(GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b)
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@Luddo183 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
RetroPie does not out of the box have opengl support.
The Pi4 model has it out-of-the-box, other models need additional configuration (though that particular configuration will likely not be compatible with RetroPie).
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@mitu
Can there be a way to automatically have opengl in RetroPie -
Hi, I wanted to check this out so I created a RetroPie-Setup script for installing it and put in my RetroPie-Extra repository, meant specifically for Pi 4 ONLY: https://github.com/zerojay/RetroPie-Extra/blob/master/scriptmodules/ports/sm64ex.sh
Copy your Mario 64 ROM to /home/pi/baserom.<VERSION>.z64 before attempting to install. Everything else is fully automated and a port is added to the Ports menu in RetroPie. This will install the standard version of sm64ex. If there's demand, I may write up a script to automatically compile with external data as well.
I would love to support the other Pi boards with this, but the sheer amount of changes that need to be made feel far outside the scope of a script like this, so Pi 4 only it is.
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@zerojay said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
Hi, I wanted to check this out so I created a RetroPie-Setup script for installing it and put in my RetroPie-Extra repository, meant specifically for Pi 4 ONLY: https://github.com/zerojay/RetroPie-Extra/blob/master/scriptmodules/ports/sm64ex.sh
Works perfectly, @zerojay Thank you for this.
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hey @Luddo183 , first nice instructions , but I'm having an issue at the last step after I add the .sh file to /home/pi/RetroPie/roms/ports . ports does not show up in the menu. Am I missing something ?
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@ipnetsensei
I resolved it :
just pasted the system menu option manually and it worked.add to menu : sudo nano /etc/emulationstation/es_systems.cfg
<system>
<name>ports</name>
<fullname>Ports</fullname>
<path>/home/pi/RetroPie/roms/ports</path>
<extension>.sh .SH</extension>
<command>%ROM%</command>
<platform>pc</platform>
</system> -
I did everything you said, it runs, but its just a black screen.
Please Help?
I'm Using a Raspberry Pi 3B 1.2 with 32GB of storage -
@RetroFloppy08 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
I did everything you said, it runs, but its just a black screen.
Please Help?
I'm Using a Raspberry Pi 3B 1.2 with 32GB of storageAs I said previously: "I would love to support the other Pi boards with this, but the sheer amount of changes that need to be made feel far outside the scope of a script like this, so Pi 4 only it is."
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is there any way you can take this. And use it to compile a 3ds version? Idk the raspberry pi is the only linux computer I have https://github.com/mkst/sm64-port
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This post is deleted! -
@zerojay
Thanks man. I really wanted to try making a scriptmodule for it, but I've been away and I have zero knowledge there. Anyway thanks. I put that up in the instructions. -
@luddo183 does this work for rpi 3b? (not 3b+) also could it work on the 0 w?
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@tyberkid
No. Sorry about getting back late, but only the 3B+ and 4 can run it. -
@tyberkid
But maybe the 3B can run it, I'm not sure -
Has anyone been able to get this running on pi4 with the new render96 v2.1 textures ?
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@zerojay i would love if you added external data support this runs well on my pi4 2gb with piboy dmg case requires xboxdrv and a script involving the controls
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Could someone please elaborate on how you get the controls working on the PiBoy DMG, this guy on YouTube seems to have it working but doesn't mention it, he just linked this page in his description.
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anyone figured out how to add this mod into SM64ex? It adds sonic the hedgehog into it. I have no idea why it isnt working (not creating an executable for some reason)
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@theautisticgamer
Maybe you made a mistake somewhere? Go check your steps and see if you did anything wrong. -
@luddo183 well it does have a patch file and it says to put it in the "Patches" folder. I created one but It didnt do anything at all
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