RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Where to (legally) acquire content to play on RetroPie

    Scheduled Pinned Locked Moved General Discussion and Gaming
    portsretropie setuproms help
    670 Posts 74 Posters 1.1m Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • themazingnessT
      themazingness @Auster
      last edited by themazingness

      @auster I got empty files at first too because unzip wasn't installed (I ran bash from Windows; I have Debian as my WSL). It worked after I ran sudo apt-get update and after that sudo apt-get install unzip. I had no need to make the changes you mentioned.

      1 Reply Last reply Reply Quote 1
      • A
        Auster
        last edited by Auster

        Full Throttle Remastered includes the original files which are playable in ScummVM (at least in the GOG version; I don't have the Steam, Humble Bundle or Itchio versions to test).

        To get the needed files, first install the game (it should be available for Windows, Linux and Mac 10.11 and later).

        Then download this program, extract and open it (doesn't require installation and should work with Wine on Linux and Mac): https://quickandeasysoftware.net/software/doublefine-explorer

        Then click in the "open" button in the upper left of the program and choose the "Full Throttle Remastered" option.

        After that, navigate to where you installed the game and open the "full.data" file (it's in the "game" folder, at least in the Linux version).

        Then click in the "Save All Files" button, then in the "Save All (raw dump)" option in the drop down menu and wait (it's 5 GB, so it could take some minutes in some computers).

        Lastly, open the folder where you extracted all files, go to the folder "classic", then the folder "en", and copy all 3 files to the root of the extraction folder (so for example, if you extracted the files to Downloads\FullThrottle, the files will be in Downloads\FullThrottle\classic\en, and need to be placed back in Downloads\FullThrottle).

        The mandatory files/folders are listed here: https://wiki.scummvm.org/index.php/Full_Throttle
        The file ft.la0 is the game's executable. Also, apparently, the game has other languages' files included, but I don't know how to apply them.

        GOG's version: https://www.gog.com/game/full_throttle_remastered
        The other versions if someone wants to test:
        [Steam] https://store.steampowered.com/app/228360/
        [HB] https://www.humblebundle.com/store/full-throttle-remastered
        [Itchio] https://doublefine.itch.io/full-throttle-remastered

        And there are other games from Double Fine which should be compatible with ScummVM as well, but I don't have them so I can't test.

        1 Reply Last reply Reply Quote 1
        • A
          Auster
          last edited by

          Motor Mash comes with a PS1 ROM.
          Store page: https://store.steampowered.com/app/1257950/Motor_Mash/
          The needed files are game.cue and GAME.BIN in [Steam's install folder]/Motor Mash/res
          And if you want to rename the game's files, you need to open the .cue file on a text editor and change GAME.BIN in the first line for whatever name you chose. Just remember to keep the quotation marks in the .cue file's code and to keep the .BIN file's extension in both the .cue file's code and in the original file's name.

          ClydeC 1 Reply Last reply Reply Quote 0
          • ClydeC
            Clyde @Auster
            last edited by

            @auster Interestingly, the Steam page doesn't mention the Playstation at all, or do I miss something? If not, they're reselling a game for a rather ancient game console probably in some sort of emulator bottle as a Windows version ("OS: Windows 7 / 8.1 / 10"). At least they do name the original release year of 1997.

            Maybe I'm a bit pedantic, but to me it feels like a certain faudulent labelling. Or was there actually a "Windows version" in this form back then? Then my criticism applies to the former publisher … and to Steam for not mentioning it even today.

            Just a little rant about common lies selling practises, please move along. 😉

            themazingnessT 2 Replies Last reply Reply Quote 0
            • themazingnessT
              themazingness @Clyde
              last edited by themazingness

              @clyde It is published by Piko Interactive. Their whole thing is purchasing old games and publishing them with their own emulation software they built. I've mentioned many of their games in this thread. I suspect most people buying their products know they are buying emulated games.

              It doesn't say Playstation, but the graphics scream they are. Besides, they list 1997 as the year of original publication date as you say.

