reply Last reply Reply Quote 0
              • cyperghostC
                cyperghost @A Bored Ninja
                last edited by

                @A-Bored-Ninja No the PAK extraction is only used for the scriptmodule delievered with retropie ;) But it makes easy things just complicated :)

                So just set your PAKs to ~/RetroPie/roms/ports/openbor

                A Bored NinjaA 1 Reply Last reply Reply Quote 0
                • A Bored NinjaA
                  A Bored Ninja @cyperghost
                  last edited by

                  @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

                  @A-Bored-Ninja No the PAK extraction is only used for the scriptmodule delievered with retropie ;) But it makes easy things just complicated :)

                  So just set your PAKs to ~/RetroPie/roms/ports/openbor

                  Great! Thank you so much!

                  Now I'll have to give it a whirl and see what happens. Hopefully the controller mapping isn't too difficult. Haha.

                  1 Reply Last reply Reply Quote 0
                  • J
                    julenvitoria Banned
                    last edited by julenvitoria

                    Hi!!! I discovered that in the latest version of retropie 4.6 on a raspberry pi 3b/3b+ the installation works fine through retropie-setup-> experimental packages, but in a raspberry pi 4 with fresh image of retropie 4.6 the package does not appear under experiment packages ... would anyone know why it is ? It is possible that the reason is because it is a beta and does not allow to do this type of installation? I don't know what differences there will be in this sense between a rpi3 and a rpi4. I can't find info about it or I haven't been able to find it. Thanks in advance

                    1 Reply Last reply Reply Quote 0
                    • W
                      wsamael
                      last edited by

                      Hello, I would install openbor 6XXX on my pi 4 in retropie 4.6 and it's not good for me too. The path may change in the 4.6, so i don't know how to make appear opb6xxx in experimental packages

                      J 1 Reply Last reply Reply Quote 0
                      • B
                        BazzCatt
                        last edited by

                        I've noticed an odd bug in OpenBOR 6xxx that the regular OpenBOR doesn't have: when I try to scroll the list of games to the next screen, OpenBOR shuts down. I thought it was e.g. a corrupt PAK file, but it seems to happen regardless of how many there are.

                        By the way, everyone with OpenBOR needs this :)

                        https://gamejolt.com/games/he-man/19434

                        J 1 Reply Last reply Reply Quote 0
                        • J
                          julenvitoria Banned @BazzCatt
                          last edited by julenvitoria

                          @BazzCatt hahaha, He-man is an awesome game!! What do you mean with trying to scroll to the next screen? Openbor-6xxx is launched through the emulationstation menu and does not have its own menu like normal Openbor. Maybe you are launching the games through openbor-3400?

                          1 Reply Last reply Reply Quote 0
                          • J
                            julenvitoria Banned @wsamael
                            last edited by

                            @wsamael Hi!!! To make the module appears again in experimental packages you have to edit the script after downloading, find where it says

                            rp_module_flags = "! Mali! X11! Kms"
                            

                            and remove the! Kms flag. The result would be the following

                            rp_module_flags = "! Mali! X11"
                            

                            Then load retropie-setup again and you will see that in experimental packages it reappears

                            shavecatS W 2 Replies Last reply Reply Quote 0
                            • shavecatS
                              shavecat @julenvitoria
                              last edited by

                              @julenvitoria
                              for openbor 6xxx ???
                              Which file script do u edit ?

                              J 1 Reply Last reply Reply Quote 0
                              • J
                                julenvitoria Banned @janderclander14
                                last edited by julenvitoria

                                @janderclander14 You must compile the libGL.so.1 file for your raspberry pi 4, otherwise it will return to ES because it is compiled for rpi 3 / 3B +... Clone this repo to your rpi 4 and compile it following the instructions for raspberry. After compiling it you will find that it still doesn't work ... well, if you take a look at issue 129 you will see that you need to do make with -j4. The code to like in RPi 4 should be like this:

                                mkdir build; cd build; cmake ..; make -j4
                                

                                I have also tried this other

                                mkdir build; cd build; cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo; make -j4
                                

                                Both work but I need to do more checks to know which one works better or what affects not having the flag -DBCMHOST=1 (I'm a little noob...). Now the problem is that pak games run well but on a very small portion of the screen and I am not able to run them fullscreen. @cyperghost @mitu Sorry to bother you but ... could you tell me how to run them full screen? (Or anyone here ...) Really I don't have much idea if it can be possible either but I hope so...

                                Sorry for my english but it's not my language...

