FBNeo high score saving trouble
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I really dont see the point in having hiscore.dat then people would think a game being in there would support it so are you saying its safe to forget a the highscore dat and delete it or do people still need it and it only works if the flag is set in the driver?
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@WeirdH said in FBNeo high score saving trouble:
Could not successfully install Arcade emu - FinalBurn Neo v0.2.97.44 (WIP) port for libretro (/home/pi/RetroPie-Setup/tmp/build/lr-fbneo/preset-example.zip not found).
This is due to retropie trying to install a file that doesn't exist anymore.
@BuZz i sent a PR at https://github.com/RetroPie/RetroPie-Setup/pull/3167@grant2258 hiscore.dat is necessary because it contains the hiscore address, but the support still need to be enabled manually for each game, most of the time it's just a matter of adding the
BDF_HISCORE_SUPPORTED
flag to the romset and calling theHiscoreReset
function at the end of the driver's Reset function -
maybe a notification when you have a hiscore in the dat and the flag isint enabled in the driver would help people out and make it easier to report or even a core option to always enable it.
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@grant2258 i don't think any of those solutions would actually be possible with FBNeo, i might be wrong though, you should open an issue about it on github
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@barbudreadmon Well i would need to confirm standalone has the same issue first. There could be a message sent in a case this was true and a score was found in the dat even just for information sake you could stop at the point the information is found and not apply the cheat and display it needs added to the driver
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@barbudreadmon said in FBNeo high score saving trouble:
This is due to retropie trying to install a file that doesn't exist anymore.
@BuZz i sent a PR at https://github.com/RetroPie/RetroPie-Setup/pull/3167How will I be able to know / see when this gets confirmed? (I have no idea how Github and pull requests work...)
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@WeirdH It's already merged - you just need to update your RetroPie-Setup script and install from source again, this time it should be fine.
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@mitu Won't the update to 4.6 mess something up?
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@WeirdH said in FBNeo high score saving trouble:
@mitu Won't the update to 4.6 mess something up?
Depends on which version you're on, but updating the setup script will not upgrade your installed emulators. It might upgrade some dependencies, (SDL, splashscreen, etc).
If you're afraid it might break something, then I guess you'll have to wait.
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@barbudreadmon I think I found two more: Sunset Riders, for which I use
ssridersebd.zip
(2-player version), and Daioh, which is justdaioh.zip
. The latter might not be fully supported, as it does stutter here and there , but I have warnings turned off, so can't say for sure.@mitu said in FBNeo high score saving trouble:
If you're afraid it might break something, then I guess you'll have to wait.
It works for now, but I will probably do a proper update later on.
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@WeirdH said in FBNeo high score saving trouble:
@barbudreadmon I think I found two more: Sunset Riders, for which I use
ssridersebd.zip
(2-player version), and Daioh, which is justdaioh.zip
.@barbudreadmon Did you have a chance yet to check if my suspicions about these two games are correct?
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@WeirdH ssriders should be ok since https://github.com/finalburnneo/FBNeo/commit/ddf4ceaf973de3d121d819486c2a644555f74e42, daioh still doesn't save hiscore (it's failing for whatever reason, i have to look further into it)
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@barbudreadmon Cool, I'll check it out soon.
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@barbudreadmon Another report: Arcadia (
arcadian.zip
) doesn't save scores either. I also tested it's clone Rapid Hero (raphero.zip
) and same result. -
Another one: "Prehistoric Isle" (1989 / SNK) does not save highscores.
Just played it yesterday - the game has achievements since a few days :D -
Support added for
arcadian
,prehisle
and clones. -
@WeirdH support added for
daioh
(special thanks to dink who helped me on this one) -
@barbudreadmon Great! Thanks a lot to the both of you.
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@barbudreadmon Found another one: Tutankham (
tutankhm.zip
)EDIT: and another one: Thunder Cross 2 (
thndrx2.zip
) -
@WeirdH i didn't test them but they should be ok now
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