              1 Reply Last reply Reply Quote 0
              • themazingnessT
                themazingness @Clyde
                last edited by themazingness

                @clyde Come to think of it, there may be issues with using the word Playstation on Steam. There are a ton of retro games on Steam, and the only ones that seem to state the system branding are game IPs owned by Sega and Atari.

                Back on the topic of Piko Interactive and where to legally get games, they bought Bleem recently and will have a marketplace for retro and homebrew games (not just PSX for those who remember Bleem! being a Playstation emulator). The marketplace will be here: http://store.bleempowered.com/

                1 Reply Last reply Reply Quote 2
                • mituM
                  mitu Global Moderator
                  last edited by

                  A free MSX game - Mutants from the Deep.

                  1 Reply Last reply Reply Quote 4
                  • A
                    Auster
                    last edited by Auster

                    Ghosts 'n Goblins, which is a DLC for the free app Capcom Arcade Stadium, comes with an arcade romset (is that how you call it?). The files match those that MAME 2003 expects.

                    Ghosts 'n Goblins's page: https://store.steampowered.com/app/1556690/Capcom_Arcade_StadiumGhosts_n_Goblins/
                    Capcom Arcade Stadium's page: https://store.steampowered.com/app/1515950/Capcom_Arcade_Stadium/

                    To get the files, after you install the base app and the DLC, go to [Steam install folder]/steamapps/common/Capcom Arcade Stadium/dlc and extract the contents of the file re_dlc_stm_1556690.pak with a tool for managing compressed file (I only had luck with Linux's "unzip" tool, but feel free to test with other tools, such as 7-Zip).

                    Then, for these files to be readable with MAME 2003, you'll need to build the ROM with them.

                    For that, first get the xml dat file with the right information for the romset, such as file names and expected SHA-1 checksum. Libretro's fork of MAME 2003 has such a dat file: https://github.com/libretro/mame2003-libretro/blob/master/metadata/mame2003.xml
                    Then follow the instructions listed in the "ClrMamePro tutorial" here: https://retropie.org.uk/docs/Validating%2C-Rebuilding%2C-and-Filtering-ROM-Collections/#clrmamepro-tutorial

                    Some observations:
                    You can also manually check the SHA-1 checksum of the files, if you want.
                    And in the Rebuilder, setting the merge options to Non-Merged and unticking Separate BIOS sets in the Advanced... button made the game work fine.
                    And if the program complains about "Scanner and Rebuilder mergenodes differ", just click on "Yes".

                    After you do the process, the tool will output 25 zip files, but only gng.zip is functional.
                    I guess that happens because Ghosts'n Goblins comes with multiple files that appear in other romsets, so the tool probably tries to create the games whose files match their romsets, whether or not they're complete.

                    Lastly, there are more DLCs for Capcom Arcade Stadium that likely work the same, but as I don't own them, I can't check.

                    A 2 Replies Last reply Reply Quote 2
                    • A
                      Auster @bense2k
                      last edited by Auster

                      @bense2k said in Where to (legally) acquire content to play on RetroPie:

                      Amiga Forever for the kickstart roms and some games.

                      Is there any source other than forums that says that Amiga Forever may sell Amiga's OS-related files? I'm having a hard time finding anything.

                      And if Amiga Forever is indeed allowed to sell these files, then it seems to be one of the few, if not the only legit source of Workbench files (due to aging and data rot), which are needed for some games, such as Black Dawn 7 (included in the Black Dawn collection mentioned in the post #321).

                      ClydeC 1 Reply Last reply Reply Quote 0
                      • ClydeC
                        Clyde @Auster
                        last edited by Clyde

                        @auster said in Where to (legally) acquire content to play on RetroPie:

                        Is there any source other than forums that says that Amiga Forever may sell Amiga's OS-related files? I'm having a hard time finding anything.

                        How about Wikipedia > AmigaOS > 4th paragraph > Sources [1] and [2]?

