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    Sega model 3 #segamodel3

    Scheduled Pinned Locked Moved Ideas and Development
    sega model 3supermodel
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    • F
      Folly @DTEAM
      last edited by Folly

      @dteam

      Good idea.

      I will edit that asap.

      Btw.
      I have the saving also working, just looking at the joy_buttons in the Supermodel.ini.
      Perfect.

      I also found a neath way of booting roms faster.
      Lemans24 has a real slow start up.
      We can add -loadstate=%ROM%.st0 to the startline.

      If you copy an initial save-state to the same directory as where the rom is, and call it lemans24.zip.st0, it will be directly loaded on boot skipping the "init boot".
      If there is nothing, no problem it just boots regulary.

      Shall I add that too ?

      DTEAMD 2 Replies Last reply Reply Quote 0
      • DTEAMD
        DTEAM @Folly
        last edited by DTEAM

        @folly
        Other question. With

        Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb %ROM%"
        

        Do we lose @mechafatnick game settings in /bin/Config/Games.xml

        One of his command lines was

        Supermodel-45-hz-PPC-Underclock = "XINIT:/opt/retropie/emulators/supermodel/bin/supermodel -game-xml-file=/opt/retropie/emulators/supermodel/bin/Config/Games.xml -ppc-frequency=45 -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb -res=496,384 %ROM%"
        
        1 Reply Last reply Reply Quote 0
        • DTEAMD
          DTEAM @Folly
          last edited by

          @folly said in Sega model 3 #segamodel3:

          Shall I add that too ?

          yes, I think

          F 1 Reply Last reply Reply Quote 0
          • F
            Folly @DTEAM
            last edited by

            @dteam

            I use pushd in the line.
            It's something like cd.
            So the emulator starts from that directory and therefor should find the game-xml also without the need of adding it to the line.

            DTEAMD 1 Reply Last reply Reply Quote 1
            • DTEAMD
              DTEAM @Folly
              last edited by

              @folly
              good to know . Thanks

              F 1 Reply Last reply Reply Quote 0
              • F
                Folly @DTEAM
                last edited by Folly

                @dteam

                Done !

                link_to_commit_1
                link_to_commit_2

                DTEAMD 1 Reply Last reply Reply Quote 1
                • DTEAMD
                  DTEAM @Folly
                  last edited by

                  @folly

                  I added those lines... We never know πŸ˜‚

                  mame_autoframeskip = "/opt/retropie/emulators/mame/mame -c -autoframeskip %BASENAME%"
                  mame = "/opt/retropie/emulators/mame/mame %BASENAME%"
                  
                  F 1 Reply Last reply Reply Quote 1
                  • F
                    Folly @DTEAM
                    last edited by

                    @dteam
                    πŸ˜‚πŸ˜‚

                    1 Reply Last reply Reply Quote 0
                    • Red_TrevR
                      Red_Trev @mechafatnick
                      last edited by

                      @mechafatnick said in Sega model 3 #segamodel3:

                      @dteam I didn't even think about the possibility of it actually ending up as an experimenal emulator. I just wanted to run some arcade-perfect VF3 :D

                      I've amended the zips on my guide and also put my amends to the sourcecode up on github for anyone who's interested:
                      https://github.com/Mechafatnick/SuperModelPi

                      can you add your work to the libreto GitHub ? (https://github.com/libretro/supermodel) might waken them up to add an official core in RetroPie ;)

                      M 1 Reply Last reply Reply Quote 0
                      • M
                        mechafatnick @Red_Trev
                        last edited by

                        @red_trev I think it would all need to be redone anyway. Aside from needing to take standard libretro inputs, i think the act of turning it into a core might be easier said than done. I remember the abortive lr-Yabasanshiro needed access to things that you can't really access via Retroarch.

                        DTEAMD 1 Reply Last reply Reply Quote 0
                        • DTEAMD
                          DTEAM @mechafatnick
                          last edited by

                          @mechafatnick
                          For libretro it’s doable but it’s a lot of work. You will have to chose for the user a preset setting for controllers. For video options you will have to propose the default size but also some choice and a custum option. In option, the user could choose your settings in your proposed command line. The black menu should be in option, etc. Etc.

                          It’s a lot of work and a lot of decision to take by you for the user, but doable with supermodel.

                          1 Reply Last reply Reply Quote 0
                          • F
                            Folly
                            last edited by Folly

                            @mechafatnick

                            Besides, talking about libretro....

