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    WinCE games on Redream

    Scheduled Pinned Locked Moved General Discussion and Gaming
    redreamdreamcastpi4wince
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    • A
      AdamBeGood @retropieuser555
      last edited by

      @retropieuser555 Weird, updating the binary worked perfectly for me.

      I've got Sega Rally working. Any other good games in this subset?

      retropieuser555R 1 Reply Last reply Reply Quote 0
      • retropieuser555R
        retropieuser555 @AdamBeGood
        last edited by

        @adambegood Yeah I've just worked it out, .cdi or .gdi winCE roms aren't booting for me, but .chd formats are.

        In terms of games that could now work here's a list:-

        https://segaretro.org/Windows_CE

        Pi 5 4GB

        Retroflag GPI with raspberry pi zero 2 w/ wifi

        Retroachievements:- lovelessrapture

        1 Reply Last reply Reply Quote 0
        • sirhenrythe5thS
          sirhenrythe5th @retropieuser555
          last edited by

          just for personal understanding: has the required emulation of WinCE within the DC-Emulation any effects on the general performance?

          -- Retro-Achievements Username: SirALX --
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          quicksilverQ 1 Reply Last reply Reply Quote 0
          • quicksilverQ
            quicksilver @sirhenrythe5th
            last edited by

            @sirhenrythe5th it should not effect non WinCE game performance as far as I understand

            sirhenrythe5thS 1 Reply Last reply Reply Quote 2
            • sirhenrythe5thS
              sirhenrythe5th @quicksilver
              last edited by

              @quicksilver thank you!
              As mentioned before english is not my native language, so my question was not clear :)
              What i meant was: does WinCE-Emulation within DC-Emulation cost more performance, so that WinCE-Games are slower than those DC-Games which do not require WinCE?

              -- Retro-Achievements Username: SirALX --
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              • quicksilverQ
                quicksilver @sirhenrythe5th
                last edited by

                @sirhenrythe5th yes WinCE games are generally more demanding. Inolen (the dev of redream) stated that not all WinCE games are running full speed on the pi yet but he is still working on it.

                sirhenrythe5thS 1 Reply Last reply Reply Quote 1
                • retropieuser555R
                  retropieuser555
                  last edited by retropieuser555

                  Btw is anyone getting a crash while playing virtua cop 2? Edit: I tried the same rom in the mac version and there's no crash.

                  In my runcommand.log I'm getting:

                  [WARN]  SH4     compiling block that uses the FPU while disabled
                  /opt/retropie/emulators/redream/redream: line 3:  1410 Aborted  
                  

                  Pi 5 4GB

                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                  Retroachievements:- lovelessrapture

                  I 1 Reply Last reply Reply Quote 0
                  • wmarcioW
                    wmarcio
                    last edited by

                    I just tested the Linux version, Redream version development v1.5.0-781-G6009D00 and is running windowsCE games.

                    1 Reply Last reply Reply Quote 1
                    • sirhenrythe5thS
                      sirhenrythe5th @quicksilver
                      last edited by

                      @quicksilver said in WinCE games on Redream:

                      @sirhenrythe5th yes WinCE games are generally more demanding. Inolen (the dev of redream) stated that not all WinCE games are running full speed on the pi yet but he is still working on it.

                      Thank you for this information.
                      So we have a little chance of playing DC-WinCE-Games at full speed on a Pi4 in the near future.
                      And even if not, and we have to live with tweaks and frameskips...the Pi5 should handle this without issues ;)

                      -- Retro-Achievements Username: SirALX --
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                      • I
                        inolen @retropieuser555
                        last edited by

                        @retropieuser555 when are you getting the crash in VC2? I can give it a try tonight.

                        1 Reply Last reply Reply Quote 1
                        • I
                          inolen
                          last edited by

                          As a general comment, like Quicksilver said I've been grinding out optimizations with a focus on the Pi and it's to 60 FPS in some titles, but still not there. Some less demanding titles such as RE2 and Worms are 60, while Sega Rally 2 hovers around 55 and Armada 50.

