How to connect a Switch Pro Controller with analog stick without xboxdrv.
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Hi again, I tried the jscal command and didn't work. Also checked the cfg file. In the cfg file the value input for r_x_plus is missing.
The pro controller is the only controller I have.
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@arziel Maybe just try manually fixing the cfg file in a text editor, and then just see how it actually works in game.
As far as I can tell the joydev system is only used when configuring the controller, other then that the emulators use the evdev system which is separate.
Fun fact about all the changes I made that are applied to the controller. The joystick.state is just a axis mapping fix to get past the configuration, I never actually fixed any calibration in it.
The other service file is just for the other subsystem that calibrates them but I never had any axis mapping problems with it.
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@shadowofdarkness well I have no idea where to continue. I've edited the cfg file adding the r_x_plus_axis line with no success, so I'll stay and live only with the left stick. At least, one is working now.
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In controller.service:
ExecStartPre=/usr/bin/evdev-joystick --evdev /dev/switch-pro-controller --minimum 4630 --maximum 59562 --axis 0
ExecStartPre=/usr/bin/evdev-joystick --evdev /dev/switch-pro-controller --minimum 8492 --maximum 62531 --axis 1
ExecStartPre=/usr/bin/evdev-joystick --evdev /dev/switch-pro-controller --minimum 8649 --maximum 62378 --axis 3
ExecStart=/usr/bin/evdev-joystick --evdev /dev/switch-pro-controller --minimum 4000 --maximum 60305 --axis 4
KillMode=processthe fourth line says "ExecStart=/usr/bin/evdev-joystick", shouldn't be "ExecStartPre=/usr/bin/evdev-joystick"?
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@arziel have you tried rebooting the system? Also that service is fine the fourth one is not supposed to have a pre
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@shadowofdarkness I followed your instructions on this but my Pro Controller would not pair. The lights on the controller just kept flashing sequentially. I have two other bluetooth controllers paired (Mad Catz CTRLR and PS3, though only the former is working). But they were not connected at the time. Any help would be greatly appreciated
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Hi
Is this still the best method and is the first step still required with the latest version of Retropie?
Thanks
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Just updating this.
The steps in this post still work.
I just installed Retropie 4.6-rpi4 and the first step is no longer needed.
wget http://mirrordirector.raspbian.org/raspbian/pool/main/j/joystick/joystick_1.6.0-2_armhf.deb sudo dpkg -i joystick_1.6.0-2_armhf.deb
If you are installing a different version and want to check whether you need to run the first step or not you can check the version of joystick in your image by running the following command and scrolling through the list until you find the joystick library.
sudo dpkg-query -l | less
If your version of joystick is older than 1.6.0-2 and you need to update you will want to install 1.6.1-1 instead of 1.6.0-2. (1.6.0-2 is no longer available from that link)
so use these commands instead of the commands abovewget http://mirrordirector.raspbian.org/raspbian/pool/main/j/joystick/joystick_1.6.1-1_armhf.deb sudo dpkg -i joystick_1.6.1-1_armhf.deb
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I have the same problem as reported by @Arziel . My right analog stick still refuses to register stick presses to the right in EmulationStation, although your method has fixed left analog up, left analog right, and right analog up, which gives me hope!
How did you determine the minimum & maximums, e.g.
--minimum 4630 --maximum 59562 --axis 0
values? Was this arbitrary?Perhaps individuals need to tweak values in the
/etc/systemd/system/nintendo-switch-pro-controller.service
file based on what we get when we run jstest? For example, when I test my controller usingjstest /dev/input/js0
"Axis 4", right analog stick X-axis, reports a range of values between --30673 (full left) to 23965 (full right), and "Axis 5", right analog stick Y-axis, reports a range from -25743 (full up) to 31487 (full down).Unfortunately I'm just guessing; I don't know how any of the subsystems we're touching here really work.
Side note: how tf do Chrome and Steam Link do it? On my Debian-based laptop I can connect the Switch Pro controller via the cable, and the blue home button right lights up and the Knight Rider mode stops, and https://html5gamepad.com/ detects all the buttons and analog sticks perfectly. I do have to add the udev rules here before connecting the controller though ... and as limited as I am in my knowledge I can see 'hidraw' in one and 'event*' in another.
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@insx said in How to connect a Switch Pro Controller with analog stick without xboxdrv.:
Is this still the best method ...
Not anymore, in my opinion!!