                        A 1 Reply Last reply Reply Quote 0
                        • A
                          Auster @Clyde
                          last edited by Auster

                          @clyde I saw the site from source 1 but for some reason I wasn't sure it was legit. Thanks for confirming it.

                          1 Reply Last reply Reply Quote 0
                          • A
                            Auster @Auster
                            last edited by Auster

                            @auster said in Where to (legally) acquire content to play on RetroPie:

                            From what I read in both the game's pages and in the forum I saw this game, Nox Archaist comes with an Apple II ROM:
                            https://6502workshop.itch.io/nox-archaist
                            https://store.steampowered.com/app/1509080/Nox_Archaist/
                            https://www.gog.com/game/nox_archaist

                            Update: Checked the GOG version, and it's an Apple IIgs ROM.

                            In case someone's not sure, here's how to run Nox Archaist in emulators specifically made for running Apple IIgs:

                            Download the game's goodie/extra Apple II hard drive and floppy disk images (it's a zip file with the needed file; not sure how it's included on Itchio or Steam), extract Nox Archaist HDV (v114).HDV to somewhere you can find later, open the emulator, open the settings menu (F4 in KEGS, for example), set the file you extracted in the slot s7d1 (navigate with the up and down arrow keys, and confirm with enter; no need to place anything else in the other slots), then restart the emulator. It'll boot straight into the game.

                            You can also set a bootable disk as s7d1 and Nox Archaist HDV (v114).HDV as s7d2, but then you'll have to open Apple IIgs' desktop, open the folder/icon named NOXARCHAIST and open the file NOXARCH.SYSTEM to open the game.

                            You could also edit the emulator's config file directly, but at least setting the files through the emulator's options ensures the paths are correct.

                            Also, you need to mount the Apple IIgs' firmware ROM as well. As far as I know, it's a type of BIOS, so you need to get it from your own Apple IIgs machine.

                            And lastly, what the devs said about safely exiting the game/emulator/computer:

                            just use the Q key to Quick save to either slot 1 or 2. Then it is safe to just close the emulator or turn off your Apple II.

                            1 Reply Last reply Reply Quote 1
                            • A
                              Auster
                              last edited by

                              Is The Silver Case emulated in any way or does it contain PC-98 files in its assets like some ScummVM games do?

                              I saw a mention that the game was released on PC-98 as well, but I don't know how to check the game's assets (it uses Unity in the Steam/GOG release) and I don't even know what files I should be looking for.

                              1 Reply Last reply Reply Quote 0
                              • themazingnessT
                                themazingness
                                last edited by themazingness

                                Intellivision Lives! for Windows 95/Power Macintosh is a collection of 50 Intellivision roms on CD-ROM from 1998. The BIOS files are also on the disc. No need to install the program, just get exec.bin and grom.bin from the root folder and put those in your BIOS folder. Then go to INTYPC>INTYTECH>BINARIES to get the roms (they're organized in folders by game genre).

                                The collection isn't too hard to find at a good price. Don't confuse it with Intellivision Lives! for various consoles or Intellivision Greatest Hits for PC/Mac (not sure if the latter would have ROMS, but it does have less games).

                                Edit: The BIOS files are in uppercase. To work with RetroPie, rename them in lowercase.

                                1 Reply Last reply Reply Quote 3
                                • A
                                  Auster
                                  last edited by Auster

                                  On the topic of physical compilations of ROMs (sorry for the massive post in advance), the US release of Sonic Mega Collection Plus for PS2, GameCube and likely PC (only released as a physical edition) includes 17 ROMs, 11 for Mega Drive and 6 for Game Gear, and even a BIOS needed to run special modes in some Mega Drive games.

                                  I learned the base for the process here: http://www.racketboy.com/forum/viewtopic.php?t=30647
                                  But it still required a lot of figuring things out and far more time than I'm proud to admit.

                                  I used the PS2 version, but it should work more or less the same in the other releases. (Will need to adapt the process with the tools available for your platform of choice.) Also, I'll check later if I can extract the BIOS from the Steam release of Sonic 3 & Knuckles as well.

