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    Goodbye fbalpha, welcome fbneo

    Scheduled Pinned Locked Moved General Discussion and Gaming
    fbalphafbneo
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    • DTEAMD
      DTEAM @barbudreadmon
      last edited by DTEAM

      @barbudreadmon

      For Rad Rally, on my side, the sound is choppy with fbneo and not with Mame standalone. Do you have the same thing on your side?

      By the way, great job !!

      1 Reply Last reply Reply Quote 0
      • dodonpachiD
        dodonpachi
        last edited by

        For some reason I can't get Dodonpachi DaiOuJou Tamashi (ddpdojt.zip) to load. Its other versions, ddp3, ddpdoj, ddpdojblk, all work fine. Am I missing a clone or something?

        B 1 Reply Last reply Reply Quote 0
        • B
          barbudreadmon @dodonpachi
          last edited by

          @dteam said in Goodbye fbalpha, welcome fbneo:

          @barbudreadmon

          For Rad Rally, on my side, the sound is choppy with fbneo and not with Mame standalone. Do you have the same thing on your side?

          By the way, great job !!

          Yeah, i'm noticing FBNeo is slightly slower than current MAME on this one, by 5-10%, not too sure why it's happening, but as previously said i doubt we are gonna be able to improve performance in that driver. I recommend using frameskip on low-end devices if you aren't already.

          @dodonpachi said in Goodbye fbalpha, welcome fbneo:

          For some reason I can't get Dodonpachi DaiOuJou Tamashi (ddpdojt.zip) to load. Its other versions, ddp3, ddpdoj, ddpdojblk, all work fine. Am I missing a clone or something?

          Please use clrmamepro and our dat file to build valid romsets. We don't support ddpdojt or any other pgm2 game.

          FBNeo developer - github - forum

          DTEAMD 1 Reply Last reply Reply Quote 1
          • DTEAMD
            DTEAM @barbudreadmon
            last edited by DTEAM

            @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

            I recommend using frameskip on low-end devices if you aren't already.

            For that, the value must be 1 or auto

            fbneo-frameskip = "0"
            

            New edit
            I put « 1 » and now, everything is fine

            WeirdHW 1 Reply Last reply Reply Quote 0
            • B
              barbudreadmon
              last edited by

              Seibu SPI is now supported :

              • Senkyu / Battle Balls
              • E Jong High School
              • Viper Phase 1
              • Raiden Fighters
              • Raiden Fighters 2 - Operation Hell Dive
              • Raiden Fighters Jet
              • E-Jan Sakurasou

              Note : no, we can't remove that 999 countdown, and you'll have to restart the game at the end of it, the good news is that you have to go through it only the first time you launch the game, sometimes there are also clones (single board PCB version) that don't have that countdown

              FBNeo developer - github - forum

              RionR UDb23U WeirdHW roslofR 4 Replies Last reply Reply Quote 7
              • RionR
                Rion @barbudreadmon
                last edited by

                @barbudreadmon

                Best news all year!

                Thank you so much!

                FBNeo rom filtering
                Mame2003 Arcade Bezels
                Fba Arcade Bezels
                Fba NeoGeo Bezels

                1 Reply Last reply Reply Quote 0
                • UDb23U
                  UDb23 @barbudreadmon
                  last edited by

                  @barbudreadmon Raiden fighters series: sweet.
                  Thank you so much!!

                  1 Reply Last reply Reply Quote 0
                  • WeirdHW
                    WeirdH @barbudreadmon
                    last edited by

                    @barbudreadmon Viper Phase 1, awesome!

                    1 Reply Last reply Reply Quote 0
                    • B
                      barbudreadmon
                      last edited by

                      Namco NB-1 is now supported :

                      • Nebulas Ray
                      • Point Blank / Gun Bullet
                      • Great Sluggers
                      • Great Sluggers 94
                      • Super World Stadium
                      • Super World Stadium '96
                      • Super World Stadium '97
                      • J-League Soccer V-Shoot
                      • The Outfoxies
                      • Mach Breakers

                      I really recommend "The Outfoxies", it's a hidden gem.

                      FBNeo developer - github - forum

                      dodonpachiD IanDaemonI roslofR 3 Replies Last reply Reply Quote 7
                      • dodonpachiD
                        dodonpachi @barbudreadmon
                        last edited by

                        @barbudreadmon Excellent work, thank you!

                        IanDaemonI 1 Reply Last reply Reply Quote 0
                        • IanDaemonI
                          IanDaemon @dodonpachi
                          last edited by IanDaemon

                          Replied to the wrong person, can't delete.

