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    • A

      GameCube/Wii Error: Mario Part 5

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ls-dolphin mario party gamecube wii mario
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      @Nash said in GameCube/Wii Error: Mario Part 5:

      @gvx64 If you search anothers games to debug, can I suggest Rogue Squadron 3 - Rebel Strike and Splinter Cell Chaos Theory on Gamecube.

      Rebel Strike runs on original Dolphin but pink loading screens and performances issues in training mission, or mission not start.
      On Dolphin-rpi, green loading screens, dancing intro is very slow and game crash sometimes when skipped. Menu is also very slow and crash everytime.

      Chaos Theory runs fine with your Dolphin-rpi, but have a dark filter in menu and game (very slow in original Dolphin, but no dark screen).

      I also have right trigger problem in "Splinter Cell 1" (not Chaos Theory) in training level. I can draw pistol but I can't shoot (Maybe it's me who don't understand something).

      Map in Metroid Prime 2 - Echoes is fixed, but now game is slow with sound stuttering.

      And F-Zero GX have performance issues in both emulators Dolphin and Dolphin-rpi.

      I am on overclocked Pi5 8go, Bookworm Lite 64, Retropie 4.8.9.

      Thanks for letting me know. The only suggestion I can give you right now is for Metroid Prime 2 Echoes - Have you tried adjusting the CPU override value to a level below 100%? You can do this by editing the following:

      /home/pi/DolphinConfig5.0/GameSettings/G2M.ini

      [Core] #Values set here will override the main Dolphin settings. Overclock = 0.6 OverclockEnable = True AudioStretch = True AudioStretchMaxLatency = 50 GFXBackend = Vulkan

      Also, you can play with audio stretch as I did above to see if that can smooth out the choppy audio.

      I actually had a lot of success getting Metroid Prime 1 to run well on the Pi4B by turning down the CPU Overclock functionality. I am hoping that this can work for you as well.

    • S

      Retro pi 3DS

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support new mario 3ds rom folder
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      mituM

      RetroPie doesn't include a 3DS emulators, so creating a special folder for 3DS games will not be enough. If you want to add a new system/emulator to RetroPie, see https://retropie.org.uk/docs/Add-a-New-System-in-EmulationStation/.

      As for downloading games - see Rule #1 of the forum.

    • YFZdudeY

      New Super Mario Land - SNES Homebrew (v1.5)

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming snes mario gameboy
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      YFZdudeY

      @muzzle
      I play this on lr-snes9x on a PC.
      I don't have a Pi 2 so I can't say how well that would work.

    • R

      emulationstation -- 'Error Initializing SDL!'

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support help error mario
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      @mitu so i was able to get it working by importing the gpg key.

      all is well!!

    • B

      Audio stutter in some SNES games on surround receiver

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support audio hdmi mario snes sound
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      YFZdudeY

      @buffyp00h said in Audio stutter in some SNES games on surround receiver:

      All have the same problem on soundbar systems (and likely also on surround receivers).

      I just don't get why these particular games generate hdmi sound that gets wrecked by so many setups, one would think there was a way to fix this at the source - the generation of sound on the pi/other device.

      Just my 0.02 here, the world of modern TVs and home theater/surround sound devices is needlessly complicated for these simple old tasks we are trying to recreate here with simple digital signals (ironically that are emulations of old analog signals).

      What I would try to see if it helps:
      Many TVs have a "game mode" that is intended to reduce or eliminate "signal processing" to enable a more pure, delay free signal and timings. Many surround sound receivers have something similar, although it is usually called Pure Audio or Direct Sound mode. You might see if your receiver has this option and try it to see if it eliminates audio hitches.

      For what it's worth, I have an Onkyo receiver at home and even with modern consoles I have noticed that something in the HDMI convergence where all video inputs are routed to a single HDMI output to the TV will cause a 'gap' in sounds sometimes. (After a dead silence of any kind, the first sound made is either dropped entirely or gets cut so I only hear part of it before normal audio resumes. Sort of like the audio stream has to buffer up before it becomes stable again.)

      EDIT: Hit the submit button too soon and wasn't done typing.

