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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

VIDEO SCREENSAVER - Black Screen with OMX on and Controls Not working

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emualtionstatioes 2.9.3rpes 2.9.6rpblack screenvideo screensav
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  • P
    pjft @2Play
    last edited by pjft 29 Jan 2021, 21:05

    @2play Unless something with SDL is causing it to register buttons differently, thus detecting <something different> before the start button it expects.

    I thought I had answered this in another thread, but there is an option in the ES menu to actually enable or disable this behavior ("enable screensaver controls", I believe). Check whether that's enabled.

    Other than this, I'm out of options. Nothing changed in ES.

    EDIT: what controller are you using, and is it plugged or bluetooth? Does this happen with other controllers - or even a plain usb keyboard?

    2 2 Replies Last reply 29 Jan 2021, 23:01 Reply Quote 0
    • 2
      2Play @pjft
      last edited by 29 Jan 2021, 23:01

      @pjft Thank you
      i do have them enabled in ES
      Tried both my USB BT KB, normal USB KB. and a 3rd party PS3 alike wired controller. A friend tried with ps4 but same
      Ill check the SDL as I keep compiling things on my base to test things

      But i think you gave a me a hint to check couple things

      Your friend,
      2Play!

      1 Reply Last reply Reply Quote 0
      • 2
        2Play @pjft
        last edited by 17 Mar 2021, 12:37

        @pjft
        Quick update on this.
        I had a working image and after latest full upgrade OS applied yesterday, feature is broken (game wont start from video screensaver with START).

        Linux 5.10.17-v7l+ armv7l GNU/Linux - Raspbian GNU/Linux 10 (buster)
        Model : Raspberry Pi 4 Model B Rev 1.1

        its very weird.
        Here is a pastebin of what i managed to gather on packs changed

        https://pastebin.com/RCCbB5sK

        Your friend,
        2Play!

        P 1 Reply Last reply 17 Mar 2021, 12:51 Reply Quote 0
        • P
          pjft @2Play
          last edited by 17 Mar 2021, 12:51

          @2play I'm quite at a loss here, but can you share the ES log as well, and potentially even running it with --debug (or. whatever the command is to get debug logging)?

          What type of controller are you using, does it move to the next game during screensaver if you press "right", is it only start that doesn't work?

          2 1 Reply Last reply 17 Mar 2021, 19:25 Reply Quote 0
          • 2
            2Play @pjft
            last edited by 2Play 17 Mar 2021, 19:25

            @pjft
            tx for reply
            just burned back an older backup.
            Linux 5.4.83 based was ok and still ok. I think up to 5.10.11
            It broke when upped to 5.10.17 as per my last

            I have a third party PS alike controller (esperanza - Microntec USB)
            Yes it moves right left to next video.
            But mostly I use a 2.4G Mini Wireless Keyboard with Touchpad Backlight you know these small ones to be used with media boxes

            ill upgrade the OS again on above and see again. ill try to export full process

            Reverting after OS upgrade and I will run ES with --degub option

            Your friend,
            2Play!

            2 1 Reply Last reply 17 Mar 2021, 19:52 Reply Quote 0
            • 2
              2Play @2Play
              last edited by 2Play 17 Mar 2021, 19:52

              @pjft
              Im out of words...
              I burned my backup, did full distro upgrade (updated last pastebin above)
              reboot
              Tested video scr and worked ok!
              Exit to CLi, run with emulationstation --debug
              tested again and works ok.
              Here is the pastebin with related events called ok!

              https://pastebin.com/D23jS7Vd

              I dont know what to say as I did nothing more.

              If happens i ll run again with --debug and post if of any help

              Thank you again for your time and above reply

              Your friend,
              2Play!

              2 1 Reply Last reply 24 Mar 2021, 12:42 Reply Quote 0
              • 2
                2Play @2Play
                last edited by 2Play 24 Mar 2021, 12:42

                @pjft
                As im trying to find what has caused this behavior i revisited the "broken" system.
                Updated from binary ES,
                Reset controller configuration
                Reboot wiht ES degub enabled

                Remapped my keyboard and started screensaver.
                Am i right to say that START value doesnt post 1 just 0