                                  And I couldn't figure out how to do the process on Linux, since apparently Unix systems handle RAM way different than Windows.

                                  If you have this collection on the PS2 and want to extract the ROMs included, you'll need a few things: a bunch of PS2 save utility tools (listed during the process), a save with everything unlocked (Gamefaqs should have it), PCSX2, a hex editor and a computer that can handle PS2 emulation (doesn't matter if it's laggy).

                                  First, how to get the full save into PCSX2:

                                  Step 1:
                                  If you got the save from a real PS2, skip this step.
                                  If you got a PSV file (PS2 save generated in the PS3), get the program PSV Exporter:
                                  https://www.ps2savetools.com/download/psv-exporter/
                                  Then extract the tool, open it, click in "File", click in "Open PSV file", choose the file and, once loaded (should load fast), click on "File" again, click in "Extract all files" and choose the output directory.
                                  It should output 3 files, one called "BASLUS-2091700" (no extension), one called "icon.sys" and one called "LIST.ICO".

                                  Step 2:
                                  Get the program PS2 Save Builder:
                                  https://www.ps2savetools.com/download/ps2-save-builder/
                                  Then open it, drag into it the 3 files you got either from an actual PS2 or the PS3's PSV file, type the name of the file without extension in the field to the right of "Root/ID" (such as BASLUS-2091700 for the US release), click in "file", click in "save as", type a name of your choice (doesn't matter what you type), select the file type as "AR MAX V3 (*.max)", choose the output folder and confirm.

                                  Step 3:
                                  Open PCSX2, open the Memory Card Manager and create a new memory card. Name whatever you want.
                                  Also make sure it says "yes" in the "Formatted" column.
                                  If it isn't formatted, while still inside the Memory Card Manager, select the the memory card, click in the "Insert" button and put in either the port 1 or 2 (doesn't matter which).
                                  Then exit the Manager, click in "CDVD" option in PCSX2's main window and select "No Disc".
                                  Then click in "System" in the main window and click in "Boot BIOS".
                                  Then, in the emulation screen, wait for it to load, then click in "Browser".
                                  Then open the memory card you inserted in the manager before (e.g. if you inserted it in Port 1, it'll be "Memory Card (PS2)/1").
                                  It'll say the memory card is unformatted and it'll ask if you want to format it now. Choose "Yes".
                                  Then close the emulator.

                                  Step 4:
                                  Download myMC:
                                  http://www.csclub.uwaterloo.ca:11068/mymc/
                                  Open it. If it complains about missing dll's or if it closes right after being opened, get both msvcp71.dll and msvcr71.dll and place them in the same folder as mymc.exe.
                                  Then select the memory card you created in Step 3.
                                  Then click on the memeory card symbol with a green arrow to its left.
                                  Then open the .max file you created in Step 2. The program will automatically inject the save in the memory card and save the changes.
                                  Close the program.

                                  Now you have the full save in PCSX2.

                                  Then the main part, extracting the ROMs.
                                  First read the base process (first link). I'll be using the tool the creator of the original post suggested, HxD.

                                  To make it easier for extracting the Genesis/Mega Drive ROMs, here's the expected lengths:

                                  Sonic The Hedgehog: 80000
                                  Sonic The Hedgehog 2: 100000
                                  Sonic The Hedgehog 3: 200000
                                  Sonic & Knuckles: 200000
                                  Sonic 3D Blast: 400000
                                  Sonic Spinball: 100000
                                  Dr.Robotinik's Mean Bean Machine: 100000
                                  Flicky: 20000
                                  Ristar: 200000
                                  Comix Zone: 200000
                                  The Ooze (only Genesis game from this collection not released on Steam as well): 100000

                                  To get Game Gear games, as well as Sonic & Knuckles UPMEM ROM (the lock on BIOS I mentioned in the beginning), the steps change a bit:

