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    new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!)

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    • roslofR
      roslof @Folly
      last edited by roslof

      @Folly said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

      Try setting this on enabled in /opt/retropie/configs/microvsn/custom-core-options.cfg :
      mame_alternate_renderer = "enabled"

      You can also do this in the RetroArch menu ( F1 -> options )

      This worked great! Thank you for the tip, Folly! I can now see that "Paddle Analog" settings are configurable.

      1 Reply Last reply Reply Quote 0
      • roslofR
        roslof
        last edited by roslof

        @DTEAM @Folly your advice was excellent. I now have analog working correctly and mapped all buttons to a controller. Will document.

        Cheers!

        microvision.jpg

        Z TPRT 2 Replies Last reply Reply Quote 1
        • Z
          zerojay @roslof
          last edited by

          @roslof said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

          @DTEAM @Folly your advice was excellent. I now have analog working correctly and mapped all buttons to a controller. Will document.

          Cheers!

          microvision.jpg

          Well, I guess I have a new console to add to my RetroPie then.

          1 Reply Last reply Reply Quote 1
          • roslofR
            roslof
            last edited by roslof

            One last thing with Microvision (microvsn) using this MESS script.

            There is a TMS1100 PLA Type setting. Its default value is "Auto", with options for "0" and "1".

            I noticed games like Alien Raiders & Vegas Slots fail to render correctly with "Auto" and must be set to Type 1. Of course with this script/system, if you change "Auto" to "1", it changes all Microvision games upon exit, breaking the games that require "0".

            I am unaware of and MESS command-line options to change TMS1100 PLA Type. Has anybody tried to solve for this?

            F 1 Reply Last reply Reply Quote 0
            • DTEAMD
              DTEAM
              last edited by DTEAM

              Right now, l’m running those unusual non-keyboard Machines with Lr-Mess on my Pi4. Did I forget some Machines ?

              RCA Studio 2
              Bally Astrocade
              Arcadia-2001
              CreatiVision
              Super Cassette Vision
              Dreamcast Virtual Memory unit
              Microvision
              Adventure Vision
              Game Pocket Computer
              Game Master
              Gamate
              Mega duck
              Supervision
              Tiger Handheld Electronics Tiger Game-com (sorry, my mistake)
              Super Acan
              GP32
              Casio PV-1000
              GX4000 Amstrad
              Casio loopy
              FM Towns Marty
              Philips CD-I
              Jaguar
              Bandai Super Vision 8000

              1 Reply Last reply Reply Quote 0
              • F
                Folly @roslof
                last edited by Folly

                EDIT :
                Read this post on 10-02-2021 again.
                Not tested! But I think we can use this solution for this problem :
                https://retropie.org.uk/forum/topic/25576/new-scriptmodules-lr-vice-xvic-gsplus-proper-lr-mess-integration/377

                @roslof said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                One last thing with Microvision (microvsn) using this MESS script.

                There is a TMS1100 PLA Type setting. Its default value is "Auto", with options for "0" and "1".

                I noticed games like Alien Raiders & Vegas Slots fail to render correctly with "Auto" and must be set to Type 1. Of course with this script/system, if you change "Auto" to "1", it changes all Microvision games upon exit, breaking the games that require "0".

                I am unaware of and MESS command-line options to change TMS1100 PLA Type. Has anybody tried to solve for this?

                @roslof @DTEAM @zerojay

                Nice to hear it's working now.
                The list of working consoles is becoming impressive ;-)

                About the "TMS1100 PLA Type setting" :

                Before we used valerino's scripts, the config files of lr-mess were placed in a mame directory within the directory from where game was. So it was possible to place games in different directory's and have different config files.

                Now all the config files are in 1 place which is nice, but it has this drawback.

                Perhaps there is a way valerino's script can deal with this, for now i don't know.

                Though it would be nice if this could be added because many games require different configs.

                @zerojay is the "script-man" :
                Could you take a deeper look into this ?

                But, if you all agree, this is basically an lr-mess "Auto" issue for more setting. Just like the "Paddle Hardware = Auto" not working for me.

                Then again you could try to use a different rom. I read that the CPU of microvision is within the cartridge of the game. In time they switched CPU's. So there must be game roms written for different CPU's. I think this could be a solution also.