                Mar 24 12:23:23 lvl2: 	  Mapping [Key Down] -> Down
                Mar 24 12:23:23 lvl2: 	  Mapping [Key Left] -> Left
                Mar 24 12:23:24 lvl2: 	  Mapping [Key Right] -> Right
                Mar 24 12:23:25 lvl2: 	  Mapping [Key F6] -> Start
                Mar 24 12:23:26 lvl2: 	  Mapping [Key F5] -> Select
                Mar 24 12:23:27 lvl2: 	  Mapping [Key Z] -> A
                Mar 24 12:23:28 lvl2: 	  Mapping [Key X] -> B
                Mar 24 12:23:28 lvl2: 	  Mapping [Key A] -> X
                Mar 24 12:23:29 lvl2: 	  Mapping [Key S] -> Y
                Mar 24 12:24:00 lvl3: 	fireEvent: config-changed  
                Mar 24 12:24:00 lvl3: 	fireEvent: controls-changed  
                Mar 24 12:24:00 lvl2: 		/opt/retropie/supplementary/emulationstation/scripts/inputconfiguration.sh
                Mar 24 12:24:01 lvl3: 	UIModeController::logInput( Keyboard ):Key Z, isMappedTo= a, , value=0
                Mar 24 12:24:02 lvl3: 	UIModeController::logInput( Keyboard ):Key Right, isMappedTo= right, , value=1
                Mar 24 12:24:03 lvl3: 	UIModeController::logInput( Keyboard ):Key Right, isMappedTo= right, , value=0
                Mar 24 12:24:03 lvl3: 	UIModeController::logInput( Keyboard ):Key Left, isMappedTo= left, , value=1
                Mar 24 12:24:03 lvl3: 	UIModeController::logInput( Keyboard ):Key Left, isMappedTo= left, , value=0
                Mar 24 12:24:04 lvl3: 	UIModeController::logInput( Keyboard ):Key F5, isMappedTo= select, , value=1
                Mar 24 12:24:05 lvl3: 	UIModeController::logInput( Keyboard ):Key F5, isMappedTo= select, , value=0
                Mar 24 12:24:05 lvl3: 	fireEvent: screensaver-start  
                Mar 24 12:24:19 lvl3: 	fireEvent: screensaver-stop  
                Mar 24 12:24:19 lvl3: 	UIModeController::logInput( Keyboard ):Key F6, isMappedTo= start, , value=0
                Mar 24 12:25:19 lvl3: 	UIModeController::logInput( Keyboard ):Key F5, isMappedTo= select, , value=1
                Mar 24 12:25:19 lvl3: 	UIModeController::logInput( Keyboard ):Key F5, isMappedTo= select, , value=0
                Mar 24 12:25:19 lvl3: 	fireEvent: screensaver-start  
                Mar 24 12:28:46 lvl3: 	fireEvent: screensaver-stop  
                Mar 24 12:28:46 lvl3: 	UIModeController::logInput( Keyboard ):Key F6, isMappedTo= start, , value=0
                Mar 24 12:31:47 lvl3: 	fireEvent: screensaver-start  
                Mar 24 12:32:55 lvl3: 	fireEvent: screensaver-stop  
                Mar 24 12:32:55 lvl3: 	UIModeController::logInput( Keyboard ):Key F6, isMappedTo= start, , value=0
                Mar 24 12:35:56 lvl3: 	fireEvent: screensaver-start  
                Mar 24 12:39:59 lvl3: 	fireEvent: screensaver-stop  
                Mar 24 12:40:00 lvl3: 	UIModeController::logInput( Keyboard ):Key Left, isMappedTo= left, , value=0
                Mar 24 12:40:27 lvl3: 	UIModeController::logInput( Keyboard ):Key F5, isMappedTo= select, , value=1
                Mar 24 12:40:27 lvl3: 	UIModeController::logInput( Keyboard ):Key F5, isMappedTo= select, , value=0
                Mar 24 12:40:27 lvl3: 	fireEvent: screensaver-start  
                Mar 24 12:40:43 lvl3: 	fireEvent: screensaver-stop  
                Mar 24 12:40:43 lvl3: 	UIModeController::logInput( Keyboard ):Key F6, isMappedTo= start, , value=0
                

                and controller setup and test:

