RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Sega model 3 #segamodel3

    Scheduled Pinned Locked Moved Ideas and Development
    sega model 3supermodel
    304 Posts 23 Posters 93.4k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M
      mechafatnick @Red_Trev
      last edited by

      @red_trev yep - latest build gas the option in. Folly's script should capture it

      1 Reply Last reply Reply Quote 0
      • F
        Folly @mechafatnick
        last edited by Folly

        @mechafatnick said in Sega model 3 #segamodel3:

        @folly oh wow good job!

        Thanks.

        I've never actually messed around with Retropue modules so thanks for creating that.

        I had to learn too, but once you know it, it can be quite simple.

        We have the make files for Windows and Mac in there too. Would it be difficult to make them compatible with those platforms? I've never seen Retropie installed in Windows.

        Not sure what you ask here.
        Btw. I never compiled stuff on mac and windows.
        So I can't help with this one, I think.

        I would say it's worth including the variants with under locked PPC settings. So far 40hz, 48hz and 45hz seem to get the best results in certain games.

        Underclock lines are added in the module-script !

        DTEAMD 1 Reply Last reply Reply Quote 0
        • DTEAMD
          DTEAM @Folly
          last edited by DTEAM

          @folly @mechafatnick
          I confirm, load state works!!! Thanks @mechafatnick . Folly, with your script, I had to change my rom folder and config folder and my es_systems.cfg by replacing model3 by supermodel. It's not a problem for me, but people must know.

          General information, if you go to the Test menu (InputTestA) and then to Game Assignments, you can select your country and more. With the country option you can change the language.

          Other suggestion, this

          Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -wide-screen -stretch -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb -res=800,600 %ROM%"
          

          Should be replace by

          Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb %ROM%"
          

          In my opinion, all videos settings should be in Supermodel.ini and not in the command line. It will be more universal. It should be like below.

          XResolution=800  ;    <------------the user must define according to the size of his screen. Default value 496
          YResolution=480 ;   <------------the user must define according to the size of his screen. Default value 384
          FullScreen=0
          WideScreen=1
          Stretch=0
          WideBackground=0
          
          F 1 Reply Last reply Reply Quote 0
          • F
            Folly @DTEAM
            last edited by Folly

            @dteam

            Good idea.

            I will edit that asap.

            Btw.
            I have the saving also working, just looking at the joy_buttons in the Supermodel.ini.
            Perfect.

            I also found a neath way of booting roms faster.
            Lemans24 has a real slow start up.
            We can add -loadstate=%ROM%.st0 to the startline.

            If you copy an initial save-state to the same directory as where the rom is, and call it lemans24.zip.st0, it will be directly loaded on boot skipping the "init boot".
            If there is nothing, no problem it just boots regulary.

            Shall I add that too ?

            DTEAMD 2 Replies Last reply Reply Quote 0
            • DTEAMD
              DTEAM @Folly
              last edited by DTEAM

              @folly
              Other question. With

              Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb %ROM%"
              

              Do we lose @mechafatnick game settings in /bin/Config/Games.xml

              One of his command lines was

              Supermodel-45-hz-PPC-Underclock = "XINIT:/opt/retropie/emulators/supermodel/bin/supermodel -game-xml-file=/opt/retropie/emulators/supermodel/bin/Config/Games.xml -ppc-frequency=45 -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb -res=496,384 %ROM%"
              
              1 Reply Last reply Reply Quote 0
              • DTEAMD
                DTEAM @Folly
                last edited by

                @folly said in Sega model 3 #segamodel3:

                Shall I add that too ?

                yes, I think

                F 1 Reply Last reply Reply Quote 0
                • F
                  Folly @DTEAM
                  last edited by

                  @dteam

                  I use pushd in the line.
                  It's something like cd.
                  So the emulator starts from that directory and therefor should find the game-xml also without the need of adding it to the line.

                  DTEAMD 1 Reply Last reply Reply Quote 1
                  • DTEAMD
                    DTEAM @Folly
                    last edited by

                    @folly
                    good to know . Thanks

                    F 1 Reply Last reply Reply Quote 0
                    • F
                      Folly @DTEAM
                      last edited by Folly

                      @dteam

                      Done !

                      link_to_commit_1
                      link_to_commit_2

                      DTEAMD 1 Reply Last reply Reply Quote 1
                      • DTEAMD
                        DTEAM @Folly
                        last edited by

                        @folly

                        I added those lines... We never know πŸ˜‚

                        mame_autoframeskip = "/opt/retropie/emulators/mame/mame -c -autoframeskip %BASENAME%"
                        mame = "/opt/retropie/emulators/mame/mame %BASENAME%"
                        
                        F 1 Reply Last reply Reply Quote 1
                        • F
                          Folly @DTEAM
                          last edited by

