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    Sega model 3 #segamodel3

    Scheduled Pinned Locked Moved Ideas and Development
    sega model 3supermodel
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    • F
      Folly @DTEAM
      last edited by Folly

      @dteam

      Indeed it does.

      I structured it a bit differently.
      So the emulator binary, configs, Saves map and NVRAM map don't mix up with other installs (if not using the same names btw.)

      I did not add extra settings Supermodel.ini in the script and I only implemented one emulators.cfg line.

      DTEAMD 1 Reply Last reply Reply Quote 1
      • DTEAMD
        DTEAM @Folly
        last edited by

        @folly
        Is It better to uninstall my old files before using your script or that's okay.

        F Red_TrevR 2 Replies Last reply Reply Quote 0
        • F
          Folly @DTEAM
          last edited by Folly

          @dteam said in Sega model 3 #segamodel3:

          @folly
          Is It better to uninstall my old files before using your script or that's okay.

          This is the reason I created it in such a way that it should be a complete install on it's own and you should be able to keep using your old install for comparison.
          This will make it easier to compare and improve or copy and paste configs or files.

          So only for this module-script the emulator files come in :
          /opt/retropie/emulators/supermodel-mechafatnick

          It will create symlinks in above directory of NVRAM, Saves, Supermodel.ini and Supermodel.log.
          These real directories and files, with normal user permissions, come in :
          /home/pi/RetroPie/roms/supermodel/model3emu/mechafatnick

          These directories are shared with other installs :
          /home/pi/RetroPie/roms/supermodel
          /opt/retropie/configs/supermodel

          So it uses the same emulators.cfg file for adding the lines.
          (but I gave the lines a specific name btw.)

          1 Reply Last reply Reply Quote 0
          • Red_TrevR
            Red_Trev @DTEAM
            last edited by

            @dteam is there for global input to toggle Crosshairs (for light gun games) that i can put in supermodel.ini ? the keyboard command for it is Alt-I

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            • M
              mechafatnick
              last edited by

              @folly oh wow good job! I've never actually messed around with Retropue modules so thanks for creating that. We have the make files for Windows and Mac in there too. Would it be difficult to make them compatible with those platforms? I've never seen Retropie installed in Windows.

              I would say it's worth including the variants with under locked PPC settings. So far 40hz, 48hz and 45hz seem to get the best results in certain games.

              F 1 Reply Last reply Reply Quote 0
              • M
                mechafatnick @Red_Trev
                last edited by

                @red_trev yep - latest build gas the option in. Folly's script should capture it

                1 Reply Last reply Reply Quote 0
                • F
                  Folly @mechafatnick
                  last edited by Folly

                  @mechafatnick said in Sega model 3 #segamodel3:

                  @folly oh wow good job!

                  Thanks.

                  I've never actually messed around with Retropue modules so thanks for creating that.

                  I had to learn too, but once you know it, it can be quite simple.

                  We have the make files for Windows and Mac in there too. Would it be difficult to make them compatible with those platforms? I've never seen Retropie installed in Windows.

                  Not sure what you ask here.
                  Btw. I never compiled stuff on mac and windows.
                  So I can't help with this one, I think.

                  I would say it's worth including the variants with under locked PPC settings. So far 40hz, 48hz and 45hz seem to get the best results in certain games.

                  Underclock lines are added in the module-script !

                  DTEAMD 1 Reply Last reply Reply Quote 0
                  • DTEAMD
                    DTEAM @Folly
                    last edited by DTEAM

                    @folly @mechafatnick
                    I confirm, load state works!!! Thanks @mechafatnick . Folly, with your script, I had to change my rom folder and config folder and my es_systems.cfg by replacing model3 by supermodel. It's not a problem for me, but people must know.

                    General information, if you go to the Test menu (InputTestA) and then to Game Assignments, you can select your country and more. With the country option you can change the language.

                    Other suggestion, this

                    Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -wide-screen -stretch -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb -res=800,600 %ROM%"
                    

                    Should be replace by

                    Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb %ROM%"
                    

                    In my opinion, all videos settings should be in Supermodel.ini and not in the command line. It will be more universal. It should be like below.

                    XResolution=800  ;    <------------the user must define according to the size of his screen. Default value 496
                    YResolution=480 ;   <------------the user must define according to the size of his screen. Default value 384
                    FullScreen=0
                    WideScreen=1
                    Stretch=0
                    WideBackground=0
                    
                    F 1 Reply Last reply Reply Quote 0
                    • F
                      Folly @DTEAM
                      last edited by Folly

                      @dteam

                      Good idea.

                      I will edit that asap.

                      Btw.
                      I have the saving also working, just looking at the joy_buttons in the Supermodel.ini.
                      Perfect.

                      I also found a neath way of booting roms faster.
                      Lemans24 has a real slow start up.
                      We can add -loadstate=%ROM%.st0 to the startline.

                      If you copy an initial save-state to the same directory as where the rom is, and call it lemans24.zip.st0, it will be directly loaded on boot skipping the "init boot".
                      If there is nothing, no problem it just boots regulary.

                      Shall I add that too ?