                Mar 24 12:50:26 lvl2: 	  Mapping [Hat 0 up] -> Up
                Mar 24 12:50:26 lvl2: 	  Mapping [Hat 0 down] -> Down
                Mar 24 12:50:27 lvl2: 	  Mapping [Hat 0 left] -> Left
                Mar 24 12:50:27 lvl2: 	  Mapping [Hat 0 right] -> Right
                Mar 24 12:50:28 lvl2: 	  Mapping [Button 9] -> Start
                Mar 24 12:50:29 lvl2: 	  Mapping [Button 8] -> Select
                Mar 24 12:50:31 lvl2: 	  Mapping [Button 2] -> A
                Mar 24 12:50:32 lvl2: 	  Mapping [Button 1] -> B
                Mar 24 12:50:32 lvl2: 	  Mapping [Button 3] -> X
                Mar 24 12:50:33 lvl2: 	  Mapping [Button 0] -> Y
                Mar 24 12:50:33 lvl2: 	  Mapping [Button 4] -> LeftShoulder
                Mar 24 12:50:34 lvl2: 	  Mapping [Button 5] -> RightShoulder
                Mar 24 12:50:34 lvl2: 	  Mapping [Button 6] -> LeftTrigger
                Mar 24 12:50:35 lvl2: 	  Mapping [Button 7] -> RightTrigger
                Mar 24 12:50:36 lvl2: 	  Mapping [Button 10] -> LeftThumb
                Mar 24 12:50:36 lvl2: 	  Mapping [Button 11] -> RightThumb
                Mar 24 12:50:37 lvl2: 	  Mapping [Axis 1-] -> LeftAnalogUp
                Mar 24 12:50:38 lvl2: 	  Mapping [Axis 1+] -> LeftAnalogDown
                Mar 24 12:50:38 lvl2: 	  Mapping [Axis 0-] -> LeftAnalogLeft
                Mar 24 12:50:39 lvl2: 	  Mapping [Axis 0+] -> LeftAnalogRight
                Mar 24 12:50:40 lvl2: 	  Mapping [Axis 3-] -> RightAnalogUp
                Mar 24 12:50:40 lvl2: 	  Mapping [Axis 3+] -> RightAnalogDown
                Mar 24 12:50:41 lvl2: 	  Mapping [Axis 2-] -> RightAnalogLeft
                Mar 24 12:50:42 lvl2: 	  Mapping [Axis 2+] -> RightAnalogRight
                Mar 24 12:50:42 lvl2: 	  Mapping [Axis 2-] -> HotKeyEnable
                Mar 24 12:50:55 lvl2: 	  Mapping [Axis 1-] -> LeftAnalogUp
                Mar 24 12:50:57 lvl2: 	  Mapping [Axis 1+] -> LeftAnalogDown
                Mar 24 12:51:00 lvl2: 	  Mapping [Axis 0-] -> LeftAnalogLeft
                Mar 24 12:51:02 lvl2: 	  Mapping [Axis 0+] -> LeftAnalogRight
                Mar 24 12:51:05 lvl2: 	  Mapping [Axis 3-] -> RightAnalogUp
                Mar 24 12:51:08 lvl2: 	  Mapping [Axis 3+] -> RightAnalogDown
                Mar 24 12:51:16 lvl2: 	  Mapping [Axis 2-] -> RightAnalogLeft
                Mar 24 12:51:19 lvl2: 	  Mapping [Axis 2+] -> RightAnalogRight
                Mar 24 12:51:26 lvl3: 	fireEvent: config-changed  
                Mar 24 12:51:26 lvl3: 	fireEvent: controls-changed  
                Mar 24 12:51:26 lvl2: 		/opt/retropie/supplementary/emulationstation/scripts/inputconfiguration.sh
                Mar 24 12:51:38 lvl3: 	UIModeController::logInput( Microntek              USB Joystick           ):Button 1, isMappedTo= b, , value=0
                Mar 24 12:51:39 lvl3: 	UIModeController::logInput( Microntek              USB Joystick           ):Button 8, isMappedTo= select, , value=1
                Mar 24 12:51:39 lvl3: 	UIModeController::logInput( Microntek              USB Joystick           ):Button 8, isMappedTo= select, , value=0
                Mar 24 12:51:39 lvl3: 	fireEvent: screensaver-start  
                Mar 24 12:51:43 lvl3: 	fireEvent: screensaver-stop  
                Mar 24 12:51:43 lvl3: 	UIModeController::logInput( Microntek              USB Joystick           ):Button 9, isMappedTo= start, , value=0
                

                There should be a file that I can check...right?

                Your friend,
                2Play!