                          @dteam
                          πŸ˜‚πŸ˜‚

                          1 Reply Last reply Reply Quote 0
                          • Red_TrevR
                            Red_Trev @mechafatnick
                            last edited by

                            @mechafatnick said in Sega model 3 #segamodel3:

                            @dteam I didn't even think about the possibility of it actually ending up as an experimenal emulator. I just wanted to run some arcade-perfect VF3 :D

                            I've amended the zips on my guide and also put my amends to the sourcecode up on github for anyone who's interested:
                            https://github.com/Mechafatnick/SuperModelPi

                            can you add your work to the libreto GitHub ? (https://github.com/libretro/supermodel) might waken them up to add an official core in RetroPie ;)

                            M 1 Reply Last reply Reply Quote 0
                            • M
                              mechafatnick @Red_Trev
                              last edited by

                              @red_trev I think it would all need to be redone anyway. Aside from needing to take standard libretro inputs, i think the act of turning it into a core might be easier said than done. I remember the abortive lr-Yabasanshiro needed access to things that you can't really access via Retroarch.

                              DTEAMD 1 Reply Last reply Reply Quote 0
                              • DTEAMD
                                DTEAM @mechafatnick
                                last edited by

                                @mechafatnick
                                For libretro it’s doable but it’s a lot of work. You will have to chose for the user a preset setting for controllers. For video options you will have to propose the default size but also some choice and a custum option. In option, the user could choose your settings in your proposed command line. The black menu should be in option, etc. Etc.

                                It’s a lot of work and a lot of decision to take by you for the user, but doable with supermodel.

                                1 Reply Last reply Reply Quote 0
                                • F
                                  Folly
                                  last edited by Folly

                                  @mechafatnick

                                  Besides, talking about libretro....

                                  I would like to have some hotkeys, that we normally use in libretro, into Supermodel.ini for the standalone supermodel emu like this (adding F2 and F4 for saving and loading states) :

                                  InputUISaveState = "KEY_F2,JOY1_BUTTON9+JOY1_BUTTON7"
                                  InputUILoadState = "KEY_F4,_BUTTON9+JOY1_BUTTON8"
                                  

                                  and...
                                  We decided to remove all video options from the run-line.
                                  But the Supermodel.ini lacks these lines.
                                  So it would be nice if the Supermodel.ini contains some standard video options , something like this :

                                  XResolution=800  ;    <------------the user must define according to the size of his screen. Default value 496
                                  YResolution=600 ;   <------------the user must define according to the size of his screen. Default value 384
                                  FullScreen=0
                                  WideScreen=0
                                  Stretch=0
                                  WideBackground=0
                                  

                                  So then the user can alter them to wat they want in there without having to look for these lines elsewhere and paste them in.

                                  Can you do that ?
                                  Or will this conflict with other stuff ?

                                  DTEAMD M 2 Replies Last reply Reply Quote 0
                                  • DTEAMD
                                    DTEAM @Folly
                                    last edited by DTEAM

                                    This post is deleted!
                                    1 Reply Last reply Reply Quote 0
                                    • M
                                      mechafatnick @Folly
                                      last edited by

                                      @folly I can't do it right now but absolutely - anything you can put in the command line you can out in the ini file!

                                      Name: XResolution
                                      YResolution

                                      Argument:       Integer.
                                      
                                      Description:    Resolution of the display in pixels.  The default is
                                                      496x384, the Model 3's native resolution.  Equivalent to
                                                      the '-res' command line option.
                                      

                                      In fact, check out section 13 here to see if there's anything else you think we should add:

                                      https://github.com/mirror/model3emu

                                      F 1 Reply Last reply Reply Quote 0
                                      • F
                                        Folly @mechafatnick
                                        last edited by

                                        @mechafatnick

                                        I will have a look and do some experiments, when I can.

                                        M 1 Reply Last reply Reply Quote 0
                                        • M
                                          mechafatnick @Folly
                                          last edited by

                                          @folly We can trim the list in emulators.cfg as well i think! Excitedly i've just found that the MPEG board emulation works well with an underclocked CPU, so we can have music in Scud race!

                                          So far the only game that performs to the point of being unplayable is Harley Davidson, which is a shame as it feels like an interesting precursor to the open worl do Crazy Taxi.

                                          F DTEAMD 2 Replies Last reply Reply Quote 1
                                          • F
                                            Folly @mechafatnick
                                            last edited by Folly

                                            @mechafatnick said in Sega model 3 #segamodel3:

                                            @folly We can trim the list in emulators.cfg as well i think! Excitedly i've just found that the MPEG board emulation works well with an underclocked CPU, so we can have music in Scud race!

                                            So far the only game that performs to the point of being unplayable is Harley Davidson, which is a shame as it feels like an interesting precursor to the open worl do Crazy Taxi.

                                            Nice that MPEG board stuff !

                                            Let me know what lines can be removed, from the module-script , and I will remove them.

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.