There is a new kernel driver in the pipeline for acceptance called
hid-nintendo
written by Daniel Ogorchock that worked beautifully for me. The current state of the module is in Daniel's fork of Linux, but until it's merged into the kernel tree use the dkms version provided by nicman23:Install it from source like so:
git clone https://github.com/nicman23/dkms-hid-nintendo cd dkms-hid-nintendo sudo dkms add . sudo dkms build nintendo -v 1.0 sudo dkms install nintendo -v 1.0
Then pair your controller in the normal way, start EmulationStation and map buttons.
EmulationStation didn't map everything perfectly for me and I ended up having to tweak my
/home/pi/.emulationstation/es_input.cfg
file to include this config stanza:<inputConfig type="joystick" deviceName="Nintendo Switch Pro Controller" deviceGUID="050000007e0500000920000001800000"> <input name="up" type="hat" id="0" value="1"/> <input name="down" type="hat" id="0" value="4"/> <input name="left" type="hat" id="0" value="8"/> <input name="right" type="hat" id="0" value="2"/> <input name="b" type="button" id="0" value="1"/> <input name="a" type="button" id="1" value="1"/> <input name="x" type="button" id="2" value="1"/> <input name="y" type="button" id="3" value="1"/> <input name="leftshoulder" type="button" id="5" value="1"/> <input name="rightshoulder" type="button" id="6" value="1"/> <input name="lefttrigger" type="button" id="7" value="1"/> <input name="righttrigger" type="button" id="8" value="1"/> <input name="select" type="button" id="9" value="1"/> <input name="start" type="button" id="10" value="1"/> <input name="hotkeyenable" type="button" id="11" value="1" /> <input name="leftthumb" type="button" id="12" value="1"/> <input name="rightthumb" type="button" id="13" value="1"/> <input name="leftanalogup" type="axis" id="1" value="-1"/> <input name="leftanalogdown" type="axis" id="1" value="1"/> <input name="leftanalogleft" type="axis" id="0" value="-1"/> <input name="leftanalogright" type="axis" id="0" value="1"/> <input name="rightanalogup" type="axis" id="3" value="-1"/> <input name="rightanalogdown" type="axis" id="3" value="1"/> <input name="rightanalogright" type="axis" id="2" value="1"/> <input name="rightanalogleft" type="axis" id="2" value="-1"/> <input name="pagedown" type="button" id="6" value="1"/> <input name="pageup" type="button" id="5" value="1"/> </inputConfig>
And then modify
/opt/retropie/configs/all/retroarch-joypads/"Nintendo Switch Pro Controller.cfg"
like so:input_device = "Nintendo Switch Pro Controller" input_driver = "udev" input_a_btn = "1" input_b_btn = "0" input_y_btn = "3" input_x_btn = "2" input_up_btn = "h0up" input_down_btn = "h0down" input_left_btn = "h0left" input_right_btn = "h0right" input_l_btn = "5" input_r_btn = "6" input_l2_btn = "7" input_r2_btn = "8" input_select_btn = "9" input_start_btn = "10" input_enable_hotkey_btn = "11" input_l3_btn = "12" input_r3_btn = "13" input_l_y_plus_axis = "+1" input_l_y_minus_axis = "-1" input_l_x_minus_axis = "-0" input_l_x_plus_axis = "+0" input_r_y_plus_axis = "+3" input_r_y_minus_axis = "-3" input_r_x_minus_axis = "-2" input_r_x_plus_axis = "+2" input_save_state_btn = "6" input_menu_toggle_btn = "2" input_exit_emulator_btn = "10" input_load_state_btn = "5" input_reset_btn = "0" input_state_slot_increase_btn = "h0right" input_state_slot_decrease_btn = "h0left"
hid-nintendo is still going through the process of acceptance into the Linux kernel, so it will be quite some time before this module is included in a
RaspbianRaspberry Pi OS release.There is a known-issue where hid-nintendo clashes with Steam. Read more on the Arch Linux Wiki (including workarounds).
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THANK YOU SO MUCH!
This is what made the controller finally work for me. I've tried
jscal
, I've triedevdev-joystick
, and before I saw your post, I tried everything above. Nothing worked. This made the controller as it's supposed to on every system. I didn't even need to reconfigure like you have above.hid-nintendo
just worked! I've been at this for days and I'm so happy lol. -
Does it work too ?
if i am using two Pro Controller as in Player 1 and Player 2 -
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