                1 Reply Last reply Reply Quote 0
                • 2
                  2Play
                  last edited by 2Play 24 Mar 2021, 15:22

                  @pjft
                  and on working system test

                  Mar 24 15:18:10 lvl3: 	fireEvent: screensaver-stop  
                  Mar 24 15:18:10 lvl3: 	fireEvent: wake  
                  Mar 24 15:18:10 lvl2: 	Attempting to launch game...
                  Mar 24 15:18:11 lvl3: 	fireEvent: game-start /home/pi/RetroPie/roms/megadrive/Water\ Margin\ -\ The\ Tales\ of\ Clouds\ and\ Winds\ \(USA\)\ \(Unl\).zip Water Margin - The Tales of Clouds and Winds (USA) (Unl)
                  Mar 24 15:18:11 lvl2: 		/opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ megadrive /home/pi/RetroPie/roms/megadrive/Water\ Margin\ -\ The\ Tales\ of\ Clouds\ and\ Winds\ \(USA\)\ \(Unl\).zip
                  Mar 24 15:18:24 lvl3: 	fireEvent: game-end  
                  Mar 24 15:18:24 lvl2: 	Creating window...
                  Mar 24 15:18:24 lvl2: 	Created window successfully.
                  Mar 24 15:18:24 lvl2: 	GL vendor:   Broadcom
                  Mar 24 15:18:24 lvl2: 	GL renderer: V3D 4.2
                  Mar 24 15:18:24 lvl2: 	GL version:  2.1 Mesa 21.1.0-devel (git-4c3ad4d065)
                  Mar 24 15:18:24 lvl2: 	Checking available OpenGL extensions...
                  Mar 24 15:18:24 lvl2: 	 ARB_texture_non_power_of_two: ok
                  Mar 24 15:18:25 lvl2: 	Added known joystick Microntek              USB Joystick           (instance ID: 4, device index: 0)
                  Mar 24 15:18:25 lvl2: 	Added unconfigured joystick 2.4G 2.4G Wireless Device (GUID: 03000000450c00000151000001010000, instance ID: 5, device index: 1).
                  Mar 24 15:18:25 lvl3: 	VolumeControl::init() - Opened ALSA mixer
                  Mar 24 15:18:25 lvl3: 	VolumeControl::init() - Attached to default card
                  Mar 24 15:18:25 lvl3: 	VolumeControl::init() - Registered simple element class
                  Mar 24 15:18:25 lvl3: 	VolumeControl::init() - Loaded mixer elements
                  Mar 24 15:18:25 lvl3: 	VolumeControl::init() - Mixer initialized
                  Mar 24 15:18:25 lvl2: 	Added known joystick Microntek              USB Joystick           (instance ID: 4, device index: 0)
                  Mar 24 15:18:25 lvl2: 	Added unconfigured joystick 2.4G 2.4G Wireless Device (GUID: 03000000450c00000151000001010000, instance ID: 5, device index: 1).
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Opened ALSA mixer
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Attached to default card
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Registered simple element class
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Loaded mixer elements
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Mixer initialized
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Opened ALSA mixer
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Attached to default card
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Registered simple element class
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Loaded mixer elements
                  Mar 24 15:19:03 lvl3: 	VolumeControl::init() - Mixer initialized
                  Mar 24 15:19:03 lvl3: 	Settings::saveFile() : Saving Settings to file.
                  Mar 24 15:19:03 lvl3: 	fireEvent: config-changed  
                  Mar 24 15:19:03 lvl3: 	fireEvent: settings-changed  
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Opened ALSA mixer
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Attached to default card
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Registered simple element class
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Loaded mixer elements
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Mixer initialized
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Opened ALSA mixer
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Attached to default card
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Registered simple element class
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Loaded mixer elements
                  Mar 24 15:19:07 lvl3: 	VolumeControl::init() - Mixer initialized
                  Mar 24 15:19:07 lvl3: 	Settings::saveFile() : Saving Settings to file.
                  Mar 24 15:19:07 lvl3: 	fireEvent: config-changed  
                  Mar 24 15:19:07 lvl3: 	fireEvent: settings-changed  
                  Mar 24 15:19:08 lvl3: 	UIModeController::logInput( Keyboard ):Key X, isMappedTo= b, , value=0
                  Mar 24 15:19:10 lvl3: 	UIModeController::logInput( Keyboard ):Key X, isMappedTo= b, , value=1
                  Mar 24 15:19:10 lvl3: 	UIModeController::logInput( Keyboard ):Key X, isMappedTo= b, , value=0
                  

                  Your friend,
                  2Play!