                DTEAMD 1 Reply Last reply Reply Quote 0
                • DTEAMD
                  DTEAM @Folly
                  last edited by DTEAM

                  RCA Studio 2
                  Bally Astrocade
                  Arcadia-2001
                  CreatiVision
                  Super Cassette Vision
                  Dreamcast Virtual Memory unit
                  Microvision
                  Adventure Vision
                  Game Pocket Computer
                  Game Master
                  Gamate
                  Mega duck
                  Supervision
                  Tiger Handheld Electronics Tiger Game-com (sorry, my mistake)
                  Super Acan
                  GP32
                  Casio PV-1000
                  GX4000 Amstrad
                  Casio loopy
                  FM Towns Marty
                  Philips CD-I
                  Jaguar
                  Bandai Super Vision 8000

                  @Folly said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                  The list of working consoles is becoming impressive ;-)

                  I installed them manually and they all work on my Pi4. Having a script for the whole list would be great.
                  The only comments I have are GP32 is really slow, SuperAcan seems to be in development and only the first game works (Boom Zoo), Casio Loopy has grafx issues (I haven't explored yet), not playable at the moment .
                  All others are 100% functional.
                  I didn't put the kids' machines like Sega Pico and the ones in development that don't work like Hyperscan or Samsung Nuon.
                  I don't remember if Apple Bandai Pippin emulator is in development or if It works, but I didn't install this Machine.

                  Here is a teaser for Tiger Game-comHandheld Electronics (Batman & Robin) (-;
                  For Tiger Handheld Electronics and Tiger R-Zone, games are in the MAME 0.225 Romset and can be played with MAME directly. Sorry for the confusion

                  IMG_2999.jpg
                  alt text

                  F 1 Reply Last reply Reply Quote 0
                  • F
                    Folly @DTEAM
                    last edited by

                    @DTEAM

                    Your teaser looks fantastic.
                    If I have some time, I will try these other consoles you mentioned.

                    Having a script for the whole list would be great.

                    As we are here in the ideas and dev section I agree it should be nice if we all could improve some things.
                    What kind of improvements would you like to see in the scripts ?

                    DTEAMD 1 Reply Last reply Reply Quote 1
                    • DTEAMD
                      DTEAM @Folly
                      last edited by DTEAM

                      @Folly
                      I am not good at programming. I am just able to understand scripts and install stuff with copy and paste.

                      The problem is that Lr-Mess is treated as a single emulator in Retropie and its performance is uneven between the machines it offers. I think it's great that people come up with scripts for certain systems. These scripts should, after some testing, be part of the experimental or optional menu as a single system or if somebody install Lr-Mess from a precompiled file, It should be already set for the system list above. For Lr-Mess, maybe Retropie should focus on keyboardless systems like the list above to begin with.

                      In fact, there are many great systems available in Lr-Mess that are too difficult for newbie to configure. This Docs link sould be updated with an appropriate tutorial https://retropie.org.uk/docs/MESS/
                      This tutorial could be modified if Lr-Mess is installed with machines scripts in the future or precompiled Lr-Mess with preset machines.

                      Unfortunately my only current contribution is as a tester and sharing my personal experience with keyboardless systems like the list mentioned above. I can contribute with the things I have done in some .cfg files to define controllers or stuff like that or reading scripts.

                      1 Reply Last reply Reply Quote 1
                      • F
                        Folly
                        last edited by

                        @DTEAM

                        I get it.

                        1 Reply Last reply Reply Quote 1
                        • D
                          dmmarti
                          last edited by

                          Here's my current working list of systems using lr-mess.

                          Acorn Archimedes
                          Acorn BBC Micro
                          Acorn Electron
                          Amstrad GX4000
                          APF Imagination Machine
                          Apple II
                          Atari Jaguar
                          Bally Astrocade
                          Bandai Super Vision 8000
                          BitCorp Gamate
                          Camputers Lynx
                          Casio PV-1000
                          Casio PV-2000
                          Coleco Adam
                          Creatronic Mega Duck
                          Dragon 32
                          Emerson Arcadia 2001
                          Entex Adventure Vision
                          Epoch Game Pocket Computer
                          Epoch Super Cassette Vision
                          Exidy Sorcerer
                          Fujitsu FM7
                          Fujitsu FM Towns
                          Fujitsu FM Towns Marty
                          Interton VC 4000
                          Matra and Hatchett Alice
                          Mattel Aquarius
                          Memotech MTX
                          MGT Sam Coupe
                          Philips CD-i
                          Sharp MZ-2500
                          Sharp MZ-700
                          Sord M5
                          Spectravideo
                          Tandy TRS-80
                          Tandy TRS-80 Color Computer
                          Tandy TRS-80 MC-10
                          Tangerine Oric
                          Texas Instruments TI 99-4A
                          Tomy Tutor
                          VTech CreatiVision
                          VTech Laser 200
                          Watara Supervision