                                  1 - Press Ctrl F, go to the first tab (text) and look for a text I'll be referring to as "text to look for" (it'll always be the first result)
                                  2 - Once you find the first result, click click in the beggining of its line in the hex table (pressing the "Home" button also works)
                                  3 - Hold the shift key and start pressing either the up arrow key or the page up key until the "lenght(h)" value in the botton of the window is the value I specify for that game (I'll be calling it "backwards value").
                                  4 - Click in the beginning of the top line of your selection from the previous step (home key works again), then press Ctrl E and put the lenght in hexadecimal value as you'd do with the Genesis/Mega Drive games.
                                  5 - Copy the hex table, open a new tab in HXD, then paste the table in this new tab, which you'll be saving as a .gg file.

                                  Needed information:

                                  BIOS (name it sk2chip.bin instead of a .gg file):
                                  Text to look for (yes, this text sample is right): ÀÿØ!üs2mdÿü
                                  Backwards value: 70
                                  Lenght: 40000

                                  Sonic The Hedgehog:
                                  Text to look for: game gear
                                  Backwards value: FFC0
                                  Lenght: 40000

                                  Sonic Labyrinth:
                                  Text to look for: TMR SEGA
                                  Backwards value: 7FF0
                                  Lenght: 80000

                                  Sonic Drift:
                                  Text to look for: DRIFT (C) SEGA
                                  Backwards value: 990
                                  Lenght: 80000

                                  Sonic Chaos:
                                  Text to look for: GG SONIC¥CHAOS
                                  Backwards value: C0
                                  Lenght: 80000

                                  Sonic Blast:
                                  Text to look for: GG SONIC 96
                                  Backwards value: C0
                                  Lenght: 100000

                                  Dr.Robotinik's Mean Bean Machine:
                                  Text to look for: TMR SEGA
                                  Backwards value: 7FF0
                                  Lenght: 40000

                                  1 Reply Last reply Reply Quote 3
                                  • A
                                    Auster
                                    last edited by

                                    Something I forgot about the BIOS:
                                    If you plan to use it, Sonic & Knuckles' ROM needs to go with it in the emulator's BIOS folder.
                                    And at least Genesis Plus GX on Retroarch expects the two files to be named properly.
                                    The lock on BIOS should be named sk2chip.bin, and Sonic & Knuckles' ROM should be named sk.bin, and their sizes should be 256 KB and 2048 KB, respectively.

                                    ################################################################################

                                    And I couldn't find sk2chip.bin's code in Sonic 3 & Knuckles' ROM from Steam, but I found something interesting:

                                    If you paste Sonic & Knuckles' hex table to a new file, then you paste another game's hex table in this new file immediately after, you get ROMs that automatically load in special modes without the BIOS files placed in the emulator's BIOS folder.

                                    The possible combinations I know of:

                                    Sonic & Knuckles + Sonic 3 = Sonic 3 & Knuckles
                                    Sonic & Knuckles + Sonic 2 + sk2chip.bin (add in this order) = Knuckles in Sonic 2
                                    Sonic & Knuckles + Sonic 1 = Blue Sphere (and you can choose the map's random generation seed freely)
                                    Sonic & Knuckles + any other game = Blue Sphere (with static random generation seeds that change from game to game)

                                    ################################################################################

                                    Lastly, a question:

                                    Did anyone manage to extract Sonic Adventure DX's ROMs from the Steam release?
                                    It's listed in romextract's scripts, but I can't extract it (gives some error about prxstool and temp folders, even if I build the tool and place in the romextract's tools folder).
                                    I also can't extract it with either WinRAR, 7-Zip or Linux's program Nautilus.

                                    1 Reply Last reply Reply Quote 1
                                    • A
                                      Auster @Auster
                                      last edited by

                                      @auster said in Where to (legally) acquire content to play on RetroPie:

                                      EDIT: The Uninvited for Macintosh might have some issues? It crashes for me after a certain point. The Apple IIgs works fine after the same point.