                  2 1 Reply Last reply 24 Mar 2021, 18:25 Reply Quote 0
                  • 2
                    2Play @2Play
                    last edited by 24 Mar 2021, 18:25

                    @pjft
                    i have latest RPIe script. So i decided to updated from binary the ES
                    Result:
                    Video screensaver now stopped starting games on the working sytem

                    Mar 24 18:19:52 lvl3: 	UIModeController::logInput( Keyboard ):Key F5, isMappedTo= select, , value=1
                    Mar 24 18:19:52 lvl3: 	UIModeController::logInput( Keyboard ):Key F5, isMappedTo= select, , value=0
                    Mar 24 18:19:53 lvl3: 	fireEvent: screensaver-start  
                    Mar 24 18:19:54 lvl3: 	fireEvent: screensaver-stop  
                    Mar 24 18:19:55 lvl3: 	UIModeController::logInput( Keyboard ):Key F6, isMappedTo= start, , value=0
                    Mar 24 18:19:57 lvl2: 	EmulationStation cleanly shutting down.
                    

                    ES Log install

                    
                    RetroPie-Setup version: 4.7.11 (88bf48ba)
                    System: rpi4 (armv7l) - Raspbian GNU/Linux 10 (buster) - Linux playbox 5.10.17-v7l+ #1403 SMP Mon Feb 22 11:33:35 GMT 2021 armv7l GNU/Linux
                    Update is available - updating ...
                    
                    = = = = = = = = = = = = = = = = = = = = =
                    Installing dependencies for 'emulationstation' : EmulationStation - Frontend used by RetroPie for launching emulators
                    = = = = = = = = = = = = = = = = = = = = =
                    
                    
                    = = = = = = = = = = = = = = = = = = = = =
                    Installing (binary) 'emulationstation' : EmulationStation - Frontend used by RetroPie for launching emulators
                    = = = = = = = = = = = = = = = = = = = = =
                    
                    Downloading https://files.retropie.org.uk/binaries/buster/rpi4/kms/supplementary/emulationstation.tar.gz.asc to /tmp/tmp.XvKSXYJABk/emulationstation.tar.gz.asc ...
                      % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                                     Dload  Upload   Total   Spent    Left  Speed
                    
                      0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0
                      0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0
                    100   870  100   870    0     0   6000      0 --:--:-- --:--:-- --:--:--  6000
                    Downloading https://files.retropie.org.uk/binaries/buster/rpi4/kms/supplementary/emulationstation.tar.gz to /tmp/tmp.XvKSXYJABk/emulationstation.tar.gz ...
                      % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                                     Dload  Upload   Total   Spent    Left  Speed
                    