                          S TPRT 2 Replies Last reply Reply Quote 1
                          • DTEAMD
                            DTEAM
                            last edited by DTEAM

                            @dmmarti said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                            Here's my current working list of systems using lr-mess.

                            impressive list !! I didn't have Bandai Super Vision 8000 as a keyboardless system. Thanks

                            D 1 Reply Last reply Reply Quote 0
                            • D
                              dmmarti @DTEAM
                              last edited by

                              @DTEAM Once I got one system working .. and the process "clicked" in my head....then it was just a matter of keep adding more and more. LOL

                              I love older computer systems and I've had a great time playing some of the games from them.

                              1 Reply Last reply Reply Quote 1
                              • jamrom2J
                                jamrom2
                                last edited by jamrom2

                                Hi. I'm enjoying this lr-mess addition real well. It's easy to add each "emulator" to Retropie. So far, I've got 6 new systems added in. Thanks for all your work!

                                Now.. for the issues... lol.

                                Apple II - no response from the emulator when I press "tab" to get into the emulator. I have no joystick control. I added in the statement you suggest above to my emulators.cfg file in both Apple IIGS and Apple II. Nothing.

                                I noticed Apple IIGS is crazy slow. I have shaders and a custom overlay added in as well. Not sure if that's slowing it down, but it's unplayable.

                                Either way... how do I get joysticks enabled in these 2 emulators?

                                Thanks!

                                JR

                                roslofR 1 Reply Last reply Reply Quote 0
                                • roslofR
                                  roslof @jamrom2
                                  last edited by roslof

                                  @jamrom2 said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                                  Your lucky day!

                                  Apple II - no response from the emulator when I press "tab" to get into the emulator. I have no joystick control. I added in the statement you suggest above to my emulators.cfg file in both Apple IIGS and Apple II. Nothing.

                                  Tab isn't working because you have to switch from Keyboard Full Emulation to Partial. Hit "Scroll Lock" (or "ScrLock") first. Then try Tab.

                                  ...how do I get joysticks enabled in these 2 emulators?

                                  For Apple Joystick, add -gameio joy to your emulator.cfg line(s).
                                  For Apple Paddles, add -gameio paddles to your emulator.cfg line(s).

                                  Working examples I've configured and use right now , using different "emulators" for different disk types and game requirements:

                                  AppleIIe_Enhanced_Joystick_nib = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2/retroarch.cfg apple2ee /home/pi/RetroPie/BIOS -gameio joy -sl6 diskii -flop1 %ROM%"
                                  AppleIIe_Enhanced_Paddles_nib = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2/retroarch.cfg apple2ee /home/pi/RetroPie/BIOS -gameio paddles -sl6 diskii -flop1 %ROM%"
                                  AppleIIe_Enhanced_Joystick = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2/retroarch.cfg apple2ee /home/pi/RetroPie/BIOS -gameio joy -flop1 %ROM%"
                                  AppleIIe_Enhanced_Paddles = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2/retroarch.cfg apple2ee /home/pi/RetroPie/BIOS -gameio paddles -flop1 %ROM%"
                                  AppleIIGS_3.5 = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 %ROM%"
                                  AppleIIGS_5.25 = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop1 %ROM%"
                                  
                                  roslofR 1 Reply Last reply Reply Quote 0
                                  • roslofR
                                    roslof @roslof
                                    last edited by roslof

                                    @jamrom2 said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                                    I noticed Apple IIGS is crazy slow. I have shaders and a custom overlay added in as well. Not sure if that's slowing it down, but it's unplayable.

                                    For GS, I do something... unusual that took about a week to set up.