                                      Little update:
                                      It seems the emulator I was using to test (Basilisk II) is borked. It would freeze until I killed its process whenever a game (not just The Uninvited) would play sounds.
                                      I tested another emulator (Mini vMac) and all 4 MacVenture games appeared to run fine.

                                      1 Reply Last reply Reply Quote 0
                                      • A
                                        Auster
                                        last edited by Auster

                                        Studio Vetea distributes some ROMs on Itchio.

                                        The ones where I don't mention languages are available only in English.

                                        The ones available so far:

                                        Papi Commando Free Version (demo): https://vetea.itch.io/papi-commando-megadrive-version
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension.

                                        Papi Commando Remix (updated version of the game above): https://vetea.itch.io/papi-commando-remix-megadrive
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension.

                                        Papi Commando Remix DELUXE (appears to be the full version): https://vetea.itch.io/papi-commando-remix-deluxe
                                        Platform: Sega Genesis/Mega Drive
                                        Comes with 2 ROMs. The one with "V1" in the end of the name is the most recent update. Neither needs to be renamed or have their extensions changed.

                                        Bomb on Basic City (full game): https://vetea.itch.io/bomb-on-basic-city
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension. Both English and French language options are available in the ROM file. Also, the demo appears to no longer be available.

                                        Bomb on Basic City Special Edition: https://vetea.itch.io/bomb-on-basic-city-special-edition
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension. The ROM also includes a demo for Papi Commando Tennis, which you can open from the start screen. Both games included in the ROM have both English and French language options available.

                                        Rol'An'Go (demo): https://vetea.itch.io/rolango-megadrive-edition-demo
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension. Only available in French.

                                        Papi Commando Reload (Tectoy's demo): https://vetea.itch.io/papi-commando-reload-free-demo-tectoy
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension.

                                        Papi Commando Tennis (demo): https://vetea.itch.io/papi-commando-tennis-bex-demo
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension. Both English and French language options are available in the ROM file.

                                        La Citadelle du Chaos: https://vetea.itch.io/la-citadelle-du-chaos-megadrive
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension. Only available in French.

                                        Papi Commando (demo): https://vetea.itch.io/papi-commando-official-demo-sega-master-system
                                        Platform: Sega Master System
                                        The downloadable file is the ROM. No need to rename or change its extension.

                                        Papi Commando - Second Blood! (demo): https://vetea.itch.io/papi-commando-second-blood-megadrive
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension.

                                        PapiRium (demo): https://vetea.itch.io/papirium-official-demo
                                        Platform: Sega Genesis/Mega Drive
                                        The downloadable file is the ROM. No need to rename or change its extension.

                                        A 1 Reply Last reply Reply Quote 1
                                        • A
                                          Auster @Cederick
                                          last edited by

                                          Now available on Itch.io as well (still a demo):
                                          https://morphcatgames.itch.io/sbpdemo

                                          @cederick said in Where to (legally) acquire content to play on RetroPie:

                                          Super Bat Puncher (There never was a full version)

                                          1 Reply Last reply Reply Quote 1
                                          • A
                                            Auster
                                            last edited by

                                            (One week jam) GB Harvest by voxel: https://voxel.itch.io/one-week-jam-gb-harvest
                                            Platform: GameBoy
                                            The ROM is the file "harvest.gb"

                                            SlipSpeed by voxel, tijn (both full release and shareware/demo): https://voxel.itch.io/slipspeed
                                            Platforms: MS-DOS (DOSBox) & Windows 95
                                            The MS-DOS version of both full release and demo is identified as such.

                                            (Game Boy) Dashy no Witch by voxel: https://voxel.itch.io/dashy-no-witch
                                            Platform: GameBoy
                                            Has 2 ROMs, one incomplete (identified as such in the downloads page) and one complete (has 2019 in the name)

                                            The Curse of Illmoore Bay, Sega Genesis ROM by Second Dimension R&T, LLC: https://seconddimensionllc.itch.io/the-curse-of-illmoore-bay
                                            Platform: Sega Genesis/Mega Drive
                                            I don't own the game so I can't check the files, but its name and where I found it indicate it is a Genesis ROM indeed.