                                J 3 Replies Last reply Reply Quote 1
                                • J
                                  julenvitoria Banned @shavecat
                                  last edited by julenvitoria

                                  @shavecat Yes!!! Openbor 6xxx... The script is the one that created cypherghost. The steps should be the following:

                                  wget http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/scriptmodules/openbor-6xxx.sh -O- | tr -d '\r' > /home/pi/RetroPie-Setup/scriptmodules/ports/openbor-6xxx.sh
                                  
                                  nano ~/RetroPie-Setup/scriptmodules/ports/openbor-6xxx.sh
                                  

                                  and remove the !Kms flag in

                                  rp_module_flags = "!Mali !X11 !Kms"
                                  

                                  The result would be the following:

                                  rp_module_flags = "!Mali !X11"
                                  

                                  Save & exit with ctrl-x, run retropie setup again and go experimental packages ;)

                                  shavecatS 1 Reply Last reply Reply Quote 3
                                  • shavecatS
                                    shavecat @julenvitoria
                                    last edited by

                                    @julenvitoria
                                    Thanks a lot :)

                                    1 Reply Last reply Reply Quote 0
                                    • J
                                      julenvitoria Banned @julenvitoria
                                      last edited by

                                      @julenvitoria said in OpenBOR 6xxx OpenBeta Testphase:

                                      @janderclander14 You must compile the libGL.so.1 file for your raspberry pi 4, otherwise it will return to ES because it is compiled for rpi 3 / 3B +... Clone this repo to your rpi 4 and compile it following the instructions for raspberry. After compiling it you will find that it still doesn't work ... well, if you take a look at issue 129 you will see that you need to do make with -j4. The code to like in RPi 4 should be like this:

                                      mkdir build; cd build; cmake ..; make -j4
                                      

                                      I have also tried this other

                                      mkdir build; cd build; cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo; make -j4
                                      

                                      Both work but I need to do more checks to know which one works better or what affects not having the flag -DBCMHOST=1 (I'm a little noob...). Now the problem is that pak games run well but on a very small portion of the screen and I am not able to run them fullscreen. @cyperghost @mitu Sorry to bother you but ... could you tell me how to run them full screen? (Or anyone here ...) Really I don't have much idea if it can be possible either but I hope so...

                                      Sorry for my english but it's not my language...

                                      Because I am stupid I did not take into account that openbor games can be configured from VIDEO OPTIONS to run full screen ... LOL
                                      photo_2020-05-09_18-55-29.jpg photo_2020-05-09_18-55-23.jpg photo_2020-05-09_18-55-16.jpg

                                      J 1 Reply Last reply Reply Quote 1
                                      • J
                                        janderclander14 @julenvitoria
                                        last edited by janderclander14

                                        @julenvitoria Thanks a lot for the tips. I was able to build the gl4es lib for the RPI4 and this made OpenBor run. However, I tried Streets of Rage 2X and the game crashes just after the "start" screen. This is the runcommand log, if it is of any help

                                        LIBGL: Error while gathering supported extension (eglInitialize: EGL_NOT_INITIALIZED), default to none
                                        LIBGL: Initialising gl4es
                                        LIBGL: v1.1.3 built on May  9 2020 23:34:30
                                        LIBGL: Using GLES 2.0 backend
                                        LIBGL: loaded: libGLESv2.so
                                        LIBGL: loaded: libEGL.so
                                        LIBGL: Using GLES 2.0 backend
                                        LIBGL: Targeting OpenGL 2.1
                                        LIBGL: WARNING, No Limited or Full NPOT support in hardware, Forcing NPOT have no effect!
                                        LIBGL: Not trying to batch small subsequent glDrawXXXX
                                        LIBGL: try to use VBO
                                        LIBGL: glX Will try to recycle EGL Surface
                                        LIBGL: Current folder is:/opt/retropie/ports/openbor-6xxx
                                        LIBGL: Shuting down
                                        
                                        J 1 Reply Last reply Reply Quote 0
                                        • J
                                          julenvitoria Banned @janderclander14
                                          last edited by

                                          @janderclander14 Hi!!! I downloaded Street Of Rage 2x from here (download android PAK, inside the zip you'll found it) and it works fine for me ;)
                                          Could you tell me the size of your libGL.so.1 file? Mine is 1595 kb and works fine on my pi 4

                                          J 1 Reply Last reply Reply Quote 1
                                          • J
                                            janderclander14 @julenvitoria
                                            last edited by

                                            @julenvitoria Thanks, that worked! I was using the latest version of the mod (1.9.3) and for some reason it crashes. Version 1.7 works fine.

                                            1 Reply Last reply Reply Quote 0
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