(GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b)
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@Stuart2773 Yeah, that's the one! Good luck.
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really strange issue.. i have 2 Rpi4s with sm64pc installed on both. On one pi its got twister os installed, and when I run the game either in or out of retropie everything works perfect. On my other pi4 it has just the retropie image on the sd card, the controls are totally messed up. Mario always crouching, r button doesn't work, it's all kinds of messed up. Manually configuring doesn't help, shift button on the keyboard won't go into the options menu unless i unplug my controller. it thinks buttons are pressed that aren't. And ive tried sm64pc and both branches of sm64ex, also tried roll back the nightly branch . It doesn't make any sense..?
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@iliveinapancake
That because sm64pc needs opengl, which retropie does not support. -
@iliveinapancake
Follow the manual installation here Manual Installation and start from the desktop, not lite -
@Luddo183 that explains it, thank you!
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@iliveinapancake @Luddo183 How does that make any sense...?
Why would this guide be about how to compile sm64pc for retropie, if retropie doesn't support it?
Am I misunderstanding something here?I'm stuck on the same step. FATAL ERROR: Vertex shader compilation failed
I tried both sm64pc and sm64ex multiple times, following pretty much all the alternative suggestions in this thread, but I still just get that error.
Any help greatly appreciated!(I'm on a 3B+, by the way)
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@Theon
RetroPie does not out of the box have opengl support. -
The method on Pi Lab's Youtube video worked fine for me.
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@Luddo183 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
RetroPie does not out of the box have opengl support.
The Pi4 model has it out-of-the-box, other models need additional configuration (though that particular configuration will likely not be compatible with RetroPie).
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@mitu
Can there be a way to automatically have opengl in RetroPie -
Hi, I wanted to check this out so I created a RetroPie-Setup script for installing it and put in my RetroPie-Extra repository, meant specifically for Pi 4 ONLY: https://github.com/zerojay/RetroPie-Extra/blob/master/scriptmodules/ports/sm64ex.sh
Copy your Mario 64 ROM to /home/pi/baserom.<VERSION>.z64 before attempting to install. Everything else is fully automated and a port is added to the Ports menu in RetroPie. This will install the standard version of sm64ex. If there's demand, I may write up a script to automatically compile with external data as well.
I would love to support the other Pi boards with this, but the sheer amount of changes that need to be made feel far outside the scope of a script like this, so Pi 4 only it is.
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@zerojay said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
Hi, I wanted to check this out so I created a RetroPie-Setup script for installing it and put in my RetroPie-Extra repository, meant specifically for Pi 4 ONLY: https://github.com/zerojay/RetroPie-Extra/blob/master/scriptmodules/ports/sm64ex.sh
Works perfectly, @zerojay Thank you for this.
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hey @Luddo183 , first nice instructions , but I'm having an issue at the last step after I add the .sh file to /home/pi/RetroPie/roms/ports . ports does not show up in the menu. Am I missing something ?
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@ipnetsensei
I resolved it :
just pasted the system menu option manually and it worked.add to menu : sudo nano /etc/emulationstation/es_systems.cfg
<system>
<name>ports</name>
<fullname>Ports</fullname>
<path>/home/pi/RetroPie/roms/ports</path>
<extension>.sh .SH</extension>
<command>%ROM%</command>
<platform>pc</platform>
</system> -
I did everything you said, it runs, but its just a black screen.
Please Help?
I'm Using a Raspberry Pi 3B 1.2 with 32GB of storage -
@RetroFloppy08 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
I did everything you said, it runs, but its just a black screen.
Please Help?
I'm Using a Raspberry Pi 3B 1.2 with 32GB of storageAs I said previously: "I would love to support the other Pi boards with this, but the sheer amount of changes that need to be made feel far outside the scope of a script like this, so Pi 4 only it is."
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is there any way you can take this. And use it to compile a 3ds version? Idk the raspberry pi is the only linux computer I have https://github.com/mkst/sm64-port
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This post is deleted! -
@zerojay
Thanks man. I really wanted to try making a scriptmodule for it, but I've been away and I have zero knowledge there. Anyway thanks. I put that up in the instructions. -
@luddo183 does this work for rpi 3b? (not 3b+) also could it work on the 0 w?
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