                                            Handy Harvy, Sega Genesis by Second Dimension R&T, LLC: https://seconddimensionllc.itch.io/handy-harvy-sega-genesis
                                            Platform: Sega Genesis/Mega Drive
                                            Same situation as above.

                                            The following games are all NES games:

                                            HACK*MATCH for the NES by Zachtronics: https://zachtronics.itch.io/hackmatch-for-the-nes
                                            Don't own the game yet so I can't check the files, but the description mentions both NTSC and PAL ROMs.

                                            Project Chocoblip Demo by Trirosmos: https://trirosmos.itch.io/project-chocoblip-demo
                                            The ROM is the file named "Chocoblip_Post-Compo_v1.1.nes"

                                            Altercation by The Doc: https://scottthephd.itch.io/altercation
                                            The ROM is the file "altercation-0.1.nes"

                                            Blockage by The Doc: https://scottthephd.itch.io/blockage
                                            The ROM is the file "blockage-0.3.4.nes"

                                            Blobert by MysticalWheelbarrow: https://mysticalwheelbarrow.itch.io/blobert
                                            The ROM is the file "blobert.nes"

                                            Hyperbeatz by MysticalWheelbarrow: https://mysticalwheelbarrow.itch.io/hyperbeatz
                                            The ROM is the file "hyperbeatz_v1.2.nes"

                                            No Good Choice (NESDev '20-21 Competition) by Yaroslav Veremenko: https://yaros.itch.io/no-good-choice-nesdevcompo
                                            The ROM is the file "nogoodchoice-nesdevcompo2020.nes"

                                            Trouble at 2a03 - NES rom by team_disposable: https://team-disposable.itch.io/trouble-in-2a03
                                            The ROM is the file "trouble_in_2a03-nesdev-submission-build.nes"

                                            Arlington Apple in an Interplanetary Pickle - NES Rom by team_disposable: https://team-disposable.itch.io/a-small-world
                                            Has 2 ROMs, "ludum_dare.rc-7a.nes" and "ludum_dare.post-ld4.nes". The latter (post-ld4) is the most recent one.

                                            You are insignificant - NES rom by team_disposable: https://team-disposable.itch.io/you-are-insignificant
                                            The ROM is the file "YouAreInsignificant.nes"

                                            Wolf Spirit - NES Game by valdirSalgueiro: https://valdirsalgueiro.itch.io/wolf-spirit
                                            Has 2 ROMs, "WolfSpirit.nes" and "WolfSpirit1.1.nes".

                                            NES platformer: https://valdirsalgueiro.itch.io/nes-platformer
                                            The ROM is the file "platform.nes". Also, it's just a prototype of a platformer.

                                            (Gamejam) ESCAPE FROM FLOODED CAVE by voxel: https://voxel.itch.io/escape-from-flooded-cave
                                            The ROM is the file "flooded_cave.nes".

                                            Carpet Shark (NES Homebrew) Fista Productions by Fista Productions: https://5kids2feed.itch.io/carpet-shark-nes-homebrew-fista-productions
                                            The ROM is the file "CarpetShark.nes"

                                            AO, NES Rom by Second Dimension R&T, LLC: https://seconddimensionllc.itch.io/ao-nes-rom
                                            I don't own the game so I can't check the files, but its name and where I found it indicate it is a NES ROM indeed.

                                            Eyra, the Crow Maiden NES ROM by Second Dimension R&T, LLC: https://seconddimensionllc.itch.io/eyra-the-crow-maiden-nes-rom
                                            Same situation as above.

                                            Family Picross NES Rom by Second Dimension R&T, LLC: https://seconddimensionllc.itch.io/family-picross-nes-rom
                                            Same situation as above.

                                            Get'em Gary by Second Dimension R&T, LLC: https://seconddimensionllc.itch.io/getem-gary
                                            The ROM is the file "Get 'em Gary.nes".

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.