                                    Important to know:

                                    • lr-mess won't work with all games (either not compatible or too slow)
                                    • lr-mess2016 is MUCH faster, but compatible with even less games and virtual hard drives require .chd format.
                                    • gsplus is stand-alone (boo) but is blazing fast and works with just about everything -- but it has bugs (eg. Zany Golf -- try to hit the ball -- or Thexder - try to perform a diagonal jump)

                                    So... I use all of them :) I default to lr-mess. If it works, but is too slow, I use lr-mess2016. If it doesn't work, I use gsplus (via a .gsp file). NEVER launch an apple disk with gsplus or it freakin' wipes it out, treating it like a .cfg/txt file...

                                    If you want to try gsplus and ONLY LAUNCH .gsp files, here is a link to my collection. You'll need to create a hard drive image for several games, but that's also the case for lr-mess/lr-mess2016.

                                    Lastly, here are a few emulators I created (for emulators.cfg) that could help, if you want to try some of these ideas.

                                    default = "lr-mess-apple2gs"
                                    gsplus = "/opt/retropie/emulators/gsplus/gsplus.sh %ROM%"
                                    lr-mess2016-apple2gs = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess2016/mess2016_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -flop3 %ROM%"
                                    lr-mess-apple2gs = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 %ROM%"
                                    lr-mess-apple2gs-OS = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -sl7 cffa2 -hard1 /home/pi/RetroPie/roms/apple2gs/GSOS6.0.1.hdv -flop3 %ROM%"
                                    lr-mess-apple2gs-HD = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -sl7 cffa2 -hard1 %ROM%"
                                    

                                    I admit, I'm a little insane/crazy and want everything perfect and as easy to launch games as possible... In an unorthodox way, I've leveraged emulators.cfg for "special case" combinations of floppy/hard drives to remove pain of disk swapping...

                                    ...I mean, my micro keyboard doesn't have a ScrLock key, so I can't disk swap with lr-mess*... Unless I get a full-sized keyboard hooked up.

                                    Examples:

                                    lr-mess-apple2gs-special-ancglry   = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 /home/pi/RetroPie/roms/apple2gs/special/ancglry-2.zip -sl7 cffa2 -hard1 %ROM%"
                                    lr-mess-apple2gs-special-aloys     = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 /home/pi/RetroPie/roms/apple2gs/special/aloys-2.zip -sl7 cffa2 -hard1 %ROM%"
                                    lr-mess-apple2gs-special-brdtale   = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 /home/pi/RetroPie/roms/apple2gs/special/brdtale-2.zip -sl7 cffa2 -hard1 %ROM%"
                                    lr-mess-apple2gs-special-brdtale2  = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 /home/pi/RetroPie/roms/apple2gs/special/brdtale2-2.zip -sl7 cffa2 -hard1 %ROM%"
                                    lr-mess-apple2gs-special-bcauldrn  = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 /home/pi/RetroPie/roms/apple2gs/special/bcauldrn-2.zip -sl7 cffa2 -hard1 %ROM%"
                                    lr-mess-apple2gs-special-chsm2100  = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 /home/pi/RetroPie/roms/apple2gs/special/chsm2100-2.zip -sl7 cffa2 -hard1 %ROM%"
                                    lr-mess-apple2gs-special-crylnmsn  = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -flop3 /home/pi/RetroPie/roms/apple2gs/special/crylnmsn-3.zip -flop4 /home/pi/RetroPie/roms/apple2gs/special/crylnmsn-4.zip -sl7 cffa2 -hard2 /home/pi/RetroPie/roms/apple2gs/special/crylnmsn-2.zip -hard1 %ROM%"
                                    lr-mess-apple2gs-special-darkcstl  = "/home/pi/RetroPie-Setup/scriptmodules/run_mess.sh /opt/retropie/emulators/retroarch/bin/retroarch /opt/retropie/libretrocores/lr-mess/mess_libretro.so /opt/retropie/configs/apple2gs/retroarch.cfg apple2gsr1 /home/pi/RetroPie/BIOS -gameio joy -sl7 cffa2 -hard1 /home/pi/RetroPie/roms/apple2gs/GSOS6.0.1.hdv -flop4 /home/pi/RetroPie/roms/apple2gs/special/darkcstl-2.zip -flop3 %ROM%"
                                    

                                    Hope this is helpful!