                          • 5 Favorite Arcade Games in MAME
                          • Cocktail Cabinet Games
                          • Check out the MAME RoW
                          1 Reply Last reply Reply Quote 0
                          • IanDaemonI
                            IanDaemon @barbudreadmon
                            last edited by IanDaemon

                            @barbudreadmon (gasp) Outfoxies is supported!?!?!? (runs away to update)

                            • 5 Favorite Arcade Games in MAME
                            • Cocktail Cabinet Games
                            • Check out the MAME RoW
                            saccublendaS 1 Reply Last reply Reply Quote 0
                            • saccublendaS
                              saccublenda @IanDaemon
                              last edited by

                              @iandaemon Yeah. Choppier than with lr-mame2003-plus, but it works.

                              IanDaemonI B 2 Replies Last reply Reply Quote 0
                              • IanDaemonI
                                IanDaemon @saccublenda
                                last edited by

                                @saccublenda I see that now. The 3B+ just doesn't have the power I guess.

                                • 5 Favorite Arcade Games in MAME
                                • Cocktail Cabinet Games
                                • Check out the MAME RoW
                                saccublendaS 1 Reply Last reply Reply Quote 0
                                • saccublendaS
                                  saccublenda @IanDaemon
                                  last edited by

                                  @iandaemon I'm on a PI4.

                                  IanDaemonI 1 Reply Last reply Reply Quote 0
                                  • IanDaemonI
                                    IanDaemon @saccublenda
                                    last edited by IanDaemon

                                    @saccublenda It's a 2D arcade game using sprites so I can't imagine it requires that much "oomph". Yes, there can be a lot going on at any one time, but still.

                                    • 5 Favorite Arcade Games in MAME
                                    • Cocktail Cabinet Games
                                    • Check out the MAME RoW
                                    1 Reply Last reply Reply Quote 0
                                    • B
                                      barbudreadmon @saccublenda
                                      last edited by

                                      @saccublenda @IanDaemon among other things, it appears mame2003-plus doesn't implement the raster effects (this is especially noticeable on Nebulas Ray where the game ends up being heavily glitched), that explains why it's a lot faster.

                                      Also, there is no reason for 2D being faster than 3D, if anything drawing 3D can be way faster than drawing 2D because you have the possibility of offloading it to the GPU.

                                      FBNeo developer - github - forum

                                      RiverstormR 1 Reply Last reply Reply Quote 1
                                      • RiverstormR
                                        Riverstorm @barbudreadmon
                                        last edited by

                                        @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

                                        Also, there is no reason for 2D being faster than 3D, if anything drawing 3D can be way faster than drawing 2D because you have the possibility of offloading it to the GPU.

                                        Hmmm, I know there's no absolutes but it seems like a impossible comparison if going for apples to apples.

                                        If you look at it from a overview trying to calculate the graphics technical level they have some cross over. Generally speaking 2D and 3D are fundamentally different in their approach.

                                        After a certain level 3D is an order of magnitude more complex with rendering, physics, poly counts, texture quality, FOV, field of depth, etc. I don't even know how a person could really compare the two with so many variables.

                                        You would think they are generally more intensive, after a certain level. I know it's not that simple but I grew up with the idea 3D, generally speaking, is more "demanding" than 2D too if you compare 100 "generally" similar 2D to 3D games. :)

                                        Graphics Engine Tech Level
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                                        2D Graphics V5 3
                                        3D Graphics V1 1
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                                        B 1 Reply Last reply Reply Quote 0
                                        • B
                                          barbudreadmon @Riverstorm
                                          last edited by barbudreadmon

                                          @riverstorm initially, 3D might be more demanding than 2D, but from an emulation point of view :

                                          • for a given emulator, hardware rendering (drawn by GPU) is faster than software rendering (drawn by CPU), the only exception to that would be if your device is very unbalanced (very good CPU with very bad GPU)
                                          • unlike 3D games, the way old 2D games are doing things is totally different from how modern GPU work, so hardware rendering is basically unavailable for those old 2D games. Well, i'm saying that, but i've seen compute shaders being used to get around differences between modern GPU and old 3D games, so i've been wondering if using them would be possible for 2D games too.

                                          FBNeo developer - github - forum

                                          DTEAMD RiverstormR 2 Replies Last reply Reply Quote 1
                                          • DTEAMD
                                            DTEAM @barbudreadmon
                                            last edited by DTEAM

                                            @barbudreadmon

                                            Hi, I would like to know if it's doable to add the driver stv.cpp (Manufacturer: Success, Altus, A wave inc. etc.) to lr-fbneo. The reason is that no emulator seems to work fine for Cotton 2. There is still choppy sound even with autoframeskip. I was wondering if lr-fbneo could fix that.

                                            By the way excellent work. I have created personal theme for each of your systems. thanks a lot.

                                            B DarksaviorD 2 Replies Last reply Reply Quote 0
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