                      0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0
                    100 1387k  100 1387k    0     0  3450k      0 --:--:-- --:--:-- --:--:-- 3459k
                    emulationstation/
                    emulationstation/retropie.pkg
                    emulationstation/README.md
                    emulationstation/CREDITS.md
                    emulationstation/emulationstation.sh
                    emulationstation/resources/
                    emulationstation/resources/star_unfilled.svg
                    emulationstation/resources/off.svg
                    emulationstation/resources/help/
                    emulationstation/resources/help/button_4.svg
                    emulationstation/resources/help/button_start.svg
                    emulationstation/resources/help/analog_thumb.svg
                    emulationstation/resources/help/button_r.svg
                    emulationstation/resources/help/button_lr.svg
                    emulationstation/resources/help/button_circle.svg
                    emulationstation/resources/help/button_1.svg
                    emulationstation/resources/help/analog_up.svg
                    emulationstation/resources/help/button_x.svg
                    emulationstation/resources/help/button_a.svg
                    emulationstation/resources/help/button_triangle.svg
                    emulationstation/resources/help/analog_right.svg
                    emulationstation/resources/help/button_y.svg
                    emulationstation/resources/help/analog_stick.svg
                    emulationstation/resources/help/button_2.svg
                    emulationstation/resources/help/dpad_left.svg
                    emulationstation/resources/help/button_select.svg
                    emulationstation/resources/help/dpad_right.svg
                    emulationstation/resources/help/buttons_west.svg
                    emulationstation/resources/help/button_square.svg
                    emulationstation/resources/help/dpad_down.svg
                    emulationstation/resources/help/analog_down.svg
                    emulationstation/resources/help/dpad_up.svg
                    emulationstation/resources/help/button_l.svg
                    emulationstation/resources/help/button_hotkey.svg
                    emulationstation/resources/help/buttons_south.svg
                    emulationstation/resources/help/dpad_all.svg
                    emulationstation/resources/help/buttons_east.svg
                    emulationstation/resources/help/button_rt.svg
                    emulationstation/resources/help/button_lt.svg
                    emulationstation/resources/help/dpad_updown.svg
                    emulationstation/resources/help/dpad_leftright.svg
                    emulationstation/resources/help/button_3.svg
                    emulationstation/resources/help/button_b.svg
                    emulationstation/resources/help/buttons_north.svg
                    emulationstation/resources/help/button_cross.svg
                    emulationstation/resources/help/analog_left.svg
                    emulationstation/resources/window_icon_256.png
                    emulationstation/resources/on.svg
                    emulationstation/resources/mamebioses.xml
                    emulationstation/resources/option_arrow.svg
                    emulationstation/resources/fav_add.svg
                    emulationstation/resources/opensans_hebrew_condensed_regular.ttf
                    emulationstation/resources/checkbox_unchecked.svg
                    emulationstation/resources/button.png
                    emulationstation/resources/busy_1.svg
                    emulationstation/resources/folder.svg
                    emulationstation/resources/opensans_hebrew_condensed_light.ttf
                    emulationstation/resources/busy_2.svg
                    emulationstation/resources/textinput_ninepatch.png
                    emulationstation/resources/checkbox_checked.svg
                    emulationstation/resources/busy_0.svg
                    emulationstation/resources/splash.svg
                    emulationstation/resources/cartridge.svg
                    emulationstation/resources/button_filled.png
                    emulationstation/resources/fav_remove.svg
                    emulationstation/resources/textinput_ninepatch_active.png
                    emulationstation/resources/busy_3.svg
                    emulationstation/resources/arrow.svg
                    emulationstation/resources/scroll_gradient.png
                    emulationstation/resources/slider_knob.svg
                    emulationstation/resources/mamedevices.xml
                    emulationstation/resources/star_filled.svg
                    emulationstation/resources/frame.png
                    emulationstation/resources/mamenames.xml
                    emulationstation/GAMELISTS.md
                    emulationstation/THEMES.md
                    emulationstation/emulationstation
                    /opt/retropie/supplementary/emulationstation /home/pi
                    
                    = = = = = = = = = = = = = = = = = = = = =
                    Configuring 'emulationstation' : EmulationStation - Frontend used by RetroPie for launching emulators
                    = = = = = = = = = = = = = = = = = = = = =
                    
                    
                    = = = = = = = = = = = = = = = = = = = = =
                    Running action 'install_theme' for 'esthemes' : Install themes for Emulation Station
                    = = = = = = = = = = = = = = = = = = = = =
                    
                    git clone --recursive --depth 1 --branch master "https://github.com/RetroPie/es-theme-carbon.git" "/etc/emulationstation/themes/carbon"
                    Cloning into '/etc/emulationstation/themes/carbon'...
                    HEAD is now in branch 'master' at commit 'b09973e0b0c589cb11fe772c169a6ff5d588b390'
                    /home/pi
                    
                    Log ended at: Wed 24 Mar 2021 06:16:17 PM GMT
                    Total running time: 0 hours, 0 mins, 4 secs
                    

                    Your friend,
                    2Play!

                    P 2 2 Replies Last reply 24 Mar 2021, 18:34 Reply Quote 0
                    • P
                      pjft @2Play
                      last edited by 24 Mar 2021, 18:34

                      @2play So, if you can replicate working behavior and non-working on the same system depending on the binary, I'd be inclined to have us figure out if there was a specific commit that changed the behavior.

                      I am not aware of any such commit, but if you'd want to share the full log files over at, say, pastebin, that may help. Have you tried both emulationstation-dev and emulationstation binaries? More info on the build dates/etc would help.

                      I'll take a look at the code, and test it out on my end.

                      2 1 Reply Last reply 24 Mar 2021, 18:46 Reply Quote 0
                      • 2
                        2Play @2Play
                        last edited by 2Play 24 Mar 2021, 18:41

                        @pjft
                        I have overwritten this folder in FULL from my backup of yestreday night to above mentioned ES update and all went back to normal ( I have tested 3 times reboot, f4, debug before doing but no good)
                        /opt/retropie/supplementary/emulationstation

                        If of interest here is the full working folder 7z-ed
                        mega.nz/file

                        And screenshot of working version!
                        printscreen03_24_2021--h18-m36-s20.jpg

                        Your friend,
                        2Play!