                            I would like to have some hotkeys, that we normally use in libretro, into Supermodel.ini for the standalone supermodel emu like this (adding F2 and F4 for saving and loading states) :

                            InputUISaveState = "KEY_F2,JOY1_BUTTON9+JOY1_BUTTON7"
                            InputUILoadState = "KEY_F4,_BUTTON9+JOY1_BUTTON8"
                            

                            and...
                            We decided to remove all video options from the run-line.
                            But the Supermodel.ini lacks these lines.
                            So it would be nice if the Supermodel.ini contains some standard video options , something like this :

                            XResolution=800  ;    <------------the user must define according to the size of his screen. Default value 496
                            YResolution=600 ;   <------------the user must define according to the size of his screen. Default value 384
                            FullScreen=0
                            WideScreen=0
                            Stretch=0
                            WideBackground=0
                            

                            So then the user can alter them to wat they want in there without having to look for these lines elsewhere and paste them in.

                            Can you do that ?
                            Or will this conflict with other stuff ?

                            DTEAMD M 2 Replies Last reply Reply Quote 0
                            • DTEAMD
                              DTEAM @Folly
                              last edited by DTEAM

                              This post is deleted!
                              1 Reply Last reply Reply Quote 0
                              • M
                                mechafatnick @Folly
                                last edited by

                                @folly I can't do it right now but absolutely - anything you can put in the command line you can out in the ini file!

                                Name: XResolution
                                YResolution

                                Argument:       Integer.
                                
                                Description:    Resolution of the display in pixels.  The default is
                                                496x384, the Model 3's native resolution.  Equivalent to
                                                the '-res' command line option.
                                

                                In fact, check out section 13 here to see if there's anything else you think we should add:

                                https://github.com/mirror/model3emu

                                F 1 Reply Last reply Reply Quote 0
                                • F
                                  Folly @mechafatnick
                                  last edited by

                                  @mechafatnick

                                  I will have a look and do some experiments, when I can.

                                  M 1 Reply Last reply Reply Quote 0
                                  • M
                                    mechafatnick @Folly
                                    last edited by

                                    @folly We can trim the list in emulators.cfg as well i think! Excitedly i've just found that the MPEG board emulation works well with an underclocked CPU, so we can have music in Scud race!

                                    So far the only game that performs to the point of being unplayable is Harley Davidson, which is a shame as it feels like an interesting precursor to the open worl do Crazy Taxi.

                                    F DTEAMD 2 Replies Last reply Reply Quote 1
                                    • F
                                      Folly @mechafatnick
                                      last edited by Folly

                                      @mechafatnick said in Sega model 3 #segamodel3:

                                      @folly We can trim the list in emulators.cfg as well i think! Excitedly i've just found that the MPEG board emulation works well with an underclocked CPU, so we can have music in Scud race!

                                      So far the only game that performs to the point of being unplayable is Harley Davidson, which is a shame as it feels like an interesting precursor to the open worl do Crazy Taxi.

                                      Nice that MPEG board stuff !

                                      Let me know what lines can be removed, from the module-script , and I will remove them.

                                      1 Reply Last reply Reply Quote 0
                                      • DTEAMD
                                        DTEAM @mechafatnick
                                        last edited by

                                        @mechafatnick said in Sega model 3 #segamodel3:

                                        Excitedly i've just found that the MPEG board emulation works well with an underclocked CPU, so we can have music in Scud race!

                                        Could it work also for Spikeout. We don't have the soundtrack with Spikeout. We only have the punch sound (action sounds)

                                        For game like Daytona USA 2, is there a way to preset game assigments like LINK ID to SINGLE and for some other games the country? Is It in Games.xml?

                                        @Folly, is It something to cover in the Script or it's on @mechafatnick side.

                                        M 1 Reply Last reply Reply Quote 0
                                        • M
                                          mechafatnick @DTEAM
                                          last edited by

                                          @dteam I think it's actually coming from the ROM itself. WIthout redumping the simplest thing to do would be:

                                          -Work out all of the games affected
                                          -load the ROMs and set them to single machines
                                          -Have the install script copy the files created into the nvram folder at install.

                                          Then the emulator should find the nvram file to begin with and set it up correctly. Easy!

                                          I think Spikeout is another game that streams from the Mpeg board. This was frustrating as a lot of it is perfectly fine but it has some quite wicked slowdown in places. Definitely worth trying is with the DSB on and the CPU underclocked to a couple of different values

                                          DTEAMD F 2 Replies Last reply Reply Quote 2
                                          • DTEAMD
                                            DTEAM @mechafatnick
                                            last edited by DTEAM

                                            @Folly
                                            When I used your script. From the menu I had to select "help" (only option) and after that the install option appears with the help option below. Is this normal?
                                            BTW, at the end, it works. It's just a question about the menu itself.

                                            F 1 Reply Last reply Reply Quote 0
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