                          I took a break from the 60 FPS effort on the Pi to get this out for the other platforms primarily, I'll focus again on the Pi soon.

                          retropieuser555R 1 Reply Last reply Reply Quote 4
                          • retropieuser555R
                            retropieuser555 @inolen
                            last edited by

                            @inolen Thanks for all your hard work on the emulator, honestly I wouldn't be able to tell Sega Rally plays at a slower framerate, it looks pretty solid to me.

                            In Virtua Cop 2 it's after you've shot the 5 or 6th guy in beginner mode, the camera starts to pan towards the building you're about to enter and it crashes as the camera is moving.

                            I've managed to get the same error in Resident Evil 2 as well, when you get the gun shop and pick up the ammo on the side it crashes as well.

                            Could well be something in my setup that's causing the crashes though, donno if anyone else is finding these crashes?

                            Pi 5 4GB

                            Retroflag GPI with raspberry pi zero 2 w/ wifi

                            Retroachievements:- lovelessrapture

                            I 1 Reply Last reply Reply Quote 1
                            • I
                              inolen @retropieuser555
                              last edited by

                              @retropieuser555 not sure. We don't do much of the actual compatibility testing on the Pi, so it's possible there's a weird bug that I didn't catch profiling attract modes. I'll take a look tonight.

                              1 Reply Last reply Reply Quote 1
                              • A
                                AdamBeGood
                                last edited by

                                I am probably being an idiot here but I seem to be stuck in first gear when I select manual in Sega Rally 2. Does anyone know if there is some trick here? Automatic works fine.

                                retropieuser555R 1 Reply Last reply Reply Quote 0
                                • retropieuser555R
                                  retropieuser555 @AdamBeGood
                                  last edited by

                                  @adambegood I was playing on automatic but apparently A is shift up and X and shift down

                                  https://www.manualslib.com/manual/318252/Sega-Sega-Rally-2.html?page=3

                                  Pi 5 4GB

                                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                                  Retroachievements:- lovelessrapture

                                  A 1 Reply Last reply Reply Quote 0
                                  • A
                                    AdamBeGood @retropieuser555
                                    last edited by

                                    @retropieuser555 said in WinCE games on Redream:

                                    @adambegood I was playing on automatic but apparently A is shift up and X and shift down

                                    https://www.manualslib.com/manual/318252/Sega-Sega-Rally-2.html?page=3

                                    Yeah that works for me in Manual! In automatic it doesn't go past first gear... You obviously don't have this problem.

                                    1 Reply Last reply Reply Quote 0
                                    • quicksilverQ
                                      quicksilver
                                      last edited by quicksilver

                                      @adambegood about to try out sega rally. Will let you know if I run into the same issue. So far I have tested starlancer and Bang! Gunship Elite. Starlancer runs great but Bang! Gunship Elite is a bit choppy.

                                      Edit: automatic shifting works fine for me in sega rally 2. @AdamBeGood what type of a controller are using and what button/trigger do you use as the accelerator? I noticed that if I don't press my right trigger in all the way the car won't accelerate enough to upshift. I wonder if your controller button/trigger isn't being detected as fully depressed.

                                      I 1 Reply Last reply Reply Quote 1
                                      • I
                                        inolen @quicksilver
                                        last edited by

                                        @quicksilver if that's the case, @AdamBeGood try rebinding the trigger in the UI.

                                        quicksilverQ A 2 Replies Last reply Reply Quote 1
                                        • quicksilverQ
                                          quicksilver @inolen
                                          last edited by

                                          just tested armada and it's crashing redream after a few seconds of game play. As soon as the first level loads I go directly up and start attacking the enemies and crashes right about there. Has anyone else tested armada yet?

                                          I retropieuser555R 2 Replies Last reply Reply Quote 0
                                          • I
                                            inolen @quicksilver
                                            last edited by inolen

                                            @quicksilver sounds like the same bug Adam is hitting. I'll get it fixed tonight.

                                            Edit: To clarify, it's likely a 32-bit ARM jit bug, so multiple games are effected.

                                            1 Reply Last reply Reply Quote 1
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