                        1 Reply Last reply Reply Quote 0
                        • 2
                          2Play @pjft
                          last edited by 24 Mar 2021, 18:46

                          @pjft
                          i tried last month the dev ES on the broken system and didnt fix it.
                          Ill put the folder on my last post to the broken system and test .
                          reverting

                          Your friend,
                          2Play!

                          2 1 Reply Last reply 24 Mar 2021, 18:51 Reply Quote 0
                          • 2
                            2Play @2Play
                            last edited by 2Play 24 Mar 2021, 18:51

                            @pjft
                            it is working!!!!
                            Im so happy! Funny thing is i tried to restore in the past just the es binary but had no luck!
                            the scripts though are the same so it looks it is the specific binary
                            If you need anything else please shoot and ill post for you

                            Your friend,
                            2Play!

                            P 1 Reply Last reply 24 Mar 2021, 19:06 Reply Quote 0
                            • P
                              pjft @2Play
                              last edited by 24 Mar 2021, 19:06

                              @2play A very stupid question from my end.

                              And, to make it easier for you, just copy the currently working binary to the side so that it's easier to replace :)

                              Can you send me the es_settings.cfg file from /home/pi/.emulationstation and, per chance, install the broken binary for another test?

                              There was a PR that might have affected this behavior in some edge cases, specifically this one: https://github.com/RetroPie/EmulationStation/commit/094879b31d0386e9a2996655897b1ea632d8e64a

                              This one seems to be harmless, but it's the only other one that affects this:
                              https://github.com/RetroPie/EmulationStation/commit/809a621fd58f34667470cf832ec40ed8a095853d

                              So, specifically, send me the es_settings.cfg first, and then after installing the broken binary, see if, in your screensaver options, you have it set to load custom source images (should be in the images screensaver options, "USE CUSTOM IMAGES"). If so, see if changing it affects it in any way - but, as I said, only after sending me (or backing up) that cfg file.

                              Thanks.

                              2 1 Reply Last reply 24 Mar 2021, 20:45 Reply Quote 0
                              • 2
                                2Play @pjft
                                last edited by 2Play 24 Mar 2021, 20:45

                                @pjft
                                with working binary i have had in the past and used CUSTOM IMAGES. what doens not work on images to simply slide to next. it just exits
                                video though wiht working binary, slides to next video, and starts game ok