                      DTEAMD 2 Replies Last reply Reply Quote 0
                      • DTEAMD
                        DTEAM @Folly
                        last edited by DTEAM

                        @folly
                        Other question. With

                        Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb %ROM%"
                        

                        Do we lose @mechafatnick game settings in /bin/Config/Games.xml

                        One of his command lines was

                        Supermodel-45-hz-PPC-Underclock = "XINIT:/opt/retropie/emulators/supermodel/bin/supermodel -game-xml-file=/opt/retropie/emulators/supermodel/bin/Config/Games.xml -ppc-frequency=45 -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb -res=496,384 %ROM%"
                        
                        1 Reply Last reply Reply Quote 0
                        • DTEAMD
                          DTEAM @Folly
                          last edited by

                          @folly said in Sega model 3 #segamodel3:

                          Shall I add that too ?

                          yes, I think

                          F 1 Reply Last reply Reply Quote 0
                          • F
                            Folly @DTEAM
                            last edited by

                            @dteam

                            I use pushd in the line.
                            It's something like cd.
                            So the emulator starts from that directory and therefor should find the game-xml also without the need of adding it to the line.

                            DTEAMD 1 Reply Last reply Reply Quote 1
                            • DTEAMD
                              DTEAM @Folly
                              last edited by

                              @folly
                              good to know . Thanks

                              F 1 Reply Last reply Reply Quote 0
                              • F
                                Folly @DTEAM
                                last edited by Folly

                                @dteam

                                Done !

                                link_to_commit_1
                                link_to_commit_2

                                DTEAMD 1 Reply Last reply Reply Quote 1
                                • DTEAMD
                                  DTEAM @Folly
                                  last edited by

                                  @folly

                                  I added those lines... We never know ๐Ÿ˜‚

                                  mame_autoframeskip = "/opt/retropie/emulators/mame/mame -c -autoframeskip %BASENAME%"
                                  mame = "/opt/retropie/emulators/mame/mame %BASENAME%"
                                  
                                  F 1 Reply Last reply Reply Quote 1
                                  • F
                                    Folly @DTEAM
                                    last edited by

                                    @dteam
                                    ๐Ÿ˜‚๐Ÿ˜‚

                                    1 Reply Last reply Reply Quote 0
                                    • Red_TrevR
                                      Red_Trev @mechafatnick
                                      last edited by

                                      @mechafatnick said in Sega model 3 #segamodel3:

                                      @dteam I didn't even think about the possibility of it actually ending up as an experimenal emulator. I just wanted to run some arcade-perfect VF3 :D

                                      I've amended the zips on my guide and also put my amends to the sourcecode up on github for anyone who's interested:
                                      https://github.com/Mechafatnick/SuperModelPi

                                      can you add your work to the libreto GitHub ? (https://github.com/libretro/supermodel) might waken them up to add an official core in RetroPie ;)

                                      M 1 Reply Last reply Reply Quote 0
                                      • M
                                        mechafatnick @Red_Trev
                                        last edited by

                                        @red_trev I think it would all need to be redone anyway. Aside from needing to take standard libretro inputs, i think the act of turning it into a core might be easier said than done. I remember the abortive lr-Yabasanshiro needed access to things that you can't really access via Retroarch.

                                        DTEAMD 1 Reply Last reply Reply Quote 0
                                        • DTEAMD
                                          DTEAM @mechafatnick
                                          last edited by

                                          @mechafatnick
                                          For libretro itโ€™s doable but itโ€™s a lot of work. You will have to chose for the user a preset setting for controllers. For video options you will have to propose the default size but also some choice and a custum option. In option, the user could choose your settings in your proposed command line. The black menu should be in option, etc. Etc.

                                          Itโ€™s a lot of work and a lot of decision to take by you for the user, but doable with supermodel.

                                          1 Reply Last reply Reply Quote 0
                                          • F
                                            Folly
                                            last edited by Folly

                                            @mechafatnick

                                            Besides, talking about libretro....

                                            I would like to have some hotkeys, that we normally use in libretro, into Supermodel.ini for the standalone supermodel emu like this (adding F2 and F4 for saving and loading states) :

                                            InputUISaveState = "KEY_F2,JOY1_BUTTON9+JOY1_BUTTON7"
                                            InputUILoadState = "KEY_F4,_BUTTON9+JOY1_BUTTON8"
                                            

                                            and...
                                            We decided to remove all video options from the run-line.
                                            But the Supermodel.ini lacks these lines.
                                            So it would be nice if the Supermodel.ini contains some standard video options , something like this :

                                            XResolution=800  ;    <------------the user must define according to the size of his screen. Default value 496
                                            YResolution=600 ;   <------------the user must define according to the size of his screen. Default value 384
                                            FullScreen=0
                                            WideScreen=0
                                            Stretch=0
                                            WideBackground=0
                                            

                                            So then the user can alter them to wat they want in there without having to look for these lines elsewhere and paste them in.

                                            Can you do that ?
                                            Or will this conflict with other stuff ?

                                            DTEAMD M 2 Replies Last reply Reply Quote 0
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