    • M

      The battle Games from Mario all stars

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming party games mario bomberman multiplayer
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      REK607R

      Yes, it requires some setup but it's working on my Retropie on a Raspberry Pi 3B. Loads of fun and laughs with the mates, strongly recommended.

    • ?

      (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development mario mario 64 nintendo 64 sm64 sm64pc
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      retropieuser555R

      Just a side note. I attempted this on Pi 5 with bookworm and it works perfectly fine. I haven't attempted any of the high res mods but hopefully they'll work given the higher specs

    • thelostsoulT

      Mario Royale - online - play it before Nintendo takes it down

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    • C

      Dr. Mario Splash Screen

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes splashscreens snes mario game
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    • Byaaah31B

      Super Mario Land 2 DX white screen

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support super mario gbc game boy gambatte mario
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      S

      If anyone wants to patch a rom online use this link http://www.marcrobledo.com/RomPatcher.js/
      @meleu posted a thread on it a month ago

    • retroprogrammerR

      A Mario and Yoshi themed splashscreen

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes splashscreen mario retro pie
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      lipebelloL

      @retroprogrammer Don't give up, the best advice i can give is to never try to learn all in one time. Instead, focus on little things (like you did with the splash screen) and you will be gathering knowledge. Find an art style that you like and have fun doing it.

      Since you like pixel art, you can give a try to Derek's pixel art tutorial, it's pretty much the style that you make on your splash screen.
      http://makegames.tumblr.com/post/42648699708/pixel-art-tutorial

    • D

      input lag in mario bros? Any actual fixes

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      well just tried it on a psp. It was way better there. it just small. I missed some jumps but I think cuz im very rusty maybe. Had to use 1.1 so it wouldn't tare.
      That's based on the x9 emulator so im guessing my tv is so crappy.

    • 6r360ry6

      Custom Mario SNES SVG

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes svg system logo snes super nintendo mario
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      6r360ry6

      Ah thanks! Makes sense. I'm from the UK, so grew up with the PAL version.

    • G

      Retro arcade video game art

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming retro arcade art sonic mario
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      TS has only 1 post, isn't this spam?

    • meleuM

      You can defeat Big-Boos (Super Mario World - SNES)

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      hooperreH

      @herb_fargus Same. I just always ran and slid underneath it or jumped over haha.

    • lilbudL

      Don't try this at home, kids

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming mario
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      @herb_fargus said in Don't try this at home, kids:

      what we really need is a sqlite filter with tags rather than having to edit the emulators config but that's more of a new frontend thing or a large update to ES. one can hope anyways

      This is what @fieldofcows suggested in this thread: https://retropie.org.uk/forum/topic/6985/metadata-improvements-in-emulationstation

      While he's been busy with the WSOD fix, I put together a fairly comprehensive design doc that will allow a lot more power to users and theme designers. I'm hoping he and/or I can get it implemented sometime over the next few months. Fingers crossed...

    • E

      Creating Game Folders for Specific Games?

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development games folders favorites mario
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      I'm aware of the favorites mod.

      But I was looking for something more geared at collections like having all MARIO games in one section within ES

    • phrazelleP

      Zelda, Tron, NES, Super Mario World Bartops

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes bartop zelda tron nes mario
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      FlyingTomahawkF

      Very nice job on those cabinets! Just Beautiful.
      I personally like the Tron one. ;-)

      I kinda miss the fighting game cabinet designs. Most guys when they build bar top cabinets they use Nintendo characters or classic arcade game designed decals/bezels. I would love to see a nice Street Fighter or any NeoGeo fighting game designed cabinet.
      Another thing I wonder is the button layout out. Is that chosen on purpose or just matching the decal design?
      I cannot imagine to play all too long on such a cabinet without getting wrist pain. When I used to build my own arcade sticks I always went with the Japanese stick and button layouts or the same one like Hori does for their sticks. Check here.

    • J

      Xbox controller stopped working on Mario All stars ROM only

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes retropie mario xbox wired cont
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      Thankyou Thankyou Thankyou!

      I will have a read through it.. absolute legend! Thanks

    • R

      Controller 2 not working when switching SNES emulator

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mario controller controllers two player multiplaying
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      R

      @meleu Yep, changed it, but it still wants to use controller #1 to control Luigi