                                here is my es_settings.cfg

                                <bool name="BackgroundJoystickInput" value="false" />
                                <bool name="CaptionsCompatibility" value="true" />
                                <bool name="CollectionShowSystemInfo" value="true" />
                                <bool name="DisableKidStartMenu" value="true" />
                                <bool name="DrawFramerate" value="false" />
                                <bool name="EnableSounds" value="true" />
                                <bool name="ForceDisableFilters" value="false" />
                                <bool name="LocalArt" value="false" />
                                <bool name="MoveCarousel" value="false" />
                                <bool name="ParseGamelistOnly" value="false" />
                                <bool name="QuickSystemSelect" value="true" />
                                <bool name="ScrapeRatings" value="true" />
                                <bool name="ScreenSaverControls" value="true" />
                                <bool name="ScreenSaverOmxPlayer" value="false" />
                                <bool name="ScreenSaverVideoMute" value="true" />
                                <bool name="ShowHelpPrompts" value="true" />
                                <bool name="ShowHiddenFiles" value="false" />
                                <bool name="SlideshowScreenSaverCustomImageSource" value="true" />
                                <bool name="SlideshowScreenSaverRecurse" value="false" />
                                <bool name="SlideshowScreenSaverStretch" value="true" />
                                <bool name="SortAllSystems" value="false" />
                                <bool name="StretchVideoOnScreenSaver" value="true" />
                                <bool name="SystemSleepTimeHintDisplayed" value="false" />
                                <bool name="UseCustomCollectionsSystem" value="true" />
                                <bool name="VideoAudio" value="true" />
                                <bool name="VideoOmxPlayer" value="false" />
                                <int name="MaxVRAM" value="100" />
                                <int name="ScraperResizeHeight" value="0" />
                                <int name="ScraperResizeWidth" value="400" />
                                <int name="ScreenSaverSwapImageTimeout" value="3000" />
                                <int name="ScreenSaverSwapVideoTimeout" value="10000" />
                                <int name="ScreenSaverTime" value="180000" />
                                <int name="SubtitleSize" value="55" />
                                <int name="SystemSleepTime" value="0" />
                                <string name="AudioCard" value="sysdefault" />
                                <string name="AudioDevice" value="PCM" />
                                <string name="CollectionSystemsAuto" value="all,favorites,recent" />
                                <string name="CollectionSystemsCustom" value="action,action-adventure,adventure,btmups,fighting,fixedscreen,kids,pinball,platform,puzzle,racing,rhythm,rpgs,shmups,simulation,sports,strategy" />
                                <string name="GamelistViewStyle" value="automatic" />
                                <string name="OMXAudioDev" value="both" />
                                <string name="PowerSaverMode" value="disabled" />
                                <string name="SaveGamelistsMode" value="on exit" />
                                <string name="Scraper" value="TheGamesDB" />
                                <string name="ScreenSaverBehavior" value="random video" />
                                <string name="ScreenSaverGameInfo" value="always" />
                                <string name="SlideshowScreenSaverBackgroundAudioFile" value="/home/pi/.emulationstation/slideshow/audio/slideshow_bg.wav" />
                                <string name="SlideshowScreenSaverImageDir" value="/home/pi/.emulationstation/slideshow/image" />
                                <string name="SlideshowScreenSaverImageFilter" value=".png,.jpg" />
                                <string name="StartupSystem" value="" />
                                <string name="SubtitleAlignment" value="center" />
                                <string name="SubtitleFont" value="/usr/share/fonts/truetype/freefont/FreeSans.ttf" />
                                <string name="SubtitleItalicFont" value="/usr/share/fonts/truetype/freefont/FreeSansOblique.ttf" />
                                <string name="ThemeSet" value="2Play!-EpicMavro" />
                                <string name="TransitionStyle" value="instant" />
                                <string name="UIMode" value="Full" />
                                <string name="UIMode_passkey" value="uuddlrlrba" />
                                

                                Your friend,
                                2Play!

                                P 1 Reply Last reply 24 Mar 2021, 20:49 Reply Quote 0
                                • P
                                  pjft @2Play
                                  last edited by 24 Mar 2021, 20:49

                                  @2play Correct, that's the challenge then. The PR I shared implemented controls for the Image screensaver, but clearly it breaks when the Images setting is set to "Use Custom Images". If you set it to false it should work. Let me know if that's true - and if so, I'll submit a change soon, and then I will probably ask you if you can compile from source and test if it works.

                                  It's that setting right there:

                                  <bool name="SlideshowScreenSaverCustomImageSource" value="true" />
                                  

                                  If it's "False" it should work - you can set it in the menu. Let me know how it goes.

                                  2 1 Reply Last reply 24 Mar 2021, 20:55 Reply Quote 0
                                  • 2
                                    2Play @pjft
                                    last edited by 2Play 24 Mar 2021, 20:55

                                    @pjft
                                    See below the "broken" version enabled again as per your kind request!
                                    I confirm if you disable the USE CUSTOM IMAGES now it works starting a game from video scr.
                                    But as you say I cant use any custom folder images.

                                    printscreen03_24_2021--h20-m51-s06.jpg

                                    Your friend,
                                    2Play!

                                    2 P 2 Replies Last reply 24 Mar 2021, 20:57 Reply Quote 0
                                    • 2
                                      2Play @2Play
                                      last edited by 24 Mar 2021, 20:57

                                      @pjft Thank you for taking the time and looking into it!

                                      Your friend,
                                      2Play!

                                      1 Reply Last reply Reply Quote 0
                                      • P
                                        pjft @2Play
                                        last edited by 24 Mar 2021, 21:03

                                        @2play Correct - but you don't use custom images when using the video screensaver.

                                        I think I just fixed it - can you build emulationstation-dev from source and see if it works now?

                                        Thanks for troubleshooting this, and getting to the bottom of it.

                                        2 1 Reply Last reply 24 Mar 2021, 21:11 Reply Quote 0
                                        • 2
                                          2Play @pjft
                                          last edited by 24 Mar 2021, 21:11

                                          @pjft will compile and test.
                                          Reverting. Happy I can be of help as it was troubling me and thought im losing my mind :D

                                          Your friend,
                                          2Play!

                                          2 1 Reply Last reply 24 Mar 2021, 21:34 Reply Quote 1
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