                                    -Ros

                                    jamrom2J 1 Reply Last reply Reply Quote 0
                                    • jamrom2J
                                      jamrom2 @roslof
                                      last edited by

                                      @roslof whoa! That's cool. That's a good idea. Thanks for posting all that.

                                      Did you have to add/load/compile lr-mess-2016 separately? It took my Rpi3b+ a full 24hours to compile lr-mess...

                                      I'd like to do the same, even if I loose the overlay and shading, I still want games to run right.

                                      How did you do all this?

                                      Thanks!

                                      JR

                                      roslofR 1 Reply Last reply Reply Quote 0
                                      • roslofR
                                        roslof @jamrom2
                                        last edited by roslof

                                        @jamrom2 said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                                        Did you have to add/load/compile lr-mess-2016 separately? It took my Rpi3b+ a full 24hours to compile lr-mess...

                                        I did, but I'm using a Pi 4B. Takes about 3-4 hours for the older MESS.

                                        I'd like to do the same, even if I loose the overlay and shading, I still want games to run right.

                                        You won't lose the overlay or shading. Those are the two main reasons why I stick with the libretro cores as much as possible -- unless performance suffers or the games do not run. GSplus stand-alone is where you'd lose the libretro benefit, but it has a decent scan-line function that is more than passable.

                                        How did you do all this?

                                        For the IIGS, one game at a time and individual testing. It required reading the manuals for several games to learn how many disks were included, which required hard drives, etc.

                                        For the original Apple II, linapple is still default for me, since it's where I initially set everything up. It supports more disk formats, so I didn't flag archives with NIB files vs. DSK or 2mg... So it would be a long time to go through every Apple II game. I've done a few.

                                        This nasty thing here is that no system has a great disk-swapping method. You now know about ScrLock... I mean, I can handle this, but for friends who I gift the project to, I can't easily instruct them how to do this.

                                        ...so started with IIGS and figured out how to leverage multiple disks and a virtual hard drive. For the Apple II... If it's not PRODOS, hard to manage multi-disk games. And LinApple practically freezes (if you have a large collection of Apple Games) as it slowly scans the pi media for every single game before providing a list. :)

                                        Let me know if you get things hummin'. The joystick change I mentioned should work without you needing to enter the MAME GUI.

                                        1 Reply Last reply Reply Quote 0
                                        • jamrom2J
                                          jamrom2
                                          last edited by jamrom2

                                          Hiya,

                                          I'm having a heck of a time trying to get CD-i working on my build. I'm running the latest of all the posted scripts you've made, and have had no other issues with Apple II, IIgs, Arcadia and Astrocade... Adventurevision and Super Cassette Vision as well. All good...

                                          But wow, I can't get CD-i to work. I've tried bios roms from several sources (all three required files), but all have the same byte sizes... I've tried CHD's from two difference sources... nothing.

                                          I've also followed two separate tutorials that point to the BIOS files being placed in the ROMs folder instead of the BIOS folder.

                                          1. https://retropie.org.uk/forum/topic/12671/tutorial-cd-i-emulation-in-retropie-via-lr-mess-warning-slowdown-especially-during-fmv-but-surprisingly-playable

                                          2. https://www.reddit.com/r/RetroPie/comments/ehcg6b/philips_cdi_pi4_running_retropie_454_crashing/

                                          I'm stumped as to what I'm doing wrong. All I get is the blurred "initializing" screen. I've seen this with Acradia, and finally fixed it with the correct BIOS files... but nothing seems to work with CD-i.

                                          I'll post any info you need, just ask... but to date, I've gotten 42 systems working, so I'm pretty well versed on getting these emulators working.

                                          Thanks in advance for any help.

                                          JR

                                          1 Reply Last reply Reply Quote 0
                                          • F
                                            Folly
                                            last edited by

                                            @jamrom2

                                            Here are some links to get CD-I working :

                                            1. https://retropie.org.uk/forum/topic/27387/cd-i-does-not-want-to-load-after-updating-retropie/20
                                            2. https://retropie.org.uk/forum/topic/27983/ir-cd-i
                                            jamrom2J 1 Reply Last reply Reply Quote 0
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